mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-22 07:36:35 +00:00
IO: added io.WantCaptureMouseAllowPopupClose (#4480) + comments
This commit is contained in:
parent
66102880a3
commit
4aea1c5adb
@ -47,6 +47,9 @@ Other Changes:
|
||||
the whole widget is clipped.
|
||||
- TextUnformatted: Accept null ranges including (NULL,NULL) without asserting, in order to conform
|
||||
to common idioms (e.g. passing .data(), .data() + .size() from a null string). (#3615)
|
||||
- IO: Added 'io.WantCaptureMouseUnlessPopupClose' alternative to `io.WantCaptureMouse'. (#4480)
|
||||
This allows apps to receive the click on void when that click is used to close popup (by default,
|
||||
clicking on a void when a popup is open will close the popup but not release io.WantCaptureMouse).
|
||||
- Fonts: imgui_freetype: Fixed crash when FT_Render_Glyph() fails to render a glyph and returns NULL
|
||||
(which apparently happens with Freetype 2.11). (#4394, #4145?).
|
||||
- Fonts: Fixed ImFontAtlas::ClearInputData() marking atlas as not built. (#4455, #3487)
|
||||
|
56
imgui.cpp
56
imgui.cpp
@ -3872,6 +3872,7 @@ void ImGui::UpdateTabFocus()
|
||||
void ImGui::UpdateHoveredWindowAndCaptureFlags()
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiIO& io = g.IO;
|
||||
g.WindowsHoverPadding = ImMax(g.Style.TouchExtraPadding, ImVec2(WINDOWS_HOVER_PADDING, WINDOWS_HOVER_PADDING));
|
||||
|
||||
// Find the window hovered by mouse:
|
||||
@ -3887,48 +3888,61 @@ void ImGui::UpdateHoveredWindowAndCaptureFlags()
|
||||
clear_hovered_windows = true;
|
||||
|
||||
// Disabled mouse?
|
||||
if (g.IO.ConfigFlags & ImGuiConfigFlags_NoMouse)
|
||||
if (io.ConfigFlags & ImGuiConfigFlags_NoMouse)
|
||||
clear_hovered_windows = true;
|
||||
|
||||
// We track click ownership. When clicked outside of a window the click is owned by the application and won't report hovering nor request capture even while dragging over our windows afterward.
|
||||
int mouse_earliest_button_down = -1;
|
||||
// We track click ownership. When clicked outside of a window the click is owned by the application and
|
||||
// won't report hovering nor request capture even while dragging over our windows afterward.
|
||||
const bool has_open_popup = (g.OpenPopupStack.Size > 0);
|
||||
const bool has_open_modal = (modal_window != NULL);
|
||||
int mouse_earliest_down = -1;
|
||||
bool mouse_any_down = false;
|
||||
for (int i = 0; i < IM_ARRAYSIZE(g.IO.MouseDown); i++)
|
||||
for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++)
|
||||
{
|
||||
if (g.IO.MouseClicked[i])
|
||||
g.IO.MouseDownOwned[i] = (g.HoveredWindow != NULL) || (g.OpenPopupStack.Size > 0);
|
||||
mouse_any_down |= g.IO.MouseDown[i];
|
||||
if (g.IO.MouseDown[i])
|
||||
if (mouse_earliest_button_down == -1 || g.IO.MouseClickedTime[i] < g.IO.MouseClickedTime[mouse_earliest_button_down])
|
||||
mouse_earliest_button_down = i;
|
||||
if (io.MouseClicked[i])
|
||||
{
|
||||
io.MouseDownOwned[i] = (g.HoveredWindow != NULL) || has_open_popup;
|
||||
io.MouseDownOwnedUnlessPopupClose[i] = (g.HoveredWindow != NULL) || has_open_modal;
|
||||
}
|
||||
mouse_any_down |= io.MouseDown[i];
|
||||
if (io.MouseDown[i])
|
||||
if (mouse_earliest_down == -1 || io.MouseClickedTime[i] < io.MouseClickedTime[mouse_earliest_down])
|
||||
mouse_earliest_down = i;
|
||||
}
|
||||
const bool mouse_avail_to_imgui = (mouse_earliest_button_down == -1) || g.IO.MouseDownOwned[mouse_earliest_button_down];
|
||||
const bool mouse_avail = (mouse_earliest_down == -1) || io.MouseDownOwned[mouse_earliest_down];
|
||||
const bool mouse_avail_unless_popup_close = (mouse_earliest_down == -1) || io.MouseDownOwnedUnlessPopupClose[mouse_earliest_down];
|
||||
|
||||
// If mouse was first clicked outside of ImGui bounds we also cancel out hovering.
