omar
28edece04f
Comments, minor tweaks
2018-04-27 17:32:03 +02:00
omar
c47d34cf70
Viewport: Exposing SetNextWindowViewport(). Used in demo and old/obsolete SetNextWindowPosCenter() (which is an interesting case). Fixed back-end likely crash calling GetFocus() after viewport destruction. Fixed metrics crash.
2018-04-27 15:13:22 +02:00
omar
f1ae07e532
Viewport, Platform: Using Platform_GetWindowFocus to provide a much stronger heuristic of platform z-order, in replacement for when the back-end cannot provide io.MouseHoveredViewport. The pressure for it to work well increased with the use of viewports by popups/menus. ( #1542 )
2018-04-26 11:52:38 +02:00
omar
d9cd494eaf
Viewport: Moved ScaleWindow* code in a proper location. Various comments.
2018-04-25 23:21:26 +02:00
omar
eb1c36fdfb
Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. ( #1695 , #1769 )
2018-04-25 22:07:14 +02:00
omar
5979233a3c
Misc: tweaks + minor changes merged from master to reduce branch drift. Removed code that ended up unused.
2018-04-25 18:23:39 +02:00
omar
e3453d0dc4
Misc: Comments and shallow/small changes (merged from viewport branch to minimize branch drift).
2018-04-25 17:58:53 +02:00
omar
3b9b1956cd
Merge branch 'master' into viewport
...
# Conflicts:
# examples/allegro5_example/imgui_impl_a5.cpp
# examples/allegro5_example/imgui_impl_a5.h
# examples/allegro5_example/imgui_impl_allegro5.cpp
# examples/allegro5_example/imgui_impl_allegro5.h
# examples/allegro5_example/main.cpp
# examples/imgui_impl_allegro5.cpp
# examples/imgui_impl_allegro5.h
# imgui.cpp
# imgui_internal.h
2018-04-25 15:32:04 +02:00
omar
7a41e0b1ea
Platform: Added platform_io.Platform_SetWindowFocus, Platform_GetWindowFocus function wrappers (unused yet). Exact specs tbd because our simplified concept of focus doesn't necessary match the more complex OS native concepts. ( #1542 )
2018-04-25 15:15:14 +02:00
Bruce Mitchener
7ebdadf92b
Fix various typos.
2018-04-25 09:40:14 +02:00
omar
cb78e62df9
Viewport, Platform: Fixed IME positioning for multi-viewport. Moved API from ImGuiIO to ImGuiPlatformIO. Because it is extremely unlikely to people redefined this API manually the moving-forward-breakage is ok. ( #1542 )
...
SDL2 ime support under Win32 never worked properly because of SDL interferences.
2018-04-24 12:40:38 +02:00
omar
376f2aec54
Viewport: Clamp windows within monitors + fallback rescue window when it is out of sight (e.g. removed monitor, changed resolution) + Win32: declare primary monitor at the beginning of the list. ( #1542 )
2018-04-23 23:01:37 +02:00
omar
d268471285
Viewport: Added ImGuiConfigFlags_ViewportsNoMerge flag (to enforce a platform window for all floating windows) + minor tidying up and addition of non-functional wip code.
2018-04-23 18:56:25 +02:00
omar
4433ce4312
Viewport, Platform: Added work area in ImGuiPlatformMonitor. Renamed fields. ( #1542 )
2018-04-23 12:38:20 +02:00
omar
456bbffcc4
Viewport: Switched to using unified platform-absolute mouse coordinates, which simplify lots of problems and simplify/reduce tricky conversions, makes ImVec2 less ambiguous. Fixed various viewport/windowing/popups/synchronization bugs. Settings on host-viewport are stored as relative (made settings decently compatible between viewport enable/disabled settings). Merged ImGuiViewport::Pos and ::PlatformPos. Tweaked thumbnails. Better, smaller code. ( #1542 )
2018-04-20 21:36:36 +02:00
omar
1c385c2ca4
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.cpp
# imgui_internal.h
2018-04-18 19:06:49 +02:00
omar
6a0b2627ad
BeginMainMenuBar: Followup to 1e41bad9
. Removed public window flag. DisplaySafeAreaPadding defaults to (3,3) instead of (4.4). Comments, tab to spaces, Changelog. ( #1439 )
2018-04-18 17:37:35 +02:00
Doug Binks
1e41bad90f
Added DisplaySafeAreaPadding to MainMenuBar height and fixed starting x position. Fixes main menu bar problems with TVs. ( #1439 )
2018-04-18 15:13:09 +02:00
omar
0d16492eb7
Viewport: Moved ImGuiWindowFlags_FullViewport to an internal ViewportOwned flag. Renamed AddViewport to AddUpdateViewport. (#Viewport: Shuffled code in Begin to reset size of reappearing popups prior to selecting viewport, to avoid mistakenly using an old size. Moved code out of UpdateSelectWindowViewport() to the section of Begin where positions is being locked down, to avoid code in-between duplicating this. ( #1542 ))
2018-04-16 17:11:59 +02:00
daniel-murray
83d97d4a9b
Fix typos KeyDown => KeysDown
2018-04-14 10:28:10 +02:00
omar
950539b768
Viewport, Platform, DPI: Back-end store per-monitor DPI information in ImGuiPlatformMonitor. ( #1542 , #1676 )
2018-04-13 20:26:36 +02:00
omar
285269ef55
Viewport, Platform: Added ImGuiViewportFlags_TopMost that will be used by tooltip window (without it, clicking and holding the window emitting the tooltip would move the tooltip to the back) + GLFW backend fixes for non-win32 platforms. ( #1542 )
2018-04-11 21:27:19 +02:00
omar
e25da4230b
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-04-11 21:25:44 +02:00
omar
83bd3595a4
Viewport: Merged ImGuiPlatformData into ImGuiPlatformIO. Comments. ( #1542 )
2018-04-10 22:58:39 +02:00
omar
32ee0a3947
Viewport, Platform: Added a way to register monitor bounds to imgui so they can be used to clamp individual-viewport tooltips/popups so they don't straddle monitors. ( #1542 )
2018-04-10 22:32:08 +02:00
omar
7ddc22b326
Viewports, DPI: Renamed config flags. ( #1542 )
2018-04-10 20:02:43 +02:00
omar
0d5042f0f3
Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. ( #1542 )
2018-04-10 19:15:44 +02:00
omar
74a11e2087
Viewport: Merge fix conflicting flags.
