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						452047c7ca
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							Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
						
						
						
						
						
						
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						2019-04-05 18:24:28 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ec76722d2d
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							Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071)
						
						
						
						
						
						
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						2019-04-05 17:22:24 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								MindSpunk
							
						 
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						a45840746e
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							Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472)
						
						
						
						
						
						
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						2019-04-05 17:04:12 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								MindSpunk
							
						 
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						9acb158990
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							Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472)
						
						
						
						
						
						
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						2019-04-05 16:51:35 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						1ba79baab5
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							Vulkan, Viewports: Fixed ImGui_ImplVulkan_SetWindowSize() not recreating command-buffers, fence etc. (#2472, #2461, #2071)
						
						
						
						
						
						
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						2019-04-05 16:33:41 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						01de69de36
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							Vulkan: Note for unsupported feature with multi-viewports. (#2071)
						
						
						
						
						
						
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						2019-04-05 00:25:42 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						8ec24036d7
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							Vulkan: Viewports: Removed redundant field.
						
						
						
						
						
						
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						2019-04-05 00:01:25 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						29269d2aa8
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							Merge branch 'vulkan_fix_master' into vulkan_fix_docking
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_vulkan.cpp 
						
						
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						2019-04-04 23:55:33 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						0034e65c26
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							Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
						
						
						
						
						
						
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						2019-04-04 23:40:28 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						4f54a527ab
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							Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071)
						
						
						
						
						
						
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						2019-04-04 23:13:31 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						86f5945f49
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							Vulkan: Storing user info into a single g_VulkanInitInfo structure to simplify code.
						
						
						
						
						
						
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						2019-04-04 23:13:31 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						66f4be2e13
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							Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. (#2461, #2348, #2378, #2097, #2071, #1677)
						
						
						
						
						
						
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						2019-04-04 22:27:29 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						6bf981c85c
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							Vulkan: More renaming. Comments.
						
						
						
						
						
						
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						2019-04-04 22:20:01 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						f586764cdd
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							Examples: Vulkan: Merged helpers into ImGui_ImplVulkanH_CreateWindowData. Removed ImGui_ImplVulkan_InvalidateFrameDeviceObjects from API. Comments. (#2071)
						
						
						
						
						
						
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						2019-04-04 22:12:16 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						54b8a65d9e
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							Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. (#2071)
						
						
						
						
						
						
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						2019-04-04 22:12:15 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						317859a3da
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							Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071)
						
						
						
						
						
						
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						2019-04-04 22:11:13 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c7eef99a33
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							Examples: Vulkan: Fixed tabs->space, removed extraneous braces and empty lines. (#2071)
						
						
						
						
						
						
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						2019-04-04 22:10:43 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								MindSpunk
							
						 
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						b88a3b2711
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							Examples: Vulkan: Added calls to supports runtime changing back buffer count. (#2071)
						
						
						
						
						
						
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						2019-04-04 22:10:43 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						43a85dd02e
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							Merge branch 'master' into docking
						
						
						
						
						
						
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						2019-04-04 22:10:18 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						1c3311e4d6
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							Vulkan: Avoid passing negative coordinates to vkCmdSetScissor, which debug validation layers do not like.
						
						
						
						
						
						
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						2019-04-04 22:09:26 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						9ba64f9fe3
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							Viewport: Fixed PushClipRectFullScreen() missing out on negative coordinates. Among other things, the outer highlight during CTRL+Tab wouldn't appear in negative coordinates monitors. (~#2176, #1542)
						
						
						
						
						
						
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						2019-04-04 22:02:36 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						fc52364652
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							Tabs to Spaces, comments.
						
						
						
						
						
						
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						2019-04-03 17:25:02 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						cdb109f617
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							Renamed freeglut vcxproj files + Comments, Changelog (#2465)
						
						
						
						
						
						
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						2019-04-03 16:25:35 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Andrew Willmott
							
						 
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						ece322ff12
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							freeglut -> glut rename
						
						
						
						
						
						
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						2019-04-03 07:19:31 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Andrew Willmott
							
						 
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						3fad375f5f
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							ifdef freeglut extensions properly
						
						
						
						
						
						
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						2019-04-03 07:19:31 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Andrew Willmott
							
						 
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						81f70e5b7c
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							Fixups for OSX
						
						
						
						
						
						
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						2019-04-03 07:19:31 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Andrew Willmott
							
						 
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						a402f5b9a9
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							Add makefile for freeglut
						
						
						
						
						
						
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						2019-04-03 07:19:31 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						5c4cc370bb
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							Examples: Vulkan: Added shader sources/references in the .cpp source.
						
