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Renamed ImGuiDockNodeFlags_Dockspace to ImGuiDockNodeFlags_DockSpace for consistency. DockBuilderCopyDockspace() to DockBuilderCopyDockSpace(). Made casing consistent elsewhere. (#2109)
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parent
04a9ce3a18
commit
8d4b5fef1d
20
imgui.cpp
20
imgui.cpp
@ -11097,7 +11097,7 @@ static void ImGui::DockContextBuildNodesFromSettings(ImGuiContext* ctx, ImGuiDoc
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node->SelectedTabID = settings->SelectedTabID;
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node->SplitAxis = settings->SplitAxis;
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if (settings->IsDockSpace)
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node->Flags |= ImGuiDockNodeFlags_Dockspace;
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node->Flags |= ImGuiDockNodeFlags_DockSpace;
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node->IsCentralNode = settings->IsCentralNode != 0;
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node->IsHiddenTabBar = settings->IsHiddenTabBar != 0;
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@ -11613,7 +11613,7 @@ static void ImGui::DockNodeUpdateVisibleFlagAndInactiveChilds(ImGuiDockNode* nod
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IM_ASSERT(node->ParentNode == NULL || node->ParentNode->ChildNodes[0] == node || node->ParentNode->ChildNodes[1] == node);
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// Inherit most flags
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ImGuiDockNodeFlags flags_to_inherit = ~ImGuiDockNodeFlags_Dockspace;
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ImGuiDockNodeFlags flags_to_inherit = ~ImGuiDockNodeFlags_DockSpace;
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if (node->ParentNode)
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node->Flags = node->ParentNode->Flags & flags_to_inherit;
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@ -12897,7 +12897,7 @@ void ImGui::DockSpace(ImGuiID id, const ImVec2& size_arg, ImGuiDockNodeFlags fla
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if (!(g.IO.ConfigFlags & ImGuiConfigFlags_DockingEnable))
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return;
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IM_ASSERT((flags & ImGuiDockNodeFlags_Dockspace) == 0);
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IM_ASSERT((flags & ImGuiDockNodeFlags_DockSpace) == 0);
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ImGuiDockNode* node = DockContextFindNodeByID(ctx, id);
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if (!node)
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{
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@ -12907,15 +12907,15 @@ void ImGui::DockSpace(ImGuiID id, const ImVec2& size_arg, ImGuiDockNodeFlags fla
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node->Flags = flags;
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node->WindowClass = window_class ? *window_class : ImGuiWindowClass();
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// When a Dockspace transitioned form implicit to explicit this may be called a second time
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// When a DockSpace transitioned form implicit to explicit this may be called a second time
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// It is possible that the node has already been claimed by a docked window which appeared before the DockSpace() node, so we overwrite IsDockSpace again.
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if (node->LastFrameActive == g.FrameCount && !(flags & ImGuiDockNodeFlags_KeepAliveOnly))
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{
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IM_ASSERT(node->IsDockSpace() == false && "Cannot call DockSpace() twice a frame with the same ID");
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node->Flags |= ImGuiDockNodeFlags_Dockspace;
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node->Flags |= ImGuiDockNodeFlags_DockSpace;
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return;
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}
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node->Flags |= ImGuiDockNodeFlags_Dockspace;
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node->Flags |= ImGuiDockNodeFlags_DockSpace;
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// Keep alive mode, this is allow windows docked into this node so stay docked even if they are not visible
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if (flags & ImGuiDockNodeFlags_KeepAliveOnly)
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@ -12984,7 +12984,7 @@ ImGuiID ImGui::DockSpaceOverViewport(ImGuiViewport* viewport, ImGuiDockNodeFlags
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host_window_flags |= ImGuiWindowFlags_NoBackground;
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char label[32];
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ImFormatString(label, IM_ARRAYSIZE(label), "DockspaceViewport_%08X", viewport->ID);
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ImFormatString(label, IM_ARRAYSIZE(label), "DockSpaceViewport_%08X", viewport->ID);
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PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
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PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
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@ -12992,7 +12992,7 @@ ImGuiID ImGui::DockSpaceOverViewport(ImGuiViewport* viewport, ImGuiDockNodeFlags
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Begin(label, NULL, host_window_flags);
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PopStyleVar(3);
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ImGuiID dockspace_id = GetID("Dockspace");
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ImGuiID dockspace_id = GetID("DockSpace");
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DockSpace(dockspace_id, ImVec2(0.0f, 0.0f), dockspace_flags, window_class);
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End();
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@ -13059,7 +13059,7 @@ ImGuiID ImGui::DockBuilderAddNode(ImGuiID id, ImGuiDockNodeFlags flags)
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{
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ImGuiContext* ctx = GImGui;
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ImGuiDockNode* node = NULL;
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if (flags & ImGuiDockNodeFlags_Dockspace)
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if (flags & ImGuiDockNodeFlags_DockSpace)
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{
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DockSpace(id, ImVec2(0, 0), flags | ImGuiDockNodeFlags_KeepAliveOnly);
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node = DockContextFindNodeByID(ctx, id);
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@ -13294,7 +13294,7 @@ void ImGui::DockBuilderCopyWindowSettings(const char* src_name, const char* dst_
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}
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// FIXME: Will probably want to change this signature, in particular how the window remapping pairs are passed.
