Commit Graph

2438 Commits

Author SHA1 Message Date
omar
63712d5f5c Merge branch 'master' into drag_and_drop 2017-11-28 17:28:45 +01:00
omar
9191b17218 Merge branch 'master' into navigation 2017-11-28 17:28:08 +01:00
omar
4a43632163 Build fix 2017-11-28 17:27:54 +01:00
omar
1a8a7c9d17 Settings: Import old style .ini file 2017-11-28 16:23:46 +01:00
omar
e5ebe42207 Settings: Make ImGuiWindow settings always first in the list. 2017-11-28 10:49:43 +01:00
omar
f3ec608c19 Settings: Initializing ImGuiSettingsWindow so external users don't end up with uncleared data. Exposed MarkIniSettingsDirty() in imgui_internal.h 2017-11-28 10:49:43 +01:00
omar
7e2d0d734c Settings: basic refactor so that additional data structures can be loaded/saved. Parser/saver is still the minimum viable poor-man parsing. 2017-11-27 23:57:11 +01:00
omar
d552cabd15 Settings: Internal renaming of structure and fields names. 2017-11-27 23:57:10 +01:00
omar
ade09b9e3c Settings: Basic internal refactor to have functions for saving from/to memory (not exposed) 2017-11-27 19:02:40 +01:00
omar
532f564fd3 ImGuiTextBuffer: Renamed append() helper to appendf(), appendv() to appendfv(). Added reserve(). 2017-11-27 19:02:00 +01:00
omar
d9c5d72962 ImGuiStorage: Added BuildSortByKey() helper to rebuild storage from stratch. 2017-11-24 16:56:17 +01:00
omar
46e994de4e Nav: Do not clear last navigation id stored in a hidden child window. (#787) 2017-11-24 16:55:57 +01:00
omar
4e3c7f1557 Nav: Exposed NavInitWindow() in imgui_internal (#787) 2017-11-24 16:55:49 +01:00
omar
f5c47faee8 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2017-11-24 16:55:31 +01:00
omar
6bd3b45b34 Sisyphus says: tweaked comments about not using old-style OpenGL examples (#1459, #1394 etc.) 2017-11-24 09:23:17 +01:00
omar
7763ab3fcc Menu bar: better software clipping to handle small windows, in particular child window don't have the minimum constraint added in e9a7e73bba so we need to render clipped menus better. 2017-11-22 15:58:20 +01:00
omar
b618629d99 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2017-11-22 12:34:59 +01:00
omar
7d09a0ae99 Menu bar: better software clipping to handle small windows, in particular child window don't have the minimum constraint added in e9a7e73bba so we need to render clipped menus better. 2017-11-22 12:33:59 +01:00
omar
aafa6cece5 Tweak expression to be less weird (how did that ever happen?) 2017-11-22 11:26:16 +01:00
Giuseppe Barbieri
21b456e567
Update imgui.cpp 2017-11-22 11:19:52 +01:00
omar
68b26b4867 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2017-11-22 11:04:00 +01:00
omar
176d8fbe74 Fixed unreferenced variable warnings. 2017-11-22 11:02:42 +01:00
omar
302757447a Internals: Added SplitterBehavior(). (#319) 2017-11-20 19:41:17 +01:00
omar
195abc3d17 Begin: Fix border size latch when rounding uses Child or Popup value. (#707) 2017-11-20 15:19:54 +01:00
omar
2543807e56 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2017-11-20 13:54:06 +01:00
omar
3f5b2a3fe3 Exposed ImDrawCornerFlags, replaced occurences of ~0 with an explicit ImDrawCornerFlags_All. Inversed BotLeft (prev 1<<3, now 1<<2) and BotRight (prev 1<<2, now 1<<3). 2017-11-20 13:53:16 +01:00
omar
7f447c8270 Color picker: Tweak vertex shading code, since we aren't shading between PrimReserve and PrimVert the code can be expressed more naturally. (#346) 2017-11-20 13:16:57 +01:00
omar
dc2768503f Fix for drag and drop branch. 2017-11-19 16:24:17 +01:00
