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Commit Graph

1292 Commits

Author SHA1 Message Date
ocornut
bf4c2e00c0 Docs: retroactively update 1.89 changelog/docs to clarify that strong typing ImGuiKey was technically a breaking change for users of legacy indices. ()
Amend 4b522e145
2022-11-29 21:36:59 +01:00
ocornut
1a497c2499 Inputs, IO: reworked ImGuiMod_Shortcut to redirect to Ctrl/Super at runtime instead of compile-time. (, ) 2022-11-29 19:07:50 +01:00
Teselka
969af7c773 Internal: Disable debug logs macro if IMGUI_DISABLE_DEBUG_TOOLS is defined. ()
+ needed to rework clipper code to avoid "The 'then' statement is equivalent to the 'else' statement." PVS Studio warning.
2022-11-28 15:44:10 +01:00
ocornut
bd96f6eac4 Text: Fixed layouting of wrapped-text block when the last source line is above the clipping region. Regression added in 1.89. (, )
+ Update version marker
2022-11-28 14:59:13 +01:00
ocornut
a8df192df0 Version 1.89.1 2022-11-24 21:24:33 +01:00
ocornut
27c58c3946 Scrolling, Focus, Combo: fixed SetKeyboardFocusHere()/SetItemDefaultFocus()/ScrollToRectEx() during an appearing form not centering item. (, , , )
Amend 44f801186 and 8f495e554
2022-11-24 20:57:41 +01:00
kdchambers
233d7ad3f2 Backends: WebGPU: fixed validation error with default depth buffer settings. (, )
(initialize WGPUCompareFunction params to valid values)
2022-11-24 12:52:38 +01:00
ocornut
856c6314ec Drag and Drop: fixed GetDragDropPayload() returning a non-NULL value before payload is submitted. (, )
+ Added test "widgets_dragdrop_new_payloads" in Test Suite.
2022-11-23 17:58:14 +01:00
ocornut
c3d9f8ee7e Layout: fixed End()/EndChild() incorrectly asserting if users manipulates cursor position inside a collapsed/culled window and IMGUI_DISABLE_OBSOLETE_FUNCTIONS is enabled. (, ) 2022-11-23 15:18:59 +01:00
ocornut
3a685749cb ColorEdit: fixed label overlapping when using style.ColorButtonPosition == ImGuiDir_Left. ()
Amend 54fb051e5
+ Internals: added IsKeyboardKey(), IsMouseKey() helpers.
2022-11-23 15:00:50 +01:00
ocornut
16476f99fd Backends: GLFW: cancel out errors emitted by glfwGetKeyName() when a name is missing. () 2022-11-22 18:08:25 +01:00
ocornut
5bb2874940 Version 1.89.1 WIP 2022-11-16 17:55:27 +01:00
ocornut
7bee9a8f96 Inputs: fixed moving a window or drag and dropping from preventing input-owner-unaware code from accessing keys. (, , )
Amend 4448d97. This is more consistent with input owner design.
2022-11-16 17:53:35 +01:00
ocornut
d60985df7f Inputs: fix moving a window or drag and dropping from capture mods. (, , )
Amend change of SetActiveIdUsingAllKeyboardKeys() in 4448d97 which seemingly accidentally reverted the change intended by fd408c97
2022-11-16 17:41:24 +01:00
ocornut
81160fee56 Version 1.89
+ fix warning from a582d92
2022-11-15 15:20:36 +01:00
ocornut
a582d92c31 Inputs: modulate wheel lock timer for small amount of wheeling. Slightly lower timer. () 2022-11-15 14:19:29 +01:00
macaba
03d3343e21 Docs: Update FAQ.md explaining how to enable hidpi for Windows app. () 2022-11-10 16:58:46 +01:00
Peter Nimmervoll
00b6370848 Backends: WebGPU: fixed rendering when a depth buffer is enabled. () 2022-11-10 16:28:44 +01:00
ocornut
7380b9816e Scrolling: Exposed SetNextWindowScroll() in public API. () 2022-11-09 17:03:07 +01:00
ocornut
b8b0f9d02e Backends: OpenGL3: Reverted use of glBufferSubData(). (, , , , , , ) 2022-11-09 15:57:54 +01:00
ocornut
4448d975d1 Inputs: added wip/internal Input Owner system. (, , , , , , , , )
- Added SetKeyOwner(), SetItemKeyOwner(), TestKeyOwner().