2018-04-09 22:15:46 +02:00
omar
d4dd448511
Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership.
2018-04-09 22:01:58 +02:00
omar
9117632bf0
Misc: IM_DELETE() helper function added in 1.60 doesn't clear the input _pointer_ reference, more consistent with expectation and allows passing r-value.
2018-04-09 20:42:49 +02:00
omar
56ad2a2d74
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/vulkan_example/main.cpp
# imgui.h
2018-04-09 19:35:14 +02:00
omar
6f1f5cbc20
Version 1.61 WIP
2018-04-09 14:02:32 +02:00
omar
dd079fe6e6
Version 1.60 (missed the string). Will retag.
2018-04-09 13:52:24 +02:00
omar
8acda84202
Nav: Fixed comment. ( #1599 )
2018-04-08 12:27:11 +02:00
omar
f421e73b40
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
2018-04-06 23:36:23 +02:00
omar
c2fc978983
Style: Default style is now StyleColorsDark()! Toward a 1.60 release :) ( #707 )
2018-04-06 23:25:25 +02:00
omar
c1bdab6d5b
Comments about io.WantCapture flags + todo entries.
2018-04-06 19:36:14 +02:00
omar
2464e62a1a
IO: Added ImGuiConfigFlags_NoMouse to force clear/disable mouse inputs in NewFrame().
2018-04-06 19:36:13 +02:00
omar
72b7f48870
Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793db5
two weeks ago. ( #787 , #1495 , #1202 ) + comments
2018-04-06 18:12:21 +02:00
omar
84c6ea0cee
Viewport: Comments about honoring ImGuiViewportFlags_NoInputs and MouseHoveredViewport. ( #1542 )
2018-04-05 12:27:17 +02:00
omar
9d8bc79025
Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. ( #1542 )
2018-04-05 11:06:00 +02:00
omar
0cad274b87
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.h
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
# imgui.cpp
2018-04-04 19:39:42 +02:00
omar
4649967112
Added extra comments and assertions to avoid user combining ImGuiCond flags. ( #1694 )
2018-04-04 15:01:01 +02:00
omar
cd1e6e384f
Tooltip windows uses PopupBorderSize ( #1697 ) + commented out debug stuff.
2018-04-04 12:39:48 +02:00
omar
ac8931b2e9
Viewport: Moved OverlayDrawList to be a per-viewport instead of being global + fix overlay clipping glitch during viewport creation frame + support for software mouse cursor stradding over multiple viewport. The overlay draw list move is rather important as draw lists are not shared among viewports anymore and we can do a swap of their data without copying it. ( #1542 )
2018-03-22 22:09:42 +01:00
omar
c19b27813d
Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. ( #1011 ) May transition the other InputXXX function to use format strings as well.
2018-03-22 18:58:40 +01:00
omar
c796960ff9
InputFloat: Scientific input. InputText: Added ImGuiInputTextFlags_CharsScientific to add 'e' 'E' to list of characters that can be input. (later useful for #1011 )
2018-03-22 17:49:53 +01:00
omar
172570acae
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.h
2018-03-20 22:14:34 +01:00
omar
75c3793db5
IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. ( #787 , #1495 , #1202 )
2018-03-20 21:19:23 +01:00
omar
dcf7c3d188
Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. ( #787 , #1542 )
2018-03-20 20:39:44 +01:00
omar
170f44e6f0
IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming ( #787 )
2018-03-20 20:12:34 +01:00
omar
c29971cf72
Merge branch 'master' into viewport
...
# Conflicts:
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
2018-03-20 16:05:31 +01:00
omar
70d500502a
ImVector: Fixed insert() helper using the = operator (followup to be consistent with 4186c2c2b1
)
2018-03-20 11:35:10 +01:00
omar
2fecd332fc
Viewport, Platform: Added void* to render/swap buffer functions. Comments. ( #1542 , #1042 )
2018-03-19 15:20:47 +01:00
omar
33ad8b2f0c
Nav: Track nav input source more generally (gamepad vs keyboard) ( #787 ) + update todos and demo tweaks
2018-03-19 13:20:18 +01:00
omar
46b61427e1
Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. ( #1542 , #1042 )
2018-03-18 18:44:57 +01:00
omar
bcf4ed28a9
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.h
2018-03-18 12:51:57 +01:00
omar
d8d93f6360
imgui.h: Various comments and tweaks.
