ocornut
314c7bd12f
Internals: renamed ImGuiInputReadMode to ImGuiNavReadMode (internals) to avoid ambiguity with upcoming flags. + minor tweak
2022-04-28 17:29:47 +02:00
Dima Koltun
b5b704d376
Windows: Fixed first-time windows appearing in negative coordinates. ( #5215 , #3414 )
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Regression added in 6af92b05b
2022-04-22 20:24:44 +02:00
ocornut
5b29d14783
Layout: Fixed mixing up SameLine() and SetCursorPos() together. SameLine() is a stateful.
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+ minor unrelatedcomments.
2022-04-22 17:48:06 +02:00
ocornut
eda7792b15
Internals: swapped blocks in TextEx() to make it easier to step through common cases. Tweak demo.
2022-04-14 18:36:27 +02:00
ocornut
28b2089ee4
Internals: moved ItemSize() variant to inline + comment. + Tidying up todo list ( #5191 )
2022-04-13 21:48:21 +02:00
ocornut
088487a3d4
Nav: Fixed nav movement in a scope with only one disabled item from focusing the disabled item. ( #5189 )
2022-04-13 12:34:13 +02:00
ocornut
fc203c7d76
Minor fix to sastisfy PVS-Studio warning. (amend, 3nd attempt: this is a false positive from PVS studio)
2022-04-12 15:29:56 +02:00
ocornut
6d15a506fa
Internals: removed GetIDNoKeepAlive() now that it is the same as GetID(). ( #5181 )
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Amend 9038678
2022-04-12 14:49:21 +02:00
ocornut
90386780e3
Misc: Fixed calling GetID("label") _before_ a widget emitting this item inside a group (such as InputInt()) from causing an assertion when closing the group. ( #5181 ).
2022-04-12 14:44:57 +02:00
ocornut
f7f30476d5
Added comments about requirement for bilinear filtering. ( #5156 , #3245 ) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). ( #4927 )
2022-04-07 14:28:08 +02:00
ocornut
2c03aac6d3
Renamed ImGuiKeyModFlags to ImGuiModFlags (Breaking but technically never advertised type)
2022-04-05 15:45:00 +02:00
ocornut
f5c5926fb9
Internals: remove obsolete variants of RenderArrow(), RenderBullet(), ImHash() + misc comments.
2022-03-29 15:43:47 +02:00
ocornut
1ba2905017
Update README, quote, mission statement
2022-03-25 15:40:29 +01:00
ocornut
3587ee492b
Viewports: store Viewport field in ImGuiWindow to facilitate using code accross branches + fix PVS warnings.
2022-03-25 15:40:20 +01:00
ocornut
16ddc1698d
Fixed creating multiple-context (regression in 28ba54a
). ( #5135 )
2022-03-24 11:01:46 +01:00
ocornut
28ba54a32a
Internals: add AddSettingsHandler(), RemoveSettingsHandler().
2022-03-14 10:23:30 +07:00
ocornut
fd06ed833b
Misc: tweaks + fix warnings on backends withtout -wno-memaccess ( #4995 , #5104 )
2022-03-13 17:57:32 +07:00
jakubtomsu
3deb92c2c5
Add IMGUI_STB_SPRINTF_FILENAME to support custom stb_printf.h include path ( #5068 , #2954 )
2022-03-13 12:52:30 +07:00
ocornut
0f14933577
Tables: Fixed incorrect border height used for logic when resizing one of several synchronized instance of a same table ID, when instances have a different height. ( #3955 , #3565 )
2022-03-01 18:47:03 +01:00
ocornut
fa2b318dd6
IO: Fixed input queue trickling of interleaved keys/chars events when InputText() is not active. ( #4921 , #4858 )
2022-02-22 14:36:27 +01:00
ocornut
5659db5529
IO: Fixed backward-compatibility accesses to io.KeysDown[]. ( #4921 , #4858 )
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+ Snuck in unrelated comments and removed the "fill once" comment (#5043 )
2022-02-21 21:31:01 +01:00
ocornut
dca527be1b
Clipper: Assert on extraneous calls to Step(). ( #4822 ) + Demo tweak.
2022-02-18 18:40:43 +01:00
ocornut
29d462ebce
Set HoveredID even when g.NavDisableMouseHover is set by gamepad/keyboard navigation. This will facilitate the use of future InputOwner API based on HoveredID/ActiveID.
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Note that this widen the small gap between polling g.HoveredID and using IsItemHovered() the later does various filtering.
Added IsItemHovered(ImGuiHoveredFlags_NoNavOverride) to disable that specific state redirect/filter.
Side-effect: fix EndGroup() use of combining HoveredId values when gamepad/keyboard nav is active. Unlikely to have user-visible side effect since IsItemHovered() would have filtered out anyway.
Side-effect: fix IsAnyItemHovered() when gamepad/keyboard is active (but this wasn't the primary intent of this change).
Side-effect: fix using SetItemUsingMouseWheel() while hovering an item and gamepad/keyboard is active. (#2891 )
2022-02-17 18:39:03 +01:00
ocornut
421e73e6db
Fix an assert in metrics.
