ocornut 
							
						 
					 
					
						
						
							
						
						51f564eea6 
					 
					
						
						
							
							(Breaking) Overlap: Renamed 'ImGuiTreeNodeFlags_AllowItemOverlap' to 'ImGuiTreeNodeFlags_AllowOverlap', 'ImGuiSelectableFlags_AllowItemOverlap' to 'ImGuiSelectableFlags_AllowOverlap'. Kept redirecting enums (will obsolete). ( #6512 ,  #3909 ,  #517 )  
						
						... 
						
						
						
						+ Internals: Renamed 'ImGuiButtonFlags_AllowItemOverlap' to 'ImGuiButtonFlags_AllowOverlap' without redirection. 
						
						
					 
					
						2023-06-28 14:37:05 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						06f5b46133 
					 
					
						
						
							
							Overlap: Fixed first frame of an overlap highlighting underlying item if previous frame didn't hover anything. ( #6512 ,  #3909 ,  #517 )  
						
						
						
						
					 
					
						2023-06-27 15:46:35 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b03a4993b3 
					 
					
						
						
							
							Internals: reorder tests in ItemHoverable() so most likely early out are taken first.  
						
						
						
						
					 
					
						2023-06-27 15:44:35 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						836aff3467 
					 
					
						
						
							
							Drag and Drop: Amend ItemHoverable() logic for item with no identifier.  
						
						... 
						
						
						
						Amend d5d4d70 
						
						
					 
					
						2023-06-27 15:23:19 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d5d4d709c7 
					 
					
						
						
							
							Drag and Drop: moved "drag souce doesn't report as hovered" from ButtonBehavior() to ItemHoverable().  
						
						... 
						
						
						
						Ensure DragXXX, SliderXXXX, InputText, PlotXXX follow same logic. Amend 251f178a6a33f0d1f7 
						
						
					 
					
						2023-06-27 14:44:39 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						a2f6581171 
					 
					
						
						
							
							Selectable: Fixed bad manual cherry-pick/merge (fixes  3ec128c)  
						
						
						
						
					 
					
						2023-06-27 10:57:08 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						3ec128c5fd 
					 
					
						
						
							
							Selectable, TreeNode: When using ImGuiSelectableFlags_AllowOverlap/ImGuiTreeNodeFlags_AllowOverlap and holding item held, overlapping widgets won't appear as hovered. ( #6512 ,  #3909 )  
						
						... 
						
						
						
						Essentially we are going to remove calls to SetItemAllowOverlap() and standardize the fact that only 'HoveredId == id' test from it is performed.
# Conflicts:
#	imgui_widgets.cpp 
						
						
					 
					
						2023-06-26 19:08:10 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						cada78917c 
					 
					
						
						
							
							Tables: removed misleading, seemingy useless use of ImGuiButtonFlags_AllowtemOverlap in TableUpdateBorders().  ( #6512 ,  #3909 )  
						
						... 
						
						
						
						This was copied from SplitterBehavior(). The only hypothetical value in SplitterBehavior() would be ability to manually call SetItemAllowOverlap() after the call.
Btw generally AllowOverlap is undesirable for columns as e.g. a spanning selectable would cover entire width and prevent columns from being used.
# Conflicts:
#	imgui_tables.cpp 
						
						
					 
					
						2023-06-26 19:05:47 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						0a53b45858 
					 
					
						
						
							
							CollapsingHeader/TreeNode: Fixed text padding when using _Framed+_Leaf flags. ( #6549 )  
						
						
						
						
					 
					
						2023-06-26 11:15:55 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6b2e03c5b1 
					 
					
						
						
							
							GetKeyName(): Fixed assert with ImGuiMod_XXX values when IMGUI_DISABLE_OBSOLETE_KEYIO is set.  
						
						
						
						
					 
					
						2023-06-22 22:03:02 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						94c46d7486 
					 
					
						
						
							
							InputText: Fixed not returning true when buffer is cleared by ImGuiInputTextFlags_EscapeClearsAll. ( #5688 ,  #2620 )  
						
						
						
						
					 
					
						2023-06-21 14:20:13 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						cb5542bce5 
					 
					
						
						
							
							Backends: OpenGL3: Fixed erroneous use glGetIntegerv(GL_CONTEXT_PROFILE_MASK) on contexts lower than 3.2. ( #6539 ,  #6333 )  
						
						
						
						
					 
					
						2023-06-20 15:30:52 +02:00 
						 
				 
			
				
					
						
							
							
								Krzysztof Adamek 
							
						 
					 
					
						
						
							
						
						959a9c79bd 
					 
					
						
						
							
							TreeNode: Added support for ImGuiTreeNodeFlags_UpsideDownArrow in frameless tree nodes ( #6517 ,  #6538 )  
						
						
						
						
					 
					
						2023-06-20 15:30:40 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						e0583975cd 
					 
					
						
						
							
							Demo: Fix typo (amusingly had no side effect).  
						
						
						
						
					 
					
						2023-06-20 15:18:37 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						9214c28aad 
					 
					
						
						
							
							IsWindowHovered, IsItemHovered: Assert when passed any unsupported flags.  
						