2018-03-18 12:24:28 +01:00
omar
6fe22e6297
imgui.h: Moved columns lower in the file. Various spacing changes and minor comments.
2018-03-18 12:23:33 +01:00
omar
6cfc9e6256
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.h
2018-03-17 21:20:01 +01:00
omar
6bda816ffe
ImVector: Added copy/assign operators as helpers to ease cloning of data.
2018-03-17 21:18:14 +01:00
omar
1e296453ef
ImDrawList: Added Clone() helper function.
2018-03-17 21:18:14 +01:00
omar
4186c2c2b1
ImVector: resize() / push_back() use memcpy() as we are not supposed to be constructor/destructor/operator aware at all. (If we do need to rework ImVector). In turn this will allow us to define assign/copy operators.
2018-03-17 20:42:56 +01:00
omar
d68be086b2
ImVector: Using value_type consistently. Spacing.
2018-03-17 18:08:12 +01:00
omar
533c86a7a3
Update TODO list, minor fix in Readme, comments, Clang -Weverything warning fix in imgui_draw.cpp under Windows.
2018-03-17 17:29:58 +01:00
omar
d0e0b106f0
Examples: SDL,GLFW,Vulkan: The Platform<>Renderer link is handled by SDL/GLFW platforms, both can compile without Vulkan headers, SDL+Vulkan is now on part with GLFW+Vulkan (aka broken the same way!). ( #1542 )
2018-03-13 23:16:15 +01:00
omar
921bb92eec
Viewport: Fixed software mouse cursor from appearing in all multiple lists simultaneously. ( #1542 )
2018-03-13 16:20:34 +01:00
omar
c50198debe
Viewport: Obsoleted io.DisplayPos (which was a Viewport branch thing), added ImDrawData::DisplayPos, DisplaySize ( #1542 ) wip
2018-03-13 16:20:27 +01:00
omar
8657201257
Merge branch 'master' into viewport
2018-03-13 16:20:02 +01:00
omar
0e3a6ef4f7
Moved IM_NEW, IM_DELETE helpers to imgui.h for convenient use by back-ends and user code.
2018-03-13 16:18:40 +01:00
omar
7b833dabc8
ImVector: Spacing, assert tweaks
2018-03-13 16:18:40 +01:00
omar
26296bb4c1
Misc: Fix 111ea7af77
, GetStyleColorName() would assert, removed removed ImGuiCol defines (too much risk/complexity trying to silently ignore it).
2018-03-13 11:53:12 +01:00
omar
b88492746e
Examples, Viewport: Vulkan: Experiment (broken) multi-viewport support, merging code from ParticlePeter branches. ( #1542 , #1042 )
2018-03-12 18:43:25 +01:00
omar
f6fc28dfd2
Merge branch 'master' into viewport (inc Vulkan resize fix merge #1042 )
2018-03-12 17:50:32 +01:00
omar
111ea7af77
Misc comments, todos + reintroduced removed ImGuiCol defines under !IMGUI_DISABLE_OBSOLETE_FUNCTIONS wrap.
2018-03-12 17:24:15 +01:00
omar
e7670c0bcc
Style: CloseButton() now display a proper cross. Using Button colors for background. Removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. ( #707 )
2018-03-12 11:48:04 +01:00
omar
5e63711084
Viewport, DPI: Some early work on per-viewport DPI support. At the moment the easiest way is to replace fonts during the ChangedViewport callback, but down the line we should aim at handling some of it at ImFont level. ( #1542 , #1676 )
2018-03-12 10:31:39 +01:00
omar
1f6ad7a894
ImFont: Added FindGlyphNoFallback. Fixed MergeMode broken by 1ef1acbd8d
2018-03-10 10:33:12 +01:00
omar
64cbbed152
Merge branch 'master' into viewport
2018-03-09 10:41:12 +01:00
omar
43f375b2f2
Viewport,Platform: Added GetWindowDpiScale() platform interface, changes of scale are reflected by positioning and resizing windows in their given viewport. ( #1542 )
2018-03-09 10:40:38 +01:00
omar
1eb89d7e3b
Viewport: Changed signature of ResizeViewport to be consistent with other similar functions.
2018-03-08 20:32:34 +01:00
omar
4d46383100
Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now). ( #1542 )
2018-03-08 20:27:01 +01:00
omar
a3d5f92214
Merge branch 'master' into font_offset
2018-03-08 16:49:39 +01:00
omar
1ef1acbd8d
Font: Fixed MergeMode adding duplicate glyphs data instead of reusing existing (broken by 072d6d8cb5
)
2018-03-08 16:47:41 +01:00
omar
3dfac93ebe
Fonts: Fixed debug name not being zero-terminated if longer than storage buffer + made buffer slightly longer as well.
