ocornut
64d8d302fb
ImDrawList: Fixed VtxOffset change leading to unnecessary leading empty ImDrawCmd in certain cases.
2020-06-10 19:16:14 +02:00
ocornut
84862ec78e
ImDrawList, ImDrawListSplitter, Columns: Fixed an issue where changing channels with different TextureId, VtxOffset would incorrectly apply new settings to draw channels. ( #3129 , #3163 )
2020-06-08 20:58:30 +02:00
ocornut
3bef743df4
ImDrawList: Clarifying and guarateeing that CmdBuffer.back()->UserCallback should be always be NULL.
2020-06-08 20:58:30 +02:00
ocornut
b1f2eacdf3
ImDrawList: Prefixed internal functions with underscore, renamed UpdateClipRect() to _OnChangedClipRect(), UpdateTextureID() -> _OnChangedTextureID()
2020-06-08 20:58:30 +02:00
ocornut
117d57df5b
ImDrawList: Additional comments and extracted bits into ImDrawList::PopUnusedDrawCmd()
2020-06-08 20:58:29 +02:00
ocornut
a6bb047bab
ImDrawList: Store header/current ImDrawCmd in instance to simplify merging code. Amend 0320e72
, toward #3163 , #3129
2020-06-08 19:36:02 +02:00
ocornut
f6120f8e16
ImDrawList, ImDrawListSplitter, Columns: Fixed an issue where starting a split when current VtxOffset was not zero would lead to draw commands with wrong VtxOffset. ( #259
2020-06-06 21:31:31 +02:00
ocornut
41f47c853b
ImDrawList: Amend 0320e72
removed an unnecessary test.
2020-06-06 20:35:29 +02:00
ocornut
0320e7257b
ImDrawList: Small refactor to create empty command when beginning the frame, allowing to simplify some functions.
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+ Missing clearing two fields in ClearFreeMemory() (was hamrless)
2020-06-06 20:27:24 +02:00
ocornut
003153b3ac
ImDrawList: Tweaks to make style consistent (using pointers, same local names). Added comments. Should be no-op.
2020-06-06 20:26:04 +02:00
thedmd
e22e3f300a
ImDrawList: Fixed an issue when draw command merging or cancelling while crossing the VtxOffset boundary would lead to draw command being emitted with wrong VtxOffset value. ( #3129 , #3163 , #3232 )
2020-06-06 18:54:53 +02:00
ocornut
41e8837f59
Comments, adding some spacing in ImVec2() constructors.
2020-06-02 18:13:54 +02:00
ocornut
417ac68f82
Internals: AddPolyline: Add spaces for consistency, renaming.
2020-05-18 12:07:53 +02:00
Maru
6b80bd9cc3
Fix GetGlyphRangesKorean() end-range to end at 0xD7A3 (instead of 0xD79D). ( #348 , #3217 )
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https://en.wikipedia.org/wiki/Hangul_Syllables
2020-05-11 18:01:42 +02:00
Clownacy
a2454f2a45
Use __NEWLIB__ instead of __SWITCH__ and __CYGWIN__ for alloca.h-detection ( #3070 )
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Cygwin uses newlib, so it's covered by the __NEWLIB__ check.
You can see how it defines __NEWLIB__ here: https://cygwin.com/git/?p=newlib-cygwin.git;a=blob;f=newlib/configure.in#l453
2020-04-28 16:15:00 +02:00
Ryan Pavlik
8cbff5ccb2
Fix various typos. ( #3161 )
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(found by Debian's lintian on a package that uses imgui.)
(found by codespell.)
2020-04-28 16:10:15 +02:00
omar
5ac5d3674f
Removed unncessary ID (first arg) of ImFontAtlas::AddCustomRectRegular() function.
2020-04-23 19:27:04 +02:00
omar
e8c986b34e
Version 1.77 WIP
2020-04-14 14:55:50 +02:00
omar
5503c0a12e
Version 1.76
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+ fixed PVS warning, update demo binaries, update readme image
2020-04-12 20:18:47 +02:00
omar
cc0d4e346a
Misc: Added an explicit compile-time test for non-scoped IM_ASSERT() macros to redirect users to a solution + fixed our stb wrappers.
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+ Nav: Use nav layer enum, comments.
2020-04-03 12:41:33 +02:00
omar
bdd31ec4db
Internal: Refactor: Moved RenderColorRectWithAlphaCheckerboard() to imgui_draw.cpp, tweaked signature.
2020-03-18 22:48:23 +01:00
omar
0bbbbe0f68
Internal: Refactor: Moved RenderArrow, RenderBullet, RenderCheckMark to imgui_draw.cpp, changed RenderCheckMark to avoid using ImGui context
2020-03-18 22:48:22 +01:00
ocornut
339ffd25a9
Internals: Renamed ImBoolVector to ImBitVector, added low-level loose function to replicate the behavior include a help SetBitRange() function.
2020-03-13 18:50:02 +01:00
ocornut
0850b46c88
ImDrawList: Internals: Added IM_DRAWLIST_ARCFAST_TESSELLATION_MULTIPLIER setting.
2020-03-03 19:26:27 +01:00
omar
0283a6e566
ImFont: Demo, Store Used4kPagesMap[] map in ImFont to facilitate iteration on all codepoints with a large value of IM_UNICODE_CODEPOINT_MAX. ( #2815 )
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Demo uses IsGlyphRangeUnused()
2020-03-03 18:53:29 +01:00
Sam Hocevar
c8ea0a017d
Unicode: UTF32 support improvements ( #2541 , #2538 , #2815 )
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- Make ImWchar32 unsigned.
