omar
f8ca7f45c4
Comments about AddConvexPolyFilled(), PathFillConvex() requiring a clockwise order path. ( #1811 )
2018-05-13 15:55:15 +02:00
omar
fc7fc83f9e
Data types: DragScalar, InputScalar: default parameters. Added IM_STATIC_ASSERT(). Comments.
2018-05-11 19:27:27 +02:00
omar
0dc18a6ca6
Documentation tweaks, comments
2018-05-11 16:54:50 +02:00
omar
8149408408
Merge branch 'data_types'
...
# Conflicts:
# CHANGELOG.txt
# imgui.cpp
2018-05-11 16:48:50 +02:00
omar
f83f566530
Internals: Nav: Extracted code into a NavClampToVisibleAreaForMoveDir() + fix debug code + inline some functions, removed obsolete EndChild() comment.
2018-05-09 21:48:03 +02:00
omar
8da0d42ef2
Moved DragScalar, InputScalar, SliderScalar to imgui.h as well as ImGuiDataType ( #320 , #643 , #708 , #1011 )
2018-05-08 19:52:55 +02:00
omar
f13f10e725
Settings: Comments ( #923 , #993 )
2018-05-07 22:37:10 +02:00
omar
0bf43b3a1b
Settings: Added LoadIniSettingsFromDisk(), LoadIniSettingsFromMemory(), SaveIniSettingsToDisk(), SaveIniSettingsToMemory(), io.WantSaveIniSettings. ( #923 , #993 )
2018-05-07 22:18:45 +02:00
omar
3e8087458d
SliderScalar, VSliderScalar(): Support for any data types. Tested with various ranges/limits. Note that Drag/Slider/Input currently fail if the format string doesn't preview the actual value. Will fix next. ( #320 , #643 , #708 , #1011 )
2018-05-04 20:55:51 +02:00
omar
dbe16b6a70
Made IMGUI_DISABLE_OBSOLETE_FUNCTIONS exceptionally not affect the layout of ImGuiIO. ( #1695 )
2018-05-04 14:55:38 +02:00
omar
086c3925c4
Internals: Fixed DragInt* default format string. InputScalar(), InputScalarN(), removed InputFloatN(), InputInt(). Note that DragInt2/3/4 will %f format strings will currently be broken. ( #320 , #643 , #708 , #1011 )
2018-05-03 19:42:35 +02:00
omar
4780ac1ca4
Internals: Data types: Added s64, u64 data types. Added support in InputScalar(). Removed internal.h InputScalarEx() to InputScalar(). Removed cheap-relative-operators support in recently added U32 data path, since this is heading toward being legacy code. + Fixed InputDouble parsing code. ( #1011 , #320 , #708 )
2018-05-03 17:34:22 +02:00
omar
d9fa1f869e
Comments about using "power curves". Demo tweaks. ( #648 )
2018-05-03 17:34:15 +02:00
omar
429f48bb4f
Clarified usage of ListBoxHeader() before we rename those functions + fixed demo code that didn't honor it correctly. ( #1783 )
2018-04-29 12:20:22 +02:00
omar
f2e9dddeca
DragDrop: Removed const qualifier from ImGuiPayload 's void* data, easing casting on user side.
2018-04-28 10:43:15 +02:00
omar
f80314754c
InputFloat,InputFloat2,InputFloat3,InputFloat4: Added variations taking a more flexible and consistent optional "const char* format" parameter instead of "int decimal_precision". This allow using custom formats to display values in scientific notation, and is generally more consistent with other API. Obsoleted functions using the optional "int decimal_precision" parameter. ( #648 )
2018-04-28 00:11:40 +02:00
omar
73445ff248
Renamed all "display_format" arguments to "format" to emphasis that they also affect rounding of values. ( #648 , #642 )
2018-04-27 23:44:27 +02:00
omar
28edece04f
Comments, minor tweaks
2018-04-27 17:32:03 +02:00
omar
eb1c36fdfb
Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. ( #1695 , #1769 )
2018-04-25 22:07:14 +02:00
omar
e3453d0dc4
Misc: Comments and shallow/small changes (merged from viewport branch to minimize branch drift).
2018-04-25 17:58:53 +02:00
Bruce Mitchener
7ebdadf92b
Fix various typos.
