mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-14 17:07:01 +00:00
Tables: activating an ID (e.g. clicking button inside) column doesn't prevent columns output flags from having ImGuiTableColumnFlags_IsHovered set. (#2957)
This commit is contained in:
parent
3e8d198133
commit
b15347cb7d
@ -124,6 +124,8 @@ Other Changes:
|
||||
io.HoverDelayNormal (default to 0.30f) and io.HoverDelayFast (default to 0.10f). (#1485)
|
||||
- IsItemHovered: Added ImGuiHoveredFlags_NoSharedDelay to disable sharing delays between itemm,
|
||||
so moving from one item to a nearby one will requires delay to elapse again. (#1485)
|
||||
- Tables: activating an ID (e.g. clicking button inside) column doesn't prevent columns
|
||||
output flags from having ImGuiTableColumnFlags_IsHovered set. (#2957)
|
||||
- Tables,Columns: fixed a layout issue where SameLine() prior to a row change would set the
|
||||
next row in such state where subsequent SameLine() would move back to previous row.
|
||||
- Tabs: Fixed a crash when closing multiple windows (possible with docking only) with an
|
||||
|
2
imgui.h
2
imgui.h
@ -23,7 +23,7 @@
|
||||
// Library Version
|
||||
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM > 12345')
|
||||
#define IMGUI_VERSION "1.89 WIP"
|
||||
#define IMGUI_VERSION_NUM 18830
|
||||
#define IMGUI_VERSION_NUM 18831
|
||||
#define IMGUI_HAS_TABLE
|
||||
|
||||
/*
|
||||
|
@ -936,11 +936,19 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
|
||||
width_remaining_for_stretched_columns -= 1.0f;
|
||||
}
|
||||
|
||||
// Determine if table is hovered which will be used to flag columns as hovered.
|
||||
// - In principle we'd like to use the equivalent of IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem),
|
||||
// but because our item is partially submitted at this point we use ItemHoverable() and a workaround (temporarily
|
||||
// clear ActiveId, which is equivalent to the change provided by _AllowWhenBLockedByActiveItem).
|
||||
// - This allows columns to be marked as hovered when e.g. clicking a button inside the column, or using drag and drop.
|
||||
ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent);
|
||||
table->HoveredColumnBody = -1;
|
||||
table->HoveredColumnBorder = -1;
|
||||
const ImRect mouse_hit_rect(table->OuterRect.Min.x, table->OuterRect.Min.y, table->OuterRect.Max.x, ImMax(table->OuterRect.Max.y, table->OuterRect.Min.y + table_instance->LastOuterHeight));
|
||||
const ImGuiID backup_active_id = g.ActiveId;
|
||||
g.ActiveId = 0;
|
||||
const bool is_hovering_table = ItemHoverable(mouse_hit_rect, 0);
|
||||
g.ActiveId = backup_active_id;
|
||||
|
||||
// [Part 6] Setup final position, offset, skip/clip states and clipping rectangles, detect hovered column
|
||||
// Process columns in their visible orders as we are comparing the visible order and adjusting host_clip_rect while looping.
|
||||
|
Loading…
Reference in New Issue
Block a user