omar
|
0ca1675ff9
|
Internals: TempInputText: Rename InputScalarAsWidgetReplacement() -> TempInputTextScalar(), ScalarAsInputTextId -> TempInputTextId, small tidying up in affected functions.
|
2019-04-25 16:03:47 +02:00 |
|
omar
|
4dc4ace864
|
Window: Fixed window with the AlwaysAutoResize flag unnecessarily extending their hovering boundaries by a few pixels (this is used to facilitate resizing from borders when available for a given window). One of the noticeable minor side effect was that navigating menus would have had a tendency to disable highlight from parent menu items earlier than necessary while approaching the child menu.
+ Changelog fixed unfinished sentence and tweaks,
|
2019-04-25 11:50:28 +02:00 |
|
omar
|
6db0766564
|
Misc comments, internal renaming, added disable indentation option to Columns demo section.
|
2019-04-24 17:40:07 +02:00 |
|
omar
|
6789ea3482
|
Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484).
|
2019-04-23 12:38:59 +02:00 |
|
omar
|
5078fa208b
|
Added SetNextItemWidth() helper to avoid using PushItemWidth/PopItemWidth() for single items.
|
2019-04-18 18:29:28 +02:00 |
|
omar
|
0e46d65b03
|
Misc: Fixed PushItemWidth(-width) (for right-side alignment) laying out certain items (button, listbox, etc.) with negative sizes if the 'width' argument was smaller than the available width at the time of item submission,
|
2019-04-18 15:46:13 +02:00 |
|
omar
|
240dddff87
|
Combo, Slider: Improve rendering in situation when there's there's very little space available.
|
2019-04-18 15:46:12 +02:00 |
|
omar
|
1d3ebef364
|
Columns: Fixed boundary of clipping being off by 1 pixel within the left column.
|
2019-04-17 21:51:13 +02:00 |
|
omar
|
1f25cdd6b4
|
Clarified asserts comments + todo entries. (#2500)
|
2019-04-17 09:59:03 +02:00 |
|
omar
|
7baf45cffa
|
Metrics: Added "Show windows rectangles" tool to visualize the different rectangles.
|
2019-04-16 22:02:56 +02:00 |
|
omar
|
742b5f4c68
|
Merged a bunch of small changes from Docking branch to reduce the difference between branches.
Noticeable: horizontal alignment of CloseButton. Menu fill take account of border. Various stylistic tweaks to accomodate other changes in Docking.
|
2019-04-16 13:07:43 +02:00 |
|
omar
|
8130fd9816
|
Examples: DirectX10/11/12, Allegro, Marmalade: Render functions early out when display size is zero (minimized). (#2496)
|
2019-04-15 18:47:36 +02:00 |
|
omar
|
35cbf9c052
|
Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings.
|
2019-04-15 15:48:38 +02:00 |
|
omar
|
c1848b185c
|
Examples: Emscripten: Switched to WebGL1/ES2, Added Changelog, Updated links, Added ignore list, Fixed warning with older versions. Removed reliance on C++11 (would warn on some compiler). Improved html template, removed undesirable options, reduced log size. Tweaked main.cpp. (#2494)
|
2019-04-15 01:28:44 +02:00 |
|
omar
|
30d81f53cb
|
PlotLines, PlotHistogram: Ignore NaN values when calculating min/max bounds. (#2485)
|
2019-04-12 22:16:59 +02:00 |
|
omar
|
b53630813e
|
Internals: Tweak ItemSize calls. Added todo items.
|
2019-04-08 16:13:51 +02:00 |
|
omar
|
ccca76fdea
|
Merge branch 'vulkan_fix_master'
|
2019-04-07 16:22:47 +02:00 |
|
omar
|
302af7b2c9
|
FAQ tweaks. Add missing entries in imgui.cpp (which until now where only in the README).
|
2019-04-07 16:22:41 +02:00 |
|
omar
|
c8fd4afd75
|
Misc: Added IM_MALLOC/IM_FREE macros mimicking IM_NEW/IM_DELETE so user doesn't need to revert to using the ImGui::MemAlloc()/MemFree() calls directly.
|
2019-04-05 20:20:24 +02:00 |
|
omar
|
bd351e9ac5
|
Misc: Added IM_MALLOC/IM_FREE macros mimicking IM_NEW/IM_DELETE so user doesn't need to revert to using the ImGui::MemAlloc()/MemFree() calls directly.