2018-04-25 09:40:14 +02:00
omar
6a0b2627ad
BeginMainMenuBar: Followup to 1e41bad9
. Removed public window flag. DisplaySafeAreaPadding defaults to (3,3) instead of (4.4). Comments, tab to spaces, Changelog. ( #1439 )
2018-04-18 17:37:35 +02:00
Doug Binks
1e41bad90f
Added DisplaySafeAreaPadding to MainMenuBar height and fixed starting x position. Fixes main menu bar problems with TVs. ( #1439 )
2018-04-18 15:13:09 +02:00
daniel-murray
83d97d4a9b
Fix typos KeyDown => KeysDown
2018-04-14 10:28:10 +02:00
omar
9117632bf0
Misc: IM_DELETE() helper function added in 1.60 doesn't clear the input _pointer_ reference, more consistent with expectation and allows passing r-value.
2018-04-09 20:42:49 +02:00
omar
6f1f5cbc20
Version 1.61 WIP
2018-04-09 14:02:32 +02:00
omar
dd079fe6e6
Version 1.60 (missed the string). Will retag.
2018-04-09 13:52:24 +02:00
omar
8acda84202
Nav: Fixed comment. ( #1599 )
2018-04-08 12:27:11 +02:00
omar
c2fc978983
Style: Default style is now StyleColorsDark()! Toward a 1.60 release :) ( #707 )
2018-04-06 23:25:25 +02:00
omar
c1bdab6d5b
Comments about io.WantCapture flags + todo entries.
2018-04-06 19:36:14 +02:00
omar
2464e62a1a
IO: Added ImGuiConfigFlags_NoMouse to force clear/disable mouse inputs in NewFrame().
2018-04-06 19:36:13 +02:00
omar
72b7f48870
Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793db5
two weeks ago. ( #787 , #1495 , #1202 ) + comments
2018-04-06 18:12:21 +02:00
omar
4649967112
Added extra comments and assertions to avoid user combining ImGuiCond flags. ( #1694 )
2018-04-04 15:01:01 +02:00
omar
cd1e6e384f
Tooltip windows uses PopupBorderSize ( #1697 ) + commented out debug stuff.
2018-04-04 12:39:48 +02:00
omar
c19b27813d
Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. ( #1011 ) May transition the other InputXXX function to use format strings as well.
2018-03-22 18:58:40 +01:00
omar
c796960ff9
InputFloat: Scientific input. InputText: Added ImGuiInputTextFlags_CharsScientific to add 'e' 'E' to list of characters that can be input. (later useful for #1011 )
2018-03-22 17:49:53 +01:00
omar
75c3793db5
IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. ( #787 , #1495 , #1202 )
2018-03-20 21:19:23 +01:00
omar
dcf7c3d188
Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. ( #787 , #1542 )
2018-03-20 20:39:44 +01:00
omar
170f44e6f0
IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming ( #787 )
2018-03-20 20:12:34 +01:00
omar
70d500502a
ImVector: Fixed insert() helper using the = operator (followup to be consistent with 4186c2c2b1
)
2018-03-20 11:35:10 +01:00
omar
33ad8b2f0c
Nav: Track nav input source more generally (gamepad vs keyboard) ( #787 ) + update todos and demo tweaks
2018-03-19 13:20:18 +01:00
omar
d8d93f6360
imgui.h: Various comments and tweaks.
2018-03-18 12:24:28 +01:00
omar
6fe22e6297
imgui.h: Moved columns lower in the file. Various spacing changes and minor comments.
2018-03-18 12:23:33 +01:00
omar
6bda816ffe
ImVector: Added copy/assign operators as helpers to ease cloning of data.
2018-03-17 21:18:14 +01:00
omar
1e296453ef
ImDrawList: Added Clone() helper function.
2018-03-17 21:18:14 +01:00
omar
4186c2c2b1
ImVector: resize() / push_back() use memcpy() as we are not supposed to be constructor/destructor/operator aware at all. (If we do need to rework ImVector). In turn this will allow us to define assign/copy operators.
2018-03-17 20:42:56 +01:00
omar
d68be086b2
ImVector: Using value_type consistently. Spacing.
2018-03-17 18:08:12 +01:00
omar
533c86a7a3
Update TODO list, minor fix in Readme, comments, Clang -Weverything warning fix in imgui_draw.cpp under Windows.