|
||||
// FIXME: For patterns of drag and drop across OS windows, we may need to rework/remove this test (first committed 311c0ca9 on 2015/02)
|
||||
const bool mouse_dragging_extern_payload = g.DragDropActive && (g.DragDropSourceFlags & ImGuiDragDropFlags_SourceExtern) != 0;
|
||||
if (!mouse_avail_to_imgui && !mouse_dragging_extern_payload)
|
||||
if (!mouse_avail && !mouse_dragging_extern_payload)
|
||||
clear_hovered_windows = true;
|
||||
|
||||
if (clear_hovered_windows)
|
||||
g.HoveredWindow = g.HoveredWindowUnderMovingWindow = NULL;
|
||||
|
||||
// Update io.WantCaptureMouse for the user application (true = dispatch mouse info to imgui, false = dispatch mouse info to Dear ImGui + app)
|
||||
// Update io.WantCaptureMouse for the user application (true = dispatch mouse info to Dear ImGui only, false = dispatch mouse to Dear ImGui + underlying app)
|
||||
// Update io.WantCaptureMouseAllowPopupClose (experimental) to give a chance for app to react to popup closure with a drag
|
||||
if (g.WantCaptureMouseNextFrame != -1)
|
||||
g.IO.WantCaptureMouse = (g.WantCaptureMouseNextFrame != 0);
|
||||
{
|
||||
io.WantCaptureMouse = io.WantCaptureMouseUnlessPopupClose = (g.WantCaptureMouseNextFrame != 0);
|
||||
}
|
||||
else
|
||||
g.IO.WantCaptureMouse = (mouse_avail_to_imgui && (g.HoveredWindow != NULL || mouse_any_down)) || (g.OpenPopupStack.Size > 0);
|
||||
{
|
||||
io.WantCaptureMouse = (mouse_avail && (g.HoveredWindow != NULL || mouse_any_down)) || has_open_popup;
|
||||
io.WantCaptureMouseUnlessPopupClose = (mouse_avail_unless_popup_close && (g.HoveredWindow != NULL || mouse_any_down)) || has_open_modal;
|
||||
}
|
||||
|
||||
// Update io.WantCaptureKeyboard for the user application (true = dispatch keyboard info to imgui, false = dispatch keyboard info to Dear ImGui + app)
|
||||
// Update io.WantCaptureKeyboard for the user application (true = dispatch keyboard info to Dear ImGui only, false = dispatch keyboard info to Dear ImGui + underlying app)
|
||||
if (g.WantCaptureKeyboardNextFrame != -1)
|
||||
g.IO.WantCaptureKeyboard = (g.WantCaptureKeyboardNextFrame != 0);
|
||||
io.WantCaptureKeyboard = (g.WantCaptureKeyboardNextFrame != 0);
|
||||
else
|
||||
g.IO.WantCaptureKeyboard = (g.ActiveId != 0) || (modal_window != NULL);
|
||||
if (g.IO.NavActive && (g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) && !(g.IO.ConfigFlags & ImGuiConfigFlags_NavNoCaptureKeyboard))
|
||||
g.IO.WantCaptureKeyboard = true;
|
||||
io.WantCaptureKeyboard = (g.ActiveId != 0) || (modal_window != NULL);
|
||||
if (io.NavActive && (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) && !(io.ConfigFlags & ImGuiConfigFlags_NavNoCaptureKeyboard))
|
||||
io.WantCaptureKeyboard = true;
|
||||
|
||||
// Update io.WantTextInput flag, this is to allow systems without a keyboard (e.g. mobile, hand-held) to show a software keyboard if possible
|
||||
