David Chavez 
							
						 
					 
					
						
						
							
						
						21b5fac57a 
					 
					
						
						
							
							Backends: Metal: Update deprecated property 'sampleCount'->'rasterSampleCount' ( #5603 )  
						
						
						
						
					 
					
						2022-08-23 12:52:45 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						e99c4fc668 
					 
					
						
						
							
							Nav: fixes keyboard/gamepad nav actions running without the corresponding config flags ( #5504 ). Fixes  8b8a61b.  #4921 ,  #4858 ,  #787 ,  #1599 ,  #323 )  
						
						... 
						
						
						
						NavUpdate() can now clears ImGuiInputSource_None. 
						
						
					 
					
						2022-07-25 17:19:45 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						90ef327882 
					 
					
						
						
							
							Reordered keys representing directions to follow a consistent L/R/U/D order everywhere. ( #2625 ,  #4921 ,  #3724 )  
						
						... 
						
						
						
						Amended to avoid static analysis false positive. 
						
						
					 
					
						2022-07-06 17:48:01 +02:00 
						 
				 
			
				
					
						
							
							
								luigifcruz 
							
						 
					 
					
						
						
							
						
						82e10f1b61 
					 
					
						
						
							
							Backends: Metal: Add dispatch synchronization. ( #5447 )  
						
						
						
						
					 
					
						2022-07-05 15:24:37 +02:00 
						 
				 
			
				
					
						
							
							
								Stephen H. Gerstacker 
							
						 
					 
					
						
						
							
						
						67410d53f7 
					 
					
						
						
							
							Backends: Metal, OSX: Various fixes (ARC / Autorelease fixes with metal-cpp and extensions). ( #5403 )  
						
						
						
						
					 
					
						2022-06-30 20:16:45 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1d6e34f3f9 
					 
					
						
						
							
							Debug: Added ShowDebugLogWindow().  
						
						... 
						
						
						
						Internal: renamed old IMGUI_DEBUG_LOG() to IMGUI_DEBUG_PRINT().
Amended once. 
						
						
					 
					
						2022-06-13 19:05:55 +02:00 
						 
				 
			
				
					
						
							
							
								Jack Knobel 
							
						 
					 
					
						
						
							
						
						ec2c805e48 
					 
					
						
						
							
							Backends: support for unity builds for dx10/dx11/dx12 backends ( #5387 )  
						
						
						
						
					 
					
						2022-06-11 12:52:27 +02:00 
						 
				 
			
				
					
						
							
							
								Warren Moore 
							
						 
					 
					
						
						
							
						
						7354009a73 
					 
					
						
						
							
							Backends: Metal: Fixed null dereference inside command buffer completion handler. ( #5363 ,  #5365 )  
						
						
						
						
					 
					
						2022-06-01 00:40:22 +02:00 
						 
				 
			
				
					
						
							
							
								xiaozhuai, Weihang Ding 
							
						 
					 
					
						
						
							
						
						e5b2286ca8 
					 
					
						
						
							
							Backends: OpenGL3: Fix apple TARGET_OS_* not defined warning. ( #5321 )  
						
						
						
						
					 
					
						2022-05-23 12:56:15 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						ca222d30c8 
					 
					
						
						
							
							Backends: OpenGL: Partially revert 1.86 change of using glBufferSubData(): now only done on Intel GPUs. ( #4468 ,  #3381 ,  #2981 ,  #4825 ,  #4832 ,  #5127 )  
						
						... 
						
						
						
						Essentially reverts 389982eb 
						
						
					 
					
						2022-05-23 12:47:40 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						60bea052a9 
					 
					
						
						
							
							Backends: OpenGL3: Fix state corruption on OpenGL ES 2.0 due to not preserving GL_ELEMENT_ARRAY_BUFFER_BINDING and vertex attribute states. (amends)  
						
						
						
						
					 
					
						2022-05-13 18:06:24 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						b7686a88e9 
					 
					
						
						
							
							Backends: OpenGL3: Fix state corruption on OpenGL ES 2.0 due to not preserving GL_ELEMENT_ARRAY_BUFFER_BINDING and vertex attribute states.  
						
						... 
						
						
						
						This change partially reverts 9770c8b21d 
						
						
					 
					
						2022-05-13 18:03:18 +02:00 
						 
				 
			
				
					
						
							
							
								rokups 
							
						 
					 
					
						
						
							
						
						d768b8c812 
					 
					
						
						
							
							Backends: Metal: Align code more closely with other backends. OSX: Add missing return for mouse pos events.  
						