						
						
						
					 
					
						2023-06-20 15:04:15 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						e7a4327eb8 
					 
					
						
						
							
							IsWindowHovered: Added support for ImGuiHoveredFlags_Stationary.  
						
						
						
						
					 
					
						2023-06-20 15:04:14 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b60acfa87d 
					 
					
						
						
							
							Tooltips: Added SetItemTooltip(), BeginItemTooltip(). Improved Demo section.  
						
						
						
						
					 
					
						2023-06-20 15:04:14 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						0f72652c2d 
					 
					
						
						
							
							IsItemHovered, Tooltips: Added io.HoveredFlagsForTooltipMouse, io.HoveredFlagsForTooltipNav now pulled by ImGuiHoveredFlags_Tooltip. ( #1485 )  
						
						
						
						
					 
					
						2023-06-20 15:04:14 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b3b8cbd001 
					 
					
						
						
							
							IsItemHovered, Tooltips: Added ImGuiHoveredFlags_ForTooltip, ImGuiHoveredFlags_Stationary. ( #1485 )  
						
						... 
						
						
						
						Update demo accordingly. 
						
						
					 
					
						2023-06-20 15:04:14 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d4b94bd65b 
					 
					
						
						
							
							(Breaking) Moved io.HoverDelayShort/io.HoverDelayNormal to style.HoverDelayShort/style.HoverDelayNormal. ( #1485 )  
						
						
						
						
					 
					
						2023-06-20 15:04:13 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f09ef23ae6 
					 
					
						
						
							
							IsItemHovered, Tooltips: Tweak default delay again. ( #1485 )  
						
						... 
						
						
						
						Amend eec344c 
						
						
					 
					
						2023-06-20 14:43:38 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d96bbf0aae 
					 
					
						
						
							
							TreeNode: Added undocumented ImGuiTreeNodeFlags_UpsideDownArrow flag. ( #6517 )  
						
						... 
						
						
						
						+ Minor tweak comment/layout in ImGuiIO 
						
						
					 
					
						2023-06-19 14:33:23 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						194916135a 
					 
					
						
						
							
							Internals: renamed HoverDelay fields.  
						
						
						
						
					 
					
						2023-06-16 16:56:33 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						15d74bad1d 
					 
					
						
						
							
							Internals: Tooltips: renamed internal flags (expecting to expose later when we publish priority stuff).  
						
						
						
						
					 
					
						2023-06-16 16:55:51 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						89d3dabf2e 
					 
					
						
						
							
							Modals: In the case of nested modal, made sure that focused or appearing windows are moved below the lowest blocking modal (rather than the highest one). ( #4317 )  
						
						... 
						
						
						
						Fix FindBlockingkModal() which didn't do what the comments say for the first 2 lines.
This is also fixing a crash in FindBlockingModal() which can only happen with dock node, see "window_popup_nested_interruptions_2" and viewport_platform_focus_4" tests.
The dock-node related crash comes from the fact that automatic dock node and implicit debug window don't share a common ancestor, so ParentWindowInBeginStack ends up NULL before the loop had a chance to find a match. 
						
						
					 
					
						2023-06-14 21:58:28 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						eec344cc1e 
					 
					
						
						
							
							Tweak HoverDelayClearTimer. Not exposing since I am unsure logic is viable (and is rather complex with upcoming addition of stationary logic). ( #1485 )  
						
						... 
						
						
						
						+ Tweaked default value of io.HoverDelayNormal from 0.30 to 0.35. 
						
						
					 
					
						2023-06-14 18:29:49 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6cabad6e7a 
					 
					
						
						
							
							Encode version string in binary to facilitate identification when demo/tools are striped + amend About window.  
						
						
						
						
					 
					
						2023-06-14 16:18:40 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						534340cd88 
					 
					
						
						
							
							Tooltips: Tweak default offset for non-drag and drop tooltips.  
						
						
						
						
					 
					
						2023-06-13 15:27:46 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						e95d66faa8 
					 
					
						
						
							
							Clipper: Rework inner logic to allow functioning with a zero-clear constructor. ( #5856 )  
						
						
						
						
					 
					
						2023-06-13 14:55:02 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						9c16976749 
					 
					
						
						
							
							Debug Tools: Added 'io.ConfigDebugIniSettings' option to save .ini data with extra comments.  
						
						... 
						
						
						
						Moved from compile-time to runtime flag. Note: commit in master is not particularly useful. Docking version will add stuff. 
						
						
					 
					
						2023-06-13 11:54:29 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						3cc9d2051a 
					 
					
						
						
							
							Examples: Win32+OpenGL3: Fixed not calling DefWindowProcW() as with other Win32 examples. ( #6516 ,  #5725 ,  #5961 ,  #5975 )  
						
						... 
						
