omar
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28dd8d7efd
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Docking: Fixed various conflicts not properly resolved on 813e0c1
New git client confusion.
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2019-11-27 19:27:44 +01:00 |
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omar
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813e0c18e6
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Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx12.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_metal.h
# examples/imgui_impl_metal.mm
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# examples/imgui_impl_vulkan.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
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2019-11-26 12:23:43 +01:00 |
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omar
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ca63349eb4
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Renamed XX-bits -> XX-bit in comments to match what the world appears to be using.
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2019-11-20 11:58:25 +01:00 |
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Rokas Kupstys
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6892b81578
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Remove trailing spaces from bunch of files.
(cherry picked from commit 50e0f8d4ddf4c426f62f346c8260a927f6b7c779)
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2019-10-15 16:04:02 +02:00 |
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omar
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575df6f192
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Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_draw.cpp
# imgui_internal.h
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2019-09-17 16:35:50 +02:00 |
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omar
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aedcd2fb1a
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Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx11.cpp
# imgui.cpp
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2019-08-19 21:49:53 +02:00 |
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Vilya Harvey
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62143dff64
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Backends: Vulkan: Added support for specifying multisample count. (#2705, #2706)
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2019-08-01 11:10:01 -07:00 |
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Chris Savoie
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949a9fa2cb
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Vulkan: Fix crash when viewports are disabled and memory leak on shutdown. (#2698)
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2019-07-29 15:52:30 -07:00 |
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omar
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adbbd17cb6
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Addendum to #2635. Add support for multi-viewports in SDL+DX!! example. making all Win32-centric back-ends handle PlatformHandleRaw. Using the field to use/store the HWND for internal purpose in SDL/GLFW back-ends. (#1542)
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2019-06-18 23:37:57 +02:00 |
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omar
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63310acd58
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Synced/merged minor cruft from master branch to minimize drift. Only meaningful change AFAIK is removing ImGuiComboFlags_PopupAlignLeft flag from the tab list combo emitted by TabBar.
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2019-06-06 16:16:18 +02:00 |
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omar
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431aa4e456
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Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
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2019-06-06 16:13:30 +02:00 |
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omar
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8dc04a4c9f
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Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.h
# imgui_demo.cpp
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2019-05-29 16:32:27 +02:00 |
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omar
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7755cbbef2
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Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. (#2591) + Fix OpenGL3 code missing flag.
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2019-05-29 16:29:17 +02:00 |
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omar
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c72040a715
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Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# examples/imgui_impl_osx.h
# examples/imgui_impl_osx.mm
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
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2019-05-29 16:20:26 +02:00 |
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omar
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b3dd03f582
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Examples/Backends: DirectX9/10/11/12, Vulkan, OpenGL3 (Desktop GL only): Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. (#2591)
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2019-05-29 16:13:38 +02:00 |
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omar
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825b61e4ba
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Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_vulkan.cpp
# imgui.cpp
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2019-05-02 14:56:47 +02:00 |
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omar
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ae405b83a4
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Examples: Added missing per-renderer local changelogs. (#2037, #1639, #2452)
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2019-04-30 22:28:29 +02:00 |
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omar
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5c1cd5c8c7
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ImDrawCallback_ResetRenderState, Examples: Added support for reset render state callback. (#2037, #1639, #2452)
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2019-04-30 22:15:59 +02:00 |
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omar
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9c364b16ff
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Merge branch 'vulkan_fix_master' into vulkan_fix_docking
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2019-04-05 20:30:42 +02:00 |
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omar
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e099a7dc74
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Vulkan: Bits. Using IM_ALLOC/IM_FREE instead of new[] / delete[].
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2019-04-05 20:27:46 +02:00 |
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omar
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d61caf5714
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Vulkan, Viewports: ImGui_ImplVulkan_RenderDrawData and renderer back-end automatically manage ImGui_ImplVulkanH_WindowRenderBuffers for each viewports so user doesn't have to do it. (#2461, #2348, #2378, #2097)
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2019-04-05 18:52:45 +02:00 |
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omar
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e70f866ed2
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Merge branch 'vulkan_fix_master' into vulkan_fix_docking (WARNING: as is the validation layer will error on same vertex/index buffer being used for all frames)
# Conflicts:
# examples/imgui_impl_vulkan.cpp
# examples/imgui_impl_vulkan.h
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2019-04-05 18:27:15 +02:00 |
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omar
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6bc47dfe48
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Vulkan: Removed superfluous vkInstance parameters being passed along.