						... 
						
						
						
						'#if __has_feature(objc_arc)' was removed as callback gets required reference via ImGui_ImplMetal_GetBackendData() so that weakref is not really needed. 
						
						
					 
					
						2022-05-04 16:40:35 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						55f8989392 
					 
					
						
						
							
							Docs update, binaries link + Backend: Allegro: fix warning ( #5281 )  
						
						
						
						
					 
					
						2022-05-04 15:16:05 +02:00 
						 
				 
			
				
					
						
							
							
								stuartcarnie 
							
						 
					 
					
						
						
							
						
						e66fc22057 
					 
					
						
						
							
							Backends: OSX: Removed ImGui_ImplOSX_HandleEvent() from backend API. Move event tracking (desktop only) to OSX backend. ( #4821 )  
						
						... 
						
						
						
						Fix using NSKeyUp (#5268 ). 
						
						
					 
					
						2022-05-03 14:35:08 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						26f817807c 
					 
					
						
						
							
							Backends: Vulkan: Don't use VK_PRESENT_MODE_MAX_ENUM_KHR as specs state it isn't part of the API. ( #5254 )  
						
						
						
						
					 
					
						2022-05-03 12:51:51 +02:00 
						 
				 
			
				
					
						
							
							
								stuartcarnie 
							
						 
					 
					
						
						
							
						
						d58b8414b9 
					 
					
						
						
							
							Backends: OSX, Metal: Tweaks. Use preferred method of obtaining a timestamp. ( #4821 )  
						
						... 
						
						
						
						+ Rename ImGuiFocusObserver. Docking branch will use it for more than focus. 
						
						
					 
					
						2022-05-03 12:12:03 +02:00 
						 
				 
			
				
					
						
							
							
								cpichard 
							
						 
					 
					
						
						
							
						
						709bc03d6f 
					 
					
						
						
							
							Backends: GLFW: fixed ImGui_ImplGlfw_TranslateUntranslatedKey() for lower case letters on OSX ( #5260 ,  #5261 )  
						
						
						
						
					 
					
						2022-04-30 15:34:40 +02:00 
						 
				 
			
				
					
						
							
							
								noisewuwei 
							
						 
					 
					
						
						
							
						
						e54db4ee70 
					 
					
						
						
							
							Backends: OSX, Metal: Store backend data in a per-context struct, allowing to use these backends with multiple contexts. ( #5203 ,  #5221 ,  #4141 )  
						
						... 
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt 
						
						
					 
					
						2022-04-27 15:17:32 +02:00 
						 
				 
			
				
					
						
							
							
								Andrea Palmatè 
							
						 
					 
					
						
						
							
						
						14ca75d4e7 
					 
					
						
						
							
							Backends: SDL, OpenGL3: Small fixes for AmigaOS4. ( #5190 ) + Allow redefining IM_COL32_XXX layout macros. ( #5190 ,  #767 ,  #844 )  
						
						
						
						
					 
					
						2022-04-13 20:43:35 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f7f30476d5 
					 
					
						
						
							
							Added comments about requirement for bilinear filtering. ( #5156 ,  #3245 ) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). ( #4927 )  
						
						
						
						
					 
					
						2022-04-07 14:28:08 +02:00 
						 
				 
			
				
					
						
							
							
								whale02 
							
						 
					 
					
						
						
							
						
						2d76b09d2e 
					 
					
						
						
							
							Backends: Metal: Conditional check, amend  7602277 ( #5122 ,  #5123 )  
						
						... 
						
						
						
						Co-authored-by: Wvader <34067397+wvader@users.noreply.github.com > 
						
						
					 
					
						2022-03-28 10:58:27 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						1ad8ad623e 
					 
					
						
						
							
							Backends: GLFW: Fixed keyboard modifiers events being reported incorrectly on Linux/X11.  
						
						
						
						
					 
					
						2022-03-23 16:09:42 +01:00 
						 
				 
			
				
					
						
							
							
								thedmd 
							
						 
					 
					
						
						
							
						
						3c07879504 
					 
					
						
						
							
							Backends: OSX: Inputs: Monitor NSKeyUp events to catch missing keyUp for key when user press Cmd + key ( #5128 )  
						
						
						
						
					 
					
						2022-03-22 18:48:52 +01:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						c5f67218bf 
					 
					
						
						
							
							Backends: SDL: Fix multi-viewport dragging issue with SDL on some systems. (v2 for master, using bd->MouseButtonsDown == 0) ( #5012 ,  #5082 )  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_sdl.cpp
#	docs/CHANGELOG.txt 
						