						
						
						Amend fe0a24f 
						
						
					 
					
						2023-06-13 11:24:09 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						884e3fd21f 
					 
					
						
						
							
							Backends: GLFW: Accept glfwGetTime() not returning a monotonically increasing value. ( #6491 ,  #6189 ,  #6114 )  
						
						
						
						
					 
					
						2023-06-12 11:58:17 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						dec082ff97 
					 
					
						
						
							
							Backends: OpenGL3: Fixed support for glBindSampler() backup/restore on ES3. ( #6375 ,  #6508 )  
						
						... 
						
						
						
						Amend dd9db5e839f7248d4 
						
						
					 
					
						2023-06-12 11:45:11 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4fab72b40e 
					 
					
						
						
							
							BeginChild/Tables: Fixed BeginChild temporary activation id collision. Fixes regression in 1.89.6 leading to the first column of tables with either ScrollX or ScrollY flags from being impossible to resize. ( #6503 )  
						
						
						
						
					 
					
						2023-06-09 14:01:21 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						a134892a3d 
					 
					
						
						
							
							BeginComboPreview: fix when part of preview rect is clipped by parent window. ( #6501 ,  #1658 )  
						
						
						
						
					 
					
						2023-06-09 13:41:11 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						666b93e989 
					 
					
						
						
							
							Demo: fixed a misuse of EndChildFrame(). ( #6496 )  
						
						
						
						
					 
					
						2023-06-07 13:43:56 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						956a1a17fb 
					 
					
						
						
							
							Internals: add ImGuiNavMoveFlags_NoSelect and use in FocusItem().  
						
						... 
						
						
						
						(amend 31f11cf 
						
						
					 
					
						2023-06-01 15:50:14 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						31f11cf304 
					 
					
						
						
							
							Internals: Added FocusItem(). Made activation explicit/opt-in via ImGuiNavMoveFlags_Activate. Rename ActivateItem() to ActivateItemByID().  
						
						
						
						
					 
					
						2023-06-01 15:35:01 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						61ebb37843 
					 
					
						
						
							
							Version 1.89.7 WIP  
						
						
						
						
					 
					
						2023-06-01 11:22:43 +02:00 
						 
				 
			
				
					
						
							
							
								Christian Fillion 
							
						 
					 
					
						
						
							
						
						f1777f9517 
					 
					
						
						
							
							Demo: fix casing swap demo inserting garbage characters when typing lowercase letters ( #6482 )  
						
						
						
						
					 
					
						2023-06-01 10:17:32 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						5319d1cffa 
					 
					
						
						
							
							Version 1.89.6  
						
						
						
						
					 
					
						2023-05-31 14:47:32 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						075b975fed 
					 
					
						
						
							
							Fonts: Fixed crash when manually specifying an EllipsisChar that doesn't exist. ( #6480 )  
						
						
						
						
					 
					
						2023-05-31 14:44:29 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b476184574 
					 
					
						
						
							
							Backends: SDLRenderer3: Amend/finish SDL_Renderer3 patch + add example. ( #6286 )  
						
						
						
						
					 
					
						2023-05-30 20:36:07 +02:00 
						 
				 
			
				
					
						
							
							
								Andrea Carcone 
							
						 
					 
					
						
						
							
						
						0b57c07c79 
					 
					
						
						
							
							Backends: SDL3: Add SDL_Renderer for SDL3 implementation. ( #6286 )  
						
						... 
						
						
						
						This is mostly a duplicate of SDL2 version with a few changes:
SDL_GetRenderScale -> SDL_RenderGetScale
SDL_ScaleModeLinear -> SDL_SCALEMODE_LINEAR 
						
						
					 
					
						2023-05-30 20:30:30 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b709b02e96 
					 
					
						
						
							
							Backends: SDL_Renderer2: renamed all functions accordingly. ( #6286 )  
						
						
						
						
					 
					
						2023-05-30 20:15:31 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						88e7d773df 
					 
					
						
						
							
							Backends: SDL_Renderer2: Renamed 'imgui_impl_sdlrenderer.h/cpp' to 'imgui_impl_sdlrenderer2.h/cpp' ( #6286 )  
						
						
						
						
					 
					
						2023-05-30 20:11:19 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						216ae7db52 
					 
					
						
						
							
							Examples: SDL3: Added clues that Emscripten doesn't support SDL3 yet. ( #6386 )  
						
						
						
						
					 
					
						2023-05-30 19:53:49 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7e03ae3240 
					 
					
						
						
							
							Window: Fixed resizing from upper border when io.ConfigWindowsMoveFromTitleBarOnly is set. ( #6390 )  
						
						
						
						
					 
					
						2023-05-25 15:23:01 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7947f327de 
					 
					
						
						
							
							Demo: added casing swap demo to clarify use of ImGuiInputTextFlags_CallbackCharFilter. ( #6457 ) + Metrics: simplified some code.  
						
						
						
						
					 
					
						2023-05-25 14:19:11 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						47579f8a40 
					 
					
						
						
							
							Nav: set NavJustMovedToXXX fields on NavInit result + BeginChild() clears ActiveId on N+1 on entering instead of waiting for ID to elapse on N+2.  
						
						... 
						
						
						
						# Conflicts:
#	imgui_internal.h 
						
						
					 
					
						2023-05-23 16:28:53 +02:00