835a5344b0
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2021-09-24 15:49:28 +02:00
65ad63de84
Added ImGuiFocusedFlags_NoPopupHierarchy and ImGuiHoveredFlags_NoPopupHierarchy (followup #4527 )
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IsWindowFocused: fix flag usage (amend 6b1e094c
) was technically harmless because of light typing.
2021-09-24 15:41:30 +02:00
fc4988ffb0
Added ImGuiFocusedFlags_NoPopupHierarchy and ImGuiHoveredFlags_NoPopupHierarchy (followup #4527 )
2021-09-24 15:39:38 +02:00
24a77824f2
Added ClosePopupsExceptModals() helper, unused for now (aimed at user being able to close popups on app focus loss, not necessarily a suitable default)
2021-09-22 15:50:40 +02:00
bbb95a5e06
IO: modify io.AddFocusEvent() to tolerate in/out for multi-viewports. Amend 2f40be6
. (merged from docking) ( #3532 )
2021-09-22 15:47:53 +02:00
15132217a3
Nav: Fixed an issue with losing focus on docked windows when pressing Alt while keyboard navigation is disabled. ( #4547 , #4439 )
2021-09-21 14:17:49 +02:00
fa0a314f59
Nav: Fixed an issue with losing focus on docked windows when pressing Alt while keyboard navigation is disabled. ( #4547 , #4439 )
2021-09-21 13:16:00 +02:00
2cffcbdc64
InputText: fix Space key with nav enabled interfering with input text boxes (fix bd6c9e99
). made it possible to activate InputText with tweak gamepad button (why not, now that we can cancel) ( #4552 , #2321 )
2021-09-17 16:30:32 +02:00
3973de7933
Internals: removed last parameter to IsClippedEx() + fix PVS studio warnings.
2021-09-16 18:07:17 +02:00
2d0a6a4969
Misc: moved StacSizeOnBegin out of window instance into window stack data.
2021-09-15 15:36:03 +02:00
66cd21db88
Misc: extracted ErrorCheckEndWindowRecover() out of ErrorCheckEndFrameRecover(). ( #1651 )
2021-09-15 15:26:29 +02:00
d366694062
Disabled: Added assert guard for mismatching BeginDisabled()/EndDisabled() blocks. ( #211 ) + Added asserts for missing PopItemFlag() calls. Added both to ErrorCheckEndFrameRecover ( #1651 )
2021-09-15 15:26:29 +02:00
e7cc534367
Docking: Improved resizing system so that non-central zone are better at keeping their fixed size.
2021-09-14 17:57:47 +02:00
29828d0469
Docking: floating node with a central node hides properly when nothing is docked + rename.
2021-09-14 17:56:09 +02:00
8dfb52245b
Docking: bits.
2021-09-13 20:40:30 +02:00
5d95e7eef9
Viewports: extracted DestroyViewport() out of UpdateViewportsNewFrame() function.
2021-09-11 14:06:43 +02:00
92a39f78b9
Fixed IsWindowFocused/IsWindowHovered with _ChildWindows for not following through popup parents (amend 6b1e094c
, fix #4527 )
2021-09-11 14:06:10 +02:00
79d39b190b
Viewports: fix window with viewport ini data immediately merged into a host viewport from leaving a temporary viewport alive for a frame (would leak into backend).
2021-09-10 15:05:17 +02:00
6b77668171
Viewports: Fixed a crash while a window owning its viewport disappear while being dragged.
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t would manifest when e.g. reconfiguring dock nodes while dragging.
2021-09-09 21:05:40 +02:00
9a49c1ddbd
Viewports: fixed unnecessary creation of temporary viewports when multiple docked windows got reassigned to a new node (created mid-frame) which already has a HostWindow
2021-09-09 20:51:53 +02:00
6b1e094cfb
Fixed _ChildWindows from leaking docking hierarchy. Added ImGuiFocusedFlags_DockHierarchy and ImGuiHoveredFlags_DockHierarchy.
2021-09-08 19:10:25 +02:00
cfb837203c
Internals: refactored IsWindowHovered()/IsWindowFocused() to make their logic more similar + change underlying value of ImGuiHoveredFlags_AllowWhenBlockedByPopup + comment out docking only flags.
2021-09-08 16:45:24 +02:00
321b84f01f
Internals: refactored IsWindowHovered()/IsWindowFocused() to make their logic more similar + change underlying value of ImGuiHoveredFlags_AllowWhenBlockedByPopup + comment out docking only flags.
2021-09-08 16:44:53 +02:00
fa9fc05ac6
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
2021-09-07 18:20:12 +02:00
d9b427cce0
Nav: clarified/renamed NavInputId as NavAcivateInputId, added flags shared by both.