|
2019-04-05 20:20:08 +02:00 |
|
omar
|
452047c7ca
|
Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
|
2019-04-05 18:24:28 +02:00 |
|
omar
|
ec76722d2d
|
Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071)
|
2019-04-05 17:22:24 +02:00 |
|
omar
|
0034e65c26
|
Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
|
2019-04-04 23:40:28 +02:00 |
|
omar
|
4f54a527ab
|
Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071)
|
2019-04-04 23:13:31 +02:00 |
|
omar
|
66f4be2e13
|
Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. (#2461, #2348, #2378, #2097, #2071, #1677)
|
2019-04-04 22:27:29 +02:00 |
|
omar
|
54b8a65d9e
|
Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. (#2071)
|
2019-04-04 22:12:15 +02:00 |
|
omar
|
317859a3da
|
Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071)
|
2019-04-04 22:11:13 +02:00 |
|
omar
|
1c3311e4d6
|
Vulkan: Avoid passing negative coordinates to vkCmdSetScissor, which debug validation layers do not like.
|
2019-04-04 22:09:26 +02:00 |
|
omar
|
cdb109f617
|
Renamed freeglut vcxproj files + Comments, Changelog (#2465)
|
2019-04-03 16:25:35 +02:00 |
|
Andrew Willmott
|
ece322ff12
|
freeglut -> glut rename
|
2019-04-03 07:19:31 -07:00 |
|
omar
|
8dab7ac021
|
InputText: Made Shift+Tab consistently do nothing regardless of whether the back-end emits both char and keys or just keys. (#2467, #1336)
|
2019-04-03 11:14:34 +02:00 |
|
omar
|
da035ced97
|
InputText, Examples/SDL: Emulate \t input if back-end doesn't provide it. (#1336, #2467)
+ Fix some output filename in SDL build batch files.
|
2019-04-03 11:04:00 +02:00 |
|
omar
|
01e29a3933
|
InputText: Fixed ImGuiInputTextFlags_AllowTabInput leading to two tabs characters being inserted if the back-end provided both Key and Character input. (#2467, #1336)
|
2019-04-03 10:45:51 +02:00 |
|
omar
|
4a57507f75
|
InputText: Work-around for buggy standard libraries where isprint('\t') returns true. (#2467, #1336)
Not using isprint. + todo items.
|
2019-04-03 10:40:14 +02:00 |
|
omar
|
3a737e665a
|
Examples: Vulkan: Added missing support for 32-bit indices (#define ImDrawIdx unsigned int). + demo typo
|
2019-04-02 10:36:35 +02:00 |
|
omar
|
e21bbee311
|
Examples: DirectX9: Fixed erroneous assert in ImGui_ImplDX9_InvalidateDeviceObjects(). FreeType: Fixed suggested code to not require an initial build call.. (#2454)
|
2019-03-29 18:32:57 +01:00 |
|
omar
|
512d39d031
|
Examples: OpenGL3: Minor tweaks, clarifications + not calling glBindBuffer more than necessary in the render loop.
|
2019-03-29 16:17:30 +01:00 |
|
omar
|
20188b19d6
|
Comments (#2441) + Freeglut fixes (#2430)
|
2019-03-26 12:16:23 +01:00 |
|
omar
|
cf1b02e54e
|
Rearrange code in UpdateMouseWheel(). (#2424, #1463) + Fix old io.FontAllowUserScaling feature (probably should be made obsolete, but until then best fixed)
|
2019-03-25 19:40:19 +01:00 |
|
omar
|
3d8ea352d1
|
InputText: Fixed selection background starts rendering one frame after the cursor movement when first transitioning from no-selection to has-selection. (Bug in 1.69) (#2436) [@Nazg-Gul]
|
2019-03-25 16:06:30 +01:00 |
|
Gnimuc
|
a53c57152b
|
Mention Julia binding in README (#2446)
Thank you!
|
2019-03-23 19:32:19 -07:00 |
|
omar
|
221bf93a55
|
Comments, todo list, remove trailing spaces.
