omar
61d94ff88e
Renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete).
2018-09-26 21:30:37 +02:00
omar
a7d3ae8937
BeginChild(): Fixed BeginChild(const char*, ...) variation erroneously not applying the ID stack to the provided string to uniquely identify the child window. This was undoing an intentional change introduced in 1.50 and broken in 1.60. ( #1698 , #894 , #713 ) + reworked the Begin/BeginChild comments in imgui.h.
2018-09-26 21:24:42 +02:00
omar
e2436ca625
Nav, Focus: Fixed ImGuiWindowFlags_NoBringToFrontOnFocus windows not being restoring focus properly after the main menu bar or last focused window is deactivated.
2018-09-10 20:40:21 +02:00
omar
062b1f0463
Fixed calling SetNextWindowSize()/SetWindowSize() with non-integer values leading to accidental alteration of window position. We now round the provided size. ( #2067 )
2018-09-07 22:30:46 +02:00
omar
2eaf722fd7
Fixed calling DestroyContext() always saving .ini data with the current context instead of the supplied context pointer. ( #2066 )
2018-09-07 17:24:56 +02:00
omar
eb7033e75b
Version 1.66 WIP
2018-09-06 21:44:59 +02:00
omar
e0cab5664a
Version 1.65
2018-09-06 15:58:58 +02:00
omar
5a679a45cc
Renamed stb_truetype.h to imstb_truetype.h, stb_textedit.h to imstb_textedit.h, and stb_rect_pack.h to imstb_rectpack.h. ( #1718 , #2036 )
...
If you were conveniently using the imgui copy of those STB headers in your project, you will have to update your include paths.
The reason for this change is to avoid conflicts for projects that may also be importing their own copy of the STB libraries. Note that imgui's copy of stb_textedit.h is modified.
2018-09-06 15:58:25 +02:00
omar
e58bc3d5b7
Refactor: Tweaked and improved the sectioning to facilitate grepping/moving around and applied to all files. ( #2036 )
2018-09-06 11:36:00 +02:00
omar
0b18c11440
Refactor: Moved ImFile functions. ( #2036 )
2018-09-06 11:36:00 +02:00
omar
ab64e8f993
Refactor: Moved one indentation level in the bulk of the ShowMetricsWindow() function. Should appear as a small diff if whitespaces changes are ignored. ( #2036 )
2018-09-06 11:36:00 +02:00
omar
bb3184af74
Refactor: moved low-layout helpers to imgui_widgets.cpp (Spacing, Dummy, NewLine, Separator, etc.) ( #2036 )
2018-09-05 20:54:28 +02:00
omar
cbdce80837
Internals: Refactor: Moved render functions to their own section. ( #2036 )
2018-09-05 20:46:57 +02:00
omar
65876f348a
Nav: Removed the [Beta] tag from various descriptions of the gamepad/keyboard navigation system. Although it is not perfect and will keep being improved, it is fairly functional and used by many. ( #787 )
2018-09-05 17:33:00 +02:00
omar
77ba883f23
Renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. ( #1427 ) + changed ImGuiIO layout.
2018-09-05 17:29:47 +02:00
omar
bbcc976739
Demo: Added a "Configuration" block to make io.ConfigFlags/io.BackendFlags more prominent.
2018-09-05 17:29:47 +02:00
omar
b944aa623c
Minor mostly inconsequential merges from Viewport + LoadIniSettingsFromMemory() entirely skip lines starting with ';'
2018-09-05 11:52:48 +02:00
omar
40db2ca098
Fixed a build issue with non-Cygwin GCC under Windows.
