omar
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9c364b16ff
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Merge branch 'vulkan_fix_master' into vulkan_fix_docking
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2019-04-05 20:30:42 +02:00 |
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omar
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e099a7dc74
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Vulkan: Bits. Using IM_ALLOC/IM_FREE instead of new[] / delete[].
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2019-04-05 20:27:46 +02:00 |
|
omar
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bd351e9ac5
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Misc: Added IM_MALLOC/IM_FREE macros mimicking IM_NEW/IM_DELETE so user doesn't need to revert to using the ImGui::MemAlloc()/MemFree() calls directly.
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2019-04-05 20:20:08 +02:00 |
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omar
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d61caf5714
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Vulkan, Viewports: ImGui_ImplVulkan_RenderDrawData and renderer back-end automatically manage ImGui_ImplVulkanH_WindowRenderBuffers for each viewports so user doesn't have to do it. (#2461, #2348, #2378, #2097)
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2019-04-05 18:52:45 +02:00 |
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omar
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e70f866ed2
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Merge branch 'vulkan_fix_master' into vulkan_fix_docking (WARNING: as is the validation layer will error on same vertex/index buffer being used for all frames)
# Conflicts:
# examples/imgui_impl_vulkan.cpp
# examples/imgui_impl_vulkan.h
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2019-04-05 18:27:15 +02:00 |
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omar
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6bc47dfe48
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Vulkan: Removed superfluous vkInstance parameters being passed along.
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2019-04-05 18:24:28 +02:00 |
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omar
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452047c7ca
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Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
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2019-04-05 18:24:28 +02:00 |
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omar
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ec76722d2d
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Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071)
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2019-04-05 17:22:24 +02:00 |
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MindSpunk
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a45840746e
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Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472)
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2019-04-05 17:04:12 +02:00 |
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MindSpunk
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9acb158990
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Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472)
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2019-04-05 16:51:35 +02:00 |
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omar
|
1ba79baab5
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Vulkan, Viewports: Fixed ImGui_ImplVulkan_SetWindowSize() not recreating command-buffers, fence etc. (#2472, #2461, #2071)
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2019-04-05 16:33:41 +02:00 |
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omar
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01de69de36
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Vulkan: Note for unsupported feature with multi-viewports. (#2071)
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2019-04-05 00:25:42 +02:00 |
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omar
|
8ec24036d7
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Vulkan: Viewports: Removed redundant field.
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2019-04-05 00:01:25 +02:00 |
|
omar
|
29269d2aa8
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Merge branch 'vulkan_fix_master' into vulkan_fix_docking
# Conflicts:
# examples/imgui_impl_vulkan.cpp
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2019-04-04 23:55:33 +02:00 |
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omar
|
0034e65c26
|
Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
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2019-04-04 23:40:28 +02:00 |
|
omar
|
4f54a527ab
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Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071)
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2019-04-04 23:13:31 +02:00 |
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omar
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86f5945f49
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Vulkan: Storing user info into a single g_VulkanInitInfo structure to simplify code.
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2019-04-04 23:13:31 +02:00 |
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omar
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66f4be2e13
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Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. (#2461, #2348, #2378, #2097, #2071, #1677)
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2019-04-04 22:27:29 +02:00 |
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omar
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6bf981c85c
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Vulkan: More renaming. Comments.
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2019-04-04 22:20:01 +02:00 |
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omar
|
f586764cdd
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Examples: Vulkan: Merged helpers into ImGui_ImplVulkanH_CreateWindowData. Removed ImGui_ImplVulkan_InvalidateFrameDeviceObjects from API. Comments. (#2071)
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2019-04-04 22:12:16 +02:00 |
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omar
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54b8a65d9e
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Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. (#2071)
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2019-04-04 22:12:15 +02:00 |
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omar
|
317859a3da
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Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071)
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2019-04-04 22:11:13 +02:00 |
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omar
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c7eef99a33
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Examples: Vulkan: Fixed tabs->space, removed extraneous braces and empty lines. (#2071)
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2019-04-04 22:10:43 +02:00 |
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MindSpunk
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b88a3b2711
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Examples: Vulkan: Added calls to supports runtime changing back buffer count. (#2071)
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2019-04-04 22:10:43 +02:00 |
|
omar
|
43a85dd02e
|
Merge branch 'master' into docking
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2019-04-04 22:10:18 +02:00 |
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omar
|
1c3311e4d6
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Vulkan: Avoid passing negative coordinates to vkCmdSetScissor, which debug validation layers do not like.