2018-03-17 17:29:58 +01:00
omar
0e3a6ef4f7
Moved IM_NEW, IM_DELETE helpers to imgui.h for convenient use by back-ends and user code.
2018-03-13 16:18:40 +01:00
omar
7b833dabc8
ImVector: Spacing, assert tweaks
2018-03-13 16:18:40 +01:00
omar
26296bb4c1
Misc: Fix 111ea7af77
, GetStyleColorName() would assert, removed removed ImGuiCol defines (too much risk/complexity trying to silently ignore it).
2018-03-13 11:53:12 +01:00
omar
111ea7af77
Misc comments, todos + reintroduced removed ImGuiCol defines under !IMGUI_DISABLE_OBSOLETE_FUNCTIONS wrap.
2018-03-12 17:24:15 +01:00
omar
e7670c0bcc
Style: CloseButton() now display a proper cross. Using Button colors for background. Removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. ( #707 )
2018-03-12 11:48:04 +01:00
omar
1f6ad7a894
ImFont: Added FindGlyphNoFallback. Fixed MergeMode broken by 1ef1acbd8d
2018-03-10 10:33:12 +01:00
omar
a3d5f92214
Merge branch 'master' into font_offset
2018-03-08 16:49:39 +01:00
omar
1ef1acbd8d
Font: Fixed MergeMode adding duplicate glyphs data instead of reusing existing (broken by 072d6d8cb5
)
2018-03-08 16:47:41 +01:00
omar
3dfac93ebe
Fonts: Fixed debug name not being zero-terminated if longer than storage buffer + made buffer slightly longer as well.
2018-03-08 15:58:56 +01:00
omar
642c6748ac
Comments, Changelog
2018-03-08 11:15:27 +01:00
omar
a1f3949d71
Drag and Drop: Increased payload data type to 32 characters. ( #143 )
2018-03-08 10:42:51 +01:00
omar
0ec356eb6e
Comments, FAQ update.
2018-03-05 13:05:47 +01:00
omar
69e700f869
Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
2018-03-03 20:15:10 +01:00
omar
8a4093f38b
Added ArrowButton(). Exposed ImGuiDir.
2018-03-03 20:08:03 +01:00
omar
1549c5cf5e
BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders.
2018-03-03 19:43:31 +01:00
omar
df8a9c49eb
Allow user to override ImTextureId. ( #1641 )
2018-03-01 16:29:32 +01:00
omar
6797ee4b68
Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. ( #787 )
2018-03-01 13:03:12 +01:00
omar
b3594a6407
Added ImGuiConfigFlags_IsSRGB, ImGuiConfigFlags_IsTouchScreen (strictly for user storage)
2018-02-28 21:16:47 +01:00
omar
2c9f45bbe7
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
2018-02-28 18:51:40 +01:00
omar
27667fc035
TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. ( #1079 )
2018-02-25 14:15:37 +01:00
omar
79969931e6
ImDrawList: PushTextureID(): Removed unnecessary param by reference.
2018-02-23 00:01:34 +01:00
omar
2c3c5125b3
Drag and Drop: BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is really usable in typical conditions at the moment. ( #143 , #1637 )
2018-02-21 21:33:58 +01:00
omar
1399c9c8a9
Merged a bunch of small inconsequential things from my work branch, to reduce the diff noise.
2018-02-18 20:21:21 +01:00
omar
7c75835200
Renamed misleading ImGuiMouseCursor_Move to ImGuiMouseCursor_ResizeAll. SDL: Fixed cursor. ( #1626 )
2018-02-16 19:49:33 +01:00
omar
63332d152a
Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..( #1599 )
...
Examples: Updated examples.
2018-02-16 19:18:16 +01:00
omar
30c469f7c5
ImFont: DisplayOffset.y defaults to 0 instead of +1.
2018-02-15 10:46:28 +01:00
omar
024e23c4d7
Comments, moved ImFontAtlas::Flags to "public" area.
2018-02-14 12:04:21 +01:00
omar
fed0a884f7
ImFontAtlas: Added ImFontAtlasFlags_NoPowerOfTwoHeight, ImFontAtlasFlags_NoMouseCursors flags. ( #1613 )
2018-02-14 11:58:52 +01:00
omar
9263bd68db
Fixed legacy forward function IsRootWindowOrAnyChildHovered() broken by a63fbbca8b
2018-02-13 21:03:30 +01:00
omar
7cc1bc7635
Added IsAnyMouseDown() helper.