2018-09-04 18:58:20 +02:00
omar
bcb1441ce7
Version 1.65 WIP
2018-09-03 14:38:04 +02:00
omar
5d40d295b3
Comments, readme updates
2018-08-31 11:37:14 +02:00
omar
48db5713d6
Version 1.64
2018-08-31 10:00:03 +02:00
omar
38cfcf9fbc
Tweak comments and indexes
2018-08-31 09:59:58 +02:00
omar
8a216fe756
Refactor: Internals: Moved Tooltip functions in imgui.cpp in their own section + comments. ( #2036 )
2018-08-30 21:15:12 +02:00
omar
fd2bfb7e07
Refactor: Internals: Moved Popup functions in imgui.cpp in their own section. (part 3) ( #2036 )
2018-08-30 21:00:51 +02:00
omar
064b949bc2
Refactor: Internals: Moved Popup functions in imgui.cpp in their own section. (part 2) ( #2036 )
2018-08-30 20:59:24 +02:00
omar
2a0d26e603
Refactor: Internals: Moved Popup functions in imgui.cpp in their own section. (part 1) ( #2036 )
2018-08-30 20:58:36 +02:00
omar
df37a156e8
Refactor: Moved Scrollbar function from imgui.cpp to imgui_widgets.cpp, added file index ( #2036 )
2018-08-30 20:51:57 +02:00
omar
728b2ef026
Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. DONE! (part 9) ( #2036 , #787 )
2018-08-30 19:23:11 +02:00
omar
cda45737ab
Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. (part 8) ( #2036 , #787 )
2018-08-30 19:23:11 +02:00
omar
acf3cc4c3f
Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. (part 7) ( #2036 , #787 )
2018-08-30 19:23:11 +02:00
omar
8a6fd237f6
Refactor: Internals: Restored new lines in NavUpdate() ... (part 6) ( #2036 , #787 )
2018-08-30 19:23:11 +02:00
omar
84eb2682b7
Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section (moved NavUpdate which would not diff properly unless empty lines were removed, hence the previous patch). (part 5) ( #2036 , #787 )
2018-08-30 19:23:11 +02:00
omar
73052dc00c
Refactor: Internals: Removing new lines from NavUpdate solely because I couldn't find another way to get a neat diff/patch when moving it. (part 4) ( #2036 , #787 )
2018-08-30 19:23:11 +02:00
omar
6bda59e5b7
Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section (extracted some code out of NavUpdate()). (part 3) ( #2036 , #787 )
2018-08-30 19:23:11 +02:00
omar
60ee4de56d
Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. (part 2) ( #2036 , #787 )
2018-08-30 19:23:10 +02:00
omar
ce58795bdf
Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. (part 1) ( #2036 , #787 )
2018-08-30 19:23:10 +02:00
omar
f2926f910f
Refactor: Internals: Moved Logging functions in imgui.cpp in their own section. ( #2036 )
2018-08-30 19:23:10 +02:00
omar
15172f0742
Refactor: Internals: Moved Settings functions in imgui.cpp in their own section. ( #2036 )
2018-08-30 19:23:10 +02:00
omar
98f618ed18
Refactor: Internals: Moved various functions in imgui.cpp ( #2036 )
2018-08-30 19:23:10 +02:00
omar
2714f8fa23
Refactor: Moved Slider/Drag/Input functions + support DataType stuff from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 15:40:46 +02:00
omar
c25f48b902
Refactor: Moved InputText functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 15:40:46 +02:00
omar
ad0bfdcd95
Refactor: Moved ColorEdit/ColorPicker/ColorButton/etc. functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 15:40:45 +02:00
omar
5dc954f5d7
Refactor: Moved Tree/Selectable functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 15:40:45 +02:00
omar
a265c62636
Refactor: Moved Plot/Value functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 15:40:45 +02:00
omar
0e9577d0da
Refactor: Moved Menu functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 15:40:44 +02:00
omar
f26b8c1e07
Refactor: Moved Combo/ListBox functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 14:55:27 +02:00
omar
6468a3c0ce
Refactor: Moved Button/Image/Checkbox/RadioButton/Bullet/ProgressBar functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 14:50:32 +02:00
omar
3eaa063984
Refactor: Moved Text functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 14:50:32 +02:00
omar
f2aa124eb8
Version 1.64 WIP
2018-08-30 14:25:23 +02:00
omar
9e0f24dcb6
Version 1.63
2018-08-29 16:20:25 +02:00
omar
92edb7a4e3
Internals: Tidying up, moving helpers to imgui_internal.h (in prevision of 1.64 refactor)
2018-08-29 16:12:54 +02:00
omar
2598d26c73
ColorEdit4: Fixed a bug when text input or drag and drop leading to unsaturated HSL values would erroneously alter the resulting color. ( #2050 )
2018-08-29 13:30:46 +02:00
omar
f9634feb66
Internals: Merged some changes to facilitate 1D->2D transition for some elements, and merging the stack layout PR ( #846 )
2018-08-28 19:10:59 +02:00
omar
06e917f135
Internals: Renaming of non-user facing parts from ValueChanged to Edited terminology. ( #2034 , #820 , #956 , #1875 )
2018-08-23 13:47:37 +02:00
omar
0810d57819
Renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete fast as IsItemDeactivatedAfterChange() is very recent). ( #820 , #956 , #1875 , #2034 )
2018-08-23 13:26:14 +02:00
omar
e28b1078f5
Added IsItemEdited() to query if the last item modified its value (or was pressed). This is equivalent to the bool returned by most widgets. It is useful in some situation e.g. using InputText() with ImGuiInputTextFlags_EnterReturnsTrue. ( #2034 )
2018-08-23 13:21:01 +02:00
omar
abaa274592
Internals: Wired a ImGuiItemStatusFlags_ValueChanged into ItemStatusFlags, for an hypothetical IsItemValueChanged() function. ( #2034 )
2018-08-22 22:31:51 +02:00
omar
102d5e6de6
Rearrange header comments to find enums easily + fixed inconsistent sorting.
