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Backends: WebGPU: Update impl_wgpu for an emscripten change
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@ -6,13 +6,14 @@
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// [X] Renderer: User texture binding. Use 'WGPUTextureView' as ImTextureID. Read the FAQ about ImTextureID!
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// [X] Renderer: Support for large meshes (64k+ vertices) with 16-bit indices.
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// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
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// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
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// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
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// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
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// Read online: https://github.com/ocornut/imgui/tree/master/docs
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2021-08-24: Fix for latest specs.
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// 2021-05-24: Add support for draw_data->FramebufferScale.
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// 2021-05-19: Replaced direct access to ImDrawCmd::TextureId with a call to ImDrawCmd::GetTexID(). (will become a requirement)
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// 2021-05-16: Update to latest WebGPU specs (compatible with Emscripten 2.0.20 and Chrome Canary 92).
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@ -544,7 +545,7 @@ bool ImGui_ImplWGPU_CreateDeviceObjects()
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ImGui_ImplWGPU_InvalidateDeviceObjects();
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// Create render pipeline
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WGPURenderPipelineDescriptor2 graphics_pipeline_desc = {};
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WGPURenderPipelineDescriptor graphics_pipeline_desc = {};
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graphics_pipeline_desc.primitive.topology = WGPUPrimitiveTopology_TriangleList;
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graphics_pipeline_desc.primitive.stripIndexFormat = WGPUIndexFormat_Undefined;
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graphics_pipeline_desc.primitive.frontFace = WGPUFrontFace_CW;
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@ -610,7 +611,7 @@ bool ImGui_ImplWGPU_CreateDeviceObjects()
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// Configure disabled depth-stencil state
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graphics_pipeline_desc.depthStencil = nullptr;
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g_pipelineState = wgpuDeviceCreateRenderPipeline2(g_wgpuDevice, &graphics_pipeline_desc);
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g_pipelineState = wgpuDeviceCreateRenderPipeline(g_wgpuDevice, &graphics_pipeline_desc);
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ImGui_ImplWGPU_CreateFontsTexture();
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ImGui_ImplWGPU_CreateUniformBuffer();
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@ -46,7 +46,8 @@ Other Changes:
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the whole widget is clipped.
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- imgui_freetype: Fixed crash when FT_Render_Glyph() fails to render a glyph and returns NULL
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(which apparently happens with Freetype 2.11). (#4394, #4145?).
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- Backends: OpenGL3: Fix our new GL loader conflicting with user using GL3W. (#4445)
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- Backends: OpenGL3: Fixed our new GL loader conflicting with user using GL3W. (#4445)
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- Backends: WebGPU: Fixed for latest specs. (#4472) [@Kangz]
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-----------------------------------------------------------------------
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