0f7eb00f67
Backends: amends to 1db1066 + merge minor bits from docking incl SetActiveIdUsingNavAndKeys().
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No need to clear fields before deletion. DX12: renamed to match docking branch.
2021-06-29 15:31:05 +02:00
ac35b4bba2
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
2021-06-24 18:21:19 +02:00
20d415e939
FIx static analysers warnings and disable false positives.
2021-06-24 17:15:14 +02:00
1965f38e9e
ImGuiWindowFlags_UnsavedDocument/ImGuiTabItmeFlags_UnsavedDocument display a dot instead of a '*'.
2021-06-24 14:30:32 +02:00
f0c4d609a6
Default window focus scope not 0. Added ImGuiSelectableFlags_SelectOnNav with comments and caveats. ( #1861 , #4242,)
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Focus scope default value: amend 7ee623d9
a5041c88
2ebe08be
2021-06-21 17:47:45 +02:00
a15c42d5bd
Nav: moved RenderNavHighlight() calls of TreeNode and Selectable out of if (hovered || selected) tests. Should make no difference as NavId currently returns hovered. ( #1861 , #4242 )
2021-06-21 17:38:56 +02:00
d5828cd988
SplitterBehavior: fix using IsItemHovered() after SplitterBehavior()
2021-06-16 15:42:42 +02:00
0cca0d1617
Internals/experimental: BeginComboPreview(), EndComboPreview(). ( #4168 , #1658 )
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(amended)
2021-06-15 15:27:28 +02:00
db0338a1f2
Nav, Drag and Drop, Docking: fixed two issues leading nav result to conflict with moving a window. ( #4211 , #3025 )
2021-06-09 19:20:13 +02:00
16abfa5eb6
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
2021-06-04 17:28:45 +02:00
060b6ee7d1
Internals: Combo: Extracted into a BeginComboPopup() function. ( #4168 )
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Renamed frame_bb > bb locally.
2021-05-28 17:45:07 +02:00
5b4bc985ad
Nav, Combo: removed unnecessary window->LastNavIds[] assignment in combo code. + minor renaming.
2021-05-28 17:27:52 +02:00
79e18896fe
TabBar: Fixed using more than 32 KB-worth of tab names. ( #4176 )
2021-05-27 12:01:00 +02:00
1ad1429c6d
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_opengl3.cpp
# docs/CHANGELOG.txt
2021-05-25 18:45:54 +02:00
e31d13fa76
Version 1.84 WIP
2021-05-25 13:36:53 +02:00
1b435ae3e0
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
2021-05-24 17:49:20 +02:00
ad5d1a8429
Version 1.83
2021-05-24 17:39:25 +02:00
029c83c73e
Combos: Changed the combo popup to use a different id to also using a context menu with the default item id. ( #4167 )
2021-05-24 15:09:39 +02:00
5d77b6f274
Docs: update links, sponsors
2021-05-21 15:24:57 +02:00
105d82d134
Docking: Docking node tab bar honors ItemInnerSpacing.x before first tab. Tweak rendering and alignment of dock node menu marker. ( #4130 )
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+ Fix ~0 in EndFrameDrawDimmedBackgrounds() which is obsolete way of signifying "all round corners".
2021-05-20 18:14:16 +02:00
45f5ed52c1
Menus: made MenuItem() in a menu bar reflect the 'selected' argument with a highlight. ( #4128 )
2021-05-20 15:00:36 +02:00
86c2b609ef
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
2021-05-19 19:05:01 +02:00
e7e170c534
InputText: Internal renaming to use our own types to clarify code a little bit.
2021-05-18 14:48:54 +02:00
26a1bbfe1e
InputText: Fixed CTRL+Arrow or OSX double-click leaking the presence of spaces when ImGuiInputTextFlags_Password is used. ( #4155 , #4156 ) [@michael-swan]
2021-05-18 14:46:25 +02:00
31290807dc
Merge branch 'master' into docking
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+ fix warning fix for mingw+dx9
# Conflicts:
# backends/imgui_impl_dx9.cpp
# imgui.cpp
2021-04-30 22:52:46 +02:00
393941ceea
Refactor focusable/tabbalbe item registration toward allowing to handle it prior to clipping (not yet the case) ( #343 , #4079 )
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Now performed in ItemAdd(). It can't be trivially moved above clipping effectively because it would require us to scroll to be useful, meaning we'd be better off locking the bounding box a frame earlier. Still wip.
As-is this commit has no value for end-user, but it's a reengineering that moves us closer to the solution. + Internals: moved internal flags.
