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						d9a84de9d9
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							Contents size is preserved while a window collapsed. Fix auto-resizing window losing their size for one frame when uncollapsed.
						
						
						
						
						
						
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						2018-12-11 19:08:06 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						ccce47c6a2
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							Demo: Using Tabs in Style Editor and Simple Layout example. + Adding missing early out in About and Documents examples.
						
						
						
						
						
						
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						2018-12-11 18:10:43 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						067b691fd8
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							Merge branch 'viewport' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	docs/TODO.txt
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_draw.cpp
#	imgui_internal.h
#	imgui_widgets.cpp 
						
						
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						2018-12-11 13:23:00 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						c40feabe4d
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui_internal.h 
						
						
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						2018-12-11 12:41:40 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						54a60aaa40
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							Added BETA api for Tab Bar/Tabs widgets. (#261, #351) (merged this feature from the from Docking branch so it can be used earlier as as standalone feature)
						
						
						
						
						
						
						
						- Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem(), SetTabItemClosed() API.
- Added ImGuiTabBarFlags flags for BeginTabBar().
- Added ImGuiTabItemFlags flags for BeginTabItem().
- Style: Added ImGuiCol_Tab, ImGuiCol_TabHovered, ImGuiCol_TabActive, ImGuiCol_TabUnfocused, ImGuiCol_TabUnfocusedActive colors.
- Demo: Added Layout->Tabs demo code.
- Demo: Added "Documents" example app showcasing possible use for tabs. 
						
						
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						2018-12-11 12:36:47 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						cc1283fb78
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							Added ImGuiWindowFlags_UnsavedDocument window flag to append '*' to title without altering the ID, as a convenience to avoid using the ### operator. (merged from Docking branch)
						
						
						
						
						
						
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						2018-12-11 12:20:48 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						e6439e1a16
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							Merge branch 'viewport' into docking + moved io.ConfigFlags ImGuiConfigFlags_DockingNoSplit to io.ConfigDockingNoSplit
						
						
						
						
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp 
						
						
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						2018-12-10 16:21:49 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						26b9e2d0a5
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp 
						
						
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						2018-12-10 16:14:31 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						9476e07d5a
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							Added io.ConfigWindowsMoveFromTitleBarOnly option. Still is ignored by window with no title bars (often popups). This affects clamping window within the visible area: with this option enabled title bars need to be visible. (#899)
						
						
						
						
						
						
						
						Tweaked default value of style.DisplayWindowPadding from (20,20) to (19,19) so the default style as a value which is the same as the title bar height. 
						
						
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						2018-12-10 16:05:30 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						59f3c4fc20
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							Renamed io.ConfigResizeWindowsFromEdges to io.ConfigWindowsResizeFromEdges and removed its [Beta] mark. Resizing windows from edge is now enabled by default (io.ConfigWindowsResizeFromEdges=true). Note that it only works _if_ the back-end sets ImGuiBackendFlags_HasMouseCursors, which the standard back-end do.
						
						
						
						
						
						
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						2018-12-10 15:41:01 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						f768727284
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							Merge branch 'viewport' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	imgui.cpp 
						
						
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						2018-12-06 16:36:17 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						a03846bd9e
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui_internal.h 
						
						
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						2018-12-06 16:33:39 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						b58bd5b311
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							Version 1.67 WIP + todo notes
						
						
						
						
						
						
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						2018-12-04 13:49:29 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						5105c6c0d0
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							Merge branch 'viewport' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp 
						
						
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						2018-12-04 00:06:26 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						3a678d48b1
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp 
						
						
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						2018-12-04 00:05:45 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						3e84f7cd1d
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							Viewport: Fixed a viewport bug which led some popups to merge in underlying host viewport when they should be z-over their parent viewport.
						
						
						
						
						
						
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						2018-12-03 18:16:47 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						8d58055a54
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							Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration.
						
						
						
						
						
						
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						2018-12-03 17:47:10 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						10e13dd6bb
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							Version 1.67 WIP (again, this time IMGUI_VERSION_NUM has leeway for another hot-fix).
						
