omar
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1b61b6b208
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Examples: Vulkan: Minor tweaks.
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2018-08-28 18:22:36 +02:00 |
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omar
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db790dab4c
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Travis: Added xcode build for the OSX+Metal example. (#1044) [@petmac]
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2018-08-28 18:15:22 +02:00 |
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omar
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b127027cbd
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Examples: OpenGL: Added support for glew and glad OpenGL loaders out of the box. (#2001, #2002). Changelog, tweaks, applied changes to SDL+OpenGL3 example.
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2018-08-28 16:08:04 +02:00 |
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Jérémie Dumas
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e476b7e727
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WIP on configurable OpenGL loader. (#2001, #2002)
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2018-08-28 16:07:58 +02:00 |
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omar
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af50ebe7b6
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Documentation
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2018-08-27 09:36:15 +02:00 |
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omar
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4dea0327e7
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Examples: Vulkan: Fixed handling of VkSurfaceCapabilitiesKHR::maxImageCount = 0 case. Tweaked present mode selections.
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2018-08-25 21:16:08 +02:00 |
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omar
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a082692b0a
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ImFontAtlas Comments (#2042) + added ImGuiFontAtlas_None for consistency.
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2018-08-25 20:06:17 +02:00 |
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omar
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06e917f135
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Internals: Renaming of non-user facing parts from ValueChanged to Edited terminology. (#2034, #820, #956, #1875)
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2018-08-23 13:47:37 +02:00 |
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omar
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042f88e5f0
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Removed obsolete redirection functions: CollapsingHeader() variation with 2 bools - marked obsolete in v1.49, May 2016.
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2018-08-23 13:40:38 +02:00 |
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omar
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3612885dea
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Comments, demo
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2018-08-23 13:37:06 +02:00 |
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omar
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0810d57819
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Renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete fast as IsItemDeactivatedAfterChange() is very recent). (#820, #956, #1875, #2034)
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2018-08-23 13:26:14 +02:00 |
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omar
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e28b1078f5
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Added IsItemEdited() to query if the last item modified its value (or was pressed). This is equivalent to the bool returned by most widgets. It is useful in some situation e.g. using InputText() with ImGuiInputTextFlags_EnterReturnsTrue. (#2034)
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2018-08-23 13:21:01 +02:00 |
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omar
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abaa274592
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Internals: Wired a ImGuiItemStatusFlags_ValueChanged into ItemStatusFlags, for an hypothetical IsItemValueChanged() function. (#2034)
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2018-08-22 22:31:51 +02:00 |
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omar
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102d5e6de6
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Rearrange header comments to find enums easily + fixed inconsistent sorting.
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2018-08-22 22:13:05 +02:00 |
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omar
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7011d87bf8
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InputText: Improved sturdiness if the ResizeCallback purposefully modify data->BufTextLen or data->BufSize. (#2006, #1443, #1008)
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2018-08-22 21:27:27 +02:00 |
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omar
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7d9d9bc34e
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InputText: Fix ResizeCallback callback on restoring initial value with Escape key. Avoid over-allocating for InitialText storage. (#2006, #1443, #1008)
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2018-08-22 21:11:55 +02:00 |
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omar
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7268c65d73
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Examples: imgui_impl_vulkan: Comments (re)
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2018-08-22 17:59:58 +02:00 |
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omar
|
3fdfac3377
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Examples: imgui_impl_vulkan: Comments
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2018-08-22 16:43:29 +02:00 |
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omar
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ea9f5d7600
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Added optional misc/stl/imgui_stl.h wrapper to use with STL types (e.g. InputText with std::string). (#2035, #2006, #1443, #1008)
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2018-08-22 13:25:08 +02:00 |
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omar
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8d639ec60d
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InputText: callback InsertChars() support resize callbacks correctly (followup to 24ff259 ) + fixed demo to use those functions. (#2006, #1443, #1008).
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2018-08-22 13:09:44 +02:00 |
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omar
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ea1906004b
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InputText: Fixed a few pathological crash cases on single-line InputText widget with multiple millions characters worth of contents. Because the current text drawing function reserve for a worst-case amount of vertices and how we handle horizontal clipping, we currently just avoid displaying those single-line widgets when they are over a threshold of 2 millions characters, until a better solution is found.
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2018-08-22 12:46:47 +02:00 |
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omar
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5122c76441
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InputText: Fixed not tracking the cursor horizontally When modifying the text buffer through a callback.
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2018-08-22 12:46:47 +02:00 |
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omar
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68448c5faa
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ImDrawList: Large text passed to AddText() are being scanned for their end in order to avoid pre-reserving too many vertices.
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2018-08-22 12:46:47 +02:00 |
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omar
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975b5a7310
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ImDrawList: Fixed clipping of leading lines above the clipping rectangle from counting in the worst case vertices reservation. (fix code added in #200!)
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2018-08-22 12:46:47 +02:00 |
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omar
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2dc5ec95d7
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Internals: InputText: Renaming. Comments.
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2018-08-22 12:46:46 +02:00 |
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omar
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9f393c38e9
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InputText: Renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete).
