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	TODO list
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		| @@ -490,9 +490,11 @@ | ||||
|  - input text: flag to disable live update of the user buffer (also applies to float/int text input)  | ||||
|  - input text: resize behavior - field could stretch when being edited? hover tooltip shows more text? | ||||
|  - input text: add ImGuiInputTextFlags_EnterToApply? (off #218) | ||||
|  - input text: add discard flag (e.g. ImGuiInputTextFlags_DiscardActiveBuffer) or make it easier to clear active focus for text replacement during edition (#725) | ||||
|  - input text multi-line: don't directly call AddText() which does an unnecessary vertex reserve for character count prior to clipping. and/or more line-based clipping to AddText(). and/or reorganize TextUnformatted/RenderText for more efficiency for large text (e.g TextUnformatted could clip and log separately, etc). | ||||
|  - input text multi-line: way to dynamically grow the buffer without forcing the user to initially allocate for worse case (follow up on #200) | ||||
|  - input text multi-line: line numbers? status bar? (follow up on #200) | ||||
|  - input text multi-line: behave better when user changes input buffer while editing is active (even though it is illegal behavior). namely, the change of buffer can create a scrollbar glitch (#725) | ||||
|  - input text: allow centering/positioning text so that ctrl+clicking Drag or Slider keeps the textual value at the same pixel position. | ||||
|  - input number: optional range min/max for Input*() functions | ||||
|  - input number: holding [-]/[+] buttons could increase the step speed non-linearly (or user-controlled) | ||||
|   | ||||
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