- Added new IsKeyXXX IsMouseXXX functions with ImGuID owner_id and flags.
- Obsoleted SetItemUsingMouseWheel(). ()
- Removed IsKeyPresseedEx() which was a recent internal addition 2022-07-08 deemed to be temporary exactly for this.
- Added ImGuiButtonFlags_NoSetKeyOwner, ImGuiButtonFlags_NoTestKeyOwner
- Added ImGuiSelectableFlags_NoSetKeyOwner.
- Added ImGuiInputFlags_LockThisFrame, ImGuiInputFlags_LockUntilRelease for for SetKeyOwner(), SetItemKeyOwner().
- Added ImGuiInputFlags_CondXXX values for SetItemKeyOwner().
2022-11-08 18:47:36 +01:00
ocornut
529cba19b0 Debug Tools: Added DebugLocateItem()/DebugLocateItemOnHover() to visually locate items when hovering a 0xXXXXXXXX value. (, , ) 2022-11-04 16:06:34 +01:00
ocornut
90e9465fa5 Window: Fixed position not being clamped while auto-resizing () 2022-11-02 12:36:41 +01:00
ocornut
6e9dfe1de1 Window: Auto-fit size takes account of work rectangle (menu bars eating from viewport). () 2022-11-02 12:36:22 +01:00
Akira Maezawa
86f2af2bc7 Backends: OSX: Fixed mouse coordinate before clicking on the host window. () 2022-11-02 12:02:39 +01:00
Rewtio
c2694ef75e Examples: Android: Using LoadIniSettingsFromMemory() / SaveIniSettingsToMemory() to save in appropriate location for Android. () 2022-10-31 11:47:05 +01:00
ocornut
a241dc7990 IO: Fixed AddFocusEvent(false) to also clear MouseDown[] state. () 2022-10-27 20:17:19 +02:00
ocornut
a61bbdc239 Commented out redirecting OpenPopupContextItem() which was briefly the name of OpenPopupOnItemClick() from 1.77 to 1.79. 2022-10-26 22:22:53 +02:00
ocornut
9a35bfea39 Internals: added temporary ImGuiItemStatusFlags_Visible (used internally - please do not use).
Used by BeginMenu() as I'm experimenting with blind menus honoring shortcuts.
Extra comments about KeyMap and ImGuiKeys
2022-10-21 14:57:10 +02:00
ocornut
e3fa56ae05 BeginMenu(): Menus: Fixed a one-frame issue where SetNextWindowXXX data are not consumed by a BeginMenu().
+ Shallow tweaks to reduce diff of future branches. Removing early return also facilitate some changes.
2022-10-19 14:12:04 +02:00
ocornut
5ac94ad898 Window: Fixed an issue where uncollapsed a window would show a scrollbar for a frame.
Amend / fix regression from 6e8e2c0
2022-10-18 16:43:38 +02:00
ocornut
ab6e48b833 Backends: GLFW: Perform a dummy glfwGetError() read to cancel missing mouse cursors errors. () 2022-10-18 12:21:31 +02:00
ocornut
08752b372e Menus, Popups: Experimental fix for issue where clicking on an open BeginMenu() item called from a window which is neither a popup neither a menu used to incorrectly close and reopen the menu. ()
This works by moving the ClosePopupsOverWindow() in FocusWindow() in the if() block which luckily solves our problem.
In our test suite I couldn't find situation where this had side-effect others than BeginMenu() using the 'menuset_is_open' trick.
It's difficult to tell if other side-effects are possible: a window being already focused should mean it doesn't have popups overit.
Effectively this means that clicking e.g. on the BeginMenu() item to close a menu in a menu-bar now relies on BeginMenu() logic for the closure rather than FocusWindow() triggerd by button behavior.
2022-10-14 18:47:00 +02:00
ocornut
81176737f8 Menus: Fixed using IsItemHovered()/IsItemClicked() on BeginMenu(). () 2022-10-14 17:39:04 +02:00
ocornut
b15347cb7d Tables: activating an ID (e.g. clicking button inside) column doesn't prevent columns output flags from having ImGuiTableColumnFlags_IsHovered set. () 2022-10-13 15:15:42 +02:00
ocornut
3e8d198133 Removed runtime patching of obsolete/invalid "%f"/"%.0f" types of format strings for DragInt()/SliderInt(). 2022-10-12 23:09:09 +02:00
thedemons
5196bd15e9
Docs: Update outdated code sample () 2022-10-11 17:45:27 +02:00
ocornut
dfa1bb0ac7 Backends: OSX: Fixed mouse inputs on flipped views. () 2022-10-06 14:28:14 +02:00
ocornut
c7d3d22ae1 Scrolling: Mitigated issue where multi-axis mouse-wheel inputs (usually from touch pad events) are incorrectly locking scrolling in a parent window. (, , ) 2022-10-04 15:41:57 +02:00
ocornut
80a870a3e5 Scrolling: Tweak mouse-wheel locked window timer so it is shorter but also gets reset whenever scrolling again () + small refactor
Somehow interesting for (, ). sorry this will break PR for 3795 but we got the info.