						
					 
					
						2022-03-22 18:08:39 +01:00 
						 
				 
			
				
					
						
							
							
								Wvader 
							
						 
					 
					
						
						
							
						
						7602277c86 
					 
					
						
						
							
							Backends: Metal: Remove weak ref ( #5122 ,  #5123 )  
						
						
						
						
					 
					
						2022-03-22 17:24:51 +01:00 
						 
				 
			
				
					
						
							
							
								Sergiu Giurgiu 
							
						 
					 
					
						
						
							
						
						31e77eacdb 
					 
					
						
						
							
							Backends: SDL: Add extra mouse buttons handling ( #5125 )  
						
						
						
						
					 
					
						2022-03-22 16:59:46 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						fd06ed833b 
					 
					
						
						
							
							Misc: tweaks + fix warnings on backends withtout -wno-memaccess ( #4995 ,  #5104 )  
						
						
						
						
					 
					
						2022-03-13 17:57:32 +07:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						6315716f23 
					 
					
						
						
							
							Backends: Glut: Fix comparison operator precedence.  
						
						
						
						
					 
					
						2022-03-01 15:20:40 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1e18da5c38 
					 
					
						
						
							
							Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. ( #5061 )  
						
						... 
						
						
						
						+ update README. 
						
						
					 
					
						2022-02-28 20:51:50 +01:00 
						 
				 
			
				
					
						
							
							
								Jan Sikorski 
							
						 
					 
					
						
						
							
						
						a61ca097a7 
					 
					
						
						
							
							Backends: OSX: Fix typo in scrolling event handler. ( #5036 )  
						
						
						
						
					 
					
						2022-02-19 18:57:41 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						e52bb147a7 
					 
					
						
						
							
							Backends: GLFW: Added ImGui_ImplGlfw_InstallCallbacks()/ImGui_ImplGlfw_RestoreCallbacks(). ( #4981 )  
						
						
						
						
					 
					
						2022-02-07 16:11:05 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						732bc2058e 
					 
					
						
						
							
							Backends: GLFW: Handle spurious leave/enter sequences apparently submitted by X11/GLFW combo. ( #4984 )  
						
						
						
						
					 
					
						2022-02-07 15:59:49 +01:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						40fd163a3b 
					 
					
						
						
							
							Backends: OpenGL3: Fix OpenGL ES2 includes on Apple systems.  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	docs/CHANGELOG.txt 
						
						
					 
					
						2022-02-07 12:26:19 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						2554b512c0 
					 
					
						
						
							
							Backends: OSX: Forward keyDown/keyUp events to OS when unused by Dear ImGui.  
						
						
						
						
					 
					
						2022-02-07 11:55:24 +01:00 
						 
				 
			
				
					
						
							
							
								Clownacy 
							
						 
					 
					
						
						
							
						
						c6cab1f352 
					 
					
						
						
							
							Backends: SDL: Added SDL_Renderer* parameter to ImGui_ImplSDL2_InitForSDLRenderer(). Use SDL_GetRendererOutputSize() instead of SDL_GL_GetDrawableSize() when bound to a SDL_Renderer. ( #4927 )  
						
						... 
						
						
						
						This is (kind of) an OpenGL-only function, which should be avoided when SDL2 isn't using OpenGL.
The only alternative that is recommended is SDL_GetRendererOutputSize, which limits this fix to the SDL_Renderer backend. Still, I think it's better than nothing.
I say that SDL_GL_GetDrawableSize is "kind of" OpenGL-only because it does technically work even when SDL2 isn't using OpenGL.
It's just that it becomes a shim to SDL_GetWindowSize, which is not suitable for high-DPI usage because it reflects the size of the window in screen coordinates, not actual pixels, so it really should be avoided when not using OpenGL. 
						
						
					 
					
						2022-02-04 16:51:29 +01:00 
						 
				 
			
				
					
						
							
							
								Clownacy 
							
						 
					 
					
						
						
							
						
						c39192ba64 
					 
					
						
						
							
							Backends: SDL_Renderer: Fix texture atlas format on big-endian hardware ( #4927 )  
						
						... 
						
						
						
						SDL_PIXELFORMAT_RGBA32 is intended for byte arrays where the channels
are specifically in the RGBA order. However, this is not what
GetTexDataAsRGBA32 does: rather, it constructs an array where each
pixel is an unsigned int in ABGR order. On little-endian platforms,
this does indeed result in an RGBA byte order, however, on big-endian
platforms, this results in an ABGR byte order, which does not match
the PIXELFORMAT enum.
What should be used is the SDL_PIXELFORMAT_ABGR8888 enum, which
specifies that the pixels are in native-endian ABGR, which they are. 
						
