ocornut
e3ac52630a
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
2020-10-31 00:47:57 +01:00
ocornut
044ed22379
Metrics: Fixed mishandling of ImDrawCmd::VtxOffset in wireframe mesh renderer + omitting trailing empty ImDrawCmd in count + relying on IdxOffset value.
2020-10-30 22:56:29 +01:00
M. Frink ~ Lemur
a129621292
Doc: mention IMGUI_USE_WCHAR32 in fonts documentation ( #3562 )
2020-10-29 18:21:06 +01:00
Rokas Kupstys
6f57d58e82
Backends: OSX: Fix KeyPadEnter on MacOS. ( #3554 )
2020-10-28 12:31:10 +01:00
ocornut
df35157397
Drag and Drop: Fix losing drop source ActiveID (and often source tooltip) when opening a TreeNode() or CollapsingHeader() while dragging. ( #1738 )
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Amend 7b3d379
, 8241cd62
etc.
2020-10-26 14:40:44 +01:00
ocornut
b7530e5d04
Revert "Replace UTF-8 decoder with branchless version by Christopher Wellons." ( #3558 )
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This reverts commit b3576dd354
.
2020-10-25 16:27:43 +01:00
Rokas Kupstys
b3576dd354
Replace UTF-8 decoder with branchless version by Christopher Wellons.
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Decoding performance increase ranges from 30-40%.
Changes:
* Errors handling near the end of string changed. If input does not contain enough bytes, decoder returns `IM_UNICODE_CODEPOINT_INVALID`, consuming all remaining bytes while old decoder consumed only one byte.
Guarantees:
* At least one byte is consumed, if input had at least one byte available.
* Number of consumed bytes will never seek past end of string.
Requirements:
* `in_text` is a valid pointer.
* String pointed by `in_text` must be zero-terminated, or `in_text_end` is not NULL.
2020-10-23 13:10:37 +02:00
Warren Moore
bca4749346
Examples: Apple: Consolidated example_apple_metal to reduce class and file count ( #1873 , #3543 )
2020-10-23 11:33:08 +02:00
ocornut
5292320110
Amend ffe8f0177f
( #3544 ) + readme fixes
2020-10-23 11:25:26 +02:00
Louis Schnellbach
ffe8f0177f
Backends: OpenGL3: Backup/restore GL_PRIMITIVE_RESTART state ( #3544 )
2020-10-23 11:17:56 +02:00
ocornut
455c21df71
Merge branch 'master' into docking + dockspace demo comments
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# Conflicts:
# backends/imgui_impl_opengl3.cpp
# docs/CHANGELOG.txt
# imgui_internal.h
# imgui_widgets.cpp
2020-10-19 15:08:32 +02:00
ocornut
e6b99a420b
Tab Bar: Do not display a tooltip if the name already fits over a given tab. ( #3521 )
2020-10-19 15:01:24 +02:00
ocornut
8c9b3c9013
Tab Bar: Fixed using more than 128 tabs in a tab bar.
...
Using ImS16 consistently + some better packing to avoid struct growing size.
2020-10-19 12:01:15 +02:00
Black Cat!
c9fafd5ea4
Drag and Drop: Fix drag and drop to tie same-size drop targets by choosen the later one. Fixes dragging into a full-window-sized dockspace inside a zero-padded window. ( #3519 , #2717 )
2020-10-15 20:20:35 +02:00
xndcn
127f132447
Backends: OpenGL3: Add compatibility of GL_VERSION for GL 2.x ( #3530 )
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GL_MAJOR_VERSION and GL_MINOR_VERSION are available on GL 3.0 and above.
So we have to parse GL_VERSION under GL 2.x
2020-10-15 19:48:45 +02:00
ocornut
bae2240eda
Tab Bar: Made it possible to append to an existing tab bar by calling BeginTabBar()/EndTabBar() again.
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# Conflicts:
# imgui_widgets.cpp
2020-10-14 18:36:03 +02:00
ocornut
f2f326024c
Tab Bar: Made it possible to append to an existing tab bar by calling BeginTabBar()/EndTabBar() again.
2020-10-14 18:34:33 +02:00
ocornut
042a3b01d2
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# examples/README.txt
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_directx11/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2020-10-14 14:44:03 +02:00
ocornut
b1a18d82e3
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
2020-10-14 14:42:00 +02:00
ocornut
a2a3d80f04
Moving backends code from examples/ to backends/ (step 5: move documentation to MD files)
2020-10-14 14:41:40 +02:00
ocornut
a2d845f9dd
Moving backends code from examples/ to backends/ (step 4: update documentation, much improvement)
2020-10-14 14:41:40 +02:00
ocornut
124c2608f1
Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.
2020-10-12 17:54:52 +02:00
ocornut
041ef01b33
Removed redirecting functions/enums names that were marked obsolete in 1.61: InputFloat, InputFloat2, InputFloat3, InputFloat4 with int decimal_precision parameter. ( #648 , #712 )
2020-10-12 15:09:21 +02:00
ocornut
0f13fdd177
Removed redirecting functions/enums names that were marked obsolete in 1.60: io.RenderDrawListsFn, IsAnyWindowFocused(), IsAnyWindowHovered(), etc.