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void ImGui::DockBuilderCopyDockspace(ImGuiID src_dockspace_id, ImGuiID dst_dockspace_id, ImVector<const char*>* in_window_remap_pairs)
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void ImGui::DockBuilderCopyDockSpace(ImGuiID src_dockspace_id, ImGuiID dst_dockspace_id, ImVector<const char*>* in_window_remap_pairs)
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{
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IM_ASSERT(src_dockspace_id != 0);
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IM_ASSERT(dst_dockspace_id != 0);
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@ -4270,11 +4270,11 @@ void ShowExampleAppDockSpace(bool* p_open)
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if (opt_fullscreen)
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ImGui::PopStyleVar(2);
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// Dockspace
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// DockSpace
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ImGuiIO& io = ImGui::GetIO();
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if (io.ConfigFlags & ImGuiConfigFlags_DockingEnable)
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{
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ImGuiID dockspace_id = ImGui::GetID("MyDockspace");
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ImGuiID dockspace_id = ImGui::GetID("MyDockSpace");
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ImGui::DockSpace(dockspace_id, ImVec2(0.0f, 0.0f), dockspace_flags);
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}
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else
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@ -4420,13 +4420,13 @@ void ShowExampleAppDocuments(bool* p_open)
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{
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Target_None,
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Target_Tab, // Create documents as local tab into a local tab bar
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Target_DockspaceAndWindow // Create documents as regular windows, and create an embedded dockspace
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Target_DockSpaceAndWindow // Create documents as regular windows, and create an embedded dockspace
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};
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static Target opt_target = Target_Tab;
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static bool opt_reorderable = true;
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static ImGuiTabBarFlags opt_fitting_flags = ImGuiTabBarFlags_FittingPolicyDefault_;
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// When (opt_target == Target_DockspaceAndWindow) there is the possibily that one of our child Document window (e.g. "Eggplant")
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// When (opt_target == Target_DockSpaceAndWindow) there is the possibily that one of our child Document window (e.g. "Eggplant")
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// that we emit gets docked into the same spot as the parent window ("Example: Documents").
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// This would create a problematic feedback loop because selecting the "Eggplant" tab would make the "Example: Documents" tab
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// not visible, which in turn would stop submitting the "Eggplant" window.
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@ -4434,7 +4434,7 @@ void ShowExampleAppDocuments(bool* p_open)
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// Another solution may be to make the "Example: Documents" window use the ImGuiWindowFlags_NoDocking.