omar
92212b17aa Merge branch 'master' into drag_and_drop 2017-11-19 16:23:37 +01:00
omar
9848a7023b Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
2017-11-19 16:21:21 +01:00
omar
abbf836fd0 Style, Begin: removed ImGuiWindowFlags_ShowBorders window flag. Borders are now fully set up in the ImGuiStyle structure (see e.g. style.FrameBorderSize, style.WindowBorderSize). Use ImGui::ShowStyleEditor() to look them up. (#707, fix #819, #1031, ref #1019, ref #447) 2017-11-19 15:56:51 +01:00
omar
c433bc971f Reorder fields for consistency. 2017-11-19 14:58:10 +01:00
omar
39137ccc3e Style: renamed ImGuiCol_ChildWindowBg to ImGuiCol_ChildBg. (#707) 2017-11-19 13:52:40 +01:00
omar
9a44d447cd NewFrame() now asserts if neither Render or EndFrame have been called. Exposed EndFrame(). Made it legal to call EndFrame() more than one. (#1423 etc.) 2017-11-19 12:06:45 +01:00
omar
538a704143 NewFrame(): using literal strings in the most-frequently firing IM_ASSERT expression to increase the odd of programmers seeing them (especially those who don't use a debugger). 2017-11-19 12:00:07 +01:00
omar
d211a0e338 Merge branch 'master' into navigation (with style breakable)
# Conflicts:
#	imgui.cpp
#	imgui_draw.cpp
2017-11-19 00:39:37 +01:00
omar
4022ada843 Merge branch 'master' into drag_and_drop 2017-11-19 00:36:32 +01:00
omar
8a7f03cbf9 Combo: Offset popup position by border size so that a double border isn't so visible. (#707) 2017-11-19 00:29:59 +01:00
omar
d7af1a218e Style: Added PopupRounding setting. (#1112) 2017-11-19 00:29:29 +01:00
omar
067605052d Fix IsItemHovered() returning true for non-title bar hidden items that are clipped due to window collapsing logic. Fix 27fd1b913b. (#823) 2017-11-19 00:29:29 +01:00
omar
6f7b1bf2e1 Internals: Renamed ImGuiWindow::Accessed to WriteAccessed. 2017-11-19 00:29:29 +01:00
omar
58345b11e1 Style: Removed ImGuiCol_ComboBg in favor of combo boxes using ImGuiCol_PopupBg for consistency. (#707) 2017-11-18 23:44:16 +01:00
omar
29e0078b66 Internals: Window minor internal renaming + added WindowRounding latch. 2017-11-18 19:06:11 +01:00
omar
bd4bc929ce Style: renamed style.ChildWindowRounding to style.ChildRounding, ImGuiStyleVar_ChildWindowRounding to ImGuiStyleVar_ChildRounding. 2017-11-18 18:28:21 +01:00
omar
da2be7bbdc Style: ScaleAllSizes() helper rounds down every values so they are aligned on integers. 2017-11-17 21:29:37 +01:00
omar
834fa52c8e Columns: Added ImGuiColumnsFlags_GrowParentContentsSize to internal API to restore old content sizes behavior. (#1444, #125) 2017-11-16 17:34:34 +01:00
omar
7746dd104c Merge branch 'master' into drag_and_drop 2017-11-16 13:28:22 +01:00
omar
44c590393c Merge branch 'master' into navigation 2017-11-16 13:28:10 +01:00
omar
29d962069d Internals: Updating condition/allow flags with a function. 2017-11-16 13:28:01 +01:00
omar
4ad414c8d4 Internals: Window: Store whether the windows has a close button (we need that info for window/tabs dropping preview calculation) 2017-11-16 13:23:50 +01:00
omar
7c4be0a000 Internals: Added BringWindowToFront(), BringWindowToBack() helpers. 2017-11-16 13:11:49 +01:00
omar
6817f3a3d9 Merge branch 'master' into navigation 2017-11-15 23:44:50 +01:00
omar
e9a7e73bba Windows with MenuBar have a larger minimum height to avoid artefacts (I fixed most of the vertical/horizontal artefacts, but the ones in rounded corners were too hard to fix). 2017-11-15 23:42:18 +01:00