...
Examples: DirectX9/10/11: Using IsAnyMouseDown() instead of local function.
2018-02-10 16:50:19 +01:00
omar
88dcbeb7ff
Styles: Comments and re-ordered.
2018-02-08 21:14:57 +01:00
omar
8099f8c270
Comments
2018-02-06 23:19:53 +01:00
omar
7c16d52f72
Updated version to 1.60 WIP to emphasis on the addition of required calls CreateContext/DestroyContext + merged the massive Navigation branch ( #1565 , #787 )
2018-02-06 20:20:34 +01:00
omar
f0364aa359
Merge branch 'context'
...
# Conflicts:
# examples/allegro5_example/main.cpp
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx9_example/main.cpp
# examples/marmalade_example/main.cpp
# examples/opengl2_example/main.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
2018-02-06 20:16:03 +01:00
omar
4e5b7612ae
Nav: Documentation tweaks. ( #787 )
2018-02-06 20:10:05 +01:00
omar
3171f90a1a
Nav: Keyboard is now automatically mapped based on io.KeyDown[]. ( #787 )
2018-02-06 19:54:30 +01:00
omar
9e3a807813
Removed comments
2018-02-06 19:34:09 +01:00
omar
057807f4a7
Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. ( #787 )
2018-02-06 19:29:31 +01:00
omar
7e32fc7109
Nav: Toward automatically mapping keyboard input. Renamed ImGuiNavInput_PadXXX to ImGuiNavInput_XXX. Renamed ImGuiNavInput_KeyXXX to ImGuiNavInput_KeyXXX_ (internal). ( #787 )
2018-02-06 19:23:12 +01:00
omar
ed4bbc4fd4
Nav: Comments, guides.
2018-02-06 18:48:31 +01:00
omar
cea8017e0b
Merge branch 'master' into context
2018-02-06 18:04:44 +01:00
omar
3b7bd4563a
ImVec2: added [] operator. This is becoming desirable for some types of code, better added sooner than later.
2018-02-06 16:35:32 +01:00
omar
ad09396672
ImVec2: added [] operator. This is becoming desirable for some types of code, better added sooner than later.
2018-02-06 16:32:51 +01:00
omar
92ee6b1185
Nav: Sets io.WantCaptureKeyboard when navigation is active. This is a little agressive but probably the best default and also a good way to get feedback. Added ImGuiNavFlags_NoCaptureKeyboard to disable this behavior. Comments. ( #787 )
2018-02-05 16:07:54 +01:00
omar
5c83b55d04
Nav: Added ImGuiWindowFlags_NoNav shortcut, comments. ( #787 )
2018-02-05 15:49:35 +01:00
omar
8ad88f725c
Nav: Minor tidying up. ( #787 )
2018-02-05 14:53:22 +01:00
omar
0bd15b52a6
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-02-04 13:16:13 +01:00
omar
147ec8d1e2
Style Added style.MouseCursorScale, may remove ( #939 ).
2018-02-04 12:17:35 +01:00
omar
ce9d7baaba
Nav: TreeNode: Added ImGuiTreeNodeFlags_NavCloseFromChild flag, allow closing a TreeNode() from any of child. The explicit flag is not great, perhaps allowing some form of inheritance would help. ( #787 , #1079 )
2018-02-02 17:47:05 +01:00
omar
27980d9688
Merge branch 'master' into context
2018-01-31 16:02:26 +01:00
omar
23c11e9764
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-31 15:43:19 +01:00
omar
dd41a1650a
Comments
2018-01-31 15:41:48 +01:00
omar
bd579e5429
Nav: Removed io.NavUsable --> io.NavActive, io.NavActive --> io.NavVisible. ( #787 ). NavActive takes account of NavFlags enable flags.