2018-03-08 15:58:56 +01:00
omar
642c6748ac
Comments, Changelog
2018-03-08 11:15:27 +01:00
omar
a1f3949d71
Drag and Drop: Increased payload data type to 32 characters. ( #143 )
2018-03-08 10:42:51 +01:00
omar
9dcc07422e
Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. ( #1542 )
2018-03-07 12:35:26 +01:00
omar
3637193556
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_glfw.h
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
# imgui.cpp
2018-03-06 20:02:40 +01:00
omar
8e3274e137
Viewport: Tracking current viewport we are appending to + added callback in PlatformInterface for DPI purpose (WIP). ( #1542 )
2018-03-05 22:31:12 +01:00
omar
0ec356eb6e
Comments, FAQ update.
2018-03-05 13:05:47 +01:00
omar
c4a158656e
Merge branch 'master' into viewport
...
# Conflicts:
# examples/allegro5_example/main.cpp
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx12_example/main.cpp
# examples/directx9_example/main.cpp
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_glfw.h
# examples/imgui_impl_vulkan.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl2_example/main.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
# imgui.cpp
# imgui.h
2018-03-03 23:13:31 +01:00
omar
69e700f869
Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
2018-03-03 20:15:10 +01:00
omar
8a4093f38b
Added ArrowButton(). Exposed ImGuiDir.
2018-03-03 20:08:03 +01:00
omar
1549c5cf5e
BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders.
2018-03-03 19:43:31 +01:00
omar
e9fa17e1bf
Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). ( #1542 )
2018-03-02 22:44:06 +01:00
omar
df8a9c49eb
Allow user to override ImTextureId. ( #1641 )
2018-03-01 16:29:32 +01:00
omar
6797ee4b68
Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. ( #787 )
2018-03-01 13:03:12 +01:00
omar
b3594a6407
Added ImGuiConfigFlags_IsSRGB, ImGuiConfigFlags_IsTouchScreen (strictly for user storage)
2018-02-28 21:16:47 +01:00
omar
d98a5d54aa
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
2018-02-28 19:03:39 +01:00
omar
2c9f45bbe7
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
2018-02-28 18:51:40 +01:00
omar
735267d27c
Viewport: Initial viewport branch+ platform api commit (squashed from previous commits, still very WIP) ( #1542 )
2018-02-27 23:25:39 +01:00
omar
b32bb4e6e3
Removed DisplayVisibleMin/DisplayVisibleMax facility (as part of # 1542). Misc comments.
2018-02-27 22:55:18 +01:00
omar
3f335b0d42
Merge branch 'master' into examples_refactor
...
# Conflicts:
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
2018-02-26 18:22:36 +01:00
omar
27667fc035
TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. ( #1079 )
2018-02-25 14:15:37 +01:00
omar
e6bc840f6f
Merge branch 'master' into examples_refactor
2018-02-23 10:47:32 +01:00
omar
79969931e6
ImDrawList: PushTextureID(): Removed unnecessary param by reference.
2018-02-23 00:01:34 +01:00
omar
91cadc1130
Merge branch 'master' into examples_refactor
2018-02-21 22:47:03 +01:00
omar
2c3c5125b3
Drag and Drop: BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is really usable in typical conditions at the moment. ( #143 , #1637 )
2018-02-21 21:33:58 +01:00
omar
45cbebad64
Added dummy io.DisplayPos field.
2018-02-18 21:04:17 +01:00
omar
8d0723c2c3
ImFontAtlas: Added IsBuilt() helper.
2018-02-18 20:26:19 +01:00
omar
1399c9c8a9
Merged a bunch of small inconsequential things from my work branch, to reduce the diff noise.
2018-02-18 20:21:21 +01:00
omar
7c75835200
Renamed misleading ImGuiMouseCursor_Move to ImGuiMouseCursor_ResizeAll. SDL: Fixed cursor. ( #1626 )
2018-02-16 19:49:33 +01:00
omar
63332d152a
Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..( #1599 )
...
Examples: Updated examples.
2018-02-16 19:18:16 +01:00
omar
30c469f7c5
ImFont: DisplayOffset.y defaults to 0 instead of +1.
2018-02-15 10:46:28 +01:00
omar
024e23c4d7
Comments, moved ImFontAtlas::Flags to "public" area.
2018-02-14 12:04:21 +01:00
omar
fed0a884f7
ImFontAtlas: Added ImFontAtlasFlags_NoPowerOfTwoHeight, ImFontAtlasFlags_NoMouseCursors flags. ( #1613 )
2018-02-14 11:58:52 +01:00
omar
9263bd68db
Fixed legacy forward function IsRootWindowOrAnyChildHovered() broken by a63fbbca8b
2018-02-13 21:03:30 +01:00
omar
7cc1bc7635
Added IsAnyMouseDown() helper.
...
Examples: DirectX9/10/11: Using IsAnyMouseDown() instead of local function.
2018-02-10 16:50:19 +01:00
omar
88dcbeb7ff
Styles: Comments and re-ordered.
2018-02-08 21:14:57 +01:00
omar
8099f8c270
Comments
2018-02-06 23:19:53 +01:00
omar
7c16d52f72
Updated version to 1.60 WIP to emphasis on the addition of required calls CreateContext/DestroyContext + merged the massive Navigation branch ( #1565 , #787 )
2018-02-06 20:20:34 +01:00
omar
f0364aa359
Merge branch 'context'
...
