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SplitterBehavior: fix using IsItemHovered() after SplitterBehavior()
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@ -1444,6 +1444,8 @@ bool ImGui::SplitterBehavior(const ImRect& bb, ImGuiID id, ImGuiAxis axis, float
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ImRect bb_interact = bb;
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bb_interact.Expand(axis == ImGuiAxis_Y ? ImVec2(0.0f, hover_extend) : ImVec2(hover_extend, 0.0f));
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ButtonBehavior(bb_interact, id, &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_AllowItemOverlap);
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if (hovered)
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window->DC.LastItemStatusFlags |= ImGuiItemStatusFlags_HoveredRect; // for IsItemHovered(), because bb_interact is larger than bb
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if (g.ActiveId != id)
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SetItemAllowOverlap();
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