2018-01-30 20:07:12 +01:00
omar
c851b33352
Nav: Added proper version of ImGuiWindowFlags_NavFlattened that handles scrolling nicely. Marked as private as I'm not happy with the name. ( #787 )
2018-01-29 23:59:46 +01:00
omar
2933e6765c
Merge branch 'master' into navigation
2018-01-29 17:42:39 +01:00
omar
94090eb08f
Added IMGUI_USER_CONFIG to define a custom configuration filename. ( #255 , #1573 , #1144 , #41 )
2018-01-28 17:47:28 +01:00
omar
578016d08b
ImVector comment ( #1577 )
2018-01-27 17:26:59 +01:00
omar
f2d5300408
Nav: Keyboard: Added CTRL+TAB (and CTRL+Shift+TAB) style window selection. ( #787 )
2018-01-25 19:03:47 +01:00
omar
e9070e768e
Nav: Fixed renaming of c09016b12a
that were incorrect. ImGuiNavInput_PadLeft -> PadDpadLeft, _PadScrollLeft -> PadLStickLeft. ( #787 )
2018-01-25 16:17:36 +01:00
omar
5f7f27c8de
Nav: Comments. ( #787 )
2018-01-24 20:07:35 +01:00
omar
f3776055d6
Merge branch 'master' into context
2018-01-24 19:31:11 +01:00
omar
455989b8b1
Nav: Added io.NavFlags to hold various options. Added ImGuiNavFlags_EnableGamepad and ImGuiNavFlags_EnableKeyboard for bindings to use ( #787 )
2018-01-24 17:41:47 +01:00
omar
c09016b12a
Nav: Renamed ImGuiNavInput_PadLeft / etc. to ImGuiNavInput_PadLStickLeft. Renamed ImGuiNavInput_PadScrollLeft to ImGuiNavInput_PadRStickLeft, aka removing trying-too-hard semantic from the enums. ( #787 )
2018-01-24 17:41:47 +01:00
omar
bd278e958e
Nav: Added ImGuiNavInput_KeyLeft/Right/Up/Down set so we can differenciate gamepad/keyboard inputs. ( #787 )
2018-01-24 17:41:47 +01:00
ocornut
680162eb32
Merge branch 'master' into navigation
2018-01-24 17:41:14 +01:00
omar
823e1f0b94
Nav: Reordered NavInput enums to match directional order of ImGuiDir_ and ImGuiKey_ + comments ( #787 )
2018-01-24 10:43:57 +01:00
omar
eb7ec781dc
Nav: Tweak GetNavInputAmount(). Split debug defines.
2018-01-23 21:56:15 +01:00
omar
f6ee8d30fb
Comments ( #1567 )
2018-01-23 19:21:17 +01:00
omar
d500113f1d
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2018-01-23 19:16:43 +01:00
omar
9a76fd30fd
Added SetNextWindowBgAlpha() helper. ( #1567 ) particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete.
2018-01-23 19:13:49 +01:00
omar
2645ab5f7f
Comments + added legacy renamed GetItemsLineHeightWithSpacing() as stated in the doc, fixes 6190ab0084
2018-01-23 17:25:59 +01:00
omar
13c407591e
Nav: Comments, tweaks
2018-01-23 16:45:46 +01:00
omar
9076366c17
Style: Exposed ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabRounding + added an assert to reduce accidental breakage. ( #1181 )
2018-01-23 09:57:49 +01:00
omar
9edf211c0e
Merge branch 'master' into navigation
2018-01-21 20:46:50 +01:00
omar
5e2aa6185c
Reorganized context handling to be more explicit,
...
- YOU NOW NEED TO CALL ImGui::CreateContext() AT THE BEGINNING OF YOUR APP, AND CALL ImGui::DestroyContext() AT THE END.
- removed Shutdown() function, as DestroyContext() serve this purpose.
- you may pass a ImFontAtlas* pointer to CreateContext() to share a font atlas between contexts. Otherwhise CreateContext() will create its own font atlas instance.
- removed allocator parameters from CreateContext(), they are now setup with SetAllocatorFunctions(), and shared by all contexts.
