Gnimuc
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a53c57152b
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Mention Julia binding in README (#2446)
Thank you!
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2019-03-23 19:32:19 -07:00 |
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omar
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221bf93a55
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Comments, todo list, remove trailing spaces.
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2019-03-17 00:56:21 +01:00 |
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omar
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857381b9ca
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GetMouseDragDelta(): also returns the delta on the mouse button released frame. Verify that mouse positions are valid otherwise returns zero. Removed obsolete comment. Tweaked demo. (#2419)
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2019-03-15 15:03:37 +01:00 |
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omar
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ff03ae503b
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Examples: OpenGL: Added a dummy GL call + comments in ImGui_ImplOpenGL3_Init() to detect uninitialized GL function loaders early, and help users understand what they are missing. (#2421)
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2019-03-15 13:09:07 +01:00 |
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omar
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cf2c52282d
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Version 1.70 WIP
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2019-03-15 13:07:30 +01:00 |
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omar
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55c02099c5
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Version 1.69, comments, typos
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2019-03-13 15:29:43 +01:00 |
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omar
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53e0c13be2
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TabBar: Reworked scrolling policy (when ImGuiTabBarFlags_FittingPolicyScroll is set) to teleport the view when aiming at a tab far away the visible section, and otherwise accelerate the scrolling speed to cap the scrolling time to 0.3 seconds.
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2019-03-12 20:57:02 +01:00 |
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omar
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99d8425173
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TabBar: Fixed Tab tooltip code making drag and drop tooltip disappear during the frame where the drag payload activate a tab.
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2019-03-12 18:56:19 +01:00 |
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omar
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cfa8f672f6
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Examples: GLFW, SDL: Preserve DisplayFramebufferScale when main viewport is minimized. (This is particularly useful for the viewport branch because we are not supporting per-viewport frame-buffer scale. It fixes windows not refreshing when main viewport is minimized.) (#2416)
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2019-03-12 18:27:14 +01:00 |
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omar
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897badec7a
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Demo: InputText: Demonstrating use of ImGuiInputTextFlags_CallbackResize. (#2006, #1443, #1008).
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2019-03-12 11:24:49 +01:00 |
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omar
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a92c587c75
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Added GetGlyphRangesVietnamese() helper. (#2403)
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2019-03-11 22:02:59 +01:00 |
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Bruce Mitchener
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b5d57a6615
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Fix typos. (#2413)
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2019-03-09 10:10:17 +01:00 |
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Haldean Brown
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79bb4ce128
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Added ImGuiColorEditFlagsFlags_InputHSV. (#2383, #2384)
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2019-03-08 18:16:41 +01:00 |
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omar
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8e0e91827f
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ColorEdit: Fixed tooltip not honoring the ImGuiColorEditFlags_NoAlpha contract of never reading the 4th float in the array (value was read and discarded). (#2384)
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2019-03-08 18:16:41 +01:00 |
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omar
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e9651aaa77
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TabBar: Fixed ImGuiTabItemFlags_SetSelected being ignored if the tab is not visible (with scrolling policy enabled) or if is currently appearing.
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2019-03-07 17:45:59 +01:00 |
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omar
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510342f024
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Examples: DirectX9: Minor changes to match the other DirectX examples more closely. (#2394)
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2019-03-06 18:00:04 +01:00 |
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omar
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c779fbb651
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InputTextWithHint: Fix for Password fields. Update changelog, demo. (#2400)
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2019-03-06 17:33:24 +01:00 |
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omar
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344140004b
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Fixed IsItemDeactivated()/IsItemDeactivatedAfterEdit() from not correctly returning true when tabbing out of a focusable widget (Input/Slider/Drag) in most situations. (#2215, #1875)
+ Minor renaming of a local variable in widget code.
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2019-03-05 22:09:25 +01:00 |
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omar
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076be7ec41
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MenuItem, Selectable: Fixed disabled widget interfering with navigation (fix c2db7f63 in 1.67).
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2019-03-05 19:00:19 +01:00 |
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omar
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1ed3c4cf4a
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Internal: Text: Extracted TextUnformatted into TextEx over which we can freely atter the signature. Clarified current large text behavior of TextUnformatted with explicit ImGuiTextFlags_NoWidthForLargeClippedText flag (always set).
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2019-03-05 17:35:45 +01:00 |
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omar
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622a27506a
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Text: Fixed large Text/TextUnformatted call not declaring its size when starting below the lower point of the current clipping rectangle. Somehow this bug has been there since v1.0! It was hardly noticeable but would affect the scrolling range, which in turn would affect some scrolling request functions when called during the opening frame of a window.
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2019-03-05 15:23:11 +01:00 |
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omar
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ac4842fa17
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Nav: Fixed Ctrl+Tab keeping active InputText() of a previous window active after the switch. (#2380)
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2019-03-05 12:03:54 +01:00 |
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omar
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f4dd990e38
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Comments and Issue Template
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2019-03-05 11:03:32 +01:00 |
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omar
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94e794f81b
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Renamed GetOverlayDrawList() to GetForegroundDrawList() for consistency. Kept redirection function (will obsolete). (#2391)
Demo: Using GetBackgroundDrawList() and GetForegroundDrawList() in "Custom Rendering" demo.
