ocornut
							
						 
					 | 
					
						
						
							
						
						cd36acc88b
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_osx.h
#	backends/imgui_impl_osx.mm
#	imgui.cpp 
						
						
					 | 
					
						2021-12-15 12:10:03 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						389982eb5a
					 | 
					
						
						
							
							Backends: OpenGL3: Using buffer orphaning + glBufferSubData(), seems to fix leaks with multi-viewports with some Intel HD drivers.. (#4468, #4504, #2981, #3381)
						
						
						
						
						
						
					 | 
					
						2021-12-15 11:50:00 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Stuart Carnie
							
						 
					 | 
					
						
						
							
						
						1b6b8602c1
					 | 
					
						
						
							
							Backends: OSX: Fix keyboard support. Handle scroll cancel. Don't set mouse cursor shape unconditionally. (#4759, #4253, #1873)
						
						
						
						
						
						
						
						Note the original FIXME: refered to GLFWs Cocoa implementation, which is largely what this commit provides. 
						
						
					 | 
					
						2021-12-13 11:56:43 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Stuart Carnie
							
						 
					 | 
					
						
						
							
						
						b720f1f03c
					 | 
					
						
						
							
							Backends: OSX: Add Game Controller support. (#4759)
						
						
						
						
						
						
					 | 
					
						2021-12-13 11:25:59 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						e31d116d37
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	backends/imgui_impl_opengl2.cpp
#	imgui.cpp
#	imgui_internal.h 
						
						
					 | 
					
						2021-12-09 11:52:23 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						a19815dc6b
					 | 
					
						
						
							
							Backends: Allegro5: Fixed mishandling of the ImDrawCmd::IdxOffset field. (#4790)
						
						
						
						
						
						
					 | 
					
						2021-12-08 16:34:57 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						c80e8b964c
					 | 
					
						
						
							
							Backends: OpenGL2, Marmalade: Fixed mishandling of the ImDrawCmd::IdxOffset field. (#4790)
						
						
						
						
						
						
					 | 
					
						2021-12-08 16:26:52 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						06e4f4e370
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	backends/imgui_impl_sdlrenderer.cpp
#	backends/imgui_impl_sdlrenderer.h
#	imgui.cpp
#	imgui.h 
						
						
					 | 
					
						2021-12-03 19:24:42 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Rokas Kupstys
							
						 
					 | 
					
						
						
							
						
						5c388c39f4
					 | 
					
						
						
							
							Backends: SDL_Renderer: Added support for large meshes (64k+ vertices) with 16-bit indices, enable 'ImGuiBackendFlags_RendererHasVtxOffset' in this backend. (#3926)
						
						
						
						
						
						
					 | 
					
						2021-12-03 12:28:03 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						848d21b6b5
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	backends/imgui_impl_sdlrenderer.cpp
#	backends/imgui_impl_sdlrenderer.h
#	imgui.cpp
#	imgui_widgets.cpp 
						
						
					 | 
					
						2021-12-01 15:37:40 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						440824d431
					 | 
					
						
						
							
							Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464)
						
						
						
						
						
						
						
						Amend/fix 2b0bd40b 
						
						
					 | 
					
						2021-11-30 21:48:29 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						5ccb66794b
					 | 
					
						
						
							
							Backends: WebGPU: Passing explicit buffer sizes  as validation layers appears to not do what the in-flux specs says. (#4766
						
						
						
						
						
						
					 | 
					
						2021-11-29 12:18:25 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						0b4edf4e94
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	backends/imgui_impl_vulkan.cpp
#	imgui.cpp 
						
						
					 | 
					
						2021-11-03 11:51:37 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						bac748fa95
					 | 
					
						
						
							
							Backends: Made it possible to shutdown default Platform Backends before the Renderer backends. (#4656)
						
						
						
						
						
						
					 | 
					
						2021-10-15 17:16:26 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						19c3773cc0
					 | 
					
						
						
							
							Backends: Vulkan: Call vkCmdSetScissor() with a full-viewport at end of render. (#4644)
						
						
						
						
						
						
					 | 
					
						2021-10-15 12:11:11 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						bbd5119a26
					 | 
					
						
						
							
							Backends: Vulkan: comments about user using VK_DYNAMIC_STATE_VIEWPORT / VK_DYNAMIC_STATE_SCISSOR and not calling vkCmdSetViewport() / vkCmdSetScissor(). (#4644)
						
						
						
