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(forced pushed since our earlier versioning didn't sort correctly in github web) # Conflicts: # docs/CHANGELOG.txt
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@ -99,6 +99,17 @@ Other changes:
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Note that Linux/Mac still have inconsistent support for multi-viewports. If you want to help see https://github.com/ocornut/imgui/issues/2117.
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-----------------------------------------------------------------------
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VERSION 1.84.1 (Released 2021-08-20)
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-----------------------------------------------------------------------
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Decorated log: https://github.com/ocornut/imgui/releases/tag/v1.84.1
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Other Changes:
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- Fixed BeginDisabled(false) - BeginDisabled(true) was working. (#211, #4452, #4453)
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-----------------------------------------------------------------------
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VERSION 1.84 (Released 2021-08-20)
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-----------------------------------------------------------------------
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@ -7165,7 +7165,7 @@ void ImGui::PopItemFlag()
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// - Those can be nested but this cannot be used to enable an already disabled section (a single BeginDisabled(true) in the stack is enough to keep things disabled)
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// - Visually this is currently altering alpha, but it is expected that in a future styling system this would work differently.
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// - Feedback welcome at https://github.com/ocornut/imgui/issues/211
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// - BeginDisabled(false) essentially does nothing but is provided to facilitate use of boolean expressions
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// - BeginDisabled(false) essentially does nothing useful but is provided to facilitate use of boolean expressions. If you can avoid calling BeginDisabled(False)/EndDisabled() best to avoid it.
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// - Optimized shortcuts instead of PushStyleVar() + PushItemFlag()
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void ImGui::BeginDisabled(bool disabled)
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{
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@ -7174,8 +7174,8 @@ void ImGui::BeginDisabled(bool disabled)
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g.DisabledAlphaBackup = g.Style.Alpha;
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if (!was_disabled && disabled)
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g.Style.Alpha *= g.Style.DisabledAlpha; // PushStyleVar(ImGuiStyleVar_Alpha, g.Style.Alpha * g.Style.DisabledAlpha);
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//PushItemFlag(ImGuiItemFlags_Disabled, was_disabled || disabled);
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g.CurrentItemFlags |= ImGuiItemFlags_Disabled;
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if (was_disabled || disabled)
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g.CurrentItemFlags |= ImGuiItemFlags_Disabled;
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g.ItemFlagsStack.push_back(g.CurrentItemFlags);
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}
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5
imgui.h
5
imgui.h
@ -61,8 +61,8 @@ Index of this file:
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// Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
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#define IMGUI_VERSION "1.84"
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#define IMGUI_VERSION_NUM 18401
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#define IMGUI_VERSION "1.84.1"
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#define IMGUI_VERSION_NUM 18403
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#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
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#define IMGUI_HAS_TABLE
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#define IMGUI_HAS_VIEWPORT // Viewport WIP branch
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@ -831,6 +831,7 @@ namespace ImGui
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// Disabling [BETA API]
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// - Disable all user interactions and dim items visuals (applying style.DisabledAlpha over current colors)
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// - BeginDisabled(false) essentially does nothing useful but is provided to facilitate use of boolean expressions. If you can avoid calling BeginDisabled(False)/EndDisabled() best to avoid it.
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IMGUI_API void BeginDisabled(bool disabled = true);
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IMGUI_API void EndDisabled();
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