						
						
						
						
						
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						2018-12-03 12:19:23 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						ac10889bde
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							Merge branch 'viewport' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt 
						
						
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						2018-12-03 11:44:51 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						65e579e558
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_vulkan.cpp
#	examples/imgui_impl_win32.cpp
#	imgui.h
#	imgui_demo.cpp 
						
						
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						2018-12-03 11:41:53 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						801645d350
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							Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
						
						
						
						
						
						
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						2018-12-03 10:17:17 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						34e18ef771
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							Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
						
						
						
						
						
						
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						2018-11-30 23:48:39 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						8289e5f6b4
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							Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
						
						
						
						
						
						
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						2018-11-30 23:48:25 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						84238240d6
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							Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
						
						
						
						
						
						
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						2018-11-30 23:47:23 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						3849def253
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							Added ShowAboutWindow(), About Window now showing various config/build information.
						
						
						
						
						
						
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						2018-11-30 18:30:21 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						f78b5a0cdb
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							Merge branch 'viewport' into docking
						
						
						
						
						
						
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						2018-11-30 18:27:14 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						afeefadb4e
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_win32.cpp
#	imgui.h 
						
						
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						2018-11-30 18:24:43 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						4ef06f5aa2
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							Added ShowAboutWindow(), About Window now showing various config/build information.
						
						
						
						
						
						
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						2018-11-30 18:02:01 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						1bfcf8f339
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							Separator: Fixed Separator() outputting an extraneous empty line when captured into clipboard/text/file.
						
						
						
						
						
						
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						2018-11-30 16:42:32 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						753223bd7b
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							Merge branch 'viewport' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui_internal.h 
						
						
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						2018-11-30 14:38:54 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						1c7be88a1a
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							Viewport: Fixed a bug where tooltips on their first frame didn't find a monitor leading to the "recovery" code to revert it to the main viewport for a frame. (#1542)
						
						
						
						
						
						
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						2018-11-30 14:35:13 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						baf67d393f
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							When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. (#2213)
						
						
						
						
						
						
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						2018-11-29 23:25:29 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						4575354bc0
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							Docking: Comments + maiintain LastFrameFocused per node + using bitfiield for docking bools.
						
						
						
						
						
						
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						2018-11-27 13:29:09 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						d23c69d319
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							Docking: Added context menu option to hide the tab bar of single-window dock nodes, similar to Unreal. (#2109)
						
						
						
						
						
						
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						2018-11-26 17:25:06 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						ddc3f8f069
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							Merge branch 'viewport' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui_internal.h 
						
						
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						2018-11-26 15:32:04 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						5261e5a6ba
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_sdl.cpp 
						
						
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						2018-11-26 14:53:51 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						35d648341b
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							Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187)
						
						
						
						
						
						
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						2018-11-23 18:12:37 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						d8ab2c1ac9
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							Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo
						
						
						
						
						
						
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						2018-11-23 16:55:33 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						d27ffefbd4
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							Version 1.67 WIP
						
						
						
						
						
						
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						2018-11-22 18:59:57 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						2515413080
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							Merge branch 'viewport' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	imgui_widgets.cpp 
						
						
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						2018-11-22 15:29:18 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						d87b80c6c1
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	imgui.cpp 
						
						
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						2018-11-22 15:28:27 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						da3c4330c1
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							Version 1.66
						
						
						
						
						
						
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						2018-11-22 15:11:52 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						c00a3bd98f
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							Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181)
						
						
						
						
						
						
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						2018-11-21 18:43:25 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						cc4b1f9e47
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							Nav: Fixed explicit directional input not re-highlighting current nav item if there is a single item in the window and highlight has been previously disabled by the mouse. (#787)
						
						
						
						
						
						
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						2018-11-21 16:07:04 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						4a43f347bb
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							Merge branch 'viewport' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	examples/example_allegro5/main.cpp
#	examples/example_marmalade/main.cpp 
						
						
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						2018-11-15 14:00:01 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						dcbf976a8e
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							Merge branch 'master' into viewport + comments
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp 
						
						
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						2018-11-15 13:58:46 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						aa668c410a
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							Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. (#2168) + adding a else block to make NavCalcPreferredRefPos() more explicit.
						
						
						
						
						
						
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						2018-11-15 13:56:27 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						f52f0a5277
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							Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186)
						
						
						
						
						
						
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						2018-11-13 18:54:02 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						5b1394c5ac
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							Update README.md
						
						
						
						
						
						
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						2018-11-09 15:02:19 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						a3d6554e8e
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							Merge branch 'master' into viewport + specific changes for GLFW callbacks
						
						
						
						
						
						
						
						# Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx9/main.cpp
#	examples/imgui_impl_glfw.cpp 
						
						
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						2018-11-08 16:56:51 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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