- Fix Win32 version of ImFileOpen by including windows.h sooner.
- Make ImGuiIO::AddInputCharacterUTF16() more robust by disallowing illegal
surrogate pairs.
- Allow pushing higher plane codepoints through ImGuiIO::AddInputCharacter().
- Minor cleaning up in the high-plane Unicode support.
- Fix Clang -Wunreachable-code warning
2020-03-03 18:53:29 +01:00
Cloud Wu
6d59653e82
Unicode: full Unicode Support (6 squashed commits) ( #2541 , #2538 )
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fix build for WideCharToMultiByte
[3181ff1e] Full Unicode Support
[6c9e73ac] Fix ImTextCountUtf8BytesFromChar and ImTextCharToUtf8, these APIs assume the input is an unicode code point, not UTF-16
[ba85665b] Add AddInputCharacterUTF16 for windows backend to handle WM_CHAR
[fafdcaf0] Use Windows API to convert UTF-16 for ImFileOpen
[dc7d5925] Use windows API to convert UTF-16 for clipboard
2020-03-03 18:53:29 +01:00
Omar
09329ea4e6
Fix Clang 9.0 zealous warnings
2020-02-17 15:29:59 +01:00
omar
d284a6cffc
InputText: Fixed password fields displaying ASCII spaces as blanks. Fixed non-ASCII space occasionally creating unnecessary empty polygons. ( #2149 , #515 )
2020-02-11 19:28:11 +01:00
omar
ccaec1a270
Version 1.76 WIP
2020-02-11 16:56:56 +01:00
omar
d16c87a5b1
Internals: Minor renaming
2020-02-10 16:46:51 +01:00
omar
58b3e02b95
Version 1.75
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Comments
2020-02-10 14:02:41 +01:00
omar
d37d25470a
Added IMGUI_DISABLE compile-time definition to make all headers and sources empty.
2020-02-09 17:08:33 +01:00
Rokas Kupstys
9cff4d6e5e
Columns: ImDrawList::Channels* functions now work inside columns.
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Use a private splitter in columns, paving way for removal of obsolete ImDrawList::Channels* functions.
2020-01-31 12:02:56 +01:00
omar
5363af7f47
AddCircle, AddCircleFilled: Add auto-calculation of circle segment counts (amends)
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Tweak default max error value, Changelog, comments, path-fast for 12 segments circles, made LUT store ImU8
2020-01-23 14:55:05 +01:00
Ben Carter
051ce0765e
AddCircle, AddCircleFilled: Add auto-calculation of circle segment counts
2020-01-23 14:52:48 +01:00
omar
d581939387
Removed trailing spaces.
2020-01-06 15:24:16 +01:00
omar
f70204f2f4
Minor bits, placeholder aimed at facilitating merging of Tables branch into Docking
2019-12-19 16:53:44 +01:00
omar
a610f1da52
Bezier Tweaks, fixed parameter order of 3831d50
2019-12-17 16:43:05 +01:00
Rokas Kupstys
3831d50ab9
Add ImBezierClosestPoint() function which returns a point on bezier curve which is closed to a specified point.
2019-12-17 16:22:02 +01:00
Ben Carter
0e74103659
ImDrawList: Add AddNgon(), AddNgonFilled() API.
2019-12-09 11:23:06 +01:00
Ben Carter
697f15e339
Added PrimUnreserve() API. Obsoleted calling ImDrawList::PrimReserve() with a negative count.
2019-12-08 16:06:32 +01:00
omar
8342e5b91a
Amend previous commits (added ImGuiMouseCursor_NotAllowed enum + new cursors in GLFW 3.4)
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Amend b5cad20d79
, 945a509773
+ unrelated minor typos
2019-12-05 15:45:30 +01:00
omar
abaf0256b8
Version 1.75 WIP
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Added message to font file loading assert.
2019-11-28 20:58:16 +01:00
omar
bdce833636
Version 1.74
2019-11-25 18:38:53 +01:00
omar
51e2e9b239
ImVector: Added shrink() helper. ImFont::RenderText minor optimisation for debug build. Misc: Metrics shows tab names because we now have them.
2019-11-22 14:06:51 +01:00
omar
51a02b319c
Added IM_UNICODE_CODEPOINT_MAX. Changed specs of ImFontAtlas::AddCustomRectRegular() (breaking change).
2019-11-21 14:13:17 +01:00
stfx
6bf5aed325
Declaration and assignment can be joined, Member function may be 'const'. ( #2875 )
2019-10-29 17:11:49 +01:00
Rokas Kupstys
c863c1f6a1
Clean up number rounding. Now it is more obvious what code is doing. ( #2862 )
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Add IM_ROUND() macro
Replace IM_FLOOR(n + 0.5f) and ImFloor(n + 0.5f) with IM_ROUND(n)
2019-10-29 17:05:25 +01:00
Rokas Kupstys
714fe29d1a
Replace manual flooring with IM_FLOOR() macro. ( #2850 )
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Macro is used to ensure that flooring operation is always inlined even in debug builds. __forceinline does not force inlining in /Od builds with MSVC.
(cherry picked from commit bc165df6fd7969605bbc07b8a6d3d28f9109e8f3)
2019-10-18 16:18:38 +02:00