omar
b8e2b2bd6b
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2020-04-12 20:24:18 +02:00
omar
5503c0a12e
Version 1.76
...
+ fixed PVS warning, update demo binaries, update readme image
2020-04-12 20:18:47 +02:00
omar
f7852fa8e8
Internals: Extracted GetWindowScrollbarRect() out of Scrollbar() and tidying up code to make it more obvious how to draw over scrollbars. ( #3114 )
2020-04-10 11:51:17 +02:00
omar
832fda8488
Fixed stray end of line blanks, added comments in .editorconfig, tweaked some headers.
2020-04-07 14:46:46 +02:00
omar
4e7ceb5f90
Plot: Internals: Added hovered index to PlotEx() function. ( #2670 )
2020-04-07 12:11:06 +02:00
omar
3930472f34
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2020-04-06 18:16:13 +02:00
omar
6d03f93067
Docking: Fixed assert preventing dockspace from being stored into a tab. ( #3101 )
2020-04-06 15:03:01 +02:00
omar
cc0d4e346a
Misc: Added an explicit compile-time test for non-scoped IM_ASSERT() macros to redirect users to a solution + fixed our stb wrappers.
...
+ Nav: Use nav layer enum, comments.
2020-04-03 12:41:33 +02:00
omar
11116eee80
Columns: undid the change in 1.75 were Columns()/BeginColumns() were preemptively limited to 64 columns with an assert. ( #3037 , #125 )
...
Essentially reverting 9d444062f9
.
2020-04-02 20:01:48 +02:00
omar
fd56de1144
Nav: Store key mods associated to a nav request (for range_select) + use io.KeyMods.
...
+ renamed NavScoringRectScreen > NavScoringRect
2020-04-02 17:56:21 +02:00
omar
0e884304ee
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.h
2020-04-02 14:27:48 +02:00
omar
05420ea2cf
TreeNode: Made clicking on arrow with _OpenOnArrow toggle the open state on the Mouse Down event rather than the Mouse Down+Up sequence (this is rather standard behavior).
2020-04-02 14:26:33 +02:00
omar
ec2a24a5f1
Selectable: Allow using ImGuiSelectableFlags_SpanAllColumns in other columns than first. Comments. ( #125 )
2020-03-26 20:33:39 +01:00
omar
5be5add1ad
Selectable: Removed extraneous WindowPadding.x worth of width when auto-sized selectable label goes off available width (would not be noticeable) + Renamed ImGuiSelectableFlags_DrawFillAvailWidth to ImGuiSelectableFlags_SpanAvailWidth.
2020-03-26 20:15:24 +01:00
omar
b4d1287011
Selectable: Clarifying the code around use of ImGuiSelectableFlags_DrawFillAvailWidth (with intent of trying to remove it).
...
Amend old 6251d379
, 2bcafc86
2020-03-26 17:02:10 +01:00
omar
7c11997bcc
Selectable: Fixed honoring style.SelectableTextAlign with unspecified size. ( #2347 , #2601 )
2020-03-26 15:02:03 +01:00
omar
ac2247f551
Selectable: Removed seemingly ineffective text clipping offset in SpanAllColumns handling path + tweaks.
...
made max_x absolutely to reduce confusion.
amend cf481e1
2020-03-26 14:50:13 +01:00
Rokas Kupstys
e8568f3ec9
Menus: Fix appending to main menubar ( #3068 ).
2020-03-24 18:20:06 +01:00
omar
16a9488c13
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_draw.cpp
2020-03-19 12:44:53 +01:00
omar
bdd31ec4db
Internal: Refactor: Moved RenderColorRectWithAlphaCheckerboard() to imgui_draw.cpp, tweaked signature.