2022-10-04 15:34:17 +02:00
ocornut
a588f00f7b Backends: Vulkan: Added experimental ImGui_ImplVulkan_RemoveTexture() for api symetry. (, ). 2022-10-04 12:02:48 +02:00
ocornut
f2a522d70d ImDrawList: Not using alloca() anymore, lift single polygon size limits. (, ) 2022-09-30 15:58:55 +02:00
ocornut
cc5058e5d7 IO: Filter duplicate input events during the AddXXX() calls. (, ) 2022-09-29 22:01:11 +02:00
ocornut
0749453355 Menus, Nav: Fixed not being able to close a menu with Left arrow when parent is not a popup. () 2022-09-29 19:51:54 +02:00
ocornut
bd2355a047 Menus, Nav: Fixed using left/right navigation when appending to an existing menu (multiple BeginMenu() call with same names). () 2022-09-29 19:25:26 +02:00
ocornut
3532ed1621 Menus, Nav: Fixed keyboard/gamepad navigation occasionally erroneously landing on menu-item in parent when the parent is not a popup. ()
Replace BeginMenu/MenuItem swapping g.NavWindow with a more adequate ImGuiItemFlags_NoWindowHoverableCheck.
Expecting more subtle issues to stem from this.
Note that NoWindowHoverableCheck is not supported by IsItemHovered() but then IsItemHovered() on BeginMenu() never worked: fix should be easy in BeginMenu() + add test is IsItemHovered(), will do later
2022-09-29 18:44:19 +02:00
Andrew D. Zonenberg
e74a50f525 Added GetGlyphRangesGreek() helper for Greek & Coptic glyph range. (, ) 2022-09-28 17:46:20 +02:00
ocornut
0a7054c7e4 Backends: Win32: Convert WM_CHAR values with MultiByteToWideChar() when window class was registered as MBCS (not Unicode). (, , , , ) 2022-09-28 17:04:42 +02:00
ocornut
a229a7f39f Examples: Win32: Always use RegisterClassW() to ensure windows are Unicode. () 2022-09-28 16:57:18 +02:00
ocornut
e0330c1696 Fonts, Text: Fixed wrapped-text not doing a fast-forward on lines above the clipping region. ()
which would result in an abnormal number of vertices created.
2022-09-28 14:58:41 +02:00
ocornut
5c4426c5b8 Demo: Fixed Log & Console from losing scrolling position with Auto-Scroll when child is clipped. () 2022-09-28 12:22:44 +02:00
ocornut
12c0246890 Removed support for 1.42-era IMGUI_DISABLE_INCLUDE_IMCONFIG_H / IMGUI_INCLUDE_IMCONFIG_H. () 2022-09-28 12:08:21 +02:00
ocornut
04316bd223 ColorEdit3: fixed id collision leading to an assertion. () 2022-09-26 16:32:09 +02:00
ocornut
51bbc70652 Backends: SDL: Disable SDL 2.0.22 new "auto capture" which prevents drag and drop across windows, and don't capture mouse when drag and dropping. () 2022-09-26 14:49:02 +02:00
ocornut
83a0030c0a Added ImGuiMod_Shortcut which is ImGuiMod_Super on Mac and ImGuiMod_Ctrl otherwise. () 2022-09-26 10:43:26 +02:00
ocornut
fd408c9790 Renamed and merged keyboard modifiers key enums and flags into a same set:. ImGuiKey_ModXXX -> ImGuiMod_XXX and ImGuiModFlags_XXX -> ImGuiMod_XXX. (, )
Changed signature of GetKeyChordName() to use ImGuiKeyChord.
Additionally SetActiveIdUsingAllKeyboardKeys() doesn't set ImGuiKey_ModXXX but we never need/use those and the system will be changed in upcoming commits.
