omar
7c7a7baf76
Merged miscellaneous small stuff (from nav/dock branches).
2017-12-12 23:36:25 +01:00
omar
fa9327ccf8
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_draw.cpp
# imgui_internal.h
2017-12-12 20:44:12 +01:00
omar
d0a1be0de0
Merge branch 'drag_and_drop'
2017-12-12 20:39:52 +01:00
omar
3ea5e67ba2
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2017-12-12 18:47:23 +01:00
omar
28bbf1ade6
Fixed ParentWindow setup which broke Modal windows (fix c65124f415
)
2017-12-12 18:45:57 +01:00
omar
052b6021dd
Merge branch 'master' into drag_and_drop
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
2017-12-12 15:02:05 +01:00
omar
0a3db267c3
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2017-12-12 14:58:53 +01:00
omar
c22657985a
Added GetFrameHeight() function (used to be SmallSquareSize internally)
2017-12-12 14:12:49 +01:00
omar
ee7f1921e8
Internals: Added GetSmallSquareSize()
2017-12-12 14:08:58 +01:00
omar
c65124f415
Internals: ParentWindow is now NULL for non-child windows and means what everyone expects.
2017-12-12 12:50:43 +01:00
omar
f42d7b89e2
Internals: Removed misleading GetWindowParent() function. + renaming to clear confusing.
2017-12-12 12:50:42 +01:00
omar
4a555d35f0
IsWindowHovered(): split ImGuiHoveredFlags_FlattenChild into separate ChildWindows and RootWindow flags. Allowing more combination and a better symetry with IsWindowFocused() flags. ( #1382 )
2017-12-12 12:50:42 +01:00
omar
45f440bb7d
Internals: Renamed ImGuiButtonFlags_FlattenChilds -> ImGuiButtonFlags_FlattenChildren, ImGuiButtonFlags_AllowOverlapMode -> ImGuiButtonFlags_AllowItemOverlap
2017-12-11 22:39:10 +01:00
omar
2b9d8ab91d
Merge branch 'master' into drag_and_drop
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-12-11 16:39:27 +01:00
omar
d1db229907
Merge branch 'master' into navigation
...
# Conflicts:
# imgui_demo.cpp
2017-12-10 19:01:59 +01:00
omar
e3e0326ea9
Exposed BeginCombo() publicly.
2017-12-10 18:08:59 +01:00
omar
eab6333a0b
SetNextWindowContentSize() adjust for client->window size, but the fate of borders isn't really clear for now (until now we always tried to make borders not affect layout, so if we want a 200x200 fully visible space with borders and zero window padding user need to include the borders) ( #1490 )
2017-12-10 17:36:30 +01:00
omar
a6f37287d8
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-12-08 15:06:37 +01:00
omar
a5e9392140
Combo: Added flags to BeginCombo() new api, removed explicit height, default to 8 instead of 7 items, allow popup height constraints via SetNextWindowSizeConstraints(), width expand if contents doesn't fit, popup reposition policy if it doesn't fit.
2017-12-08 15:03:26 +01:00
omar
7bf85db6c4
Drag and drop: Added COL3F payload for color without alpha overwrite. Exposed standard color payload types in imgui.h ( #143 )
2017-12-08 12:48:53 +01:00
omar
553b0fcf8f
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-12-07 21:20:16 +01:00
omar
45466a8cf9
Internals: BeginCombo() added dummy ImGuiComboFlags.
2017-12-07 21:14:41 +01:00
omar
e6215b6ca0
Merge branch 'master' into navigation + merge fix
...
# Conflicts:
# imgui.cpp
2017-12-07 16:42:52 +01:00
omar
8959c64b33
Internals: Cleanup FindBestPopupWindowPos() to be more digestible, since we are bounds to rework the logic there. No functional changes intended
2017-12-07 13:29:14 +01:00
omar
2fc6a82665
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-12-06 17:44:40 +01:00
omar
beda5fc5a0
Fixed scrollbar enable/disable calculation when size is modified programmatically. This is the generalization of the fix in 2df8fa95df
.
2017-12-06 15:13:45 +01:00
omar
e103fe8c1f
Tweak four-corners resize grip code. Added ImRect::FixInverted() helper. ( #822 )
2017-12-06 15:13:45 +01:00
omar
729333293c
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-12-05 22:56:35 +01:00
omar
b9dc0caee3
Tweak four-corners resize grip code. Added ImRect::FixInverted() helper. ( #822 )
2017-12-05 22:44:52 +01:00
omar
364251146b
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-12-05 16:15:05 +01:00
omar
16d9fa30b2
Merge branch 'master' into drag_and_drop
2017-12-05 09:21:07 +01:00
omar
c860a0a85c
Internals: ImRect: Added IsFinite() helper.
2017-12-01 17:39:13 +01:00
omar
81cbaef806
Merge branch 'master' into navigation
2017-11-29 23:49:17 +01:00
omar
52e475230f
Settings: Internals: Renaming.