						
						
						
					 | 
					
						2021-10-15 12:01:35 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						1b215ecb01
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp 
						
						
					 | 
					
						2021-10-11 19:25:50 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						dde31030e9
					 | 
					
						
						
							
							Backends: SDL_Renderer: use SDL_RenderIsClipEnabled() to pass NULL to SDL_RenderSetClipRect (#3926, #4582, #4633)
						
						
						
						
						
						
					 | 
					
						2021-10-07 15:07:58 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Basil Fierz
							
						 
					 | 
					
						
						
							
						
						30a6873a44
					 | 
					
						
						
							
							Backends: WebGPU: Fix missing initialization of local variable (#4634)
						
						
						
						
						
						
					 | 
					
						2021-10-07 14:58:09 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						1780579403
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	imgui.cpp 
						
						
					 | 
					
						2021-10-06 17:57:11 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Basil Fierz
							
						 
					 | 
					
						
						
							
						
						25332fa5ac
					 | 
					
						
						
							
							Backends: Emscripten: Update the webgpu API to be compatible with chrome 4633 (#4512)
						
						
						
						
						
						
					 | 
					
						2021-10-06 17:51:00 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						e443ea139d
					 | 
					
						
						
							
							Backends: SDL_Renderer: Backup and restore modified ClipRect/Viewport. (#3926, #4582)
						
						
						
						
						
						
					 | 
					
						2021-10-06 13:41:39 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						677fe33990
					 | 
					
						
						
							
							Backends: DX12: use dxgiformat.h to fix using forward declared DXGI_FORMAT (#4594)
						
						
						
						
						
						
					 | 
					
						2021-09-30 11:53:20 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						835a5344b0
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h 
						
						
					 | 
					
						2021-09-24 15:49:28 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						fba756176d
					 | 
					
						
						
							
							Backends: SDL_Renderer: Amend 1d2d246, various tweaks, fixes, sync to latest. (#3926)
						
						
						
						
						
						
					 | 
					
						2021-09-21 19:29:48 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Sylvain
							
						 
					 | 
					
						
						
							
						
						62b17f928e
					 | 
					
						
						
							
							Backends: SDL_Renderer: Added renderer backend for SDL 2.0.17+ (#3926)
						
						
						
						
						
						
						
						(Squashed 20 commits) 
						
						
					 | 
					
						2021-09-21 19:29:48 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								James McCartney
							
						 
					 | 
					
						
						
							
						
						bc3d267c51
					 | 
					
						
						
							
							Backends: OSX: Use mach_absolute_time as CFAbsoluteTimeGetCurrent can jump backwards. (#4557, #4563)
						
						
						
						
						
						
					 | 
					
						2021-09-21 12:36:37 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						c6ca327fb2
					 | 
					
						
						
							
							Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (#4562)
						
						
						
						
						
						
					 | 
					
						2021-09-20 18:43:05 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						fa9fc05ac6
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	imgui.cpp 
						
						
					 | 
					
						2021-09-07 18:20:12 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						755bf985d2
					 | 
					
						
						
							
							Backends: OpenGL3: Made our custom GL loader a bit more tolerant of use of another loader in same compilation unit. (#4445, #4514)
						
						
						
						
						
						
					 | 
					
						2021-09-07 14:48:26 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Jackamilio
							
						 
					 | 
					
						
						
							
						
						03ce17f0a5
					 | 
					
						
						
							
							Backends: Allegro: Fixed clipping rectangles (#4498) broken by 2b0bd40b (#4464)
						
						
						
						
						
						
					 | 
					
						2021-08-31 12:52:54 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						dedb381c51
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	examples/imgui_examples.sln
#	imgui.cpp
#	imgui.h 
						
						
					 | 
					
						2021-08-30 20:01:16 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Cort
							
						 
					 | 
					
						
						
							
						
						80ed4eba87
					 | 
					
						
						
							
							Backends: Vulkan: non-dispatchable handles should compare to VK_NULL_HANDLE, not NULL (#4475)
						
						
						
						
						
						
					 | 
					
						2021-08-24 21:53:54 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Rokas Kupstys
							
						 
					 | 
					
						
						
							
						
						2b0bd40b99
					 | 
					
						
						
							
							Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted. (#4464)
						
						
						
						
						
						
						
						Backends: Normalize clipping rect handling across backends.
+ Squashed amends. 
						
						
					 | 
					
						2021-08-24 18:23:13 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Siarhei Fiedartsou
							
						 
					 | 
					
						
						
							
						
						f8bad7e1e3
					 | 
					
						
						