2020-03-18 22:48:23 +01:00
omar
0bbbbe0f68
Internal: Refactor: Moved RenderArrow, RenderBullet, RenderCheckMark to imgui_draw.cpp, changed RenderCheckMark to avoid using ImGui context
2020-03-18 22:48:22 +01:00
ocornut
ea0399414c
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2020-03-11 22:30:34 +01:00
ocornut
9a46a19e99
Internals: Rename ImGuiSelectableFlags_PressedOnXXX to ImGuiSelectableFlags_SelectOnXXX, ImGuiButtonFlags_NoHoveredOnNav to ImGuiButtonFlags_NoHoveredOnFocus.
2020-03-11 21:07:32 +01:00
ocornut
aef057e975
Internals: Added GetInputTextState() + comments.
2020-03-07 15:55:05 +01:00
ocornut
05c3e0b898
Merge commit 'caca55c642d16cf1c2649831c5d06b1f26146d12' into docking
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# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2020-03-03 17:03:47 +01:00
omar
095dc996b0
Disable deprecated-enum-enum-conversion ( #3040 , #2983 )
2020-03-02 16:13:48 +01:00
ocornut
24bd33ace8
Menus: Some renaming, comments, add to demo. Amend 0342a3c
. ( #1207 )
2020-02-28 16:42:24 +01:00
Rokas Kupstys
0342a3c548
Menus: Implement BeginMenu() appending to existing menu when executed with same ID multiple times. ( #1207 )
2020-02-28 16:35:33 +01:00
ocornut
75de34e281
Viewports, Docking: Added per-viewport work area system for e.g. menu-bars. Fixed DocksapceOverViewport() and demo code (overlay etc) ( #3035 , #2889 , #2474 , #1542 , #2109 )
...
Clarified that BeginMenuMainBar() had an incorrect knowledge of its height (which was previously harmless).
Designed to easily allow for status bars although we don't have/use them yet, but custom code could use them.
2020-02-26 23:58:45 +01:00
ocornut
898e91f20d
Internals: Added TempInputText() to facilitate creation of custom widgets, renamed TempInputTextScalar() to TempInputScalar() etc. ( #2718 )
...
+ Minor imgui.h/todo comments
2020-02-25 21:34:02 +01:00
Omar
ea3fc76038
BeginMenu: Fixed a bug where SetNextWindowXXX data before a BeginMenu() would not be cleared when the menu is not open. ( #3030 )
2020-02-18 12:49:02 +01:00
Omar
bb1e6f8af6
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx9/main.cpp
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
2020-02-17 18:33:59 +01:00
omar
ccaec1a270
Version 1.76 WIP
2020-02-11 16:56:56 +01:00
omar
30bb15672d
Remove trailing spaces
2020-02-10 23:22:03 +01:00
omar
d8948b5343
ColorButton: Added ImGuiColorEditFlags_NoBorder flag to remove the border normally enforced by default.
2020-02-10 21:24:03 +01:00
omar
8432d1bfc7
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2020-02-10 14:03:12 +01:00
omar
58b3e02b95
Version 1.75
...
Comments
2020-02-10 14:02:41 +01:00
omar
d37d25470a
Added IMGUI_DISABLE compile-time definition to make all headers and sources empty.
2020-02-09 17:08:33 +01:00
omar
f694244dec
InputText: Fix using a combination of _CallbackResize + _EnterReturnsTrue + lack of persisting user storage. ( #3009 )
...
Amend 24ff25981
(#2006 , #1443 , #1008 )
2020-02-04 15:19:49 +01:00
omar
bdbb2b21f5
Fix 83efdcec
from overflowing buffer + make it a single undo records + comments ( #3008 )
2020-02-03 17:39:20 +01:00
Rokas Kupstys
83efdcec8d
Canceling text input with [esc] key uses stb_textedit facilities to restore original value. This makes restoration undoable using hotkeys.
...
Fixes #3008 .
2020-02-03 15:50:17 +01:00
omar
5be649e082
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2020-02-02 21:21:54 +01:00
omar
d19297e2fa
InputTextMultiline: Provide label to BeginChildEx so internal window name hold a little more context.
2020-01-31 14:42:59 +01:00
Rokas Kupstys
9cff4d6e5e
Columns: ImDrawList::Channels* functions now work inside columns.