# Conflicts:
# examples/allegro5_example/main.cpp
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx9_example/main.cpp
# examples/marmalade_example/main.cpp
# examples/opengl2_example/main.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
2018-02-06 20:16:03 +01:00
omar
4e5b7612ae
Nav: Documentation tweaks. ( #787 )
2018-02-06 20:10:05 +01:00
omar
3171f90a1a
Nav: Keyboard is now automatically mapped based on io.KeyDown[]. ( #787 )
2018-02-06 19:54:30 +01:00
omar
9e3a807813
Removed comments
2018-02-06 19:34:09 +01:00
omar
057807f4a7
Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. ( #787 )
2018-02-06 19:29:31 +01:00
omar
7e32fc7109
Nav: Toward automatically mapping keyboard input. Renamed ImGuiNavInput_PadXXX to ImGuiNavInput_XXX. Renamed ImGuiNavInput_KeyXXX to ImGuiNavInput_KeyXXX_ (internal). ( #787 )
2018-02-06 19:23:12 +01:00
omar
ed4bbc4fd4
Nav: Comments, guides.
2018-02-06 18:48:31 +01:00
omar
cea8017e0b
Merge branch 'master' into context
2018-02-06 18:04:44 +01:00
omar
3b7bd4563a
ImVec2: added [] operator. This is becoming desirable for some types of code, better added sooner than later.
2018-02-06 16:35:32 +01:00
omar
ad09396672
ImVec2: added [] operator. This is becoming desirable for some types of code, better added sooner than later.
2018-02-06 16:32:51 +01:00
omar
92ee6b1185
Nav: Sets io.WantCaptureKeyboard when navigation is active. This is a little agressive but probably the best default and also a good way to get feedback. Added ImGuiNavFlags_NoCaptureKeyboard to disable this behavior. Comments. ( #787 )
2018-02-05 16:07:54 +01:00
omar
5c83b55d04
Nav: Added ImGuiWindowFlags_NoNav shortcut, comments. ( #787 )
2018-02-05 15:49:35 +01:00
omar
8ad88f725c
Nav: Minor tidying up. ( #787 )
2018-02-05 14:53:22 +01:00
omar
0bd15b52a6
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-02-04 13:16:13 +01:00
omar
147ec8d1e2
Style Added style.MouseCursorScale, may remove ( #939 ).
2018-02-04 12:17:35 +01:00
omar
ce9d7baaba
Nav: TreeNode: Added ImGuiTreeNodeFlags_NavCloseFromChild flag, allow closing a TreeNode() from any of child. The explicit flag is not great, perhaps allowing some form of inheritance would help. ( #787 , #1079 )
2018-02-02 17:47:05 +01:00
omar
27980d9688
Merge branch 'master' into context
2018-01-31 16:02:26 +01:00
omar
23c11e9764
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-31 15:43:19 +01:00
omar
dd41a1650a
Comments
2018-01-31 15:41:48 +01:00
omar
bd579e5429
Nav: Removed io.NavUsable --> io.NavActive, io.NavActive --> io.NavVisible. ( #787 ). NavActive takes account of NavFlags enable flags.
2018-01-30 20:07:12 +01:00
omar
c851b33352
Nav: Added proper version of ImGuiWindowFlags_NavFlattened that handles scrolling nicely. Marked as private as I'm not happy with the name. ( #787 )
2018-01-29 23:59:46 +01:00
omar
2933e6765c
Merge branch 'master' into navigation
2018-01-29 17:42:39 +01:00
omar
94090eb08f
Added IMGUI_USER_CONFIG to define a custom configuration filename. ( #255 , #1573 , #1144 , #41 )
2018-01-28 17:47:28 +01:00
omar
578016d08b
ImVector comment ( #1577 )
2018-01-27 17:26:59 +01:00
omar
f2d5300408
Nav: Keyboard: Added CTRL+TAB (and CTRL+Shift+TAB) style window selection. ( #787 )
2018-01-25 19:03:47 +01:00
omar
e9070e768e
Nav: Fixed renaming of c09016b12a
that were incorrect. ImGuiNavInput_PadLeft -> PadDpadLeft, _PadScrollLeft -> PadLStickLeft. ( #787 )
2018-01-25 16:17:36 +01:00
omar
5f7f27c8de
Nav: Comments. ( #787 )
2018-01-24 20:07:35 +01:00
omar
f3776055d6
Merge branch 'master' into context
2018-01-24 19:31:11 +01:00
omar
455989b8b1
Nav: Added io.NavFlags to hold various options. Added ImGuiNavFlags_EnableGamepad and ImGuiNavFlags_EnableKeyboard for bindings to use ( #787 )
2018-01-24 17:41:47 +01:00
omar
c09016b12a
Nav: Renamed ImGuiNavInput_PadLeft / etc. to ImGuiNavInput_PadLStickLeft. Renamed ImGuiNavInput_PadScrollLeft to ImGuiNavInput_PadRStickLeft, aka removing trying-too-hard semantic from the enums. ( #787 )
2018-01-24 17:41:47 +01:00
omar
bd278e958e
Nav: Added ImGuiNavInput_KeyLeft/Right/Up/Down set so we can differenciate gamepad/keyboard inputs. ( #787 )
2018-01-24 17:41:47 +01:00
ocornut
680162eb32
Merge branch 'master' into navigation
2018-01-24 17:41:14 +01:00
omar
823e1f0b94
Nav: Reordered NavInput enums to match directional order of ImGuiDir_ and ImGuiKey_ + comments ( #787 )
2018-01-24 10:43:57 +01:00
omar
eb7ec781dc
Nav: Tweak GetNavInputAmount(). Split debug defines.
