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	SplitterBehavior: fix using IsItemHovered() after SplitterBehavior()
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		| @@ -1444,6 +1444,8 @@ bool ImGui::SplitterBehavior(const ImRect& bb, ImGuiID id, ImGuiAxis axis, float | ||||
|     ImRect bb_interact = bb; | ||||
|     bb_interact.Expand(axis == ImGuiAxis_Y ? ImVec2(0.0f, hover_extend) : ImVec2(hover_extend, 0.0f)); | ||||
|     ButtonBehavior(bb_interact, id, &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_AllowItemOverlap); | ||||
|     if (hovered) | ||||
|         window->DC.LastItemStatusFlags |= ImGuiItemStatusFlags_HoveredRect; // for IsItemHovered(), because bb_interact is larger than bb | ||||
|     if (g.ActiveId != id) | ||||
|         SetItemAllowOverlap(); | ||||
|  | ||||
|   | ||||
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