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2018-08-22 12:46:45 +02:00 |
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omar
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24ff259816
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InputText: Added support for buffer size/capacity changes via the ImGuiInputTextFlags_CallbackResize flag. (#2006, #1443, #1008).
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2018-08-21 21:36:07 +02:00 |
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omar
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4de6e1f7e4
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InputText: Internal renaming of some fields + final copy uses edit_state.CurLenA+1 instead of buf_size.
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2018-08-21 15:14:10 +02:00 |
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omar
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0fd6e9bc0d
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InputText: Fixed minor off-by-one issue when submitting a buffer size smaller than the initial zero-terminated buffer contents.
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2018-08-21 14:27:57 +02:00 |
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omar
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e6c78f9470
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InputText: (Breaking change) removed ImGuiTextEditCallbackData::ReadOnly since it is a duplication of (ImGuiTextEditCallbackData::Flags & ImGuiInputTextFlags_ReadOnly) (#211)
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2018-08-21 14:27:57 +02:00 |
|
omar
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5942c08143
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Added IMGUI_VERSION_NUM for easy compile-time testing. (#2025)
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2018-08-21 14:27:57 +02:00 |
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omar
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f23d29b481
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Added links to Discourse forums.
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2018-08-20 10:45:10 +02:00 |
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omar
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4910629f6a
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Internals: Moved code out of SliderBehaviorT to reduce code bloat and also because caller may have use for the grab_bb for styling purposes.
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2018-08-20 09:59:51 +02:00 |
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omar
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73fa5c29f4
|
Update README.md
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2018-08-17 16:44:23 -07:00 |
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omar
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bb2de30e3e
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Internals: Added ImTextCountUtf8BytesFromChar() helper.
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2018-08-17 11:33:45 -07:00 |
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omar
|
ac39c4b2a8
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SplitterBehavior: Fix for when the sizes are already under the minimum desired size.
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2018-08-17 11:33:40 -07:00 |
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omar
|
341ebd961b
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Fixed assertion when transitioning from an active ID to another within a group, affecting ColorPicker (broken in 1.62). Made ActiveIdIsAlive track the actual ID to avoid incorrect polling in BeginGroup/EndGroup when the ID changes within the group. (#2023, #820, #956, #1875).
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2018-08-16 13:33:16 -07:00 |
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omar
|
8972ebae73
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Metrics: Added io.MetricsActiveAllocations, moving away from the cross-context global counters than we previously used. (#1565, #1599, #586)
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2018-08-15 16:28:39 -07:00 |
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omar
|
4e33aeed82
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Selectable: Added ImGuiSelectableFlags_Disabled flag in the public API. (#211)
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2018-08-14 16:07:01 -07:00 |
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omar
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caaa746424
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Nav: NavWindowingList doesn't save to .ini file. TODO entries.
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2018-08-13 17:29:20 -07:00 |
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omar
|
d4cd121ae1
|
TODO + added missing _None enum for some internals flags.
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2018-08-09 21:03:17 +02:00 |
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omar
|
fda9dc8e18
|
Internals: Extracted RenderMouseCursor() out of EndFrame(). Moved to imgui_draw.cpp along with RenderArrowPointingAt(). Comments. (#2013)
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2018-08-09 18:07:49 +02:00 |
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omar
|
421dc19798
|
Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. (#2015)
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2018-08-09 17:49:48 +02:00 |
|
Ryan Crandall
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9c0805010f
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imgui_impl_dx12: Cast to ImTextureID instead of void* to enable redefinition of ImTextureID (#2015, #301)
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2018-08-09 17:44:29 +02:00 |
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omar
|
d5793102db
|
imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. (#2002, #1873)
|
2018-08-09 17:42:53 +02:00 |
|
Ryan Crandall
|
34203d5008
|
imgui_impl_win32: Don't redefine WIN32_LEAN_AND_MEAN if already defined (#2014)
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2018-08-09 17:32:31 +02:00 |
|
luk1337
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e3eb4111cc
|
Examples: Fix 'How to build' instructions for SDL2 examples (#2012)
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2018-08-08 18:55:09 +02:00 |
|
omar
|
35124cdd07
|
imgui_impl_opengl3.cpp Using GLES3 on IOS instead of gl3w. (#2002, #1873)
Not modifying the main.cpp yet because we need to test GL ES 3 context creation on iOS (only imgui_impl_opengl3.cpp was tested).
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2018-08-08 17:41:30 +02:00 |
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omar
|
0065fe16a2
|
Nav: Made CTRL+TAB skip menus + skip the current navigation window if is has the ImGuiWindow_NoNavFocus set. (#787)
While it was previously possible, you won't be able to CTRL-TAB out and immediately back in a window with the ImGuiWindow_NoNavFocus flag.
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2018-08-08 16:03:13 +02:00 |
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omar
|
9d8a0374d3
|
Use literals in place of LLONG_MIN, LLONG_MAX ULLONG_MAX if they are not available. Amend 498c0dcb4c . We prefer using the defines if available in limits.h because they somehow tend to work without warnings when enabling strict C++03 compilation. The 3 literals are fallbacks.. (#1926).
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2018-08-06 13:07:19 +02:00 |
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