2018-01-23 21:56:15 +01:00
omar
f6ee8d30fb
Comments ( #1567 )
2018-01-23 19:21:17 +01:00
omar
d500113f1d
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2018-01-23 19:16:43 +01:00
omar
9a76fd30fd
Added SetNextWindowBgAlpha() helper. ( #1567 ) particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete.
2018-01-23 19:13:49 +01:00
omar
2645ab5f7f
Comments + added legacy renamed GetItemsLineHeightWithSpacing() as stated in the doc, fixes 6190ab0084
2018-01-23 17:25:59 +01:00
omar
13c407591e
Nav: Comments, tweaks
2018-01-23 16:45:46 +01:00
omar
9076366c17
Style: Exposed ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabRounding + added an assert to reduce accidental breakage. ( #1181 )
2018-01-23 09:57:49 +01:00
omar
9edf211c0e
Merge branch 'master' into navigation
2018-01-21 20:46:50 +01:00
omar
5e2aa6185c
Reorganized context handling to be more explicit,
...
- YOU NOW NEED TO CALL ImGui::CreateContext() AT THE BEGINNING OF YOUR APP, AND CALL ImGui::DestroyContext() AT THE END.
- removed Shutdown() function, as DestroyContext() serve this purpose.
- you may pass a ImFontAtlas* pointer to CreateContext() to share a font atlas between contexts. Otherwhise CreateContext() will create its own font atlas instance.
- removed allocator parameters from CreateContext(), they are now setup with SetAllocatorFunctions(), and shared by all contexts.
- removed the default global context and font atlas instance, which were confusing for users of DLL reloading and users of multiple contexts
(#1565 , #586 , #992 , #1007 , #1558 )
2018-01-21 20:16:54 +01:00
omar
7e4d28a49d
Context: Renamed SetMemoryAllocators() to SetAllocatorFunctions(). Tweaked comments. ( #1565 , #586 , #992 , #1007 , #1558 )
2018-01-21 20:16:54 +01:00
omar
5a301c29dc
Context: Removed allocator parameters from CreateContext(), they are now setup with SetMemoryAllocators() and shared by all contexts. ( #1565 , #586 , #992 , #1007 , #1558 )
2018-01-21 20:16:54 +01:00
omar
5eb293c879
ImFontAtlas: Added TexUvScale (= 1.0f / (float)TexWidth, 1.0f / (float)TexHeight)
2018-01-20 20:32:23 +01:00
omar
cd1409f4bf
ImFontAtlas: Moved mouse cursor data out of ImGuiContext, fix drawing them with multiple context. Also remove the last remaining undesirable dependency on GImGui in imgui_draw.cpp, finishing the work recently done with ImDrawListSharedData. Hurra! ( #939 )
2018-01-20 20:25:12 +01:00
omar
0b1fecb792
Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. ( #1463 )
2018-01-20 12:36:16 +01:00
omar
6f6b6194b2
Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel
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# Conflicts:
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
2018-01-20 12:06:06 +01:00
omar
8877622fa8
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-19 15:42:28 +01:00
omar
c2ffce3e5a
Drag and Drop: Fix comment. Removed IMGUI_PAYLOAD_TYPE_DOCKABLE from master branch. ( #143 )
2018-01-18 17:39:40 +01:00
omar
63d47e8328
Drag and Drop: Increased payload type string to 12 characters instead of 8.( #143 )
2018-01-18 17:32:34 +01:00
omar
932d3f0198
NewFrame(): Added an assert to detect incorrect filling of the io.KeyMap[] array earlier. ( #1555 ) + comments.
2018-01-18 10:06:58 +01:00
omar
d1f726cd9d
Comments about Begin/End pair and handling of return value.
2018-01-17 12:46:07 +01:00
omar
472ba1394c
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-15 20:13:42 +01:00
omar
28a76af185
Internal: DrawData: Tidying, renaming.
2018-01-15 20:12:48 +01:00
omar
c85d7d6e49
Nav: Remove GetItemID(), hide ActivateItem() before this feature is unfinished and has issue (full feature is on hold). Undo part of 59c6f35bf6
( #787 )
2018-01-12 19:28:37 +01:00
omar
cd7e178eac
Merge branch 'master' into navigation
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# Conflicts:
# imgui.cpp
2018-01-11 16:49:59 +01:00
omar
398a4e1865
Made obsolete IsAnyWindowHovered()/IsAnyWindowFocused() static inline. static only tends to trigger warnings. ( #1382 )
2018-01-11 13:58:25 +01:00
omar
a63fbbca8b
Added ImGuiHoveredFlags_AnyWindow, ImGuiFocusedFlags_AnyWindow. Obsoleted IsAnyWindowHovered()/IsAnyWindowFocused() in favor of IsWindowHovered(ImGuiHoveredFlags_AnyWindow)/IsWindowFocused(ImGuiFocusedFlags_AnyWindow). Added to demo. ( #1382 )
2018-01-11 13:51:18 +01:00
omar
fe919995da
Merge branch 'master' into navigation
2018-01-08 16:35:12 +01:00
omar
ce95b84825
Added ImGuiKey_Insert for future use. Setup in all example bindings. ( #1541 )
2018-01-08 15:30:39 +01:00
omar
168200f915
Popups: Comments, reorganize bits of the header section, renamed parameters.
