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Vulkan: Note for unsupported feature with multi-viewports. (#2071)
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@ -783,10 +783,12 @@ void ImGui_ImplVulkan_NewFrame()
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{
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}
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// FIXME-VIEWPORT: Need to recreate all swap chains?
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void ImGui_ImplVulkan_SetSwapChainMinImageCount(int min_image_count)
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{
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IM_ASSERT(min_image_count >= 2);
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if (g_VulkanInitInfo.MinImageCount == min_image_count)
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return;
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IM_ASSERT(0); // FIXME-VIEWPORT: Need to recreate all swap chains?
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g_VulkanInitInfo.MinImageCount = min_image_count;
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}
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@ -61,7 +61,7 @@ IMGUI_IMPL_API void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, V
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IMGUI_IMPL_API bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer);
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IMGUI_IMPL_API void ImGui_ImplVulkan_DestroyFontUploadObjects();
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IMGUI_IMPL_API void ImGui_ImplVulkan_DestroyFrameRenderBuffers(VkInstance instance, VkDevice device, ImGui_ImplVulkan_FrameRenderBuffers* buffers, const VkAllocationCallbacks* allocator);
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IMGUI_IMPL_API void ImGui_ImplVulkan_SetSwapChainMinImageCount(int frames_queue_size); // To override MinImageCount after initialization
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IMGUI_IMPL_API void ImGui_ImplVulkan_SetSwapChainMinImageCount(int min_image_count); // To override MinImageCount after initialization
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// Called by ImGui_ImplVulkan_Init(), might be useful elsewhere.
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IMGUI_IMPL_API bool ImGui_ImplVulkan_CreateDeviceObjects();
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