|
2019-03-17 00:56:21 +01:00 |
|
omar
|
857381b9ca
|
GetMouseDragDelta(): also returns the delta on the mouse button released frame. Verify that mouse positions are valid otherwise returns zero. Removed obsolete comment. Tweaked demo. (#2419)
|
2019-03-15 15:03:37 +01:00 |
|
omar
|
ff03ae503b
|
Examples: OpenGL: Added a dummy GL call + comments in ImGui_ImplOpenGL3_Init() to detect uninitialized GL function loaders early, and help users understand what they are missing. (#2421)
|
2019-03-15 13:09:07 +01:00 |
|
omar
|
cf2c52282d
|
Version 1.70 WIP
|
2019-03-15 13:07:30 +01:00 |
|
omar
|
55c02099c5
|
Version 1.69, comments, typos
|
2019-03-13 15:29:43 +01:00 |
|
omar
|
53e0c13be2
|
TabBar: Reworked scrolling policy (when ImGuiTabBarFlags_FittingPolicyScroll is set) to teleport the view when aiming at a tab far away the visible section, and otherwise accelerate the scrolling speed to cap the scrolling time to 0.3 seconds.
|
2019-03-12 20:57:02 +01:00 |
|
omar
|
99d8425173
|
TabBar: Fixed Tab tooltip code making drag and drop tooltip disappear during the frame where the drag payload activate a tab.
|
2019-03-12 18:56:19 +01:00 |
|
omar
|
cfa8f672f6
|
Examples: GLFW, SDL: Preserve DisplayFramebufferScale when main viewport is minimized. (This is particularly useful for the viewport branch because we are not supporting per-viewport frame-buffer scale. It fixes windows not refreshing when main viewport is minimized.) (#2416)
|
2019-03-12 18:27:14 +01:00 |
|
omar
|
897badec7a
|
Demo: InputText: Demonstrating use of ImGuiInputTextFlags_CallbackResize. (#2006, #1443, #1008).
|
2019-03-12 11:24:49 +01:00 |
|
omar
|
a92c587c75
|
Added GetGlyphRangesVietnamese() helper. (#2403)
|
2019-03-11 22:02:59 +01:00 |
|
Bruce Mitchener
|
b5d57a6615
|
Fix typos. (#2413)
|
2019-03-09 10:10:17 +01:00 |
|
Haldean Brown
|
79bb4ce128
|
Added ImGuiColorEditFlagsFlags_InputHSV. (#2383, #2384)
|
2019-03-08 18:16:41 +01:00 |
|
omar
|
8e0e91827f
|
ColorEdit: Fixed tooltip not honoring the ImGuiColorEditFlags_NoAlpha contract of never reading the 4th float in the array (value was read and discarded). (#2384)
|
2019-03-08 18:16:41 +01:00 |
|
omar
|
e9651aaa77
|
TabBar: Fixed ImGuiTabItemFlags_SetSelected being ignored if the tab is not visible (with scrolling policy enabled) or if is currently appearing.
|
2019-03-07 17:45:59 +01:00 |
|
omar
|
510342f024
|
Examples: DirectX9: Minor changes to match the other DirectX examples more closely. (#2394)
|
2019-03-06 18:00:04 +01:00 |
|
omar
|
c779fbb651
|
InputTextWithHint: Fix for Password fields. Update changelog, demo. (#2400)
|
2019-03-06 17:33:24 +01:00 |
|
omar
|
344140004b
|
Fixed IsItemDeactivated()/IsItemDeactivatedAfterEdit() from not correctly returning true when tabbing out of a focusable widget (Input/Slider/Drag) in most situations. (#2215, #1875)
+ Minor renaming of a local variable in widget code.
|
2019-03-05 22:09:25 +01:00 |
|
omar
|
076be7ec41
|
MenuItem, Selectable: Fixed disabled widget interfering with navigation (fix c2db7f63 in 1.67).
|
2019-03-05 19:00:19 +01:00 |
|
omar
|
1ed3c4cf4a
|
Internal: Text: Extracted TextUnformatted into TextEx over which we can freely atter the signature. Clarified current large text behavior of TextUnformatted with explicit ImGuiTextFlags_NoWidthForLargeClippedText flag (always set).
|
2019-03-05 17:35:45 +01:00 |
|
omar
|
622a27506a
|
Text: Fixed large Text/TextUnformatted call not declaring its size when starting below the lower point of the current clipping rectangle. Somehow this bug has been there since v1.0! It was hardly noticeable but would affect the scrolling range, which in turn would affect some scrolling request functions when called during the opening frame of a window.
|
2019-03-05 15:23:11 +01:00 |
|
omar
|
ac4842fa17
|
Nav: Fixed Ctrl+Tab keeping active InputText() of a previous window active after the switch. (#2380)
|
2019-03-05 12:03:54 +01:00 |
|
omar
|
f4dd990e38
|
Comments and Issue Template
|
2019-03-05 11:03:32 +01:00 |
|
omar
|
94e794f81b
|
Renamed GetOverlayDrawList() to GetForegroundDrawList() for consistency. Kept redirection function (will obsolete). (#2391)
Demo: Using GetBackgroundDrawList() and GetForegroundDrawList() in "Custom Rendering" demo.
