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IO: renamed io.ConfigInputEventQueue to io.ConfigInputTrickleEventQueue. (#4858)
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@ -1141,7 +1141,7 @@ ImGuiIO::ImGuiIO()
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#else
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ConfigMacOSXBehaviors = false;
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#endif
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ConfigInputEventQueue = true;
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ConfigInputTrickleEventQueue = true;
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ConfigInputTextCursorBlink = true;
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ConfigWindowsResizeFromEdges = true;
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ConfigWindowsMoveFromTitleBarOnly = false;
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@ -4307,7 +4307,7 @@ void ImGui::NewFrame()
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// Process input queue (trickle as many events as possible)
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g.InputEventsTrail.resize(0);
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UpdateInputEvents(g.IO.ConfigInputEventQueue);
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UpdateInputEvents(g.IO.ConfigInputTrickleEventQueue);
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// Update keyboard input state
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UpdateKeyboardInputs();
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