omar
f36037b384 Menu: Fixed minor rendering issues on the right size with rounded window when resizing a window small. 2017-11-15 23:38:17 +01:00
omar
9b82d9fbef Scrollbar: Minor graphical fix for when scrollbar don't have enough visible space to display the full grab. 2017-11-15 23:14:23 +01:00
omar
f5bdf443c9 Minor comments, tweaks 2017-11-15 22:37:43 +01:00
omar
5ea6e80da1 Make it possible to use SetNextWindowPos() on a child window. Useful internally. 2017-11-15 22:23:33 +01:00
omar
44b761b308 Merge branch 'master' into drag_and_drop 2017-11-15 14:41:27 +01:00
omar
27fd1b913b Made it guaranteed by API that after calling Begin() the last Item represent the title bar. (#823) 2017-11-15 14:35:45 +01:00
omar
ae060b1d67 Merge branch 'master' into drag_and_drop 2017-11-15 10:24:54 +01:00
omar
64031852de Merge branch 'master' into navigation 2017-11-14 23:17:58 +01:00
omar
64e79035d5 Scrollbar flicker fix for menus/popups (fixes 4d00dd8326 and 2df8fa95df). Hopefully right this time. 2017-11-14 23:17:28 +01:00
omar
6001d9c7a4 Columns: Clipping columns borders on Y axis on CPU because some GPU drivers appears to be unhappy with triangle spanning large regions (not sure why tbh). (#125)
Demo: Columns: Adding a billion of extra lines and using clipper.
2017-11-14 22:41:54 +01:00
omar
ffad688fc8 Drag and Drop: Added payload->IsPreview() to user can render their custom preview while handling overlapping drop targets. (#143) 2017-11-14 22:11:43 +01:00
omar
852ece3a0e Fixed build (3e06450d27 not meant for master branch, but ok) 2017-11-13 16:04:03 +01:00
omar
2275cb8b83 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2017-11-13 15:19:43 +01:00
omar
3e06450d27 Internals: Added ArrowButton() helper. 2017-11-13 15:18:31 +01:00
omar
7908cce25f Drag and Drop: Added internal BeginDragDropTargetCustom() convenient to avoid submitting dummy ItemAdd. (#143) 2017-11-13 15:17:41 +01:00
omar
4d00dd8326 Fixed scrollbar flickering on/off when uncollapsing a window (fixes 2df8fa95df) 2017-11-13 15:15:48 +01:00
omar
30bf40195b io.OptNoCursorBlink -> io.OptCursorBlink (#1427) 2017-11-12 16:06:44 +01:00
omar
669498ff26 Added io.OptNoCursorBlink option to disable cursor blinking. (#1427). Renamed io.OSXBehaviors to io.OptMacOSXBehaviors. Should affect users as the compile-time default is usually enough. (#473, #650) 2017-11-12 16:03:09 +01:00
Branimir Karadžić
9daac64ff8 Clean g.WindowsById storage on shutdown. 2017-11-11 10:01:50 +01:00
omar
06075f20ba Merge branch 'master' into navigation 2017-11-10 11:42:08 +01:00
omar
ba09de3a39 Begin: Fixed appending into a child window with a second Begin() from a different window stack querying the wrong window for the window->Collapsed test. 2017-11-10 11:38:01 +01:00
omar
8451855a30 ButtonBehavior: Fixed ImGuiButtonFlags_AllowOverlapMode to avoid temporarily activating widgets on click before they have been correctly double-hovered. (#319, #600) 2017-11-09 20:20:02 +01:00
omar
4b94738c7e Drag and Drop: Drop target rectangle goes out of clipping range (#143) 2017-11-09 20:18:17 +01:00
omar
b1653cd361 Drag and Drop: Allow NULL payload (since type only can be useful). (#143) 2017-11-09 20:18:05 +01:00
omar
a297cbafdb Merge branch 'master' into navigation 2017-11-08 23:17:14 +01:00
omar
