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ImFont: Demo, Store Used4kPagesMap[] map in ImFont to facilitate iteration on all codepoints with a large value of IM_UNICODE_CODEPOINT_MAX. (#2815)
Demo uses IsGlyphRangeUnused()
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imgui.h
2
imgui.h
@ -2257,6 +2257,7 @@ struct ImFont
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float Scale; // 4 // in // = 1.f // Base font scale, multiplied by the per-window font scale which you can adjust with SetWindowFontScale()
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float Ascent, Descent; // 4+4 // out // // Ascent: distance from top to bottom of e.g. 'A' [0..FontSize]
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int MetricsTotalSurface;// 4 // out // // Total surface in pixels to get an idea of the font rasterization/texture cost (not exact, we approximate the cost of padding between glyphs)
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ImU8 Used4kPagesMap[(IM_UNICODE_CODEPOINT_MAX+1)/4096/8]; // 2 bytes if ImWchar=ImWchar16, 34 bytes if ImWchar==ImWchar32. Store 1-bit for each block of 4K codepoints that has one active glyph. This is mainly used to facilitate iterations accross all used codepoints.
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// Methods
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IMGUI_API ImFont();
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@ -2282,6 +2283,7 @@ struct ImFont
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IMGUI_API void AddRemapChar(ImWchar dst, ImWchar src, bool overwrite_dst = true); // Makes 'dst' character/glyph points to 'src' character/glyph. Currently needs to be called AFTER fonts have been built.
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IMGUI_API void SetGlyphVisible(ImWchar c, bool visible);
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IMGUI_API void SetFallbackChar(ImWchar c);
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IMGUI_API bool IsGlyphRangeUnused(unsigned int c_begin, unsigned int c_last);
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};
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#if defined(__clang__)
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@ -3443,6 +3443,15 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
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// Display all glyphs of the fonts in separate pages of 256 characters
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for (unsigned int base = 0; base <= IM_UNICODE_CODEPOINT_MAX; base += 256)
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{
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// Skip ahead if a large bunch of glyphs are not present in the font (test in chunks of 4k)
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// This is only a small optimization to reduce the number of iterations when IM_UNICODE_MAX_CODEPOINT is large.
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// (if ImWchar==ImWchar32 we will do at least about 272 queries here)
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if (!(base & 4095) && font->IsGlyphRangeUnused(base, base + 4095))
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{
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base += 4096 - 256;
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continue;
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}
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int count = 0;
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for (unsigned int n = 0; n < 256; n++)
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count += font->FindGlyphNoFallback((ImWchar)(base + n)) ? 1 : 0;
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@ -2594,6 +2594,7 @@ ImFont::ImFont()
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Scale = 1.0f;
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Ascent = Descent = 0.0f;
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MetricsTotalSurface = 0;
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memset(Used4kPagesMap, 0, sizeof(Used4kPagesMap));
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}
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ImFont::~ImFont()
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@ -2626,12 +2627,17 @@ void ImFont::BuildLookupTable()
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IndexAdvanceX.clear();
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IndexLookup.clear();
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DirtyLookupTables = false;
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memset(Used4kPagesMap, 0, sizeof(Used4kPagesMap));
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GrowIndex(max_codepoint + 1);
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for (int i = 0; i < Glyphs.Size; i++)
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{
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int codepoint = (int)Glyphs[i].Codepoint;
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IndexAdvanceX[codepoint] = Glyphs[i].AdvanceX;
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IndexLookup[codepoint] = (ImWchar)i;
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// Mark 4K page as used
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const int page_n = codepoint / 4096;
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Used4kPagesMap[page_n >> 3] |= 1 << (page_n & 7);
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}
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// Create a glyph to handle TAB
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@ -2660,6 +2666,19 @@ void ImFont::BuildLookupTable()
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IndexAdvanceX[i] = FallbackAdvanceX;
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}
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// API is designed this way to avoid exposing the 4K page size
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// e.g. use with IsGlyphRangeUnused(0, 255)
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bool ImFont::IsGlyphRangeUnused(unsigned int c_begin, unsigned int c_last)
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{
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unsigned int page_begin = (c_begin / 4096);
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unsigned int page_last = (c_last / 4096);
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for (unsigned int page_n = page_begin; page_n <= page_last; page_n++)
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if ((page_n >> 3) < sizeof(Used4kPagesMap))
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if (Used4kPagesMap[page_n >> 3] & (1 << (page_n & 7)))
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return false;
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return true;
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}
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void ImFont::SetGlyphVisible(ImWchar c, bool visible)
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{
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if (ImFontGlyph* glyph = (ImFontGlyph*)(void*)FindGlyph((ImWchar)c))
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