g.IO.WantTextInput = (g.WantTextInputNextFrame != -1) ? (g.WantTextInputNextFrame != 0) : false;
|
||||
io.WantTextInput = (g.WantTextInputNextFrame != -1) ? (g.WantTextInputNextFrame != 0) : false;
|
||||
}
|
||||
|
||||
ImGuiKeyModFlags ImGui::GetMergedKeyModFlags()
|
||||
|
6
imgui.h
6
imgui.h
@ -64,7 +64,7 @@ Index of this file:
|
||||
// Version
|
||||
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
|
||||
#define IMGUI_VERSION "1.85 WIP"
|
||||
#define IMGUI_VERSION_NUM 18409
|
||||
#define IMGUI_VERSION_NUM 18410
|
||||
#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
|
||||
#define IMGUI_HAS_TABLE
|
||||
|
||||
@ -1918,6 +1918,7 @@ struct ImGuiIO
|
||||
// [Internal] Dear ImGui will maintain those fields. Forward compatibility not guaranteed!
|
||||
//------------------------------------------------------------------
|
||||
|
||||
bool WantCaptureMouseUnlessPopupClose;// Alternative to WantCaptureMouse: (WantCaptureMouse == true && WantCaptureMouseUnlessPopupClose == false) when a click over void is expected to close a popup.
|
||||
ImGuiKeyModFlags KeyMods; // Key mods flags (same as io.KeyCtrl/KeyShift/KeyAlt/KeySuper but merged into flags), updated by NewFrame()
|
||||
ImGuiKeyModFlags KeyModsPrev; // Previous key mods
|
||||
ImVec2 MousePosPrev; // Previous mouse position (note that MouseDelta is not necessary == MousePos-MousePosPrev, in case either position is invalid)
|
||||
@ -1926,7 +1927,8 @@ struct ImGuiIO
|
||||
bool MouseClicked[5]; // Mouse button went from !Down to Down
|
||||
bool MouseDoubleClicked[5]; // Has mouse button been double-clicked?
|
||||
bool MouseReleased[5]; // Mouse button went from Down to !Down
|
||||
bool MouseDownOwned[5]; // Track if button was clicked inside a dear imgui window. We don't request mouse capture from the application if click started outside ImGui bounds.
|
||||
bool MouseDownOwned[5]; // Track if button was clicked inside a dear imgui window or over void blocked by a popup. We don't request mouse capture from the application if click started outside ImGui bounds.
|
||||
bool MouseDownOwnedUnlessPopupClose[5];//Track if button was clicked inside a dear imgui window.
|
||||
bool MouseDownWasDoubleClick[5]; // Track if button down was a double-click
|
||||
float MouseDownDuration[5]; // Duration the mouse button has been down (0.0f == just clicked)
|
||||
float MouseDownDurationPrev[5]; // Previous time the mouse button has been down
|
||||
|
@ -5481,6 +5481,7 @@ static void ShowDemoWindowMisc()
|
||||
|
||||
// Display ImGuiIO output flags
|
||||
ImGui::Text("WantCaptureMouse: %d", io.WantCaptureMouse);
|
||||
ImGui::Text("WantCaptureMouseUnlessPopupClose: %d", io.WantCaptureMouseUnlessPopupClose);
|
||||
ImGui::Text("WantCaptureKeyboard: %d", io.WantCaptureKeyboard);
|
||||
ImGui::Text("WantTextInput: %d", io.WantTextInput);
|
||||
ImGui::Text("WantSetMousePos: %d", io.WantSetMousePos);
|
||||
|
Loading…
Reference in New Issue
Block a user