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	Docking: Docking node tab bar honors ItemInnerSpacing.x before first tab. Tweak rendering and alignment of dock node menu marker. (#4130)
+ Fix ~0 in EndFrameDrawDimmedBackgrounds() which is obsolete way of signifying "all round corners".
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		| @@ -838,12 +838,11 @@ bool ImGui::CollapseButton(ImGuiID id, const ImVec2& pos, ImGuiDockNode* dock_no | ||||
|  | ||||
|     // Render | ||||
|     //bool is_dock_menu = (window->DockNodeAsHost && !window->Collapsed); | ||||
|     ImVec2 off = dock_node ? ImVec2(IM_FLOOR(-g.Style.ItemInnerSpacing.x * 0.5f) + 0.5f, 0.0f) : ImVec2(0.0f, 0.0f); | ||||
|     ImU32 bg_col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); | ||||
|     ImU32 text_col = GetColorU32(ImGuiCol_Text); | ||||
|     ImVec2 center = bb.GetCenter(); | ||||
|     if (hovered || held) | ||||
|         window->DrawList->AddCircleFilled(center + off + ImVec2(0,-0.5f), g.FontSize * 0.5f + 1.0f, bg_col, 12); | ||||
|         window->DrawList->AddCircleFilled(center + ImVec2(0,-0.5f), g.FontSize * 0.5f + 1.0f, bg_col, 12); | ||||
|  | ||||
|     if (dock_node) | ||||
|         RenderArrowDockMenu(window->DrawList, bb.Min + g.Style.FramePadding, g.FontSize, text_col); | ||||
|   | ||||
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