d5a4d53000
Viewports, Backend: SDL: Fix missing ImGuiBackendFlags_HasSetMousePos flag in docking branch (ok in master), GLFW: Fix application of WantSetMousePos. ( #1542 , #787 )
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Shows how little this feature is used with nav (was designed for small devices and frankly may be dropped) - but the backend support itself we will make use of for other features.
2021-03-05 17:22:22 +01:00
705f082674
Internals: rename RootWindow->RootWindowDockTree, RootWindowDockStop->RootWindow.
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Why? So by default RootWindow matches user expectation on both branches, and RootWindowDockTree is more intentful.
(Actually should reduce diff between master<>docking)
2021-03-05 16:24:29 +01:00
80533ea5e1
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_widgets.cpp
2021-03-05 16:04:15 +01:00
fdebb2e093
Internals: removed HoveredRootWindow, tweak IsWindowHovered().
2021-03-05 15:56:59 +01:00
f5bc5e8630
Freetype: Enable FreeType bitmap glyphs. ( #3879 )
2021-03-05 14:25:27 +01:00
ee643b2ad9
IsItemHovered(): fixed return value false positive when used after EndChild(), EndGroup() or widgets using either... ( #3851 , #1370 )
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...when the hovered location is located within a child window, e.g. InputTextMultiline().
This is intended to have no side effects, but brace yourself for the possible comeback..
This essentially makes IsItemHovered() not accept hover from child windows, but EndChild/EndGroup are forwarded.
More or less should fix/revert c76f014292
which was a revert of 344d48be3
2021-03-04 19:59:59 +01:00
b53b8f58df
Demo: Use correct string formats on non-windows platforms.
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(amended)
2021-03-04 18:40:46 +01:00
3e6dfd3c1a
ImDrawList: AddImageRounded() compare texid from cmdheader as with other functions. + Made the ImGuiMemAllocFunc / ImGuiMemFreeFunc consistent with our other typedefs ( #3836 )
2021-03-04 14:29:01 +01:00
8dd692c29c
Android: Amend backend and examples with minor consistency tweaks. ( #3446 )
2021-03-04 11:07:03 +01:00
fb85c0341b
Add Android backend and example ( #3446 )
2021-03-04 10:35:44 +01:00
d8c88bd943
Tables: Fixed unaligned accesses when using TableSetBgColor(ImGuiTableBgTarget_CellBg). ( #3872 )
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ImSpanAllocator: Support for alignment.
2021-03-04 09:52:03 +01:00
1ddaff83d8
Demo: Tweak inputs display.
2021-03-03 18:45:52 +01:00
662535f357
Backends: DX9: Fix handling of colored textures ( #3844 , #3868 )
2021-03-03 18:34:07 +01:00
6aee4bcdc5
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# imgui.cpp
2021-03-02 18:27:07 +01:00
25679a411e
Window, Nav: Fixed crash when calling SetWindowFocus(NULL) as the time a new window appears. ( #3865 )
2021-03-02 18:23:08 +01:00
4537d98d46
Backends: DX9: Fix to support colored glyphs, using newly introduced 'TexPixelsUseColors' info. ( #3369 , #3844 )
2021-03-02 15:04:34 +01:00
eb57484935
Backends: DX9: add missing IMGUI_USE_BGRA_PACKED_COLOR support. Remove dinput.h headers. ( #3844 )
2021-03-02 15:04:34 +01:00
23ab4978e4
ImFontAtlas: Added 'bool TexPixelsUseColors' output to help backend decide of underlying texture format. ( #3369 , #3844 )
2021-03-02 15:04:34 +01:00
b794ecc079
Internals: Docking: some renaming.
2021-03-02 12:12:38 +01:00
732cd837a9
Added missing IMGUI_API to internal docking-related structs. ( #3850 )
2021-02-27 21:15:38 +01:00
839ecce571
Internals: Add a way to request window to not process any interactions for specified number of frames.
2021-02-25 15:12:53 +01:00
cdf1926f21
Fix a typo in the demo text ( #3840 )
2021-02-25 13:33:47 +01:00
5aaab7424f
Update FAQ.md
2021-02-25 13:10:02 +01:00
760c394707
Added links to Discussions. Closed Discord, yeah! ( #2748 )
2021-02-25 00:47:37 +01:00
3776ba565f
Internals: TabBar: minor tweaks and renaming.