							
							Backends: OpenGL3: Add TargetConditionals.h (#4473) + standardize include
						
						
						
						
						
						
					 | 
					
						2021-08-24 15:36:44 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Corentin Wallez
							
						 
					 | 
					
						
						
							
						
						e652527313
					 | 
					
						
						
							
							Backends: WebGPU: Update impl_wgpu for an emscripten change
						
						
						
						
						
						
					 | 
					
						2021-08-24 14:55:43 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Rokas Kupstys
							
						 
					 | 
					
						
						
							
						
						4c22b3e5d9
					 | 
					
						
						
							
							Backends: OpenGL3: Fix gl3wProcs colliding with gl3w. (#4445)
						
						
						
						
						
						
					 | 
					
						2021-08-24 14:33:04 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Nicolas Noble
							
						 
					 | 
					
						
						
							
						
						e3e1fbcf02
					 | 
					
						
						
							
							Backends: OpenGL3: OpenGL: Fixed ES 3.0 shader ("#version 300 es") to use normal precision floats. (#4463)
						
						
						
						
						
						
					 | 
					
						2021-08-23 15:03:27 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						6bd447c885
					 | 
					
						
						
							
							Backends: GLFW: Fixed unused variable warning for empty assert macro. (#4459)
						
						
						
						
						
						
					 | 
					
						2021-08-22 18:46:49 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						5a7d18a441
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt 
						
						
					 | 
					
						2021-08-20 18:15:25 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						d2ffbd9b86
					 | 
					
						
						
							
							Version 1.84
						
						
						
						
						
						
						
						Fix PVS Studio false positive //-V1020
Fix missing #ifndef for IMGUI_IMPL_OPENGL_LOADER_CUSTOM path 
						
						
					 | 
					
						2021-08-20 18:03:55 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Rokas Kupstys
							
						 
					 | 
					
						
						
							
						
						fc062e6028
					 | 
					
						
						
							
							Backends: OpenGL3: Update loader to include APIs used by test framework.
						
						
						
						
						
						
					 | 
					
						2021-08-20 17:22:27 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						0b06c4b2b0
					 | 
					
						
						
							
							Merge branch 'master' into docking (will need further for io.AddFocusEvent)
						
						
						
						
						
						
						
						# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_win32.cpp
#	imgui.cpp 
						
						
					 | 
					
						2021-08-19 17:25:12 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						e3988a84db
					 | 
					
						
						
							
							Backends: OpenGL3: Embed our own minimal GL loader (amends). (#4445)
						
						
						
						
						
						
					 | 
					
						2021-08-19 16:24:59 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Rokas Kupstys
							
						 
					 | 
					
						
						
							
						
						459de65477
					 | 
					
						
						
							
							Backends: OpenGL3: Embed our own minimal GL loader based on gl3w and use it in SDL/GLFW examples. (#4445)
						
						
						
						
						
						
						
						Loader repository at https://github.com/dearimgui/gl3w_stripped
Removed support for using custom loaders in examples/opengl3 backend 
						
						
					 | 
					
						2021-08-19 16:24:58 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						f24abbc47d
					 | 
					
						
						
							
							Fix various warnings (#4442)
						
						
						
						
						
						
					 | 
					
						2021-08-18 12:38:24 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								thedmd
							
						 
					 | 
					
						
						
							
						
						2f40be638f
					 | 
					
						
						
							
							IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus (#3532)
						
						
						
						
						
						
						
						Amend/fix #2445, #2696, #3751, #4377 
						
						
					 | 
					
						2021-08-17 20:10:45 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						b380d3abe3
					 | 
					
						
						
							
							Backends: OpenGL3: Clarify use of GL_POLYGON_MODE.
						
						
						
						
						
						
					 | 
					
						2021-08-17 15:16:29 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						f99fe72c42
					 | 
					
						
						
							
							Backends: Win32: Fixed keyboard modifiers being reported when host window doesn't have focus. (#2622)
						
						
						
						
						
						
					 | 
					
						2021-08-02 17:22:33 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ocornut
							
						 
					 | 
					
						
						
							
						
						80b5fb51ed
					 | 
					
						
						
							
							Backends: Win32, SDL, GLFW: only honor io.WantSetMousePos when focused + fix GLFW uninstalling handler + tweaks to reduce branch drift with docking. (#787, #2445, #2696, #3751, #4377)
						
						
						
						
						
						
						
						# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_win32.cpp 
						
						
					 | 
					
						2021-08-02 16:21:13 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 |