Fixed _ChildWindows from leaking docking hierarchy. Added ImGuiFocusedFlags_DockHierarchy and ImGuiHoveredFlags_DockHierarchy.

This commit is contained in:
ocornut
2021-09-08 16:49:35 +02:00
parent cfb837203c
commit 6b1e094cfb
5 changed files with 32 additions and 12 deletions

View File

@ -4024,7 +4024,7 @@ void ImGui::UpdateHoveredWindowAndCaptureFlags()
// Modal windows prevents mouse from hovering behind them.
ImGuiWindow* modal_window = GetTopMostPopupModal();
if (modal_window && g.HoveredWindow && !IsWindowChildOf(g.HoveredWindow->RootWindowDockTree, modal_window))
if (modal_window && g.HoveredWindow && !IsWindowChildOf(g.HoveredWindow->RootWindowDockTree, modal_window, true))
clear_hovered_windows = true;
// Disabled mouse?
@ -7254,15 +7254,16 @@ void ImGui::PopTextWrapPos()
window->DC.TextWrapPosStack.pop_back();
}
// FIXME: We are exposing the docking hierarchy to end-user here (via IsWindowHovered, IsWindowFocused) which is unusual.
bool ImGui::IsWindowChildOf(ImGuiWindow* window, ImGuiWindow* potential_parent)
bool ImGui::IsWindowChildOf(ImGuiWindow* window, ImGuiWindow* potential_parent, bool dock_hierarchy)
{
if (window->RootWindowDockTree == potential_parent)
if ((dock_hierarchy ? window->RootWindowDockTree : window->RootWindow) == potential_parent)
return true;
while (window != NULL)
{
if (window == potential_parent)
return true;
if (window == (dock_hierarchy ? window->RootWindowDockTree : window->RootWindow))
return false;
window = window->ParentWindow;
}
return false;
@ -7294,13 +7295,14 @@ bool ImGui::IsWindowHovered(ImGuiHoveredFlags flags)
if ((flags & ImGuiHoveredFlags_AnyWindow) == 0)
{
IM_ASSERT(cur_window); // Not inside a Begin()/End()
const bool dock_hierarchy = (flags & ImGuiHoveredFlags_DockHierarchy) != 0;
if (flags & ImGuiHoveredFlags_RootWindow)
cur_window = cur_window->RootWindow;
cur_window = dock_hierarchy ? cur_window->RootWindowDockTree : cur_window->RootWindow;
bool result;
if (flags & ImGuiHoveredFlags_ChildWindows)
result = IsWindowChildOf(ref_window, cur_window);
result = IsWindowChildOf(ref_window, cur_window, dock_hierarchy);
else
result = (ref_window == cur_window);
if (!result)
@ -7325,13 +7327,15 @@ bool ImGui::IsWindowFocused(ImGuiFocusedFlags flags)
return false;
if (flags & ImGuiFocusedFlags_AnyWindow)
return true;
IM_ASSERT(cur_window); // Not inside a Begin()/End()
const bool dock_hierarchy = (flags & ImGuiHoveredFlags_DockHierarchy) != 0;
if (flags & ImGuiHoveredFlags_RootWindow)
cur_window = cur_window->RootWindow;
cur_window = dock_hierarchy ? cur_window->RootWindowDockTree : cur_window->RootWindow;
if (flags & ImGuiHoveredFlags_ChildWindows)
return IsWindowChildOf(ref_window, cur_window);
return IsWindowChildOf(ref_window, cur_window, dock_hierarchy);
else
return (ref_window == cur_window);
}