From 04b36bc3978e7760201087db8720ffdc9e99f267 Mon Sep 17 00:00:00 2001 From: ocornut Date: Thu, 14 Jul 2016 13:38:44 +0200 Subject: [PATCH] TODO list --- imgui.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/imgui.cpp b/imgui.cpp index ec311154..8a1aadf3 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -490,9 +490,11 @@ - input text: flag to disable live update of the user buffer (also applies to float/int text input) - input text: resize behavior - field could stretch when being edited? hover tooltip shows more text? - input text: add ImGuiInputTextFlags_EnterToApply? (off #218) + - input text: add discard flag (e.g. ImGuiInputTextFlags_DiscardActiveBuffer) or make it easier to clear active focus for text replacement during edition (#725) - input text multi-line: don't directly call AddText() which does an unnecessary vertex reserve for character count prior to clipping. and/or more line-based clipping to AddText(). and/or reorganize TextUnformatted/RenderText for more efficiency for large text (e.g TextUnformatted could clip and log separately, etc). - input text multi-line: way to dynamically grow the buffer without forcing the user to initially allocate for worse case (follow up on #200) - input text multi-line: line numbers? status bar? (follow up on #200) + - input text multi-line: behave better when user changes input buffer while editing is active (even though it is illegal behavior). namely, the change of buffer can create a scrollbar glitch (#725) - input text: allow centering/positioning text so that ctrl+clicking Drag or Slider keeps the textual value at the same pixel position. - input number: optional range min/max for Input*() functions - input number: holding [-]/[+] buttons could increase the step speed non-linearly (or user-controlled)