2022-09-26 10:43:26 +02:00
ocornut
85f327d8d3 InputText: added ImGuiInputTextFlags_EscapeClearsAll () 2022-09-21 16:23:44 +02:00
ocornut
60ab8a94a7 InputText: fixed minor one-frame selection glitch when reverting with Escape + disable cursor rendering on revert frame. ()
Amend bdbb2b21, 83efdcec
2022-09-20 15:46:32 +02:00
ocornut
4b522e145c Experiment: ImGuiKey is now a typed enum, allowing ImGuiKey_XXX symbols to be named in debuggers. (, )
May affect binding generators.
2022-09-20 12:42:29 +02:00
ocornut
5c8041b4d7 Update gif in README + font names in examples 2022-09-19 17:45:05 +02:00
ocornut
2736af6b61 Minor optimization of ImFontAtlasBuildMultiplyRectAlpha8() + README tweaks. 2022-09-19 16:59:46 +02:00
Marc Auberer
efe4a3722d
Fix typo () 2022-09-19 15:59:58 +02:00
ocornut
440f257688 Popups & Modals: fixed nested Begin() being erroneously input-inhibited. (useful for e.g. , and probably other things) 2022-09-16 22:08:11 +02:00
tocic
2b1d8e3eaf Fix more typos in sources and docs () 2022-09-14 20:36:45 +02:00
omar
673df61914 More compact README 2022-09-14 19:05:41 +02:00
omar
e8178bf8a4
Update README.md 2022-09-14 12:14:37 +02:00
Javier Marín
a0e1591ac2 Fix more typos () 2022-09-13 11:23:49 +02:00
ocornut
091445a4a9 Examples: added all SDL examples to VS solution. 2022-09-13 10:46:30 +02:00
ocornut
513c1ba996 Removed the bizarre legacy default argument for 'TreePush(const void* ptr = NULL)' ()
Followup to e605f2179
2022-09-12 16:00:19 +02:00
ocornut
3e6f948851 Tabs: Enforcing minimum size of 1.0f, fixed asserting on zero-tab widths. ()
Also fixed SetNextItemWidth(0.0f) not being consistent with tabs. ()
2022-09-07 12:42:42 +02:00
ocornut
b137f31b8c Tabs: Fixed ShrinkWidths() redistribution of remainder leading to infinite bug + over redistribution. ()
Amend c4b91017
2022-09-07 12:22:49 +02:00
ocornut
2171375f93 InputText: clarified that callbacks cannot modify buffer when using the ReadOnly flag. 2022-09-06 14:33:02 +02:00
tocic
9e7c0f985f
Fix typos in docs () 2022-09-06 11:46:23 +02:00
Constantine Tarasenkov
b87e58fab3 ImGui::InputText: added support for shift+click style selection. ()
(Amend, force-push: sorry wrong edit by omar)
2022-09-05 18:27:58 +02:00
ocornut
9e1ccf8fab Commented out redirecting functions/enums names that were marked obsolete in 1.77 and 1.78 (June 2020): ()
- DragScalar(), DragScalarN(), DragFloat(), DragFloat2(), DragFloat3(), DragFloat4() with signature ending with (..., float power = 1.0f)
- SliderScalar(), SliderScalarN(), SliderFloat(), SliderFloat2(), SliderFloat3(), SliderFloat4() with signatures ending with (..., float power = 1.0f)
- BeginPopupContextWindow(const char*, ImGuiMouseButton, bool)
2022-09-05 14:38:00 +02:00
ocornut
edcd5b113e Obsoleted using SetCursorPos()/SetCursorScreenPos() to extend parent window/cell boundaries. ()
This incorrect pattern has been mentioned or suggested in: , , , , , 
2022-09-02 16:37:35 +02:00
scorpion-26
5867a43dc8 Backends: GLFW: Honor GLFW_CURSOR_DISABLED by not setting mouse position. () 2022-09-01 20:50:08 +02:00
ocornut
9445776d61 Nav: Fixed an issue opening a menu with Right key from a non-menu window. 2022-09-01 20:42:10 +02:00
ocornut
03fc9a0b17 Menus: Fixed gaps in closing logic. ()
The _MenuBar test introduced in c2cb2a69 doesn't appear to be meaningful.