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2019-04-04 22:09:26 +02:00 |
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omar
|
9ba64f9fe3
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Viewport: Fixed PushClipRectFullScreen() missing out on negative coordinates. Among other things, the outer highlight during CTRL+Tab wouldn't appear in negative coordinates monitors. (~#2176, #1542)
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2019-04-04 22:02:36 +02:00 |
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omar
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fc52364652
|
Tabs to Spaces, comments.
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2019-04-03 17:25:02 +02:00 |
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omar
|
cdb109f617
|
Renamed freeglut vcxproj files + Comments, Changelog (#2465)
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2019-04-03 16:25:35 +02:00 |
|
Andrew Willmott
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ece322ff12
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freeglut -> glut rename
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2019-04-03 07:19:31 -07:00 |
|
Andrew Willmott
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3fad375f5f
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ifdef freeglut extensions properly
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2019-04-03 07:19:31 -07:00 |
|
Andrew Willmott
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81f70e5b7c
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Fixups for OSX
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2019-04-03 07:19:31 -07:00 |
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Andrew Willmott
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a402f5b9a9
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Add makefile for freeglut
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2019-04-03 07:19:31 -07:00 |
|
omar
|
5c4cc370bb
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Examples: Vulkan: Added shader sources/references in the .cpp source.
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2019-04-03 11:23:54 +02:00 |
|
omar
|
49fb8e6c45
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Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl3.cpp
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2019-04-03 11:17:26 +02:00 |
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omar
|
8dab7ac021
|
InputText: Made Shift+Tab consistently do nothing regardless of whether the back-end emits both char and keys or just keys. (#2467, #1336)
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2019-04-03 11:14:34 +02:00 |
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omar
|
da035ced97
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InputText, Examples/SDL: Emulate \t input if back-end doesn't provide it. (#1336, #2467)
+ Fix some output filename in SDL build batch files.
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2019-04-03 11:04:00 +02:00 |
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omar
|
01e29a3933
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InputText: Fixed ImGuiInputTextFlags_AllowTabInput leading to two tabs characters being inserted if the back-end provided both Key and Character input. (#2467, #1336)
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2019-04-03 10:45:51 +02:00 |
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omar
|
4a57507f75
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InputText: Work-around for buggy standard libraries where isprint('\t') returns true. (#2467, #1336)
Not using isprint. + todo items.
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2019-04-03 10:40:14 +02:00 |
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omar
|
e3cd6b1cbb
|
Examples: Vulkan: Using IM_ARRAYSIZE() where possible.
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2019-04-02 15:34:16 +02:00 |
|
omar
|
3a737e665a
|
Examples: Vulkan: Added missing support for 32-bit indices (#define ImDrawIdx unsigned int). + demo typo
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2019-04-02 10:36:35 +02:00 |
|
Nicolas Noble
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d9568c717d
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Silencing -Wstack-protector (#2459)
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2019-03-31 01:35:03 -07:00 |
|
omar
|
e21bbee311
|
Examples: DirectX9: Fixed erroneous assert in ImGui_ImplDX9_InvalidateDeviceObjects(). FreeType: Fixed suggested code to not require an initial build call.. (#2454)
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2019-03-29 18:32:57 +01:00 |
|
omar
|
163779da51
|
Examples: DirectX12: Various tidying up.
|
2019-03-29 16:23:37 +01:00 |
|
omar
|
512d39d031
|
Examples: OpenGL3: Minor tweaks, clarifications + not calling glBindBuffer more than necessary in the render loop.
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2019-03-29 16:17:30 +01:00 |
|
omar
|
9bf6509c6e
|
Docking: Fixed focus restore lagging by a frame when a tab stops being submitted. (#2109) Building on a little build of technical debt there, should transition toward a more general docking-agnostic system (#2304)
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2019-03-28 18:43:27 +01:00 |
|
omar
|
5af385ea78
|
Viewport: Renamed member + added note about a Docking issue with restoring focus.
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2019-03-28 18:02:03 +01:00 |
|
omar
|
47219dd5c6
|
Docking: Remove code in BeginDocked() to set HiddenFramesCannotSkipItems based on upcoming tab bar selection, solely based on focus (might break something subtle?). Follow-up to c355ed1267 . (#2453, #2109)
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2019-03-28 16:13:06 +01:00 |
|
omar
|
b6ae8a0dca
|
Docking: Disable SkipItems when directly/programmatically focused (possible generalization of code currently in BeginDocked which relies on tab bar interaction, will remove that code in next commit). (#2453, #2109)
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2019-03-28 16:11:50 +01:00 |
|
omar
|
a33d45d7cd
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
|
2019-03-28 15:48:25 +01:00 |
|