2017-11-28 23:16:09 +01:00
omar
7ae71e4984
Settings: Internals: Added FindSettingsHandler()
2017-11-28 21:04:38 +01:00
omar
35eb5c5c99
Settings: Internals: Exposed FindWindowSettings(). Simplified some code.
2017-11-28 21:04:38 +01:00
omar
963259d128
Settings: Internals: Renamed ImGuiSettingsWindow to ImGuiWindowSettings.
2017-11-28 21:04:38 +01:00
omar
63712d5f5c
Merge branch 'master' into drag_and_drop
2017-11-28 17:28:45 +01:00
omar
9191b17218
Merge branch 'master' into navigation
2017-11-28 17:28:08 +01:00
omar
f3ec608c19
Settings: Initializing ImGuiSettingsWindow so external users don't end up with uncleared data. Exposed MarkIniSettingsDirty() in imgui_internal.h
2017-11-28 10:49:43 +01:00
omar
7e2d0d734c
Settings: basic refactor so that additional data structures can be loaded/saved. Parser/saver is still the minimum viable poor-man parsing.
2017-11-27 23:57:11 +01:00
omar
d552cabd15
Settings: Internal renaming of structure and fields names.
2017-11-27 23:57:10 +01:00
omar
4e3c7f1557
Nav: Exposed NavInitWindow() in imgui_internal ( #787 )
2017-11-24 16:55:49 +01:00
omar
7763ab3fcc
Menu bar: better software clipping to handle small windows, in particular child window don't have the minimum constraint added in e9a7e73bba
so we need to render clipped menus better.
2017-11-22 15:58:20 +01:00
omar
b618629d99
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-11-22 12:34:59 +01:00
omar
7d09a0ae99
Menu bar: better software clipping to handle small windows, in particular child window don't have the minimum constraint added in e9a7e73bba
so we need to render clipped menus better.
2017-11-22 12:33:59 +01:00
omar
68b26b4867
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-11-22 11:04:00 +01:00
omar
302757447a
Internals: Added SplitterBehavior(). ( #319 )
2017-11-20 19:41:17 +01:00
omar
2543807e56
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2017-11-20 13:54:06 +01:00
omar
3f5b2a3fe3
Exposed ImDrawCornerFlags, replaced occurences of ~0 with an explicit ImDrawCornerFlags_All. Inversed BotLeft (prev 1<<3, now 1<<2) and BotRight (prev 1<<2, now 1<<3).
2017-11-20 13:53:16 +01:00
thedmd
8b2d449b16
Add ShadeVertsLinearUV()
2017-11-19 21:56:36 +01:00
omar
92212b17aa
Merge branch 'master' into drag_and_drop
2017-11-19 16:23:37 +01:00
omar
9848a7023b
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2017-11-19 16:21:21 +01:00
omar
9a44d447cd
NewFrame() now asserts if neither Render or EndFrame have been called. Exposed EndFrame(). Made it legal to call EndFrame() more than one. ( #1423 etc.)
2017-11-19 12:06:45 +01:00
omar
d211a0e338
Merge branch 'master' into navigation (with style breakable)
...
# Conflicts:
# imgui.cpp
# imgui_draw.cpp
2017-11-19 00:39:37 +01:00
omar
4022ada843
Merge branch 'master' into drag_and_drop
2017-11-19 00:36:32 +01:00
omar
6f7b1bf2e1
Internals: Renamed ImGuiWindow::Accessed to WriteAccessed.
2017-11-19 00:29:29 +01:00
omar
29e0078b66
Internals: Window minor internal renaming + added WindowRounding latch.
2017-11-18 19:06:11 +01:00
omar
834fa52c8e
Columns: Added ImGuiColumnsFlags_GrowParentContentsSize to internal API to restore old content sizes behavior. ( #1444 , #125 )
2017-11-16 17:34:34 +01:00
omar
7746dd104c
Merge branch 'master' into drag_and_drop
2017-11-16 13:28:22 +01:00
omar
44c590393c
Merge branch 'master' into navigation
2017-11-16 13:28:10 +01:00
omar
4ad414c8d4
Internals: Window: Store whether the windows has a close button (we need that info for window/tabs dropping preview calculation)
2017-11-16 13:23:50 +01:00
omar
7c4be0a000
Internals: Added BringWindowToFront(), BringWindowToBack() helpers.
2017-11-16 13:11:49 +01:00
omar
5027311e7f
Drag and drop: Standardizing payload types as defines. ( #143 )
2017-11-15 22:23:21 +01:00
omar
ae060b1d67
Merge branch 'master' into drag_and_drop
2017-11-15 10:24:54 +01:00
omar
2275cb8b83
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-11-13 15:19:43 +01:00
omar
3e06450d27
Internals: Added ArrowButton() helper.