2022-02-17 15:36:00 +01:00
ocornut
d9e60d29e1
Clipper: Fixed a regresssion when not calling End() + calling End() twice as well. ( #4822 )
2022-02-17 11:09:06 +01:00
ocornut
2dfa71fad5
Inputs: Fixed IsMouseClicked() repeat mode rate being half of keyboard repeat rate. Using KeyModAlt. Removed KeyModsPrev.
2022-02-16 20:08:58 +01:00
ocornut
5854da10e6
Declare other structures as constexpr ( #4995 ) + rename ImGuiInputEventType_Char to ImGuiInputEventType_Text for consistency with event structure.
2022-02-11 12:29:55 +01:00
ocornut
aa79d0cd2f
Stack Tool: Added option to copy item path to clipboard. ( #4631 )
2022-02-08 16:36:54 +01:00
ocornut
88de982071
Version 1.88 WIP
2022-02-08 14:45:26 +01:00
ocornut
97b1abd6dd
Internals: rework RenderMouseCursor() signature so we can use it in docking branch more naturally.
2022-02-08 12:22:46 +01:00
ocornut
c71a50deb5
Version 1.87
2022-02-07 18:16:54 +01:00
ocornut
6f73dbea80
TestEngine: submit window data to item system.
2022-02-01 15:20:32 +01:00
Clownacy
422902dbda
Correct typos ( #4954 , #4955 ), use IM_STATIC_ASSERT now that old pre-C++11 macro has been obsoleted.
2022-01-31 11:58:33 +01:00
ocornut
49e38a5b32
Revert moving ImGuiKeyModFlags to internal.h (amendc906c65)
2022-01-28 15:53:09 +01:00
ocornut
9def2b04d7
IO: Added simple (incomplete) filter for duplicates to reduce data spam. ( #4921 , #4858 )
2022-01-27 17:46:48 +01:00
ocornut
c906c65cac
(BREAKING) Replaced AddKeyModsEvent() added by 790132a
in favor of unified key enum system. Backends: update most. ( #4921 , #4858 )
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Sorry this is an unusual breaking but since we are WIP it is a good time to make a correction.
2022-01-27 17:46:48 +01:00
ocornut
718daa153d
Rendering: defer responsability of calling _PopUnusedDrawCmd() later so RenderDimmedBackgrounds()/RenderMouseCursor() don't need to deal with the side-effects ( #4857 , #4317 )
2022-01-27 16:59:24 +01:00
ocornut
075f4ac661
Don't merge ImDrawCmd which have had their IdxOffset changed to not be sequential. Fixed CTRL+Tab into an empty window causing artefacts on the highlight rectangle due to bad reordering on ImDrawCmd.
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This is bit of a weird edge case adding weight to ImDrawCmd merging, if we could rework the mess in RenderDimmedBackgroundBehindWindow() we may be able to undo some of that.
2022-01-26 15:53:18 +01:00
ocornut
8555335935
Shallow alignment of ImGuiKey stuff + moving some in internals. Internals: add offset to ImBitArray<>, simpify ActiveIdUsingKeyInputMask.
2022-01-25 18:11:34 +01:00
ocornut
08f3aa8972
Popups: Fix b17b2fb
( #4936 )
2022-01-24 14:14:34 +01:00
ocornut
4caf1e9b59
Backends: GLFW: fix ImGui_ImplGlfw_TranslateUntranslatedKey() for grave accents. ( #456 , #2625 ) + fix preceeding commit.
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Amend 100ede57
+ amend b17b2fb
2022-01-24 13:49:57 +01:00
ocornut
b17b2fb732
Popups: Fixed an issue when reopening a same popup multiple times would offset them by 1 pixel on the right. ( #4936 )
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Passing explicit ImGuiPopupFlags_MouseButtonRight to OpenPopupOnItemClick() calls somehow document the unusual (due to legacy) default value.
2022-01-24 13:24:54 +01:00
ocornut
69b697378b
Comments, tweaks.
2022-01-21 14:50:31 +01:00
ocornut
26e59c8742
Nav: Fixed gamepad navigation in wrapping popups not wrapping all the way. ( #4365 )
2022-01-21 14:41:34 +01:00
ocornut
62d6be3747
IO: Removed ImGuiInputSource from public api for now, unnecessary. ( #4858 , #787 )
2022-01-20 17:39:25 +01:00
ocornut
f33bb99821
IO: added AddKeyAnalogEvent() and support for ImGuiKey_GamepadXXXX. ( #4858 , #787 )
2022-01-20 17:24:52 +01:00
Rokas Kupstys
19471da3fd
Popups: Fix a crash when a new window is created after a modal on the same frame. ( #4920 )
2022-01-20 15:03:56 +01:00
ocornut
7ad42ff431
IO: renamed io.ConfigInputEventQueue to io.ConfigInputTrickleEventQueue. ( #4858 )
2022-01-19 18:45:57 +01:00
ocornut
97b1ffcb3b
IO: Reorder enums, compact a little in header. Removed const from internal GetKeyData().
2022-01-19 15:42:27 +01:00
ocornut
91ae56af45
Removed support for legacy arithmetic operators (+*/) when inputing text into a slider/drag. ( #4917 , #3184 )
2022-01-19 15:10:42 +01:00