2022-09-01 20:42:07 +02:00
Rokas Kupstys
b3ea01d86f Menus: Fix sub-menu inhibition stopping working in some cases. (Amend WIP) (, , noticed in )
Amend bda2cde6
Fixes the case where following menu hover sequence results in incorrect RestoreNavWindow (previously SourceWindow) pointing to opened sub-menu:
1. Hover "Menu -> Options" - Open ##Menu_01 window
2. Hover "Menu -> Colors"  - SourceWindow incorrectly points to ##Menu_01 window
2022-09-01 17:02:46 +02:00
ocornut
2569c64740 Demo: Improved "Constrained-resizing window" example, more clearly showcase aspect-ratio. (, ) 2022-09-01 11:13:39 +02:00
ocornut
7f25143972 Better error reporting for PopStyleColor()/PopStyleVar() + easier to recover. () 2022-09-01 10:54:00 +02:00
ocornut
e13913ed57 IsItemHovered: Added ImGuiHoveredFlags_DelayNormal, ImGuiHoveredFlags_DelayShort, ImGuiHoveredFlags_NoSharedDelay. ()
IsItemHovered() can't have a non-zero default, but higher-level tooltip helpers may enable a different default later.
2022-08-24 21:32:13 +02:00
ocornut
07b9999de9 Debug Log: added 'Clipper' events logging. 2022-08-23 15:40:07 +02:00
David Chavez
21b5fac57a Backends: Metal: Update deprecated property 'sampleCount'->'rasterSampleCount' () 2022-08-23 12:52:45 +02:00
ocornut
268565079c InputText: numerical fields automatically accept full-width characters (U+FF01..U+FF5E) by converting them to half-width (U+0021..U+007E). 2022-08-08 17:06:11 +02:00
ocornut
a396233cb6 Platform IME: Windows: Revert 133bbafa and 29a8ee08 as regression until new results comes. (, , , ) 2022-08-08 12:42:57 +02:00
ocornut
839c31006b Debug Log: Added IO events logging. 2022-08-08 11:58:57 +02:00
ocornut
133bbafa3c Platform IME: Windows: Fixed a call to ImmAssociateContextEx() leading to freeze on some setups. (, , , )
+ misc comments
2022-08-08 11:31:48 +02:00
ocornut
4a2ae06ca4 Changed signature of ImageButton() function: Added 'const char* str_id' parameter + removed 'int frame_padding = -1' parameter. (, , , ).
Also removed frame_padding parameter from ImageButtonEx(), amend e0ec69d8.
2022-08-03 21:04:33 +02:00
Rokas Kupstys
0e95cf0dec Fix appending to windows causing a child window to be inserted to g.WindowsFocusOrder which eventually causes a crash. (, , )
Amend a528398
2022-08-03 14:44:05 +02:00
Rokas Kupstys
e926a664d5 TabBar: Allow closing entire TabBar (possible docking only) when it contains user-appended buttons. ()
In docking branch we mass-call TabBarCloseTab(). Amend b26f1530. Standardize Changelog entries.
2022-08-02 19:30:01 +02:00
ocornut
6ab5fd1da9 Tables,Columns: fixed a layout issue where SameLine() prior to a row change would set the next row in such state where subsequent SameLine() would move back to previous row. 2022-07-18 17:40:52 +02:00
ocornut
1480bc5d4e Added ImGuiKey_MouseXXX aliases. () Reworked SetItemUsingMouseWheel() to use this for ActiveId. ()
The rework of SetItemUsingMouseWheel() is half-complete since there's a HoveredIdUsingMouseWheel component. This will however be totally cleaned when we transtion to InputOwner system.
2022-07-08 18:32:25 +02:00
ocornut
8b8a61bdf9 Removed io.NavInputs[] and ImGuiNavInput enum. Kept inline redirection code. (, , , , ) 2022-07-08 16:02:07 +02:00
ocornut
a7a25ee19d Tools: Item Picker: Mouse button can be changed by holding Ctrl+Shift. () 2022-07-07 14:18:08 +02:00
ocornut
93f02ee0c6 Nav: Fixed moving window with gamepad or keyboard when running at very high framerate + removed ImGuiNavDirSourceFlags_RawKeyboard. 2022-07-06 16:46:57 +02:00
luigifcruz
82e10f1b61 Backends: Metal: Add dispatch synchronization. () 2022-07-05 15:24:37 +02:00
ocornut
467a1cd4a5 Misc: io.Framerate moving average now converge in 60 frames instead of 120. (, ) 2022-07-01 17:09:58 +02:00
Stephen H. Gerstacker
67410d53f7 Backends: Metal, OSX: Various fixes (ARC / Autorelease fixes with metal-cpp and extensions). () 2022-06-30 20:16:45 +02:00