2018-08-22 22:13:05 +02:00
omar
7011d87bf8
InputText: Improved sturdiness if the ResizeCallback purposefully modify data->BufTextLen or data->BufSize. ( #2006 , #1443 , #1008 )
2018-08-22 21:27:27 +02:00
omar
7d9d9bc34e
InputText: Fix ResizeCallback callback on restoring initial value with Escape key. Avoid over-allocating for InitialText storage. ( #2006 , #1443 , #1008 )
2018-08-22 21:11:55 +02:00
omar
ea9f5d7600
Added optional misc/stl/imgui_stl.h wrapper to use with STL types (e.g. InputText with std::string). ( #2035 , #2006 , #1443 , #1008 )
2018-08-22 13:25:08 +02:00
omar
8d639ec60d
InputText: callback InsertChars() support resize callbacks correctly (followup to 24ff259
) + fixed demo to use those functions. ( #2006 , #1443 , #1008 ).
2018-08-22 13:09:44 +02:00
omar
ea1906004b
InputText: Fixed a few pathological crash cases on single-line InputText widget with multiple millions characters worth of contents. Because the current text drawing function reserve for a worst-case amount of vertices and how we handle horizontal clipping, we currently just avoid displaying those single-line widgets when they are over a threshold of 2 millions characters, until a better solution is found.
2018-08-22 12:46:47 +02:00
omar
5122c76441
InputText: Fixed not tracking the cursor horizontally When modifying the text buffer through a callback.
2018-08-22 12:46:47 +02:00
omar
68448c5faa
ImDrawList: Large text passed to AddText() are being scanned for their end in order to avoid pre-reserving too many vertices.
2018-08-22 12:46:47 +02:00
omar
2dc5ec95d7
Internals: InputText: Renaming. Comments.
2018-08-22 12:46:46 +02:00
omar
9f393c38e9
InputText: Renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete).
2018-08-22 12:46:45 +02:00
omar
24ff259816
InputText: Added support for buffer size/capacity changes via the ImGuiInputTextFlags_CallbackResize flag. ( #2006 , #1443 , #1008 ).
2018-08-21 21:36:07 +02:00
omar
4de6e1f7e4
InputText: Internal renaming of some fields + final copy uses edit_state.CurLenA+1 instead of buf_size.
2018-08-21 15:14:10 +02:00
omar
0fd6e9bc0d
InputText: Fixed minor off-by-one issue when submitting a buffer size smaller than the initial zero-terminated buffer contents.
2018-08-21 14:27:57 +02:00
omar
e6c78f9470
InputText: (Breaking change) removed ImGuiTextEditCallbackData::ReadOnly since it is a duplication of (ImGuiTextEditCallbackData::Flags & ImGuiInputTextFlags_ReadOnly) ( #211 )
2018-08-21 14:27:57 +02:00
omar
5942c08143
Added IMGUI_VERSION_NUM for easy compile-time testing. ( #2025 )
2018-08-21 14:27:57 +02:00
omar
f23d29b481
Added links to Discourse forums.
2018-08-20 10:45:10 +02:00
omar
4910629f6a
Internals: Moved code out of SliderBehaviorT to reduce code bloat and also because caller may have use for the grab_bb for styling purposes.
2018-08-20 09:59:51 +02:00
omar
bb2de30e3e
Internals: Added ImTextCountUtf8BytesFromChar() helper.
2018-08-17 11:33:45 -07:00
omar
ac39c4b2a8
SplitterBehavior: Fix for when the sizes are already under the minimum desired size.
2018-08-17 11:33:40 -07:00
omar
341ebd961b
Fixed assertion when transitioning from an active ID to another within a group, affecting ColorPicker (broken in 1.62). Made ActiveIdIsAlive track the actual ID to avoid incorrect polling in BeginGroup/EndGroup when the ID changes within the group. ( #2023 , #820 , #956 , #1875 ).
2018-08-16 13:33:16 -07:00
omar
8972ebae73
Metrics: Added io.MetricsActiveAllocations, moving away from the cross-context global counters than we previously used. ( #1565 , #1599 , #586 )
2018-08-15 16:28:39 -07:00
omar
caaa746424
Nav: NavWindowingList doesn't save to .ini file. TODO entries.