						
					 
					
						2022-02-04 16:43:05 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						43177324c0 
					 
					
						
						
							
							Backends: GLFW: Fixed miss untranslation of keypad keys. ( #4921 ,  #452 )  
						
						
						
						
					 
					
						2022-02-01 15:29:10 +01:00 
						 
				 
			
				
					
						
							
							
								rokups 
							
						 
					 
					
						
						
							
						
						551ab84c2d 
					 
					
						
						
							
							Backends: OSX: Fix building with old Xcode versions.  
						
						... 
						
						
						
						Builds have failed on Xcode versions that do not yet support `@available` or do not have new APIs (that are unavailable on target OS version) defined at all. Using true build time version checks fixes these issues. 
						
						
					 
					
						2022-01-31 14:41:56 +01:00 
						 
				 
			
				
					
						
							
							
								thedmd 
							
						 
					 
					
						
						
							
						
						5429f0f6b5 
					 
					
						
						
							
							Backends: OSX, Android: Replaced AddKeyModsEvent() added by  790132a in favor of unified key enum system. ( #4921 ,  #4858 )  
						
						
						
						
					 
					
						2022-01-27 17:46:48 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						c906c65cac 
					 
					
						
						
							
							(BREAKING) Replaced AddKeyModsEvent() added by  790132a in favor of unified key enum system. Backends: update most. ( #4921 ,  #4858 )  
						
						... 
						
						
						
						Sorry this is an unusual breaking but since we are WIP it is a good time to make a correction. 
						
						
					 
					
						2022-01-27 17:46:48 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4caf1e9b59 
					 
					
						
						
							
							Backends: GLFW: fix ImGui_ImplGlfw_TranslateUntranslatedKey() for grave accents. ( #456 ,  #2625 ) + fix preceeding commit.  
						
						... 
						
						
						
						Amend 100ede57b17b2fb 
						
						
					 
					
						2022-01-24 13:49:57 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						cda3db1449 
					 
					
						
						
							
							Backends: SDL: Fixed key mapping for ImGuiKey_Menu ( #4921 ) + misc typos ( #4928 )  
						
						
						
						
					 
					
						2022-01-24 12:19:51 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						62d6be3747 
					 
					
						
						
							
							IO: Removed ImGuiInputSource from public api for now, unnecessary. ( #4858 ,  #787 )  
						
						
						
						
					 
					
						2022-01-20 17:39:25 +01:00 
						 
				 
			
				
					
						
							
							
								thedmd 
							
						 
					 
					
						
						
							
						
						5ea47d9560 
					 
					
						
						
							
							Backends: OSX: Add full gamepad support using io.AddKeyEvent(), io.AddKeyAnalogEvent(), stopped writing to io.NavInputs[]. ( #4858 ,  #787 )  
						
						
						
						
					 
					
						2022-01-20 17:25:49 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						39c3412f91 
					 
					
						
						
							
							Backends: SDL: Add full gamepad support using io.AddKeyEvent(), io.AddKeyAnalogEvent(), stopped writing to io.NavInputs[]. ( #4858 ,  #787 )  
						
						
						
						
					 
					
						2022-01-20 17:25:31 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						3d85433748 
					 
					
						
						
							
							Backends: GLFW: Add full gamepad support using io.AddKeyEvent(), io.AddKeyAnalogEvent(), stopped writing to io.NavInputs[]. ( #4858 ,  #787 )  
						
						
						
						
					 
					
						2022-01-20 17:25:15 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						9f8c599ca7 
					 
					
						
						
							
							Backends: Win32: Add full gamepad support using io.AddKeyEvent(), io.AddKeyAnalogEvent(), stopped writing to io.NavInputs[]. ( #4858 ,  #787 )  
						
						
						
						
					 
					
						2022-01-20 17:25:04 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6e63fcaca3 
					 
					
						
						
							
							Backends: Vulkan: Amends, fix miscast on 32-bit systems with the right ImTextureID=ImU64. ( #914 )  
						
						
						
						
					 
					
						2022-01-20 16:56:29 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						ceb26bac48 
					 
					
						
						
							
							Backends: Vulkan: Added support for ImTextureID as VkDescriptorSet, amends. ( #914 )  
						
						
						
						
					 
					
						2022-01-20 15:53:28 +01:00