2020-10-12 13:17:05 +02:00
ocornut
04de5ef819
Version 1.80 WIP
2020-10-12 13:04:34 +02:00
ocornut
682249396f
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2020-10-08 16:05:55 +02:00
ocornut
e5cb04b132
Version 1.79
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+ Update readme and mission statement.
Removed "Minimize screen reel-estate usage", removed details on memory consumption (still very valid, just too much noise in a mission statement)
2020-10-08 16:01:59 +02:00
Christian
ae5b4991be
Docs: update gallery links. ( #3514 )
2020-10-08 13:56:05 +02:00
ocornut
12d9505534
CheckboxFlags: Display mixed-value/tristate marker when passed flags that have multiple bits set and stored value matches neither zero neither the full set.
2020-10-07 15:13:04 +02:00
ocornut
01cc666039
ImGuiListClipper: Renamed constructor parameters which created an ambiguous alternative to using the ImGuiListClipper::Begin() function, with misleading edge cases.
2020-10-05 12:28:28 +02:00
ocornut
958e58b06b
Merge branch 'master' into docking
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# Conflicts:
# examples/example_apple_opengl2/main.mm
# imgui.cpp
2020-10-01 13:33:08 +02:00
ocornut
324e0310ad
Renamed ImGuiSliderFlags_ClampOnInput to ImGuiSliderFlags_AlwaysClamp. ( #1829 , #3209 , #946 , #413 )
2020-09-25 13:34:31 +02:00
ocornut
fbabf651f4
Style: Renamed style.TabMinWidthForUnselectedCloseButton to style.TabMinWidthForCloseButton. Fixed README links.
2020-09-25 13:22:28 +02:00
ocornut
fa004ae79a
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_examples.sln
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx12.h
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
# imgui_widgets.cpp
2020-09-22 17:00:57 +02:00
Louis Schnellbach
3422cb1308
Tab Bar: Various fixes. Tried to reduce code complexity. ( #3291 )
2020-09-22 16:43:39 +02:00
Louis Schnellbach
4a57a982be
Tab Bar: Added TabItemButton(), ImGuiTabItemFlags_Leading, ImGuiTabItemFlags_Trailing + demo. ( #3291 )
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(squashed various commits by 2 authors)
2020-09-22 16:43:38 +02:00
ocornut
27d0c3afa9
Tab Bar: Fixed a small bug where scrolling buttons (with ImGuiTabBarFlags_FittingPolicyScroll) would generate an unnecessary extra draw call.
2020-09-21 20:00:25 +02:00
ocornut
afc1099fb5
Tab Bar: Fixed a small bug where closing a tab that is not selected would leave a tab hole for a frame.
2020-09-21 18:52:20 +02:00
ocornut
795cf6fcb5
Removed return value from OpenPopupOnItemClick(). Use IsWindowAppearing() after BeginPopup() for a similar result.
2020-09-21 15:05:04 +02:00
ocornut
a58a727781
Renamed OpenPopupContextItem() back to OpenPopupOnItemClick(), reverting 99ab5210
2020-09-21 14:45:35 +02:00
Louis Schnellbach
ec945f44b5
InputText: Added support for Page Up/Down in InputTextMultiline. ( #3430 )
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+ fix stb_textedit.h to build with C language (amend fbf70070
)
2020-09-18 14:15:17 +02:00
omar
8eca736a7a
Update binary link
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(contents of 20200412.zip's dx11.exe is flagged by Windows Defender, can't currently repro)
2020-09-18 10:05:12 +02:00
ocornut
c206a19373
Removed ImFont::DisplayOffset in favor of ImFontConfig::GlyphOffset. ( #1619 )
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+ Fonts: AddFontDefault() adjust its vertical offset based on floor(size/13) instead of always +1.
2020-09-17 16:45:21 +02:00
Louis Schnellbach
fbf70070bb
InputText: Fixed minor inconsistency when pressing Down on the last line when it doesn't have a carriage return (it used to move to the end of the line)
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+ fixed two of our typos in stb_textedit.h
2020-09-17 12:21:31 +02:00
ocornut
c47bcb25ed
Fix popup and tooltip positioning when not fitting in the screen. Amend fa42ccea8.
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# Conflicts:
# docs/CHANGELOG.txt
2020-09-17 11:02:04 +02:00
ocornut
825f699bde
Backends: OpenGL3: Amends ( #3467 , #1985 )
2020-09-17 09:55:58 +02:00
ocornut
645a6e0342
Bypass unnecessary formatting when using the TextColored()/TextWrapped()/TextDisabled() helpers with a "%s" format string. ( #3466 )
2020-09-16 18:36:42 +02:00
Bartosz Szreder
d2939ce0a1
Columns: Make sure the ClipRect is valid. ( #3475 )
2020-09-16 16:52:57 +02:00
Pierre-Loup Pagniez
a1597cff08
Backends: DX12: Fix D3D12 Debug Layer warning if scissor rect is 0 width or 0 height. ( #3472 , #3462 )
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In the event where the scissor rect is 0 width or 0 height, don't call Draw, as it generates warnings if the D3D12 Debug Layer is enabled, and nothing would have been drawn anyway.
2020-09-16 10:43:17 +02:00
omar
a8f409a848
Examples: DX12: Enable breaking on any warning/error when debug interface is enabled. ( #3462 , #3472 ) + misc comments & minor fixes.
2020-09-16 10:40:06 +02:00