2018-08-13 17:29:20 -07:00
omar
fda9dc8e18
Internals: Extracted RenderMouseCursor() out of EndFrame(). Moved to imgui_draw.cpp along with RenderArrowPointingAt(). Comments. ( #2013 )
2018-08-09 18:07:49 +02:00
omar
421dc19798
Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. ( #2015 )
2018-08-09 17:49:48 +02:00
omar
d5793102db
imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. ( #2002 , #1873 )
2018-08-09 17:42:53 +02:00
omar
0065fe16a2
Nav: Made CTRL+TAB skip menus + skip the current navigation window if is has the ImGuiWindow_NoNavFocus set. ( #787 )
...
While it was previously possible, you won't be able to CTRL-TAB out and immediately back in a window with the ImGuiWindow_NoNavFocus flag.
2018-08-08 16:03:13 +02:00
omar
9d8a0374d3
Use literals in place of LLONG_MIN, LLONG_MAX ULLONG_MAX if they are not available. Amend 498c0dcb4c
. We prefer using the defines if available in limits.h because they somehow tend to work without warnings when enabling strict C++03 compilation. The 3 literals are fallbacks.. ( #1926 ).
2018-08-06 13:07:19 +02:00
omar
0905202f44
Internals: Minor renaming for consistency.
2018-08-05 18:13:24 +02:00
omar
bc6ac8b2ae
Metrics: Changed io.MetricsActiveWindows to reflect the number of active windows (!= from visible windows), which is useful for lazy/idle render mechanisms as new windows are typically not visible for one frame.
...
Metrics: Added io.MetricsRenderWindow to reflect the number of visible windows.
2018-08-03 18:12:36 +02:00
omar
498c0dcb4c
Using limits.h LLONG_MIN etc. to increase old-compiler compatibility (as ll and ull prefixes were not standard). Not tested much on old compilers, relying on Clang/GCC warnings.
2018-08-03 11:41:07 +02:00
omar
87e2fea09d
Renamed io.OptResizeWindowsFromEdges to ConfigResizeWindowsFromEdges, io.OptCursorBlink to io.ConfigCursorBlink, io.OptMacOSXBehaviors to ConfigMacOSXBehaviors for consistency. ( #1427 , #1495 , #822 , #473 , #650 )
...
Demo: Exposed flags in Demo.
2018-08-01 11:50:57 +02:00
omar
65b46f62ef
Fixed PushID() from keeping alive the new ID Stack top value (if a previously active widget shared the ID it would be erroneously kept alive) (drag and drop demo could soft-lock the UI until pressing Escape!)
2018-07-31 17:28:18 +02:00
omar
7e1678ff00
Drag and Drop: Elapse payload as soon as delivery is made. ( #153 )
2018-07-31 17:28:08 +02:00
omar
faf2c34149
Drag and Drop: Added ImGuiDragDropFlags_SourceAutoExpirePayload flag to force payload to expire if the source stops being submitted. ( #1725 , #143 ).
2018-07-31 13:46:19 +02:00
omar
79ae6d3bf6
Drag and Drop: Clear payload buffers more consistently in ClearDragAndDrop() + BeginDragDropTargetCustom() can't succeed with hidden contents. ( #143 )
2018-07-31 13:45:25 +02:00
omar
e13e5982ff
Drag and Drop: Payload stays available and under the mouse if the source stops being submitted, however the tooltip is replaced by "..." + moved FrameScopeActive = false at the bottom of EndFrame() for safety. ( #1725 )
2018-07-31 12:11:18 +02:00
omar
f88bf9cea3
InvisibleButton: Added an assert to catch common type of passing zero-sized dimensions. ( #1983 )
2018-07-30 18:48:10 +02:00
omar
a7ac9e8346
Made assertion more clear when trying to call Begin() outside of the NewFrame()..EndFrame() scope. ( #1987 )
2018-07-30 18:20:25 +02:00
omar
4d5dcdb57a
Internals: Changed signature of ShadeVerts functions to remove pointers. ( #1286 , #1700 , #1986 )
2018-07-30 17:24:04 +02:00
omar
f05aede098
Revert "Assert that fmt != NULL before calling vsnprintf ( #1969 )"
...
This reverts commit 84183f5bb6
.
2018-07-30 16:50:47 +02:00
omar
80db2383d8
Speculative va_copy() fix for old versions of GCC/Clang. (cannot repro) ( #1085 )
2018-07-30 16:01:06 +02:00
omar
2a67aeaa3d
Visual Studio: calling into _vsnprintf. ( #1085 )
2018-07-30 16:01:06 +02:00
omar
15a93d6fe3
Internals: Fixed HoveredIdTimer so it is safe to call SetHoveredId() multiple times without altering the timer.
2018-07-30 14:36:33 +02:00