2018-01-07 18:17:47 +01:00
omar
a8e5542d78
BeginPopup: Exposed extra_flags publicly. ( #1533 )
2018-01-07 18:13:01 +01:00
omar
66b2ee6ea2
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-07 14:25:05 +01:00
omar
407955d9fb
Examples: Using IM_OFFSETOF macro. + Comments
2018-01-05 22:05:02 +01:00
omar
2b8224692e
Merge branch 'master' into navigation
2018-01-03 20:26:24 +01:00
omar
0a0b252bb6
DragDrop: Removed IsDragDropActive() (introduced a few days ago, revert 06bea369c0
) as our use case doesn't need it anymore. Will add it if there is a real need.
2018-01-03 17:02:51 +01:00
omar
9fbecac87e
Demo: Improved Selectable() examples. ( #1528 )
2018-01-03 15:11:14 +01:00
omar
96ccc484f9
Merge branch 'master' into navigation
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# Conflicts:
# imgui_internal.h
2018-01-03 12:33:27 +01:00
omar
3c6fbe0849
Renamed ImGuiSizeConstraintCallback to ImGuiSizeCallback, ImGuiSizeConstraintCallbackData to ImGuiSizeCallbackData.
2018-01-03 12:31:56 +01:00
omar
7a15fc8de5
Merge branch 'master' into navigation
2017-12-29 18:28:23 +01:00
omar
fbf2435f38
Exposed IM_OFFSETOF() helper in imgui.h
2017-12-29 18:16:19 +01:00
omar
eef9120e07
Reorganized comments in the IMGUI_DISABLE_OBSOLETE_FUNCTIONS function. Added an IM_ASSERT(0).
2017-12-29 18:14:36 +01:00
omar
2dd2ca0096
Removed CalcItemRectClosestPoint() which was weird and not really used by anyone except demo code. If you need it it's easy to replicate on your side.
...
Removed internal corresponding ImRect::GetClosestPoint() for now.
Essentially revert dcaafffe0e
.
2017-12-29 17:59:13 +01:00
omar
c4e6d622c1
Merge branch 'master' into navigation
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# Conflicts:
# imgui.cpp
# imgui.h
2017-12-29 13:39:07 +01:00
omar
06bea369c0
DragDrop: Added IsDragDropActive() helper which is useful for binding to decide how to handle mouse inputs.
2017-12-28 23:52:37 +01:00
omar
49eed6e2d1
Version 1.54 WIP
2017-12-28 15:17:35 +01:00
omar
436cad4bca
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.h
2017-12-26 15:37:31 +01:00
omar
d9034bf2d8
ListBox() changed signature of ListBox() to match Combo(). Still not very happy about not using const char** anymore. ( #931 )
2017-12-26 15:36:55 +01:00
Branimir Karadžić
149523a101
Fixing error: declaration of ‘size’ shadows a member of 'this' [-Werror=shadow]
2017-12-25 22:27:32 +01:00
omar
e916310b2e
Version 1.53
2017-12-25 17:41:41 +01:00
omar
3d48f5b8c2
Demo: BeginCombo() demo code
2017-12-25 17:41:02 +01:00
omar
de5c304b49
Merge branch 'master' into navigation
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# Conflicts:
# imgui.cpp
2017-12-24 18:59:40 +01:00
omar
1b86e7343f
Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).
2017-12-24 18:16:22 +01:00
omar
b1930c5672
Merge branch 'master' into navigation
2017-12-23 20:37:53 +01:00
omar
e9ceef4762
ImVector: Revert 6172e93272
actually problematic with our current use (because we don't construct the instances).
2017-12-23 20:37:36 +01:00
omar
ffb4f6ca8c
Merge branch 'master' into navigation
2017-12-23 16:27:48 +01:00
omar
a5739a0aa3
Fixed warning with Clang+MSVC using __int64 to define the helper ImU64 type ( #1184 )
2017-12-23 15:28:49 +01:00
omar
69879dd4f3
ImVector: Spacing.
2017-12-23 14:55:22 +01:00
omar
8e8b5498f7
ImVector: insert() uses grow_capacity() - had inconsistent resize policy
2017-12-23 14:51:28 +01:00
omar
6172e93272
ImVector: Added assignments and = operators + comments.
2017-12-23 14:49:23 +01:00
omar
1f26652944
Various zealous warning fixes (thanks Clang).
2017-12-23 14:07:03 +01:00
omar
287380261c
Merge branch 'master' into navigation
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# Conflicts:
# imgui.cpp
2017-12-21 19:55:21 +01:00
omar
996dfb21cf
ImDrawList: Added ImDrawListFlags for AA settings. ImDrawList doesn't directly depends on GImGui anymore.
2017-12-21 19:49:54 +01:00
omar
14cb8177d0
ImDrawList: Removed 'bool anti_aliased = true' final parameter of ImDrawList::AddPolyline() and ImDrawList::AddConvexPolyFilled(). Anti-aliasing is controlled via the regular style.AntiAliased flags.