2df8fa95df Fixed vertical scrollbar flickering/appearing, typically when manually resizing and using a pattern of filling available height (e.g. full sized BeginChild). THIS IS A GREAT FIX, this glitch was nasty and annoying (and yet somehow nobody reported it?). Hopefully haven't broken anything else... 2017-11-08 23:17:08 +01:00
omar
a4cc3d4637 Minor tweaks/comments. Note that the reordering the one subtraction caused subtle havoc before the patch in 9ac8820ee2. 2017-11-08 22:36:31 +01:00
omar
9ac8820ee2 Fixed non-pixel aligned bounding box of window resize grip, / which triumphally led to any re-arrangement of operations inside the resize grip code outputting non-exact size_target values which led to unstable window position because clamping code uses size in a subtraction, etc etc. Lovely how a whole system can be made to act weird with a single bad input. 2017-11-08 22:32:22 +01:00
omar
b6504b8eee Drag and drop: Handle overlapping drag target priorities given their surface, which appears to make most sense for drag and drop operations. 2017-11-08 15:47:52 +01:00
omar
2ab27be3de Child window with MenuBar use regular WindowPadding.y so layout look consistent in child or in a regular window. 2017-11-07 22:23:20 +01:00
omar
41862b8c0e ButtonBehavior: Fixed ImGuiButtonFlags_NoHoldingActiveID from incorrectly setting ActiveIdClickOffset, which probably have no known effect, but it is more correct this way. (#1418) 2017-11-07 16:41:58 +01:00
omar
1870738880 LowerBound() minor tweaks 2017-11-07 14:05:48 +01:00
omar
571b08f315 Internal: FindWindowByName() faster and doesn't touch every windows 2017-11-07 13:59:55 +01:00
omar
2c7ba21417 Fixed auto-resize allocating too much space for scrollbar when SizeContents is bigger than maximum window size (fixes c0547d358d) (#1417) 2017-11-07 11:37:38 +01:00
omar
0d4c320f88 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_draw.cpp
2017-11-06 23:58:28 +01:00
omar
f0b4097c54 Begin: Simplified code and fixed a bug where appending into a window a second time (from a remote window) would incorrectly overwrite RootWindow with the current window in the stack. Our docking code uses this pattern. 2017-11-06 23:55:40 +01:00
omar
de1e7dc088 Drag and Drop: Moved internal fields out of public sight. (#143) 2017-11-06 20:04:10 +01:00
omar
8b725c94cb Drag and Drop: Rework internal to allow overlapping targets (#143) 2017-11-06 19:39:23 +01:00
omar
16a5da9521 RenderTriangle() minor tweak to align Left/Right and Up/Down arrow extents visually 2017-11-03 20:20:25 +01:00
omar
553bdeedf7 Drag and Drop: Made it legal to not call SetDragDropPayload() between BeginDragDropSource() and EndDragDropSource(). (#143) 2017-11-02 18:30:46 +01:00
omar
3461a2f296 Merge branch 'master' into drag_and_drop 2017-11-02 18:06:04 +01:00
omar
982ce50b37 IsWindowHovered() returns true when moving window (#1382, #1404) 2017-11-02 16:44:32 +01:00
omar
ff4d4ca651 IsWindowHovered(): Added ImGuiHoveredFlags_FlattenChilds flag. Made IsRootWindowOrAnyChildHovered() obsolete in favor of IsWindowHovered( ImGuiHoveredFlags_FlattenChilds) (#1382, #1404) 2017-11-02 16:44:24 +01:00
omar
803ac3a5c6 IsWindowHovered() Fix behavior when an item is active to use the same logic as IsItemHovered() (#1382, #1404) 2017-11-02 16:23:03 +01:00
omar
66f42324ad Drag and Drop: Added ImGuiDragDropFlags_SourceNoHoldToOpenOthers flag. 2017-11-01 17:25:42 +01:00
omar
63f6f2dd13 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui.h
2017-11-01 15:09:23 +01:00
omar
6ab20ff9bf Minor tweaks to the user guide. 2017-11-01 12:33:58 +01:00