|
2019-03-04 16:35:50 +01:00 |
|
omar
|
96b13760d4
|
Added GetBackgroundDrawList() helper to quickly get access to a ImDrawList that will be rendered behind every other windows. (#2391)
|
2019-03-04 16:10:51 +01:00 |
|
omar
|
beb3062dc5
|
Examples: OpenGL: Fix to be able to run on ES 2.0 / WebGL 1.0. [@rmitton, @gabrielcuvillier]
|
2019-03-03 23:34:28 +01:00 |
|
omar
|
1c67d09c0b
|
ColorPicker: Fix assertion when running in a collapsed window and dragging its title bar (#2389)
|
2019-03-01 00:06:36 +01:00 |
|
omar
|
1d0b4df3d9
|
Misc: Asserting in NewFrame() if style.WindowMinSize is zero or smaller than (1.0f,1.0f). Internal: ImHash functions tweaks. Added InputText() to query status section.
|
2019-02-28 22:57:22 +01:00 |
|
omar
|
f02705fbaa
|
InputInt, InputScalar: +/- buttons now respects the natural type limits instead of overflowing or underflowing the value.
|
2019-02-27 18:59:17 +01:00 |
|
omar
|
736d3e2654
|
DragScalar, InputScalar, SliderScalar: Added support for u8/s8/u16/s16 data types. We are reusing function instances for larger types to reduce code size. (#643, #320, #708, #1011)
|
2019-02-27 18:16:03 +01:00 |
|
omar
|
6de09a5e48
|
Renamed ColorEdit/ColorPicker's ImGuiColorEditFlags_RGB/_HSV/_HEX flags to respectively ImGuiColorEditFlags_DisplayRGB/_DisplayHSV/_DisplayHex. This is anticipation of adding new flags to ColorEdit/ColorPicker functions which would make those ambiguous. (#2384) [@haldean]
|
2019-02-27 16:45:58 +01:00 |
|
omar
|
688035b5f4
|
Added px_render_imgui.h (#1935)
|
2019-02-27 15:06:11 +01:00 |
|
omar
|
cef77098ab
|
Update README.md
|
2019-02-27 15:00:41 +01:00 |
|
omar
|
75641926e1
|
Merge branch 'allegro-touch' of https://github.com/dos1/imgui into dos1-allegro-touch
# Conflicts:
# examples/imgui_impl_allegro5.cpp
|
2019-02-27 14:39:41 +01:00 |
|
omar
|
5e3a1de4e6
|
Plot: Fixed divide-by-zero in PlotLines() when passing a count of 1. (#2387) [@Lectem]
|
2019-02-27 14:25:37 +01:00 |
|
omar
|
cf3cb7cf7e
|
InputText: Fixed various display corruption related to swapping the underlying buffer while a input widget is active (both for writable and read-only paths). Often they would manifest when manipulating the scrollbar of a multi-line input text.
|
2019-02-26 12:50:44 +01:00 |
|
omar
|
9558e327d2
|
Log/Capture: Fixed extraneous leading carriage return. Fixed an issue when empty string on a new line would not emit a carriage return.
|
2019-02-23 16:22:55 +01:00 |
|
omar
|
cd67d4d3c1
|
Log/Capture: Fixed LogXXX functions 'auto_open_depth' parameter being treated as an absolute tree depth instead of a relative one. Fixed CollapsingHeader trailing ascii representation being "#" instead of "##". Minor tidying up the of code.
|
2019-02-23 16:07:01 +01:00 |
|
omar
|
3eba840053
|
Nav: Fixed a tap on AltGR (e.g. German keyboard) from navigation to the menu layer. (follow and extend on e.g #369, #370)
|
2019-02-23 14:50:36 +01:00 |
|
omar
|
9da48c16c5
|
TabBar: Added extra mis-usage error recovery. Past the assert, common mis-usage don't lead to hard crashes any more, facilitating integration with scripting languages. (#1651)
|
2019-02-22 12:27:41 +01:00 |
|
omar
|
0f83145aa8
|
TabBar: Fixed a crash when using BeginTabBar() recursively (didn't affect docking). (#2371)
Added ImPool::Contains() helper.
