omar
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29269d2aa8
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Merge branch 'vulkan_fix_master' into vulkan_fix_docking
# Conflicts:
# examples/imgui_impl_vulkan.cpp
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2019-04-04 23:55:33 +02:00 |
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omar
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0034e65c26
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Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
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2019-04-04 23:40:28 +02:00 |
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omar
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4f54a527ab
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Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071)
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2019-04-04 23:13:31 +02:00 |
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omar
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86f5945f49
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Vulkan: Storing user info into a single g_VulkanInitInfo structure to simplify code.
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2019-04-04 23:13:31 +02:00 |
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omar
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66f4be2e13
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Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. (#2461, #2348, #2378, #2097, #2071, #1677)
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2019-04-04 22:27:29 +02:00 |
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omar
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6bf981c85c
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Vulkan: More renaming. Comments.
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2019-04-04 22:20:01 +02:00 |
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omar
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f586764cdd
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Examples: Vulkan: Merged helpers into ImGui_ImplVulkanH_CreateWindowData. Removed ImGui_ImplVulkan_InvalidateFrameDeviceObjects from API. Comments. (#2071)
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2019-04-04 22:12:16 +02:00 |
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omar
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54b8a65d9e
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Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. (#2071)
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2019-04-04 22:12:15 +02:00 |
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omar
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317859a3da
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Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071)
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2019-04-04 22:11:13 +02:00 |
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omar
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c7eef99a33
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Examples: Vulkan: Fixed tabs->space, removed extraneous braces and empty lines. (#2071)
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2019-04-04 22:10:43 +02:00 |
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MindSpunk
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b88a3b2711
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Examples: Vulkan: Added calls to supports runtime changing back buffer count. (#2071)
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2019-04-04 22:10:43 +02:00 |
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omar
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43a85dd02e
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Merge branch 'master' into docking
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2019-04-04 22:10:18 +02:00 |
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omar
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1c3311e4d6
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Vulkan: Avoid passing negative coordinates to vkCmdSetScissor, which debug validation layers do not like.
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2019-04-04 22:09:26 +02:00 |
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omar
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9ba64f9fe3
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Viewport: Fixed PushClipRectFullScreen() missing out on negative coordinates. Among other things, the outer highlight during CTRL+Tab wouldn't appear in negative coordinates monitors. (~#2176, #1542)
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2019-04-04 22:02:36 +02:00 |
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omar
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fc52364652
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Tabs to Spaces, comments.
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2019-04-03 17:25:02 +02:00 |
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omar
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cdb109f617
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Renamed freeglut vcxproj files + Comments, Changelog (#2465)
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2019-04-03 16:25:35 +02:00 |
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Andrew Willmott
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ece322ff12
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freeglut -> glut rename
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2019-04-03 07:19:31 -07:00 |
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Andrew Willmott
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3fad375f5f
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ifdef freeglut extensions properly
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2019-04-03 07:19:31 -07:00 |
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Andrew Willmott
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81f70e5b7c
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Fixups for OSX
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2019-04-03 07:19:31 -07:00 |
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Andrew Willmott
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a402f5b9a9
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Add makefile for freeglut
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2019-04-03 07:19:31 -07:00 |
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omar
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5c4cc370bb
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Examples: Vulkan: Added shader sources/references in the .cpp source.
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2019-04-03 11:23:54 +02:00 |
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omar
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49fb8e6c45
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Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl3.cpp
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2019-04-03 11:17:26 +02:00 |
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omar
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8dab7ac021
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InputText: Made Shift+Tab consistently do nothing regardless of whether the back-end emits both char and keys or just keys. (#2467, #1336)
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2019-04-03 11:14:34 +02:00 |
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omar
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da035ced97
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InputText, Examples/SDL: Emulate \t input if back-end doesn't provide it. (#1336, #2467)
+ Fix some output filename in SDL build batch files.
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2019-04-03 11:04:00 +02:00 |
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omar
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01e29a3933
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InputText: Fixed ImGuiInputTextFlags_AllowTabInput leading to two tabs characters being inserted if the back-end provided both Key and Character input. (#2467, #1336)
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2019-04-03 10:45:51 +02:00 |
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omar
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4a57507f75
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InputText: Work-around for buggy standard libraries where isprint('\t') returns true. (#2467, #1336)
Not using isprint. + todo items.
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2019-04-03 10:40:14 +02:00 |
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omar
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e3cd6b1cbb
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Examples: Vulkan: Using IM_ARRAYSIZE() where possible.