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(this commit should have no visible side effect but is designed to introduce the followup commit refactoring SetKeyboardFocusHere into using a Nav request)
2021-09-07 18:10:31 +02:00
607ad8c949
Drag and Drop: Fixed using BeginDragDropSource() within a Begin()/BeginChild() that returned false. ( #4515 ) + BeginDragDropTarget()
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Note how 79ae6d3b
adedd a SkipItems test in BeginDragDropTargetCustom() only.
Catching this similar to work needed to neatly represent the error in #4375 #4158 , #4008 , #2562
2021-09-06 20:59:16 +02:00
ade4c15eea
Nav: Tidying up, renaming + update AnyRequest flag in NavMoveRequestSubmit().
2021-09-03 16:35:41 +02:00
5ee40c8d34
Nav: always disable highlight if nav is disabled, fix for IMGUI_DEBUG_NAV_SCORING, minor renaming.
2021-09-02 12:05:32 +02:00
dff15acdb5
Nav: Fixed toggling menu layer with Alt exiting menu layer with Esc not moving mouse when NavEnableSetMousePos config flag is set.
2021-09-01 16:05:03 +02:00
3d9d3b49ae
Internals: folded ImGuiItemAddFlags into ImGuiItemFlags. ImGuiItemAddFlags_Focusable > ImGuiItemFlags_Inputable. One step in the big nav/tab/focus rework.
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Bonus simplified Selectable() handling of its custom disabled flag. (#211 )
2021-09-01 14:46:08 +02:00
73a5e82e04
Nav: removed parameters from NavScoreItem(), NavProcessItem(), NavApplyItemToResult(): made little sense / misleading because pulling from other current state anyway.
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Will readd in a more thorough manner is actually needed.
2021-09-01 14:13:40 +02:00
a735a8c084
Nav: storing NavRect in LastItemData. Fix race condition where framed items (Rect != NavRect) calling SetFocusID() would store the wrong NavRectRel until next frame
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(haven't dugged in the possible side-effects of that race condition)
2021-09-01 12:12:51 +02:00
ee351d3548
Nav: move code into NavMoveRequestSubmit(). NavApplyItemToResult() takes absolute rect., comments
2021-09-01 12:06:15 +02:00
7b913db1ce
Nav: split NavMoveRequest into NavMoveSubmitted + NavMoveScoringItems to allow operation to defer a move request and provide result immediately + fix regular scoring needlesly running during init + some renaming.
2021-08-31 18:19:52 +02:00
53589092b2
Docking: warning fix for when IM_ASSERT() is empty
2021-08-31 13:49:11 +02:00
dedb381c51
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_opengl3.cpp
# examples/imgui_examples.sln
# imgui.cpp
# imgui.h
2021-08-30 20:01:16 +02:00
4aea1c5adb
IO: added io.WantCaptureMouseAllowPopupClose ( #4480 ) + comments
2021-08-30 19:11:47 +02:00
66102880a3
Updated links to Discussions
2021-08-30 17:06:51 +02:00
333807b483
Windows: fixed background order of overlapping childs submitted sequentially. ( #4493 )
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Amend 07704496
2021-08-30 13:08:41 +02:00
0eb45a0577
Docking: fix 58f5092
( #4310 )
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If we clear _ChildWindow flag we must remove it from here otherwise render loop will fail.
2021-08-27 21:29:27 +02:00
bb6a60b1ff
Nav: extracted sections of NavUpdate() into a NavUpdateCreateMoveRequest() function. Only clearing results when a request is activated.
2021-08-27 21:10:16 +02:00
ccfb20095e
Nav: small refactor of forwarding, clarified that MoveDir only set when RequestActive, removed one indent level in NavUpdatePageUpPageDown().
2021-08-27 20:48:01 +02:00
20a1edef89
Nav: made EndMenuBar() use NavMoveRequestForward() for consistency. Moved forward clearing to NavMoveRequestApplyResult(). Improved/fixed comments.
2021-08-27 17:21:10 +02:00
84890a3074
Nav: simplify wrap requests code (may soon be useable for tabbing)
2021-08-27 12:31:11 +02:00
4c31c98d22
Nav: extracted code out of NavUpdate() into NavUpdateCancelRequest()
2021-08-27 12:30:55 +02:00
58f5092c53
Docking: fixed settings load issue when mouse wheeling. ( #4310 )
2021-08-24 20:33:00 +02:00
e23bee353c
Removed GetWindowContentRegionWidth() function
2021-08-23 16:15:16 +02:00
0649f750b4
Version 1.85 WIP
2021-08-23 15:31:06 +02:00
d79ca9b0b6
Fixed nested BeginDisabled()/EndDisabled() calls. ( #211 , #4452 , #4453 , #4462 ) [Legulysse]
2021-08-23 14:57:54 +02:00
47fb332fb2
Fix BeginDisabled(false), again, ( #211 , #4452 , #4453 ) Version 1.84.1
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(forced pushed since our earlier versioning didn't sort correctly in github web)
# Conflicts:
# docs/CHANGELOG.txt
2021-08-21 00:00:27 +02:00