- removed the default global context and font atlas instance, which were confusing for users of DLL reloading and users of multiple contexts
(#1565 , #586 , #992 , #1007 , #1558 )
2018-01-21 20:16:54 +01:00
omar
7e4d28a49d
Context: Renamed SetMemoryAllocators() to SetAllocatorFunctions(). Tweaked comments. ( #1565 , #586 , #992 , #1007 , #1558 )
2018-01-21 20:16:54 +01:00
omar
5a301c29dc
Context: Removed allocator parameters from CreateContext(), they are now setup with SetMemoryAllocators() and shared by all contexts. ( #1565 , #586 , #992 , #1007 , #1558 )
2018-01-21 20:16:54 +01:00
omar
5eb293c879
ImFontAtlas: Added TexUvScale (= 1.0f / (float)TexWidth, 1.0f / (float)TexHeight)
2018-01-20 20:32:23 +01:00
omar
cd1409f4bf
ImFontAtlas: Moved mouse cursor data out of ImGuiContext, fix drawing them with multiple context. Also remove the last remaining undesirable dependency on GImGui in imgui_draw.cpp, finishing the work recently done with ImDrawListSharedData. Hurra! ( #939 )
2018-01-20 20:25:12 +01:00
omar
0b1fecb792
Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. ( #1463 )
2018-01-20 12:36:16 +01:00
omar
6f6b6194b2
Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel
...
# Conflicts:
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
2018-01-20 12:06:06 +01:00
omar
8877622fa8
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-19 15:42:28 +01:00
omar
c2ffce3e5a
Drag and Drop: Fix comment. Removed IMGUI_PAYLOAD_TYPE_DOCKABLE from master branch. ( #143 )
2018-01-18 17:39:40 +01:00
omar
63d47e8328
Drag and Drop: Increased payload type string to 12 characters instead of 8.( #143 )
2018-01-18 17:32:34 +01:00
omar
932d3f0198
NewFrame(): Added an assert to detect incorrect filling of the io.KeyMap[] array earlier. ( #1555 ) + comments.
2018-01-18 10:06:58 +01:00
omar
d1f726cd9d
Comments about Begin/End pair and handling of return value.
2018-01-17 12:46:07 +01:00
omar
472ba1394c
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-15 20:13:42 +01:00
omar
28a76af185
Internal: DrawData: Tidying, renaming.
2018-01-15 20:12:48 +01:00
omar
c85d7d6e49
Nav: Remove GetItemID(), hide ActivateItem() before this feature is unfinished and has issue (full feature is on hold). Undo part of 59c6f35bf6
( #787 )
2018-01-12 19:28:37 +01:00
omar
cd7e178eac
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-11 16:49:59 +01:00
omar
398a4e1865
Made obsolete IsAnyWindowHovered()/IsAnyWindowFocused() static inline. static only tends to trigger warnings. ( #1382 )
2018-01-11 13:58:25 +01:00
omar
a63fbbca8b
Added ImGuiHoveredFlags_AnyWindow, ImGuiFocusedFlags_AnyWindow. Obsoleted IsAnyWindowHovered()/IsAnyWindowFocused() in favor of IsWindowHovered(ImGuiHoveredFlags_AnyWindow)/IsWindowFocused(ImGuiFocusedFlags_AnyWindow). Added to demo. ( #1382 )
2018-01-11 13:51:18 +01:00
omar
fe919995da
Merge branch 'master' into navigation
2018-01-08 16:35:12 +01:00
omar
ce95b84825
Added ImGuiKey_Insert for future use. Setup in all example bindings. ( #1541 )
2018-01-08 15:30:39 +01:00
omar
168200f915
Popups: Comments, reorganize bits of the header section, renamed parameters.
2018-01-07 18:17:47 +01:00
omar
a8e5542d78
BeginPopup: Exposed extra_flags publicly. ( #1533 )
2018-01-07 18:13:01 +01:00
omar
66b2ee6ea2
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-07 14:25:05 +01:00
omar
407955d9fb
Examples: Using IM_OFFSETOF macro. + Comments
2018-01-05 22:05:02 +01:00
omar
2b8224692e
Merge branch 'master' into navigation
2018-01-03 20:26:24 +01:00
omar
0a0b252bb6
DragDrop: Removed IsDragDropActive() (introduced a few days ago, revert 06bea369c0
) as our use case doesn't need it anymore. Will add it if there is a real need.
2018-01-03 17:02:51 +01:00
omar
9fbecac87e
Demo: Improved Selectable() examples. ( #1528 )
2018-01-03 15:11:14 +01:00
omar
96ccc484f9
Merge branch 'master' into navigation
...
# Conflicts:
# imgui_internal.h
2018-01-03 12:33:27 +01:00