						
						
						
						
						
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						2019-04-03 11:23:54 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						49fb8e6c45
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							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_opengl3.cpp 
						
						
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						2019-04-03 11:17:26 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						8dab7ac021
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							InputText: Made Shift+Tab consistently do nothing regardless of whether the back-end emits both char and keys or just keys. (#2467, #1336)
						
						
						
						
						
						
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						2019-04-03 11:14:34 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						da035ced97
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							InputText, Examples/SDL: Emulate \t input if back-end doesn't provide it. (#1336, #2467)
						
						
						
						
						
						
						
						+ Fix some output filename in SDL build batch files. 
						
						
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						2019-04-03 11:04:00 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						01e29a3933
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							InputText: Fixed ImGuiInputTextFlags_AllowTabInput leading to two tabs characters being inserted if the back-end provided both Key and Character input. (#2467, #1336)
						
						
						
						
						
						
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						2019-04-03 10:45:51 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						4a57507f75
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							InputText: Work-around for buggy standard libraries where isprint('\t') returns true. (#2467, #1336)
						
						
						
						
						
						
						
						Not using isprint. + todo items. 
						
						
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						2019-04-03 10:40:14 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						e3cd6b1cbb
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							Examples: Vulkan: Using IM_ARRAYSIZE() where possible.
						
						
						
						
						
						
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						2019-04-02 15:34:16 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						3a737e665a
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							Examples: Vulkan: Added missing support for 32-bit indices (#define ImDrawIdx unsigned int). + demo typo
						
						
						
						
						
						
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						2019-04-02 10:36:35 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Nicolas Noble
							
						 
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						d9568c717d
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							Silencing -Wstack-protector (#2459)
						
						
						
						
						
						
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						2019-03-31 01:35:03 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						e21bbee311
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							Examples: DirectX9: Fixed erroneous assert in ImGui_ImplDX9_InvalidateDeviceObjects(). FreeType: Fixed suggested code to not require an initial build call.. (#2454)
						
						
						
						
						
						
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						2019-03-29 18:32:57 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						163779da51
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							Examples: DirectX12: Various tidying up.
						
						
						
						
						
						
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						2019-03-29 16:23:37 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						512d39d031
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							Examples: OpenGL3: Minor tweaks, clarifications + not calling glBindBuffer more than necessary in the render loop.
						
						
						
						
						
						
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						2019-03-29 16:17:30 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						9bf6509c6e
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							Docking: Fixed focus restore lagging by a frame when a tab stops being submitted. (#2109) Building on a little build of technical debt there, should transition toward a more general docking-agnostic system (#2304)
						
						
						
						
						
						
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						2019-03-28 18:43:27 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						5af385ea78
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							Viewport: Renamed member + added note about a Docking issue with restoring focus.
						
						
						
						
						
						
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						2019-03-28 18:02:03 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						47219dd5c6
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							Docking: Remove code in BeginDocked() to set HiddenFramesCannotSkipItems based on upcoming tab bar selection, solely based on focus (might break something subtle?). Follow-up to c355ed1267. (#2453, #2109)
						
						
						
						
						
						
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						2019-03-28 16:13:06 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						b6ae8a0dca
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							Docking: Disable SkipItems when directly/programmatically focused (possible generalization of code currently in BeginDocked which relies on tab bar interaction, will remove that code in next commit). (#2453, #2109)
						
						
						
						
						
						
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						2019-03-28 16:11:50 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						a33d45d7cd
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							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp 
						
						
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						2019-03-28 15:48:25 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						9a0e71a6ec
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							Internals: Renamed the ImGuiWindow HiddenFrameXXX fields to decorrelate them from resizing behavior, as those values are set by other logic.
						
						
						
						
						
						
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						2019-03-28 15:41:49 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						5a665e423c
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							Docking: Added ImGuiDockNodeFlags_NoTabBar (not exposed publicly). (#2423, #2109)
						
						
						
						
						
						
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						2019-03-27 20:44:49 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						fc95da8aa3
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							Docking: Internals: Moved CentralNode and HiddenTabBar state into LocalFlags for consistency. (#2423, #2109)
						
						
						
						
						
						
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						2019-03-27 20:32:44 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						fd5859ed04
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							Docking: Separating SharedFlags vs LocalFlags in dock node so settings can be applied to individual nodes. Made _NoResize logic on single node applies as expected. (#2423, #2109)
						
						
						
						
						
						
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						2019-03-27 19:00:36 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						75e3793f4d
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							Docking: Fix DockBuilderAddNode() not storing flags when creating floating node.
						
						
						
						
						
						
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						2019-03-27 17:36:52 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						8d4b5fef1d
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							Renamed ImGuiDockNodeFlags_Dockspace to ImGuiDockNodeFlags_DockSpace for consistency. DockBuilderCopyDockspace() to DockBuilderCopyDockSpace(). Made casing consistent elsewhere. (#2109)
						
						
						
						
						
						
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						2019-03-27 17:36:52 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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