2017-11-13 15:18:31 +01:00
omar
7908cce25f
Drag and Drop: Added internal BeginDragDropTargetCustom() convenient to avoid submitting dummy ItemAdd. ( #143 )
2017-11-13 15:17:41 +01:00
omar
a297cbafdb
Merge branch 'master' into navigation
2017-11-08 23:17:14 +01:00
omar
b6504b8eee
Drag and drop: Handle overlapping drag target priorities given their surface, which appears to make most sense for drag and drop operations.
2017-11-08 15:47:52 +01:00
omar
aae52522c3
Internals: Remove requirement to define IMGUI_DEFINE_PLACEMENT_NEW ( #1103 )
2017-11-07 14:06:02 +01:00
omar
571b08f315
Internal: FindWindowByName() faster and doesn't touch every windows
2017-11-07 13:59:55 +01:00
omar
de1e7dc088
Drag and Drop: Moved internal fields out of public sight. ( #143 )
2017-11-06 20:04:10 +01:00
omar
66f42324ad
Drag and Drop: Added ImGuiDragDropFlags_SourceNoHoldToOpenOthers flag.
2017-11-01 17:25:42 +01:00
omar
63f6f2dd13
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-11-01 15:09:23 +01:00
omar
a810619555
Drag and Drop: Added support for drag and drop hold-long-to-open for CollapsingHeader() and TreeNode(). Open only!
2017-10-30 00:03:04 +01:00
omar
1d7d8f8574
Merge branch 'master' into drag_and_drop
2017-10-29 23:49:24 +01:00
omar
b13d281356
Maintaining ActiveIdTimer and HoveredIdTimer (the later is useful for drag and drop, both will be of course for creators of custom widgets)
2017-10-29 23:49:01 +01:00
omar
0e775807b4
Drag and Drop: Added a mechanism to allow widgets with no identifiers (such as Text/Image) to be used with BeginDragDropSource() given the explicit ImGuiDragDropFlags_SourceAllowNullID flag.
2017-10-29 23:10:44 +01:00
omar
acf78da742
Drag and drop: moved to imgui.h
2017-10-29 21:37:14 +01:00
omar
b5f714e9f9
Drag and Drop: made BeginDragDropSource() clear the IsItemHovered() by default, added a flag to keep it.
2017-10-29 21:31:49 +01:00
omar
c5536e49ef
Drag and drop API experiment
2017-10-29 21:15:02 +01:00
omar
edafbcd630
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-10-27 20:04:51 +02:00
omar
77df1ba9e0
Version 1.53 WIP
2017-10-27 19:54:56 +02:00
omar
c0b366b316
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.h
2017-10-27 17:27:53 +02:00
omar
9f200d10d5
Version 1.52
2017-10-27 17:10:41 +02:00
omar
5afee1c6f3
Merge branch 'master' into navigation
...
# Conflicts:
# imgui_internal.h
2017-10-27 16:42:06 +02:00
omar
8dd7648db2
Comments
2017-10-27 16:41:22 +02:00
omar
ccdb58b17e
Internal: Added ImVec4 operators
2017-10-27 16:40:04 +02:00
omar
6243252d5a
Internal: BeginTooltipEx() in imgui_internal.h
2017-10-27 16:21:12 +02:00
omar
f10a1d7b9e
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2017-10-27 15:53:59 +02:00
omar
d42f6bb6cc
Merged a bit of code from Navigation branch to ease further merging (InnerRect is currently not required in the Master branch)
2017-10-27 15:52:45 +02:00
omar
c432fcf2bb
Minor renaming.
2017-10-27 12:01:52 +02:00
omar
a6ff14d66e
Exposed IM_ARRAYSIZE() in imgui.h
2017-10-26 16:12:53 +02:00
omar
549f9e3f03
Merge branch 'master' into navigation
...
# Conflicts:
# imgui_internal.h
2017-10-25 16:37:10 +02:00
omar
4faf99eff5
Added most basic form of Disabled flag to disable interactions (but visuals aren't altered), in imgui_internals.h, undocumented/unsupported ( #211 , #1012 )
2017-10-25 09:28:54 +02:00
omar
d513546325
Merge branch 'master' into navigation
2017-10-24 15:49:01 +02:00
omar
de72e9cc87
Internals: ImLerp() helper for ImVec4
2017-10-23 17:22:00 +02:00
omar
20983773f1
Nav: MainMenuBar now releases focus when user gets out of the menu layer. WindowingTarget when applying focus to a window with only menus automatically sets the layer. ( #787 )
...
This is enough for basic mouse/gamepad usage, but 1- previous window gets an unfocused title bar color temporarily, 2- generaly for gamepad and especially keyboard we need much more to get this done right
2017-10-23 12:38:39 +02:00
omar
d29a6a5a5a
Moved IMGUI_DISABLE_OBSOLETE_FUNCTIONS block lower in the imgui.h file so obsolete functions can use flags. Also sane to quarantine them outside of the respectable area.
2017-10-20 17:29:52 +02:00