|
2019-02-22 12:24:27 +01:00 |
|
omar
|
cc3be5d428
|
InputText: Fixed an edge case crash that would happen if another widget sharing the same ID is being swapped with an InputText that has yet to be activated.
|
2019-02-21 19:55:36 +01:00 |
|
omar
|
79f7778e48
|
Moved binaries to dearimgui.org/binaries
|
2019-02-20 15:11:18 +01:00 |
|
omar
|
2068dd509c
|
Examples: OpenGL: Fix for OSX not supporting OpenGL 4.5, we don't try to read GL_CLIP_ORIGIN even if the OpenGL headers/loader happens to define the value. (#2366, #2186)
|
2019-02-20 14:31:19 +01:00 |
|
omar
|
782b747a17
|
InputText: Renamed some local variables to clarify code. Should be a no-op functionality wise. TODO items.
|
2019-02-20 00:45:45 +01:00 |
|
omar
|
7c51cba74f
|
InputInt, InputFloat, InputScalar: Fix to keep the label of the +/- buttons centered when style.FramePadding.x is abnormally larger than style.FramePadding.y. Since the buttons are meant to be square (to align with e.g. color button) we always use FramePadding.y. (#2367)
|
2019-02-20 00:20:11 +01:00 |
|
omar
|
257f5d204e
|
Version 1.69 WIP
|
2019-02-20 00:11:36 +01:00 |
|
omar
|
91cc32379d
|
Updated binaries (now auto-generated by a script! next step would be to slowly transition all this stuff into a public repo)
|
2019-02-19 20:27:47 +01:00 |
|
omar
|
3c15dffc94
|
Version 1.68
|
2019-02-19 12:50:46 +01:00 |
|
omar
|
f5bf6e38d2
|
Font: Fixed assert when specifying duplicate/overlapping ranges within a same font. (#2353, #2233)
|
2019-02-18 12:11:46 +01:00 |
|
omar
|
dd14adc731
|
Examples: Vulkan: Support draw_data->FramebufferScale correctly matching a79785c for on Metal/GL2/GL3. (#2306, #1676)
|
2019-02-16 12:32:44 +01:00 |
|
omar
|
76dbff37cd
|
Selectable: Tweaks for #2347 (demo, changelog, member position)
|
2019-02-14 20:29:50 +01:00 |
|
omar
|
3c07ec6a61
|
Made it illegal/assert when io.DisplayTime == 0.0f (with an exception for the first frame).
Causing too many subtle side-effect, e.g. IsNavInputPressed() would return true multiple times in a row.
|
2019-02-14 17:14:29 +01:00 |
|
omar
|
2206df9e7a
|
Demo: Added Auto-Scroll option in Log/Console. Comments. Removed some ImColor() uses.
|
2019-02-14 14:08:36 +01:00 |
|
omar
|
0236bc246f
|
Scrollbar: Fade out and disable interaction when too small, in order to facilitate using the resize grab on very small window, as well as reducing visual noise/overlap. (+1 squashed commits)
Internals: Added GetScrollbarID(). (#1185)
|
2019-02-14 14:07:59 +01:00 |
|
omar
|
fcdf704dfa
|
Changelog: Added changelog from 1.40 to 1.47 (pasted from the Releases section) + some wrapping.
|
2019-02-13 14:55:28 +01:00 |
|
Elias Daler
|
cbc8e57410
|
Update README.md - change imgui-sfml link (#2345)
Changed link from https://github.com/EliasD/sfml to https://github.com/eliasdaler/sfml (no redirect + more reliable)
|
2019-02-13 11:50:14 +01:00 |
|
omar
|
417cf2237f
|
Font: Fixed high-level ImGui::CalcTextSize() used by most widgets from erroneously subtracting 1.0f*scale to calculated text width. Among noticeable side-effects, it would make sequences of repeated Text/SameLine calls not align the same as a single call, and create mismatch between high-level size calculation and those performed with the lower-level ImDrawList api. (#792)
|
2019-02-12 22:43:56 +01:00 |
|
omar
|
169e3981fd
|
Examples: OpenGL2: Added #define GL_SILENCE_DEPRECATION to cope with newer XCode warnings.
|
2019-02-11 19:09:54 +01:00 |
|
omar
|
d16dbc5b87
|
Examples: SDL: Using the SDL_WINDOW_ALLOW_HIGHDPI flag. (#2306, #1676) [@rasky]
|
2019-02-11 18:52:08 +01:00 |
|