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2019-03-04 16:35:50 +01:00 |
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omar
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96b13760d4
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Added GetBackgroundDrawList() helper to quickly get access to a ImDrawList that will be rendered behind every other windows. (#2391)
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2019-03-04 16:10:51 +01:00 |
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omar
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beb3062dc5
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Examples: OpenGL: Fix to be able to run on ES 2.0 / WebGL 1.0. [@rmitton, @gabrielcuvillier]
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2019-03-03 23:34:28 +01:00 |
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omar
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1c67d09c0b
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ColorPicker: Fix assertion when running in a collapsed window and dragging its title bar (#2389)
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2019-03-01 00:06:36 +01:00 |
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omar
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1d0b4df3d9
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Misc: Asserting in NewFrame() if style.WindowMinSize is zero or smaller than (1.0f,1.0f). Internal: ImHash functions tweaks. Added InputText() to query status section.
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2019-02-28 22:57:22 +01:00 |
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omar
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f02705fbaa
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InputInt, InputScalar: +/- buttons now respects the natural type limits instead of overflowing or underflowing the value.
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2019-02-27 18:59:17 +01:00 |
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omar
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736d3e2654
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DragScalar, InputScalar, SliderScalar: Added support for u8/s8/u16/s16 data types. We are reusing function instances for larger types to reduce code size. (#643, #320, #708, #1011)
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2019-02-27 18:16:03 +01:00 |
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omar
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6de09a5e48
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Renamed ColorEdit/ColorPicker's ImGuiColorEditFlags_RGB/_HSV/_HEX flags to respectively ImGuiColorEditFlags_DisplayRGB/_DisplayHSV/_DisplayHex. This is anticipation of adding new flags to ColorEdit/ColorPicker functions which would make those ambiguous. (#2384) [@haldean]
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2019-02-27 16:45:58 +01:00 |
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omar
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688035b5f4
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Added px_render_imgui.h (#1935)
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2019-02-27 15:06:11 +01:00 |
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omar
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cef77098ab
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Update README.md
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2019-02-27 15:00:41 +01:00 |
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omar
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75641926e1
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Merge branch 'allegro-touch' of https://github.com/dos1/imgui into dos1-allegro-touch
# Conflicts:
# examples/imgui_impl_allegro5.cpp
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2019-02-27 14:39:41 +01:00 |
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omar
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5e3a1de4e6
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Plot: Fixed divide-by-zero in PlotLines() when passing a count of 1. (#2387) [@Lectem]
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2019-02-27 14:25:37 +01:00 |
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omar
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cf3cb7cf7e
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InputText: Fixed various display corruption related to swapping the underlying buffer while a input widget is active (both for writable and read-only paths). Often they would manifest when manipulating the scrollbar of a multi-line input text.
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2019-02-26 12:50:44 +01:00 |
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omar
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9558e327d2
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Log/Capture: Fixed extraneous leading carriage return. Fixed an issue when empty string on a new line would not emit a carriage return.
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2019-02-23 16:22:55 +01:00 |
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omar
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cd67d4d3c1
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Log/Capture: Fixed LogXXX functions 'auto_open_depth' parameter being treated as an absolute tree depth instead of a relative one. Fixed CollapsingHeader trailing ascii representation being "#" instead of "##". Minor tidying up the of code.
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2019-02-23 16:07:01 +01:00 |
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omar
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3eba840053
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Nav: Fixed a tap on AltGR (e.g. German keyboard) from navigation to the menu layer. (follow and extend on e.g #369, #370)
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2019-02-23 14:50:36 +01:00 |
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omar
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9da48c16c5
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TabBar: Added extra mis-usage error recovery. Past the assert, common mis-usage don't lead to hard crashes any more, facilitating integration with scripting languages. (#1651)
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2019-02-22 12:27:41 +01:00 |
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omar
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0f83145aa8
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TabBar: Fixed a crash when using BeginTabBar() recursively (didn't affect docking). (#2371)
Added ImPool::Contains() helper.
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2019-02-22 12:24:27 +01:00 |
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omar
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cc3be5d428
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InputText: Fixed an edge case crash that would happen if another widget sharing the same ID is being swapped with an InputText that has yet to be activated.
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2019-02-21 19:55:36 +01:00 |
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omar
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79f7778e48
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Moved binaries to dearimgui.org/binaries
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2019-02-20 15:11:18 +01:00 |
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omar
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2068dd509c
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Examples: OpenGL: Fix for OSX not supporting OpenGL 4.5, we don't try to read GL_CLIP_ORIGIN even if the OpenGL headers/loader happens to define the value. (#2366, #2186)
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2019-02-20 14:31:19 +01:00 |
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omar
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782b747a17
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InputText: Renamed some local variables to clarify code. Should be a no-op functionality wise. TODO items.
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2019-02-20 00:45:45 +01:00 |
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omar
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7c51cba74f
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InputInt, InputFloat, InputScalar: Fix to keep the label of the +/- buttons centered when style.FramePadding.x is abnormally larger than style.FramePadding.y. Since the buttons are meant to be square (to align with e.g. color button) we always use FramePadding.y. (#2367)
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2019-02-20 00:20:11 +01:00 |
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omar
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257f5d204e
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Version 1.69 WIP
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2019-02-20 00:11:36 +01:00 |
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omar
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91cc32379d
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Updated binaries (now auto-generated by a script! next step would be to slowly transition all this stuff into a public repo)
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2019-02-19 20:27:47 +01:00 |
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omar
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3c15dffc94
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Version 1.68
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2019-02-19 12:50:46 +01:00 |
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omar
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f5bf6e38d2
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Font: Fixed assert when specifying duplicate/overlapping ranges within a same font. (#2353, #2233)
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2019-02-18 12:11:46 +01:00 |
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