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2019-04-05 18:24:28 +02:00 |
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omar
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452047c7ca
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Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
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2019-04-05 18:24:28 +02:00 |
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omar
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ec76722d2d
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Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071)
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2019-04-05 17:22:24 +02:00 |
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MindSpunk
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a45840746e
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Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472)
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2019-04-05 17:04:12 +02:00 |
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MindSpunk
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9acb158990
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Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472)
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2019-04-05 16:51:35 +02:00 |
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omar
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1ba79baab5
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Vulkan, Viewports: Fixed ImGui_ImplVulkan_SetWindowSize() not recreating command-buffers, fence etc. (#2472, #2461, #2071)
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2019-04-05 16:33:41 +02:00 |
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omar
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01de69de36
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Vulkan: Note for unsupported feature with multi-viewports. (#2071)
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2019-04-05 00:25:42 +02:00 |
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omar
|
8ec24036d7
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Vulkan: Viewports: Removed redundant field.
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2019-04-05 00:01:25 +02:00 |
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omar
|
29269d2aa8
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Merge branch 'vulkan_fix_master' into vulkan_fix_docking
# Conflicts:
# examples/imgui_impl_vulkan.cpp
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2019-04-04 23:55:33 +02:00 |
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omar
|
0034e65c26
|
Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
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2019-04-04 23:40:28 +02:00 |
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omar
|
4f54a527ab
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Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071)
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2019-04-04 23:13:31 +02:00 |
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omar
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86f5945f49
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Vulkan: Storing user info into a single g_VulkanInitInfo structure to simplify code.
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2019-04-04 23:13:31 +02:00 |
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omar
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66f4be2e13
|
Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. (#2461, #2348, #2378, #2097, #2071, #1677)
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2019-04-04 22:27:29 +02:00 |
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omar
|
6bf981c85c
|
Vulkan: More renaming. Comments.
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2019-04-04 22:20:01 +02:00 |
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omar
|
f586764cdd
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Examples: Vulkan: Merged helpers into ImGui_ImplVulkanH_CreateWindowData. Removed ImGui_ImplVulkan_InvalidateFrameDeviceObjects from API. Comments. (#2071)
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2019-04-04 22:12:16 +02:00 |
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omar
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54b8a65d9e
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Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. (#2071)
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2019-04-04 22:12:15 +02:00 |
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omar
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317859a3da
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Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071)
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2019-04-04 22:11:13 +02:00 |
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omar
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c7eef99a33
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Examples: Vulkan: Fixed tabs->space, removed extraneous braces and empty lines. (#2071)
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2019-04-04 22:10:43 +02:00 |
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MindSpunk
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b88a3b2711
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Examples: Vulkan: Added calls to supports runtime changing back buffer count. (#2071)
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2019-04-04 22:10:43 +02:00 |
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omar
|
43a85dd02e
|
Merge branch 'master' into docking
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2019-04-04 22:10:18 +02:00 |
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omar
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1c3311e4d6
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Vulkan: Avoid passing negative coordinates to vkCmdSetScissor, which debug validation layers do not like.
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2019-04-04 22:09:26 +02:00 |
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omar
|
fc52364652
|
Tabs to Spaces, comments.
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2019-04-03 17:25:02 +02:00 |
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omar
|
5c4cc370bb
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Examples: Vulkan: Added shader sources/references in the .cpp source.
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2019-04-03 11:23:54 +02:00 |
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omar
|
49fb8e6c45
|
Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl3.cpp
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2019-04-03 11:17:26 +02:00 |
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omar
|
e3cd6b1cbb
|
Examples: Vulkan: Using IM_ARRAYSIZE() where possible.
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2019-04-02 15:34:16 +02:00 |
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omar
|
3a737e665a
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Examples: Vulkan: Added missing support for 32-bit indices (#define ImDrawIdx unsigned int). + demo typo
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2019-04-02 10:36:35 +02:00 |
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omar
|
512d39d031
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Examples: OpenGL3: Minor tweaks, clarifications + not calling glBindBuffer more than necessary in the render loop.
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2019-03-29 16:17:30 +01:00 |
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omar
|
5bf9029bf9
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Merge branch 'master' into docking
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2019-02-18 12:16:13 +01:00 |
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