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Fonts: Fixed debug name not being zero-terminated if longer than storage buffer + made buffer slightly longer as well.
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imgui.h
2
imgui.h
@ -1628,7 +1628,7 @@ struct ImFontConfig
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float RasterizerMultiply; // 1.0f // Brighten (>1.0f) or darken (<1.0f) font output. Brightening small fonts may be a good workaround to make them more readable.
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// [Internal]
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char Name[32]; // Name (strictly to ease debugging)
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char Name[40]; // Name (strictly to ease debugging)
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ImFont* DstFont;
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IMGUI_API ImFontConfig();
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@ -1543,7 +1543,7 @@ ImFont* ImFontAtlas::AddFontFromFileTTF(const char* filename, float size_pixels,
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// Store a short copy of filename into into the font name for convenience
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const char* p;
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for (p = filename + strlen(filename); p > filename && p[-1] != '/' && p[-1] != '\\'; p--) {}
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snprintf(font_cfg.Name, IM_ARRAYSIZE(font_cfg.Name), "%s, %.0fpx", p, size_pixels);
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ImFormatString(font_cfg.Name, IM_ARRAYSIZE(font_cfg.Name), "%s, %.0fpx", p, size_pixels);
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}
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return AddFontFromMemoryTTF(data, data_size, size_pixels, &font_cfg, glyph_ranges);
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}
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