...
Use a private splitter in columns, paving way for removal of obsolete ImDrawList::Channels* functions.
2020-01-31 12:02:56 +01:00
omar
e7bfcb970e
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2020-01-30 15:21:16 +01:00
omar
0e89041997
Internals: ButtonEx, ButtonBehavior can support multiple mouse buttons.
2020-01-29 18:55:49 +01:00
omar
bbe946fb6c
Minor fixes/tweaks (some to reduce drift wiih master branch)
2020-01-28 20:08:04 +01:00
omar
5f4dfad5b7
Merge misc/shallow changes from Docking to reduce drift.
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Most are comments. Fix menu bar clipping: 07ff47bf1b
2020-01-28 20:06:34 +01:00
omar
6c1a73774d
Tooltip: Testing DragDropWithinSourceOrTarget in BeginTooltipEx() instead of just BeginTooltip() - feel this was an overlook. Added tooltip flags instead of using bool.
2020-01-27 22:02:43 +01:00
omar
f5528001f6
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# imgui.cpp
# imgui_internal.h
2020-01-27 14:57:00 +01:00
omar
2eda3585e7
Fixed hoverable/focus bug introduced in 3fe6ae97
( #2997 )
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+ ArrowButtonEx() internal bits.
2020-01-22 15:20:49 +01:00
omar
2478dbfdb7
Disable warning C5054 introduced in VS 2019 16.2 ( #2983 )
2020-01-17 14:18:16 +01:00
omar
9ad4c5da7e
Fix zealous warnings + Internals: Renamed members from XxxxID to XxxxxId to be more consistent with rest of the codebase (still some inconsistency left that are harder to fix)
2020-01-16 23:44:05 +01:00
omar
44174b1fa1
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
# imgui_internal.h
2020-01-14 20:01:27 +01:00
omar
2ebe08be40
Focus, Nav: Merged bits from RangeSelect features to enable early manipulation of focus scope for styling purpose.
...
FocusScopeId is tracked by nav scoring/request and stored in result.
It's all rather WIP and we should reorganize the SetNavIDXXX functions fiasco at some point (soon?).
Didn't separate FocusScope from SelectionScope for now, will re-investigate this later, this is the minimum commit to be able to do some styling.
2020-01-14 19:25:20 +01:00
omar
e2eb0b4bc4
Internals: Begin tries to setup WindowTemp/DC members in same order as their declaration. Readme: remove Coverity banner (PVS is better)
2020-01-13 16:50:56 +01:00
omar
02c2d18aa3
Internals: Renaming and marking of legacy focus/tabbing system
2020-01-13 15:21:37 +01:00
omar
52334ad8df
Internals: Minor ordering/comments of ImGuiWindowTempData.
2020-01-13 15:04:28 +01:00
omar
f56962cb9a
ColorEdit: "Copy As" context-menu tool shows hex values with a '#' prefix instead of '0x' + both with/without alpha when available.
2020-01-13 14:09:42 +01:00
omar
861f786d81
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2020-01-10 14:38:09 +01:00
omar
4ee7aa72e9
ButtonBehavior: Default assignment of pressed behavior now also test for ImGuiButtonFlags_PressedOnDragDropHold which wasn't the case before.
2020-01-10 14:35:03 +01:00
omar
1eb71fc72b
ButtonBehavior: Added ImGuiButtonFlags_PressedOnClickReleaseAnywhere behavior ( #2971 )
...
Rearranged flags. Added tests in 'widgets_button_press'
2020-01-10 14:34:15 +01:00
omar
1db78b8ca7
Renaming + missing initialization + missing Changelog update.
2020-01-07 21:26:16 +01:00
Rokas Kupstys
32c33c6659
ColorEdit: Preserve last saturation value when V=0. Disable Hue editing lock.
...
This workaround is no longer necessary because preserving hue value prevents it from resetting when it is edited in said condition.