omar
e55caf0b95
Merge pull request #1402 from elect86/patch-1
Minor fix typo
2017-10-30 09:51:49 +01:00
omar
7f06d385a1 Added assertions and comments for incorrect use/understanding of IsWindowFocused() etc. functions 2017-10-30 09:50:54 +01:00
Giuseppe Barbieri
9e3f9fc2dd
Update imgui.cpp 2017-10-30 09:35:42 +01:00
omar
5956fff7e2 Drag and Drop: ImGuiButtonFlags_PressedOnDragDropHold focuses the target window. 2017-10-30 00:10:05 +01:00
omar
a810619555 Drag and Drop: Added support for drag and drop hold-long-to-open for CollapsingHeader() and TreeNode(). Open only! 2017-10-30 00:03:04 +01:00
omar
1d7d8f8574 Merge branch 'master' into drag_and_drop 2017-10-29 23:49:24 +01:00
omar
b13d281356 Maintaining ActiveIdTimer and HoveredIdTimer (the later is useful for drag and drop, both will be of course for creators of custom widgets) 2017-10-29 23:49:01 +01:00
omar
d46772b429 Comments 2017-10-29 23:14:17 +01:00
omar
0e775807b4 Drag and Drop: Added a mechanism to allow widgets with no identifiers (such as Text/Image) to be used with BeginDragDropSource() given the explicit ImGuiDragDropFlags_SourceAllowNullID flag. 2017-10-29 23:10:44 +01:00
omar
b5f714e9f9 Drag and Drop: made BeginDragDropSource() clear the IsItemHovered() by default, added a flag to keep it. 2017-10-29 21:31:49 +01:00
omar
c5536e49ef Drag and drop API experiment 2017-10-29 21:15:02 +01:00
omar
17dd8e7c30 Merge branch 'master' into navigation 2017-10-27 23:01:54 +02:00
omar
b9ebb34a04 Nav: ColorButton: Fixed a case of not using local 'hovered' flag directly, messes with some of my drag and drop work, and I can't find/understand the reason why this was left as is (there _was_ a reason at the time but it appears to be obsolete now?) 2017-10-27 20:54:48 +02:00
omar
f962ca0b01 ColorTooltip: Resize ColorButton to align better with text, now that ColorButton provides a text baseline (0260fdd1c6) 2017-10-27 20:36:51 +02:00
omar
edafbcd630 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui.h
2017-10-27 20:04:51 +02:00
omar
c503a50cff Styles: Moved Classic colors code to imgui_draw.cpp. Sneakily added a StyleColorsDark() function. 2017-10-27 20:01:30 +02:00
omar
77df1ba9e0 Version 1.53 WIP 2017-10-27 19:54:56 +02:00
omar
b422f35872 IO: Tracking extra mouse dragging data which is convenient for implementating various manual drag and drop patterns. 2017-10-27 18:21:30 +02:00
omar
c0b366b316 Merge branch 'master' into navigation
# Conflicts:
#	imgui.h
2017-10-27 17:27:53 +02:00
omar
9f200d10d5 Version 1.52 2017-10-27 17:10:41 +02:00
omar
cc78e9a213 Merge branch 'master' into navigation 2017-10-27 16:46:03 +02:00
omar
267ea506de Begin: Fix for unused "Debug" (fix for 3b83cd24f5 ) 2017-10-27 16:45:56 +02:00
omar
5afee1c6f3 Merge branch 'master' into navigation
# Conflicts:
#	imgui_internal.h
2017-10-27 16:42:06 +02:00
omar
3b83cd24f5 Begin: Moved some code inside of the big if (first_begin_of_the_frame) scope 2017-10-27 16:39:55 +02:00
omar
3656f2c769 NewFrame: Allow MovedWindow setting the ImGuiWindowFlags_NoInputs after moving has started in order to be able to detect windows below it, which is useful for e.g. docking mechanisms. 2017-10-27 16:39:23 +02:00
omar
a6edd10ee6 NewFrame: Removed unnecessary call to FindHoveredWindow() and simplified code (went through this multiple times, hopefully haven't broken anything) 2017-10-27 16:38:14 +02:00
omar
6243252d5a Internal: BeginTooltipEx() in imgui_internal.h 2017-10-27 16:21:12 +02:00