2021-02-24 19:40:15 +01:00
6f4b9c65ae
Added commentary about DLL boundaries. Added GetAllocatorFunctions(). Tidying up. ( #3836 )
2021-02-24 19:38:39 +01:00
3f5bb5939a
Examples: Fix MinGW detection in makefiles. Fix example_null build due to missing IME input libs. ( #2590 )
2021-02-24 17:18:53 +01:00
9b32f7bf2d
Fix example_null Makefile for Mingw ( #2590 )
2021-02-22 14:44:06 +01:00
edf135c18d
Win32+MinGW: Re-enabled IME functions by default even under MinGW. ( #2590 , #738 )
2021-02-22 14:39:44 +01:00
ece854564a
Log/Capture: Added LogTextV, a va_list variant of LogText. ( #3828 )
2021-02-22 11:58:51 +01:00
a8f76c23a4
Window: Shrink close button hit-testing region when it covers an abnormally high portion of the window visible area (e.g. when window is collapsed and moved in a corner)to facilitate moving the window away. ( #3825 )
2021-02-18 17:23:10 +01:00
0ecdf8167c
DragScalar: Fixed crash when using DragScalar() directly with ImGuiSliderFlags_AlwaysClamp + only one of either p_min or p_max set. ( #3824 ) [@harry75369]
2021-02-18 16:12:41 +01:00
c154629152
Backends: Win32: Added ImGui_ImplWin32_EnableAlphaCompositing() helper. ( #2766 , #3447 )
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Pragma linking with dwmapi.lib (Vista-era, ~9 kb). MinGW users will need to link with -ldwmapi.
2021-02-18 16:04:11 +01:00
3ec14186cb
Viewports: Fix setting of ImGuiViewportFlags_NoRendererClear. ( #3213 )
2021-02-18 14:11:14 +01:00
a4e4f57cb0
Examples: DX9-DX11: Removed half-assed DPI awareness enable. Updated Docking/Viewports part of Changelog (e.g. removed bits that are now already in master, clarified some added bits)
2021-02-18 12:55:10 +01:00
ffa863a3ba
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_vulkan/main.cpp
# imgui.cpp
2021-02-18 11:41:27 +01:00
6a161b8789
Examples: Reworked setup of clear color to be compatible with transparent values. ( #2693 , #2764 , #2766 , #2873 , #3447 , #3813 , #3816 )
2021-02-18 11:38:41 +01:00
bda12e5fdd
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. ( #2693 , #2764 , #2766 , #2873 , #3447 , #3813 , #3816 )
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Some of the viewport ideas from #2766 are not in there yet (e.g. Vulkan: setting compositeAlpha based on cap.supportedCompositeAlpha)
2021-02-18 11:38:41 +01:00
27a5bdb916
Backends: Win32: Fixed ImGui_ImplWin32_EnableDpiAwareness() attempting to get SetProcessDpiAwareness from shcore.dll on Windows 8 whereas it is only supported on Windows 8.1.
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+ Added other helpers for reference (unused currently, other features will want them)
2021-02-17 19:41:41 +01:00
fb15d8c858
Improve on automatic circle segment count calculation. ( #3808 ) Amends
2021-02-17 14:22:31 +01:00
f107693d9b
Improve on automatic circle segment count calculation. ( #3808 )
2021-02-17 12:55:39 +01:00
b47aa46d81
Tables: TableSetupColumn() user id uses ImGuiID as intended (typedef ImU32). internals: added GetCurrentTable(), LeftMostEnabledColumn. Demo/docs tweaks.
2021-02-17 12:18:22 +01:00
9576dfd5e7
CI: Use workflow_run to trigger scheduled builds and static analysis.
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Scheduled builds now are triggered by a dummy "scheduled" workflow that is invoked by the timer. This gives forks an ability to disable scheduled builds while maintaining ability to perform CI builds in forked repository. Similarly static analysis is invoked on completion of "build" workflow, ensuring analysis is performed with every build. Also should build workflow triggers change, we do not need to replicate same changes in static analysis workflow file.
2021-02-16 14:39:16 +01:00
30b7545841
Version 1.82 WIP
2021-02-15 18:10:14 +01:00
3d75f438bc
Docking: Made close button enable logic consistent on dockspace. When no docked window have a close button or it is disabled on the node, the space is given to tabs.
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Clarified close_button_is_visible vs close_button_is_enabled behavior in DockNodeUpdateTabBar().. (#3633 , #3521 )
Reduced alpha of disabled close button a little bit further.
Removed 'EnableCloseButton' which was actually unused (can't be infered early, need ->VisibleWindow anyway, which is not == ->ActiveWindow)
2021-02-12 21:17:31 +01:00
61b19489f1
Made a change to CalcWindowSizeAfterConstraint() which MSVC optimizer seems to trip on. (read on)
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We seldomly modify a local ImVec2 passed as parameter. This should be perfectly legal but libigl stumbled on a what may be a MSVC optimizer bug?
Only seven function in the codebase modify as 'ImVec2 parameter' but this is the only static one (and fairly small that is) which may tempt optimizer to perform optimizations over caller-callee boundaries?
While we can't explain it fully yet and I assume it may haunt us back someday. Might also be chain reaction from some unobvious UB but can't see it right now...
Link: https://github.com/libigl/libigl/issues/1669
2021-02-12 16:34:22 +01:00
7180e9ac66
Remove redundant GetMainViewport decl in imgui.h ( #3801 , #3800 )
2021-02-11 10:03:14 +01:00
239d09804d
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
2021-02-10 21:28:16 +01:00
4df57136e9
Version 1.81
v1.81
2021-02-10 21:16:58 +01:00
647a308ad3
Backends: GLFW: Add ImGui_ImplGlfw_InitForOther() instead of ImGui_ImplGlfw_InitForWebGPU() so it can be used for e.g. DX11. ( #3632 )
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Amend dff0044
2021-02-10 17:27:33 +01:00