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2019-04-02 15:34:16 +02:00 |
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omar
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3a737e665a
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Examples: Vulkan: Added missing support for 32-bit indices (#define ImDrawIdx unsigned int). + demo typo
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2019-04-02 10:36:35 +02:00 |
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Nicolas Noble
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d9568c717d
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Silencing -Wstack-protector (#2459)
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2019-03-31 01:35:03 -07:00 |
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omar
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e21bbee311
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Examples: DirectX9: Fixed erroneous assert in ImGui_ImplDX9_InvalidateDeviceObjects(). FreeType: Fixed suggested code to not require an initial build call.. (#2454)
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2019-03-29 18:32:57 +01:00 |
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omar
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163779da51
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Examples: DirectX12: Various tidying up.
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2019-03-29 16:23:37 +01:00 |
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omar
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512d39d031
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Examples: OpenGL3: Minor tweaks, clarifications + not calling glBindBuffer more than necessary in the render loop.
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2019-03-29 16:17:30 +01:00 |
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omar
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9bf6509c6e
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Docking: Fixed focus restore lagging by a frame when a tab stops being submitted. (#2109) Building on a little build of technical debt there, should transition toward a more general docking-agnostic system (#2304)
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2019-03-28 18:43:27 +01:00 |
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omar
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5af385ea78
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Viewport: Renamed member + added note about a Docking issue with restoring focus.
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2019-03-28 18:02:03 +01:00 |
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omar
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47219dd5c6
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Docking: Remove code in BeginDocked() to set HiddenFramesCannotSkipItems based on upcoming tab bar selection, solely based on focus (might break something subtle?). Follow-up to c355ed1267 . (#2453, #2109)
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2019-03-28 16:13:06 +01:00 |
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omar
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b6ae8a0dca
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Docking: Disable SkipItems when directly/programmatically focused (possible generalization of code currently in BeginDocked which relies on tab bar interaction, will remove that code in next commit). (#2453, #2109)
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2019-03-28 16:11:50 +01:00 |
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omar
|
a33d45d7cd
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Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
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2019-03-28 15:48:25 +01:00 |
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omar
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9a0e71a6ec
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Internals: Renamed the ImGuiWindow HiddenFrameXXX fields to decorrelate them from resizing behavior, as those values are set by other logic.
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2019-03-28 15:41:49 +01:00 |
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omar
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5a665e423c
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Docking: Added ImGuiDockNodeFlags_NoTabBar (not exposed publicly). (#2423, #2109)
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2019-03-27 20:44:49 +01:00 |
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omar
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fc95da8aa3
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Docking: Internals: Moved CentralNode and HiddenTabBar state into LocalFlags for consistency. (#2423, #2109)
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2019-03-27 20:32:44 +01:00 |
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omar
|
fd5859ed04
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Docking: Separating SharedFlags vs LocalFlags in dock node so settings can be applied to individual nodes. Made _NoResize logic on single node applies as expected. (#2423, #2109)
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2019-03-27 19:00:36 +01:00 |
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omar
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75e3793f4d
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Docking: Fix DockBuilderAddNode() not storing flags when creating floating node.
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2019-03-27 17:36:52 +01:00 |
|
omar
|
8d4b5fef1d
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Renamed ImGuiDockNodeFlags_Dockspace to ImGuiDockNodeFlags_DockSpace for consistency. DockBuilderCopyDockspace() to DockBuilderCopyDockSpace(). Made casing consistent elsewhere. (#2109)
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2019-03-27 17:36:52 +01:00 |
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omar
|
04a9ce3a18
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Docking: Renamed ImGuiDockNodeFlags_PassthruDockspace to ImGuiDockNodeFlags_PassthruCentralNode. + Comments, shallow tweaks. (#2109)
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2019-03-27 16:16:31 +01:00 |
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omar
|
87883abd86
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Docking: Tweak and silencing PVS studio static analyzer (back to zero warnings among our selected ones).
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2019-03-26 14:15:56 +01:00 |
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Tom Watson
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f20725eada
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Docking: Fixed an issue where windows docked into a node that's part of their dockspace wouldn't recover their order correctly after init. (#2109)
(It only worked on floating dock node for the accidental reason that BeginDocked would generally early out on the first frame)
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2019-03-26 13:58:03 +01:00 |
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omar
|
26646f2450
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Docking: Wrapping tab bar creation/destroy to make it easier to debug them.
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2019-03-26 12:41:50 +01:00 |
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omar
|
f208fd7ebb
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Docking: Fixed crash with ImGuiDockNodeFlags_AutoHideTabBar flag. (#2423, #2109)
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2019-03-26 12:33:58 +01:00 |
|
omar
|
20188b19d6
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Comments (#2441) + Freeglut fixes (#2430)
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2019-03-26 12:16:23 +01:00 |
|
omar
|
cf1b02e54e
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Rearrange code in UpdateMouseWheel(). (#2424, #1463) + Fix old io.FontAllowUserScaling feature (probably should be made obsolete, but until then best fixed)
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2019-03-25 19:40:19 +01:00 |
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