2021-04-30 22:40:02 +02:00
9b90639577
Internals: ItemFlags is a shared resource as advertised. Fix Begin/PushItemFlags/End sequence (mostly for consistency)
2021-04-30 21:34:17 +02:00
10a1c5b021
TestEngine: fixed wrong flags passed to ItemInfo queries. Was luckily/misleadingly not causing issues as the test-engine flags we tested were upper bits not colliding with the other type.
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Moved those flags higher as well. (unrelated to the fix itself)
2021-04-30 19:32:41 +02:00
89162a04f4
Fixes for PVS Studio and MSVC static analyzers. Using a macro to suppress single-use MSVC false positives. ( #3938 , #4073 )
2021-04-29 21:20:32 +02:00
d28535f351
Fixes for Visual Studio 2019 static analyzers. ( #3938 , #4073 ) + two minor edge case were invalid scalar input (e.g. a sign only) would return buffer as modified.
2021-04-29 17:10:27 +02:00
2dec7b3301
InputText: Align caret/cursor to pixel coordinates. ( #4080 )
2021-04-27 13:31:32 +02:00
daf97832f1
Internals: Nav: renaming.
2021-04-23 18:39:08 +02:00
34d4bc620d
Merge remote-tracking branch 'origin/master' into docking
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# Conflicts:
# backends/imgui_impl_opengl3.cpp
2021-04-15 19:57:52 +02:00
646c873598
Docking: Fixed reappearing docked windows with no close button showing a tab with extraneous space for one frame.
2021-04-13 16:12:14 +02:00
c283a1da5b
Fixed clipping of multi-line value text when label is single-line + Fixed vertical alignment of single-line value text when label is multi-line. ( #4004 )
2021-04-06 18:35:06 +02:00
f08566b4d7
InputText: Do not filter private unicode codepoints (e.g. icons) when pasted from clipboard. ( #4005 )
2021-04-06 12:00:52 +02:00
6ddcdbe3e8
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_widgets.cpp
2021-03-31 16:41:17 +02:00
9251eac585
Docking: fix undocking from tab-bar by moving mouse horizontally, amend 3ed07a8
+ d705192
.
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Automation system may drag e.g. right-most tab far left (and vice-versa) and one frame and our current logic would fail at it.
2021-03-30 19:01:37 +02:00
3ed07a8f0b
Docking: removed io.ConfigDockingWithShift option. ( #2109 )
2021-03-30 15:00:16 +02:00
0e0a783b8c
Docking: fix undocking from tab-bar by moving mouse horizontally, broken by d705192
.
2021-03-30 14:52:10 +02:00
eab3ae473c
Fix warning message C4100 ( #3974 )
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- warning C4100: 'fmt_out_size': unreferenced formal parameter
2021-03-27 17:11:57 +01:00
1dcd3a45cc
ColorEdit4: Alpha default to 255 (instead of 0) when omitted in hex input. ( #3973 )
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Courtesy of @squadack
2021-03-26 11:34:07 +01:00
b79b1cb9c0
TabBar: Amend previous commit. Fix tab reordering when tab bar has scrolling.
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Some tidying up with helpers + honor 16-bit offsets as with other tab bar features (unlikely single reorder can reach that but consistent)
2021-03-25 19:17:30 +01:00
688e06490e
TabBar: Amend previous commit. Fix tab reordering when tab bar has scrolling.
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Some tidying up with helpers + honor 16-bit offsets as with other tab bar features (unlikely single reorder can reach that but consistent)
2021-03-25 19:16:24 +01:00
d7051928d9
TabBar: Use mouse position instead of hardcoded +1/-1 offset when reordering tabs.
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Fixes tab reordering in test engine when using fast mode.
# Conflicts:
# imgui_widgets.cpp
2021-03-25 19:15:36 +01:00
475c0fcc39
TabBar: Use mouse position instead of hardcoded +1/-1 offset when reordering tabs.
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Fixes tab reordering in test engine when using fast mode.
2021-03-25 19:12:49 +01:00
e7577d570e
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
2021-03-25 16:57:01 +01:00
a58271c079
Internals: extracted a more reusable BeginViewportSideBar() out of BeginMainMenuBar(). ( #3966 , #3518 )
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Complement ca34c81c
in docking branch which removed assumption that we can't tell size ahead of Begin().
2021-03-25 16:20:42 +01:00
ca34c81ce9
BeginMainMenuBar(): remove expectation that we don't know menu bar height ahead, allowing up to generalize placement in any direction (will be done in master)
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Amend 75de34e281
2021-03-25 15:21:23 +01:00
59da01901e
Scrolling: Fix scroll tracking with e.g. SetScrollHereX/Y() when WindowPadding < ItemSpacing. Fix scroll snapping on edge of scroll region when both scrollbars are enabled.
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CalcNextScrollFromScrollTargetAndClamp() fixed snapping edge calculation missing ScrollbarSizes.y
2021-03-19 16:58:23 +01:00