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bool window_contents_visible = ImGui::Begin("Example: Documents", p_open, ImGuiWindowFlags_MenuBar);
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if (!window_contents_visible && opt_target != Target_DockspaceAndWindow)
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if (!window_contents_visible && opt_target != Target_DockSpaceAndWindow)
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{
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ImGui::End();
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return;
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@ -4486,7 +4486,7 @@ void ShowExampleAppDocuments(bool* p_open)
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ImGui::PopItemWidth();
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bool redock_all = false;
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if (opt_target == Target_Tab) { ImGui::SameLine(); ImGui::Checkbox("Reorderable Tabs", &opt_reorderable); }
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if (opt_target == Target_DockspaceAndWindow) { ImGui::SameLine(); redock_all = ImGui::Button("Redock all"); }
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if (opt_target == Target_DockSpaceAndWindow) { ImGui::SameLine(); redock_all = ImGui::Button("Redock all"); }
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ImGui::Separator();
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@ -4531,7 +4531,7 @@ void ShowExampleAppDocuments(bool* p_open)
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ImGui::EndTabBar();
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}
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}
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else if (opt_target == Target_DockspaceAndWindow)
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else if (opt_target == Target_DockSpaceAndWindow)
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{
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if (ImGui::GetIO().ConfigFlags & ImGuiConfigFlags_DockingEnable)
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{
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@ -4548,9 +4548,6 @@ void ShowExampleAppDocuments(bool* p_open)
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if (!doc->Open)
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continue;
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// FIXME-DOCK: SetNextWindowDock()
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//ImGuiID default_dock_id = GetDockspaceRootDocumentDockID();
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//ImGuiID default_dock_id = GetDockspacePreferedDocumentDockID();
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ImGui::SetNextWindowDockID(dockspace_id, redock_all ? ImGuiCond_Always : ImGuiCond_FirstUseEver);
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ImGuiWindowFlags window_flags = (doc->Dirty ? ImGuiWindowFlags_UnsavedDocument : 0);
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bool visible = ImGui::Begin(doc->Name, &doc->Open, window_flags);
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@ -851,7 +851,7 @@ struct ImGuiTabBarRef
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enum ImGuiDockNodeFlagsPrivate_
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{
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ImGuiDockNodeFlags_Dockspace = 1 << 10
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ImGuiDockNodeFlags_DockSpace = 1 << 10
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};
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enum ImGuiDataAutority_
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@ -904,7 +904,7 @@ struct ImGuiDockNode
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ImGuiDockNode(ImGuiID id);
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~ImGuiDockNode();
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bool IsRootNode() const { return ParentNode == NULL; }
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bool IsDockSpace() const { return (Flags & ImGuiDockNodeFlags_Dockspace) != 0; }
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bool IsDockSpace() const { return (Flags & ImGuiDockNodeFlags_DockSpace) != 0; }
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bool IsSplitNode() const { return ChildNodes[0] != NULL; }
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bool IsLeafNode() const { return ChildNodes[0] == NULL; }
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bool IsEmpty() const { return ChildNodes[0] == NULL && Windows.Size == 0; }
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@ -1671,14 +1671,14 @@ namespace ImGui
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IMGUI_API void DockBuilderDockWindow(const char* window_name, ImGuiID node_id);
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IMGUI_API ImGuiDockNode*DockBuilderGetNode(ImGuiID node_id); // Warning: DO NOT HOLD ON ImGuiDockNode* pointer, will be invalided by any split/merge/remove operation.
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inline ImGuiDockNode* DockBuilderGetCentralNode(ImGuiID node_id) { ImGuiDockNode* node = DockBuilderGetNode(node_id); if (!node) return NULL; return DockNodeGetRootNode(node)->CentralNode; }
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IMGUI_API ImGuiID DockBuilderAddNode(ImGuiID node_id, ImGuiDockNodeFlags flags = 0); // Use (flags == ImGuiDockNodeFlags_Dockspace) to create a dockspace, otherwise it'll create a floating node.
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IMGUI_API ImGuiID DockBuilderAddNode(ImGuiID node_id, ImGuiDockNodeFlags flags = 0); // Use (flags == ImGuiDockNodeFlags_DockSpace) to create a dockspace, otherwise it'll create a floating node.
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IMGUI_API void DockBuilderRemoveNode(ImGuiID node_id); // Remove node and all its child, undock all windows
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IMGUI_API void DockBuilderRemoveNodeDockedWindows(ImGuiID node_id, bool clear_persistent_docking_references = true);
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IMGUI_API void DockBuilderRemoveNodeChildNodes(ImGuiID node_id); // Remove all split/hierarchy. All remaining docked windows will be re-docked to the root.
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IMGUI_API void DockBuilderSetNodePos(ImGuiID node_id, ImVec2 pos);
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IMGUI_API void DockBuilderSetNodeSize(ImGuiID node_id, ImVec2 size);
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IMGUI_API ImGuiID DockBuilderSplitNode(ImGuiID node_id, ImGuiDir split_dir, float size_ratio_for_node_at_dir, ImGuiID* out_id_dir, ImGuiID* out_id_other);
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IMGUI_API void DockBuilderCopyDockspace(ImGuiID src_dockspace_id, ImGuiID dst_dockspace_id, ImVector<const char*>* in_window_remap_pairs);
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IMGUI_API void DockBuilderCopyDockSpace(ImGuiID src_dockspace_id, ImGuiID dst_dockspace_id, ImVector<const char*>* in_window_remap_pairs);
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IMGUI_API void DockBuilderCopyNode(ImGuiID src_node_id, ImGuiID dst_node_id, ImVector<ImGuiID>* out_node_remap_pairs);
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IMGUI_API void DockBuilderCopyWindowSettings(const char* src_name, const char* dst_name);
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IMGUI_API void DockBuilderFinish(ImGuiID node_id);
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