mirror of
https://github.com/Drezil/imgui.git
synced 2025-07-04 12:08:47 +02:00
Internals: ItemFlags is a shared resource as advertised. Fix Begin/PushItemFlags/End sequence (mostly for consistency)
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@ -688,7 +688,7 @@ bool ImGui::ButtonEx(const char* label, const ImVec2& size_arg, ImGuiButtonFlags
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if (!ItemAdd(bb, id))
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return false;
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if (window->DC.ItemFlags & ImGuiItemFlags_ButtonRepeat)
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if (g.CurrentItemFlags & ImGuiItemFlags_ButtonRepeat)
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flags |= ImGuiButtonFlags_Repeat;
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bool hovered, held;
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bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
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@ -764,7 +764,7 @@ bool ImGui::ArrowButtonEx(const char* str_id, ImGuiDir dir, ImVec2 size, ImGuiBu
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if (!ItemAdd(bb, id))
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return false;
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if (window->DC.ItemFlags & ImGuiItemFlags_ButtonRepeat)
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if (g.CurrentItemFlags & ImGuiItemFlags_ButtonRepeat)
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flags |= ImGuiButtonFlags_Repeat;
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bool hovered, held;
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@ -1099,7 +1099,7 @@ bool ImGui::Checkbox(const char* label, bool* v)
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RenderNavHighlight(total_bb, id);
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RenderFrame(check_bb.Min, check_bb.Max, GetColorU32((held && hovered) ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), true, style.FrameRounding);
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ImU32 check_col = GetColorU32(ImGuiCol_CheckMark);
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bool mixed_value = (window->DC.ItemFlags & ImGuiItemFlags_MixedValue) != 0;
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bool mixed_value = (g.CurrentItemFlags & ImGuiItemFlags_MixedValue) != 0;
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if (mixed_value)
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{
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// Undocumented tristate/mixed/indeterminate checkbox (#2644)
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@ -1131,11 +1131,11 @@ bool ImGui::CheckboxFlagsT(const char* label, T* flags, T flags_value)
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bool pressed;
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if (!all_on && any_on)
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{
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ImGuiWindow* window = GetCurrentWindow();
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ImGuiItemFlags backup_item_flags = window->DC.ItemFlags;
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window->DC.ItemFlags |= ImGuiItemFlags_MixedValue;
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ImGuiContext& g = *GImGui;
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ImGuiItemFlags backup_item_flags = g.CurrentItemFlags;
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g.CurrentItemFlags |= ImGuiItemFlags_MixedValue;
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pressed = Checkbox(label, &all_on);
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window->DC.ItemFlags = backup_item_flags;
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g.CurrentItemFlags = backup_item_flags;
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}
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else
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{
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@ -1433,10 +1433,10 @@ bool ImGui::SplitterBehavior(const ImRect& bb, ImGuiID id, ImGuiAxis axis, float
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ImGuiContext& g = *GImGui;
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ImGuiWindow* window = g.CurrentWindow;
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const ImGuiItemFlags item_flags_backup = window->DC.ItemFlags;
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window->DC.ItemFlags |= ImGuiItemFlags_NoNav | ImGuiItemFlags_NoNavDefaultFocus;
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const ImGuiItemFlags item_flags_backup = g.CurrentItemFlags;
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g.CurrentItemFlags |= ImGuiItemFlags_NoNav | ImGuiItemFlags_NoNavDefaultFocus;
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bool item_add = ItemAdd(bb, id);
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window->DC.ItemFlags = item_flags_backup;
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g.CurrentItemFlags = item_flags_backup;
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if (!item_add)
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return false;
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@ -2277,7 +2277,7 @@ bool ImGui::DragBehavior(ImGuiID id, ImGuiDataType data_type, void* p_v, float v
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}
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if (g.ActiveId != id)
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return false;
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if ((g.CurrentWindow->DC.ItemFlags & ImGuiItemFlags_ReadOnly) || (flags & ImGuiSliderFlags_ReadOnly))
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if ((g.CurrentItemFlags & ImGuiItemFlags_ReadOnly) || (flags & ImGuiSliderFlags_ReadOnly))
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return false;
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switch (data_type)
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@ -2884,7 +2884,7 @@ bool ImGui::SliderBehavior(const ImRect& bb, ImGuiID id, ImGuiDataType data_type
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IM_ASSERT((flags == 1 || (flags & ImGuiSliderFlags_InvalidMask_) == 0) && "Invalid ImGuiSliderFlags flag! Has the 'float power' argument been mistakenly cast to flags? Call function with ImGuiSliderFlags_Logarithmic flags instead.");
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ImGuiContext& g = *GImGui;
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if ((g.CurrentWindow->DC.ItemFlags & ImGuiItemFlags_ReadOnly) || (flags & ImGuiSliderFlags_ReadOnly))
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if ((g.CurrentItemFlags & ImGuiItemFlags_ReadOnly) || (flags & ImGuiSliderFlags_ReadOnly))
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return false;
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switch (data_type)
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@ -6070,10 +6070,10 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
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bool item_add;
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if (flags & ImGuiSelectableFlags_Disabled)
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{
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ImGuiItemFlags backup_item_flags = window->DC.ItemFlags;
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window->DC.ItemFlags |= ImGuiItemFlags_Disabled | ImGuiItemFlags_NoNavDefaultFocus;
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ImGuiItemFlags backup_item_flags = g.CurrentItemFlags;
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g.CurrentItemFlags |= ImGuiItemFlags_Disabled | ImGuiItemFlags_NoNavDefaultFocus;
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item_add = ItemAdd(bb, id);
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window->DC.ItemFlags = backup_item_flags;
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g.CurrentItemFlags = backup_item_flags;
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}
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else
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{
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@ -6151,7 +6151,7 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
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if (flags & ImGuiSelectableFlags_Disabled) PopStyleColor();
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// Automatically close popups
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if (pressed && (window->Flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiSelectableFlags_DontClosePopups) && !(window->DC.ItemFlags & ImGuiItemFlags_SelectableDontClosePopup))
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if (pressed && (window->Flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiSelectableFlags_DontClosePopups) && !(g.CurrentItemFlags & ImGuiItemFlags_SelectableDontClosePopup))
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CloseCurrentPopup();
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IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
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