2020-01-07 21:26:15 +01:00
Rokas Kupstys
e254167afd
ColorEdit: Fix label alignment when using ImGuiColorEditFlags_NoInputs. ( #2955 )
2020-01-06 16:26:14 +01:00
omar
d581939387
Removed trailing spaces.
2020-01-06 15:24:16 +01:00
omar
c706ff6f3a
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2019-12-18 20:49:41 +01:00
omar
e01fb5462d
Internals: Separator: Simplify duplicated code.
2019-12-18 18:26:28 +01:00
omar
9d444062f9
Limiting Columns()/BeginColumns() api to 64 columns ( #125 )
...
While the current code technically supports it, future code may not so we're putting the restriction ahead.
2019-12-17 13:25:46 +01:00
omar
992736dc5d
Merge branch 'refs/heads/master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_win32.cpp
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
2019-12-13 17:06:27 +01:00
omar
e4a59d0025
TabItem: honor ImGuiTabItemFlags_NoCloseButton passed as parameter (although undocumented and part of private api) ( #2923 )
2019-12-07 16:22:07 +01:00
omar
b521cd357d
Removed implicit default parameter to IsMouseDragging(int button = 0) to be consistent with other mouse functions.
...
(none of the other functions have it).
2019-12-05 18:33:36 +01:00
omar
abaf0256b8
Version 1.75 WIP
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Added message to font file loading assert.
2019-11-28 20:58:16 +01:00
omar
8d1b82d596
Docking: Internals: Rename StartMouseDragFromTitleBar() -> StartMouseMovingWindowOrNode(), clarify.
2019-11-27 15:51:15 +01:00
omar
813e0c18e6
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx12.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_metal.h
# examples/imgui_impl_metal.mm
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# examples/imgui_impl_vulkan.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
2019-11-26 12:23:43 +01:00
omar
bdce833636
Version 1.74
2019-11-25 18:38:53 +01:00
omar
51a02b319c
Added IM_UNICODE_CODEPOINT_MAX. Changed specs of ImFontAtlas::AddCustomRectRegular() (breaking change).
2019-11-21 14:13:17 +01:00
omar
ca63349eb4
Renamed XX-bits -> XX-bit in comments to match what the world appears to be using.
2019-11-20 11:58:25 +01:00
omar
3895363432
Merge branch 'master' into docking inc alter GetWindowResizeID
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# Conflicts:
# imgui.cpp
2019-11-18 13:58:50 +01:00
omar
7e232092a6
Internals: Added GetWindowResizeID(), renamed GetScrollbarID() to GetWindowScrollbarID(). Using integer for resize ID so they matches regardless of the pointer size.
...
Internals: Renamed IMGUI_USER_ERROR to IM_ASSERT_USER_ERROR().
2019-11-15 16:59:43 +01:00
omar
a1e43c682a
Merge branch 'master' into docking (with fixes)
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-11-15 15:32:36 +01:00
omar
03852470de
Internals: Routing recoverable user errors via IMGUI_USER_ERROR() macro. ( #1651 )
2019-11-13 21:58:18 +01:00
omar
b138f8cbcd
Internal: Nav rename preparing for nav inputs ownership changes. IsNavInputPressed() -> IsNavInputTest()
2019-11-13 21:02:25 +01:00
omar
69b5c2f541
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-11-08 15:45:12 +01:00
omar
57dc34f4e8
TreeNode: Added IsItemToggledOpen() to explicitly query if item was just open/closed, facilitating interactions with custom multi-selections patterns. ( #1896 , #1861 )
2019-11-08 15:30:15 +01:00
omar
011d475532
TreeNode: The collapsing arrow accepts click even if modifier keys are being held, facilitating interactions with multi-select patterns. ( #2886 , #1896 , #1861 )
2019-11-08 15:30:15 +01:00
omar
037126ee0e
TreeNode: Reworded code for ImGuiTreeNodeFlags_OpenOnArrow (follow up to f79b2d6c
) to make it lightweight. Should be a no-op from user's point of view. Will facilitate using the arrow hovering information in the hot path. ( #2886 )
2019-11-08 15:00:28 +01:00
omar
a704614b3e
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
2019-11-04 16:33:57 +01:00
omar
8fee5a4349
Internals: Renaming for consistency.
