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Removed GetWindowContentRegionWidth() function
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@ -30,6 +30,18 @@ HOW TO UPDATE?
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and API updates have been a little more frequent lately. They are documented below and in imgui.cpp and should not affect all users.
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- Please report any issue!
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-----------------------------------------------------------------------
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VERSION 1.85 WIP (In Progress)
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-----------------------------------------------------------------------
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Breaking Changes:
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- Removed GetWindowContentRegionWidth() function. keep inline redirection helper.
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Can use 'GetWindowContentRegionMax().x - GetWindowContentRegionMin().x' instead but it's not
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very useful in practice, and the only use of it in the demo was illfit.
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Other Changes:
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-----------------------------------------------------------------------
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VERSION 1.84.2 (Released 2021-08-23)
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10
imgui.cpp
10
imgui.cpp
@ -376,6 +376,7 @@ CODE
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When you are not sure about an old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
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You can read releases logs https://github.com/ocornut/imgui/releases for more details.
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- 2021/08/23 (1.85) - removed GetWindowContentRegionWidth() function. keep inline redirection helper. can use 'GetWindowContentRegionMax().x - GetWindowContentRegionMin().x' instead.
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- 2021/07/26 (1.84) - commented out redirecting functions/enums names that were marked obsolete in 1.67 and 1.69 (March 2019):
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- ImGui::GetOverlayDrawList() -> use ImGui::GetForegroundDrawList()
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- ImFont::GlyphRangesBuilder -> use ImFontGlyphRangesBuilder
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@ -6618,7 +6619,7 @@ void ImGui::PopItemFlag()
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}
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// BeginDisabled()/EndDisabled()
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// - Those can be nested but this cannot be used to enable an already disabled section (a single BeginDisabled(true) in the stack is enough to keep things disabled)
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// - Those can be nested but it cannot be used to enable an already disabled section (a single BeginDisabled(true) in the stack is enough to keep everything disabled)
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// - Visually this is currently altering alpha, but it is expected that in a future styling system this would work differently.
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// - Feedback welcome at https://github.com/ocornut/imgui/issues/211
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// - BeginDisabled(false) essentially does nothing useful but is provided to facilitate use of boolean expressions. If you can avoid calling BeginDisabled(False)/EndDisabled() best to avoid it.
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@ -7416,7 +7417,6 @@ void ImGuiStackSizes::CompareWithCurrentState()
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// - GetContentRegionMaxAbs() [Internal]
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// - GetContentRegionAvail(),
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// - GetWindowContentRegionMin(), GetWindowContentRegionMax()
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// - GetWindowContentRegionWidth()
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// - BeginGroup()
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// - EndGroup()
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// Also see in imgui_widgets: tab bars, columns.
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@ -7784,12 +7784,6 @@ ImVec2 ImGui::GetWindowContentRegionMax()
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return window->ContentRegionRect.Max - window->Pos;
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}
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float ImGui::GetWindowContentRegionWidth()
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{
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ImGuiWindow* window = GImGui->CurrentWindow;
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return window->ContentRegionRect.GetWidth();
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}
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// Lock horizontal starting position + capture group bounding box into one "item" (so you can use IsItemHovered() or layout primitives such as SameLine() on whole group, etc.)
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// Groups are currently a mishmash of functionalities which should perhaps be clarified and separated.
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void ImGui::BeginGroup()
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8
imgui.h
8
imgui.h
@ -379,9 +379,8 @@ namespace ImGui
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// - Those functions are bound to be redesigned (they are confusing, incomplete and the Min/Max return values are in local window coordinates which increases confusion)
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IMGUI_API ImVec2 GetContentRegionAvail(); // == GetContentRegionMax() - GetCursorPos()
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IMGUI_API ImVec2 GetContentRegionMax(); // current content boundaries (typically window boundaries including scrolling, or current column boundaries), in windows coordinates
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IMGUI_API ImVec2 GetWindowContentRegionMin(); // content boundaries min (roughly (0,0)-Scroll), in window coordinates
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IMGUI_API ImVec2 GetWindowContentRegionMax(); // content boundaries max (roughly (0,0)+Size-Scroll) where Size can be override with SetNextWindowContentSize(), in window coordinates
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IMGUI_API float GetWindowContentRegionWidth(); //
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IMGUI_API ImVec2 GetWindowContentRegionMin(); // content boundaries min for the full window (roughly (0,0)-Scroll), in window coordinates
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IMGUI_API ImVec2 GetWindowContentRegionMax(); // content boundaries max for the full window (roughly (0,0)+Size-Scroll) where Size can be override with SetNextWindowContentSize(), in window coordinates
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// Windows Scrolling
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IMGUI_API float GetScrollX(); // get scrolling amount [0 .. GetScrollMaxX()]
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@ -813,6 +812,7 @@ namespace ImGui
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// Disabling [BETA API]
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// - Disable all user interactions and dim items visuals (applying style.DisabledAlpha over current colors)
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// - Those can be nested but it cannot be used to enable an already disabled section (a single BeginDisabled(true) in the stack is enough to keep everything disabled)
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// - BeginDisabled(false) essentially does nothing useful but is provided to facilitate use of boolean expressions. If you can avoid calling BeginDisabled(False)/EndDisabled() best to avoid it.
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IMGUI_API void BeginDisabled(bool disabled = true);
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IMGUI_API void EndDisabled();
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@ -2816,6 +2816,8 @@ struct ImGuiViewport
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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namespace ImGui
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{
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// OBSOLETED in 1.85 (from August 2021)
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static inline float GetWindowContentRegionWidth() { return GetWindowContentRegionMax().x - GetWindowContentRegionMin().x; }
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// OBSOLETED in 1.81 (from February 2021)
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IMGUI_API bool ListBoxHeader(const char* label, int items_count, int height_in_items = -1); // Helper to calculate size from items_count and height_in_items
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static inline bool ListBoxHeader(const char* label, const ImVec2& size = ImVec2(0, 0)) { return BeginListBox(label, size); }
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@ -2372,7 +2372,7 @@ static void ShowDemoWindowLayout()
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ImGuiWindowFlags window_flags = ImGuiWindowFlags_HorizontalScrollbar;
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if (disable_mouse_wheel)
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window_flags |= ImGuiWindowFlags_NoScrollWithMouse;
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ImGui::BeginChild("ChildL", ImVec2(ImGui::GetWindowContentRegionWidth() * 0.5f, 260), false, window_flags);
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ImGui::BeginChild("ChildL", ImVec2(ImGui::GetContentRegionAvail().x * 0.5f, 260), false, window_flags);
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for (int i = 0; i < 100; i++)
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ImGui::Text("%04d: scrollable region", i);
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ImGui::EndChild();
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