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Internals: add AddSettingsHandler(), RemoveSettingsHandler().
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parent
fd06ed833b
commit
28ba54a32a
18
imgui.cpp
18
imgui.cpp
@ -4479,11 +4479,11 @@ void ImGui::Initialize(ImGuiContext* context)
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ini_handler.ReadLineFn = WindowSettingsHandler_ReadLine;
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ini_handler.ApplyAllFn = WindowSettingsHandler_ApplyAll;
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ini_handler.WriteAllFn = WindowSettingsHandler_WriteAll;
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g.SettingsHandlers.push_back(ini_handler);
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AddSettingsHandler(&ini_handler);
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}
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// Add .ini handle for ImGuiTable type
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TableSettingsInstallHandler(context);
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TableSettingsAddSettingsHandler();
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// Create default viewport
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ImGuiViewportP* viewport = IM_NEW(ImGuiViewportP)();
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@ -11618,6 +11618,20 @@ ImGuiWindowSettings* ImGui::FindOrCreateWindowSettings(const char* name)
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return CreateNewWindowSettings(name);
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}
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void ImGui::AddSettingsHandler(const ImGuiSettingsHandler* handler)
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{
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ImGuiContext& g = *GImGui;
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IM_ASSERT(FindSettingsHandler(handler->TypeName) == NULL);
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g.SettingsHandlers.push_back(*handler);
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}
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void ImGui::RemoveSettingsHandler(const char* type_name)
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{
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ImGuiContext& g = *GImGui;
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if (ImGuiSettingsHandler* handler = FindSettingsHandler(type_name))
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g.SettingsHandlers.erase(handler);
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}
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ImGuiSettingsHandler* ImGui::FindSettingsHandler(const char* type_name)
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{
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ImGuiContext& g = *GImGui;
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2
imgui.h
2
imgui.h
@ -65,7 +65,7 @@ Index of this file:
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// Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
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#define IMGUI_VERSION "1.88 WIP"
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#define IMGUI_VERSION_NUM 18709
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#define IMGUI_VERSION_NUM 18710
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#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
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#define IMGUI_HAS_TABLE
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@ -2541,6 +2541,8 @@ namespace ImGui
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IMGUI_API ImGuiWindowSettings* CreateNewWindowSettings(const char* name);
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IMGUI_API ImGuiWindowSettings* FindWindowSettings(ImGuiID id);
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IMGUI_API ImGuiWindowSettings* FindOrCreateWindowSettings(const char* name);
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IMGUI_API void AddSettingsHandler(const ImGuiSettingsHandler* handler);
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IMGUI_API void RemoveSettingsHandler(const char* type_name);
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IMGUI_API ImGuiSettingsHandler* FindSettingsHandler(const char* type_name);
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// Scrolling
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@ -2744,7 +2746,7 @@ namespace ImGui
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IMGUI_API void TableSaveSettings(ImGuiTable* table);
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IMGUI_API void TableResetSettings(ImGuiTable* table);
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IMGUI_API ImGuiTableSettings* TableGetBoundSettings(ImGuiTable* table);
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IMGUI_API void TableSettingsInstallHandler(ImGuiContext* context);
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IMGUI_API void TableSettingsAddSettingsHandler();
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IMGUI_API ImGuiTableSettings* TableSettingsCreate(ImGuiID id, int columns_count);
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IMGUI_API ImGuiTableSettings* TableSettingsFindByID(ImGuiID id);
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@ -3433,9 +3433,8 @@ static void TableSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandle
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}
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}
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void ImGui::TableSettingsInstallHandler(ImGuiContext* context)
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void ImGui::TableSettingsAddSettingsHandler()
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{
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ImGuiContext& g = *context;
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ImGuiSettingsHandler ini_handler;
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ini_handler.TypeName = "Table";
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ini_handler.TypeHash = ImHashStr("Table");
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@ -3444,7 +3443,7 @@ void ImGui::TableSettingsInstallHandler(ImGuiContext* context)
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ini_handler.ReadLineFn = TableSettingsHandler_ReadLine;
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ini_handler.ApplyAllFn = TableSettingsHandler_ApplyAll;
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ini_handler.WriteAllFn = TableSettingsHandler_WriteAll;
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g.SettingsHandlers.push_back(ini_handler);
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AddSettingsHandler(&ini_handler);
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}
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//-------------------------------------------------------------------------
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