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	Nav: moved RenderNavHighlight() calls of TreeNode and Selectable out of if (hovered || selected) tests. Should make no difference as NavId currently returns hovered. (#1861, #4242)
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		| @@ -5943,8 +5943,8 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l | ||||
|         { | ||||
|             const ImU32 bg_col = GetColorU32((held && hovered) ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header); | ||||
|             RenderFrame(frame_bb.Min, frame_bb.Max, bg_col, false); | ||||
|             RenderNavHighlight(frame_bb, id, nav_highlight_flags); | ||||
|         } | ||||
|         RenderNavHighlight(frame_bb, id, nav_highlight_flags); | ||||
|         if (flags & ImGuiTreeNodeFlags_Bullet) | ||||
|             RenderBullet(window->DrawList, ImVec2(text_pos.x - text_offset_x * 0.5f, text_pos.y + g.FontSize * 0.5f), text_col); | ||||
|         else if (!is_leaf) | ||||
| @@ -6207,8 +6207,8 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl | ||||
|     { | ||||
|         const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header); | ||||
|         RenderFrame(bb.Min, bb.Max, col, false, 0.0f); | ||||
|         RenderNavHighlight(bb, id, ImGuiNavHighlightFlags_TypeThin | ImGuiNavHighlightFlags_NoRounding); | ||||
|     } | ||||
|     RenderNavHighlight(bb, id, ImGuiNavHighlightFlags_TypeThin | ImGuiNavHighlightFlags_NoRounding); | ||||
|  | ||||
|     if (span_all_columns && window->DC.CurrentColumns) | ||||
|         PopColumnsBackground(); | ||||
|   | ||||
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