mirror of
https://github.com/Drezil/imgui.git
synced 2025-07-04 12:08:47 +02:00
TestEngine: submit window data to item system.
This commit is contained in:
15
imgui.cpp
15
imgui.cpp
@ -6306,6 +6306,18 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
|
||||
}
|
||||
}
|
||||
|
||||
// [Test Engine] Register whole window in the item system
|
||||
#ifdef IMGUI_ENABLE_TEST_ENGINE
|
||||
if (g.TestEngineHookItems)
|
||||
{
|
||||
IM_ASSERT(window->IDStack.Size == 1);
|
||||
window->IDStack.Size = 0;
|
||||
IMGUI_TEST_ENGINE_ITEM_ADD(window->Rect(), window->ID);
|
||||
IMGUI_TEST_ENGINE_ITEM_INFO(window->ID, window->Name, (g.HoveredWindow == window) ? ImGuiItemStatusFlags_HoveredRect : 0);
|
||||
window->IDStack.Size = 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Handle manual resize: Resize Grips, Borders, Gamepad
|
||||
int border_held = -1;
|
||||
ImU32 resize_grip_col[4] = {};
|
||||
@ -6527,10 +6539,9 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
|
||||
// This is useful to allow creating context menus on title bar only, etc.
|
||||
SetLastItemData(window->MoveId, g.CurrentItemFlags, IsMouseHoveringRect(title_bar_rect.Min, title_bar_rect.Max, false) ? ImGuiItemStatusFlags_HoveredRect : 0, title_bar_rect);
|
||||
|
||||
#ifdef IMGUI_ENABLE_TEST_ENGINE
|
||||
// [Test Engine] Register title bar / tab
|
||||
if (!(window->Flags & ImGuiWindowFlags_NoTitleBar))
|
||||
IMGUI_TEST_ENGINE_ITEM_ADD(g.LastItemData.Rect, g.LastItemData.ID);
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
|
Reference in New Issue
Block a user