2017-12-21 19:01:53 +01:00
omar
531c11d5c7
ImDrawList: Small refactor toward removing dependency on GImGui + PushClipRectFullscreen now correctly uses data provided by imgui which can takes account of DisplaySize + Removed static variable in PathArcToFast() which caused linking issues to some.
2017-12-21 18:52:34 +01:00
omar
230f826ef5
ImDrawList: Comments
2017-12-21 18:48:09 +01:00
omar
4c2514dc29
Merge branch 'master' into navigation
2017-12-21 11:18:42 +01:00
omar
55c0d2b9ab
InputText: renamed ImGuiInputTextFlags_DisableUndo to ImGuiInputTextFlags_NoUndoRedo ( #1506 , #1508 )
2017-12-20 16:25:03 +01:00
ibachar
abaf347deb
Added a flag for text input to disable undo / redo
2017-12-17 15:27:56 +02:00
omar
6497f5dc1b
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.h
2017-12-15 11:59:50 +01:00
omar
0c6e260f73
Drag and Drop: Added ImGuiDragDropFlags_SourceExtern to facilitate interfacing with WM_DROPFILES ( #143 )
2017-12-15 11:17:21 +01:00
omar
51433e26af
Drag and Drop: Renamed to ImGuiDragDropFlags_SourceNoAutoTooltip to ImGuiDragDropFlags_SourceNoPreviewTooltip ( #143 )
2017-12-15 10:15:51 +01:00
omar
eefea0588a
Using the ImGuiWindowFlags_NoScrollWithMouse flag on a child window forwards the mouse wheel event to the parent window, unless either ImGuiWindowFlags_NoInputs or ImGuiWindowFlags_NoScrollbar are also set. ( #1380 , #1502 )
2017-12-14 18:42:41 +01:00
omar
45bca7851d
Added ImGuiHoveredFlags_RootAndChildWindows helper for consistency with focused flags. ( #1382 )
2017-12-13 22:30:16 +01:00
omar
5f39758202
Minor tweaks, comments, spacing fixes
2017-12-13 22:21:49 +01:00
omar
cc3192f347
Merge branch 'master' into navigation
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# Conflicts:
# imgui_internal.h
2017-12-13 22:09:08 +01:00
omar
3905816082
Added ShowFontSelector(), ShowStyleSelector(). ( #707 )
2017-12-13 21:59:16 +01:00
omar
16fb58984f
Merge branch 'master' into navigation
2017-12-12 23:41:48 +01:00
omar
90788a1242
ImVector: Added ImVector::contains() helper
2017-12-12 23:36:42 +01:00
omar
7c7a7baf76
Merged miscellaneous small stuff (from nav/dock branches).
2017-12-12 23:36:25 +01:00
omar
b174fcc9af
Added IsAnyWindowFocused() (from Nav branch).
2017-12-12 23:35:04 +01:00
omar
fa9327ccf8
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_draw.cpp
# imgui_internal.h
2017-12-12 20:44:12 +01:00
omar
e98df91dc4
Drag and Drop: Added ImGuiCol_DragDropTarget ( #143 , #707 )
2017-12-12 15:44:22 +01:00
omar
7ec934f439
Drag and Drop: Comments
2017-12-12 15:33:26 +01:00
omar
052b6021dd
Merge branch 'master' into drag_and_drop
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
2017-12-12 15:02:05 +01:00
omar
0a3db267c3
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2017-12-12 14:58:53 +01:00
omar
6190ab0084
Renamed GetItemsLineHeightWithSpacing() to GetFrameHeightWithSpacing()
2017-12-12 14:14:58 +01:00
omar
c22657985a
Added GetFrameHeight() function (used to be SmallSquareSize internally)
2017-12-12 14:12:49 +01:00
omar
08b72eb5c0
IsWindowFocused() refactor will flags. ( #1382 )
...
Marked IsRootWindowFocused() as obsolete in favor of using IsWindowFocused(ImGuiFocusedFlags_RootWindow).
Marked IsRootWindowOrAnyChildFocused() as obsolete in favor of using IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows).
2017-12-12 14:07:12 +01:00
omar
fa179d0ad8
Reordered ImGuiHoveredFlags to match upcoming ImGuiFocusedFlags ( #1382 )
2017-12-12 12:52:24 +01:00
omar
4a555d35f0
IsWindowHovered(): split ImGuiHoveredFlags_FlattenChild into separate ChildWindows and RootWindow flags. Allowing more combination and a better symetry with IsWindowFocused() flags. ( #1382 )
2017-12-12 12:50:42 +01:00
omar
185c1eaaf3
Alignment + removed comments
2017-12-11 22:55:28 +01:00
omar
f93945540f
Renamed ImGuiTreeNodeFlags_AllowOverlapMode to ImGuiTreeNodeFlags_AllowItemOverlap. ( #600 , #1330 )
2017-12-11 22:42:12 +01:00
omar
6b168b43ff
Comments ( #822 )
2017-12-11 19:47:23 +01:00
omar
2b9d8ab91d
Merge branch 'master' into drag_and_drop
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-12-11 16:39:27 +01:00
omar
38bfdb357e
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-12-11 16:28:47 +01:00
omar
f06f68f3ce
Obsoleted old functions: SetScrollPosHere (marked obsolete in 1.42, July 2015). GetWindowFont(), GetWindowFontSize() (marked obsolete in 1.48, March 2016)
2017-12-11 16:22:52 +01:00