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Layout: fixed End()/EndChild() incorrectly asserting if users manipulates cursor position inside a collapsed/culled window and IMGUI_DISABLE_OBSOLETE_FUNCTIONS is enabled. (#5548, #5911)
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@ -38,6 +38,8 @@ HOW TO UPDATE?
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- Inputs: fixed moving a window or drag and dropping from preventing input-owner-unaware code
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from accessing keys. (#5888, #4921, #456)
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- Inputs: fixed moving a window or drag and dropping from capturing mods. (#5888, #4921, #456)
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- Layout: fixed End()/EndChild() incorrectly asserting if users manipulates cursor position
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inside a collapsed/culled window and IMGUI_DISABLE_OBSOLETE_FUNCTIONS is enabled. (#5548, #5911)
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- ColorEdit: fixed label overlapping when using style.ColorButtonPosition == ImGuiDir_Left to
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move the color button on the left side (regression introduced in 1.88 WIP 2022/02/28). (#5912)
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- Backends: GLFW: cancel out errors emitted by glfwGetKeyName() when a name is missing. (#5908)
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@ -8694,6 +8694,8 @@ void ImGui::ErrorCheckUsingSetCursorPosToExtendParentBoundaries()
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#ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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if (window->DC.CursorPos.x <= window->DC.CursorMaxPos.x && window->DC.CursorPos.y <= window->DC.CursorMaxPos.y)
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return;
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if (window->SkipItems)
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return;
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IM_ASSERT(0 && "Code uses SetCursorPos()/SetCursorScreenPos() to extend window/parent boundaries. Please submit an item e.g. Dummy() to validate extent.");
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#else
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window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, window->DC.CursorPos);
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