2019-10-31 11:15:40 +01:00
omar
b3e94f5de8
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui_widgets.cpp
2019-10-29 17:21:19 +01:00
stfx
6bf5aed325
Declaration and assignment can be joined, Member function may be 'const'. ( #2875 )
2019-10-29 17:11:49 +01:00
Rokas Kupstys
c863c1f6a1
Clean up number rounding. Now it is more obvious what code is doing. ( #2862 )
...
Add IM_ROUND() macro
Replace IM_FLOOR(n + 0.5f) and ImFloor(n + 0.5f) with IM_ROUND(n)
2019-10-29 17:05:25 +01:00
omar
9b323a7ebf
SplitterBehavior: not using FrameRounding in render (was in first commit of the function, not sure why). ( #319 )
2019-10-25 11:05:14 +02:00
omar
0cbb96895a
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_dx12.cpp
# imgui.cpp
# imgui.h
# imgui_widgets.cpp
2019-10-24 15:11:37 +02:00
omar
ec0e953cca
Fixed a couple of subtle bounding box vertical positioning issues relating to text baseline alignment.
...
The issue would generally manifest when laying out multiple items on a same line, with varying heights and text baseline offsets. (#2833 )
Some specific examples, e.g. a button with regular frame padding followed by another item with a multi-line label and no frame padding, such as: multi-line text, small button, tree node item, etc. The second item was correctly offset to match text baseline, and would interact/display correctly,but it wouldn't push the contents area boundary low enough.
Note: previously the second parameter to ItemSize() was 0.0f was default, now -1.0f to signify "no text baseline offset request". If you have code using ItemSize() with an hardcoded zero you may need to change it. (+1 squashed commits)
2019-10-23 18:05:44 +02:00
Alexey
be9f1e8f00
ColorPicker: Fixed SV triangle gradient to block (broken in 1.73). ( #2864 , #2711 ). [@lewa-j]
2019-10-23 00:43:40 +02:00
omar
048b73dfaa
Various comments + Doc: Examples readme. Moved main menu bar code below menu bar code.
2019-10-21 20:57:07 +02:00
omar
7feccf9ab2
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# imgui.cpp
2019-10-18 16:50:30 +02:00
Rokas Kupstys
714fe29d1a
Replace manual flooring with IM_FLOOR() macro. ( #2850 )
...
Macro is used to ensure that flooring operation is always inlined even in debug builds. __forceinline does not force inlining in /Od builds with MSVC.
(cherry picked from commit bc165df6fd7969605bbc07b8a6d3d28f9109e8f3)
2019-10-18 16:18:38 +02:00
omar
a41f0b2df4
Inputs: Fixed a miscalculation in the keyboard/mouse "typematic" repeat delay/rate calculation, used by keys and e.g. repeating mouse buttons as well as the GetKeyPressedAmount() function.
...
IMPORTANT: Renamed internal CalcTypematicPressedRepeatAmount to CalcTypematicRepeatAmount and reordered the t1, t0 arguments to t0, t1 !!
If you were using a non-default value for io.KeyRepeatRate (previous default was 0.250), you can add +io.KeyRepeatDelay to it to compensate for the fix. The function was triggering on: 0.0 and (delay+rate*N) where (N>=1). Fixed formula responds to (N>=0).
Effectively it made io.KeyRepeatRate behave like it was set to (io.KeyRepeatRate + io.KeyRepeatDelay).
Fixed the code and altered default io.KeyRepeatRate,Delay from 0.250,0.050 to 0.300,0.050 to compensate.
If you never altered io.KeyRepeatRate nor used GetKeyPressedAmount() this won't affect you.
2019-10-14 23:07:06 +02:00