omar
f10a1d7b9e Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2017-10-27 15:53:59 +02:00
omar
d42f6bb6cc Merged a bit of code from Navigation branch to ease further merging (InnerRect is currently not required in the Master branch) 2017-10-27 15:52:45 +02:00
omar
c432fcf2bb Minor renaming. 2017-10-27 12:01:52 +02:00
omar
549f9e3f03 Merge branch 'master' into navigation
# Conflicts:
#	imgui_internal.h
2017-10-25 16:37:10 +02:00
omar
daef33e268 Comments about mouse setup and clearing HoveredWindow when mouse down isn't owned by imgui (will affect some future hovered test and drag'n drop patterns) (#143, #1382, #1392) 2017-10-25 11:01:41 +02:00
omar
4faf99eff5 Added most basic form of Disabled flag to disable interactions (but visuals aren't altered), in imgui_internals.h, undocumented/unsupported (#211, #1012) 2017-10-25 09:28:54 +02:00
omar
fc25881207 Merge branch 'master' into navigation 2017-10-24 21:13:24 +02:00
omar
efcd53a0c3 Removed direct dependency on sprintf() in imgui.cpp (#1038)
(NB: imgui_demo stills uses it)
2017-10-24 20:57:41 +02:00
omar
1f3372b7f1 ImFormatString, ImFormatStringV(): clarifying specs so that passing a NULL buffer should return the desired length. (#1038) 2017-10-24 20:48:29 +02:00
omar
8fd5620277 Renamed IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS/IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCS to IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS/IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS for consistency. (ref #238, #520, #738) 2017-10-24 20:23:42 +02:00
omar
7d2cd0e6ff Added IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS support in imconfig.h (#1038) 2017-10-24 20:19:32 +02:00
Patrick Doane
70cb427469 Add missing CloseClipboard call 2017-10-24 20:12:42 +02:00
omar
d513546325 Merge branch 'master' into navigation 2017-10-24 15:49:01 +02:00
omar
5b062c4c29 Fixed typos 2017-10-24 15:26:04 +02:00
omar
0260fdd1c6 ColorButton: As a small convenience, provide a text baseline. 2017-10-24 14:38:32 +02:00
omar
e9ff7162bc ColorButton: Fixed rendering color button with a checkerboard if the transparency comes from the global style.Alpha and not from the actual source color. 2017-10-24 10:43:41 +02:00
omar
97bf2131e2 Fixed calling SetNextTreeNodeOpen() on a collapsed window leaking to next frame. 2017-10-23 14:37:47 +02:00
omar
20983773f1 Nav: MainMenuBar now releases focus when user gets out of the menu layer. WindowingTarget when applying focus to a window with only menus automatically sets the layer. (#787)
This is enough for basic mouse/gamepad usage, but 1- previous window gets an unfocused title bar color temporarily, 2- generaly for gamepad and especially keyboard we need much more to get this done right
2017-10-23 12:38:39 +02:00
omar
025d4f0c97 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2017-10-23 12:34:46 +02:00
omar
e7922b3fa0 Factorized some code (+ declared as static function without namespace, a pattern with the Nav branch has started to use) 2017-10-23 12:34:15 +02:00
omar
2ef2c104a1 Begin: Minor tweaks 2017-10-23 11:36:43 +02:00
omar
be12f8c55d Nav: Fixed handling of ImGuiNavInput_KeyMenu so it doesn't set g.NavWindowingTarget at all, reducing size effects + handling menu layer toggle on Alt Release (#787) 2017-10-23 11:26:52 +02:00
omar
6f0aa766e1 Nav: Added internal ImGuiNavReadMode_Released test for key releases. 2017-10-23 11:26:30 +02:00