ocornut
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55edd522c2
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Examples: Fixed Makefile
|
2015-03-14 11:24:53 +00:00 |
|
ocornut
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e97d02a294
|
Examples: Fixed Clang warnings in DirectX examples
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2015-03-14 10:49:26 +00:00 |
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ocornut
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7c9bd71512
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Examples: MSVC: increase warning level from /W3 to /W4 for OpenGL examples
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2015-03-14 10:41:42 +00:00 |
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ocornut
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2b0acc128c
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Examples: MSVC: increase warning level from /W3 to /W4 for DirectX examples
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2015-03-14 10:32:29 +00:00 |
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ocornut
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8e0f04638d
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Examples: Fix includes order to avoid conflicts between DXSDK_DIR and Windows SDK
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2015-03-14 10:24:35 +00:00 |
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ocornut
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e2c4ba21bc
|
Examples: Added 64-bit projects for MSVC
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2015-03-14 10:09:53 +00:00 |
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ocornut
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ef957b7878
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Examples: Moved GLFW/GL3W to a common libs/ folder
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2015-03-14 10:04:30 +00:00 |
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ocornut
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834085c90c
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Examples: Updated to GLFW 3.1
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2015-03-14 10:00:11 +00:00 |
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ocornut
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0911526424
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Added io.KeyAlt + support in examples apps
Currently unused but supported by sample so that more people will have
it set up when menus needs them
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2015-03-13 09:49:38 +00:00 |
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ocornut
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d5b7b8398f
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Examples: reference implementations honors drawlist user callbacks.
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2015-03-09 15:26:58 +00:00 |
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ocornut
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db5fc8a265
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Examples: README direct the user to the opengl_example
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2015-03-09 15:09:24 +00:00 |
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ocornut
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5879f3f5ac
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Examples: OpenGL 2/3 examples cleanup to match DirectX9/11 structure.
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2015-03-09 15:02:22 +00:00 |
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ocornut
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f9c833b4a5
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Examples: DirectX9 example cleanup to match DirectX11 structure.
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2015-03-09 14:55:46 +00:00 |
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ocornut
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66a5837ba8
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Examples: DirectX11 example application handles window resizing.
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2015-03-09 14:51:10 +00:00 |
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ocornut
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866fa95aaa
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Examples: DirectX9 example application handle window resizing.
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2015-03-09 14:13:29 +00:00 |
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ocornut
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25765e4bfc
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Examples: Fixed readme file.
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2015-03-09 13:49:52 +00:00 |
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ocornut
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b4165c43ff
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Examples: Refactored directx11_example to be easier to copy & paste into user application.
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2015-03-09 13:45:23 +00:00 |
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ocornut
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567184dc9f
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Examples: Clang warning fix.
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2015-03-09 13:38:23 +00:00 |
|
ocornut
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3f86554457
|
Examples: Makefile fixes.
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2015-03-09 13:22:32 +00:00 |
|
ocornut
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2dd92e3eed
|
Examples: Clang/Linux warning fixes.
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2015-03-09 13:08:27 +00:00 |
|
ocornut
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a3f3793cb6
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Examples: Tweaks.
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2015-03-09 13:05:18 +00:00 |
|
ocornut
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7397425097
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Examples: Refactored directx9_example to be eaasier to copy & paste into user application.
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2015-03-09 13:03:46 +00:00 |
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ocornut
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b87ec205a9
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Examples: shallow tweaks to match upcoming other examples.
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2015-03-09 13:02:32 +00:00 |
|
ocornut
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b227b0f8cd
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Examples: Rename globals again
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2015-03-09 12:16:29 +00:00 |
|
ocornut
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4f27bd6ed3
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Examples: Moved gl3w to opengl3_example directory + fixed msvc project paths
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2015-03-09 12:11:24 +00:00 |
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ocornut
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4da432bd7b
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Examples: Makefile
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2015-03-09 12:03:09 +00:00 |
|
ocornut
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99ed567577
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Examples: Rename global to be more consistent
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2015-03-09 12:02:34 +00:00 |
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ocornut
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d829852391
|
Examples: Refactored opengl3_exapmle into a glfw specific file that can be copied and pasted
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2015-03-09 11:59:23 +00:00 |
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ocornut
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545a57d253
|
Examples: Refactored opengl_example into a glfw specific file that can be copied and pasted.
Other examples will follow.
|
2015-03-09 11:25:15 +00:00 |
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ocornut
|
be9fe9489c
|
Examples: DirectX examples uses WM_KEYDOWN/WM_KEYUP
Fixes pressing Enter in IME being caught by application right after
validating an IME input.
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2015-03-06 21:39:55 +00:00 |
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ocornut
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e269125c3a
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Windows: setup a default handler for ImeSetInputScreenPosFn so IME (Japanese/Chinese) inputs are positioned correctly.
User need to set io.ImeWindowHandle
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2015-03-06 21:11:14 +00:00 |
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ocornut
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386cfada83
|
Examples: Windows examples don't link with imm32.lib by default.
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2015-03-06 18:19:21 +00:00 |
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ocornut
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b911f96a56
|
Examples: Speculative Makefile fix. I should get a Linux box instead on relying on Jenkins, this is pretty embarrassing.
|
2015-02-27 11:19:50 +00:00 |
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ocornut
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dc7cdb3025
|
Examples: Fix Makefile
|
2015-02-27 11:07:23 +00:00 |
|
ocornut
|
5aaf0cd2dc
|
Examples: Fix OpenGL3 example Makefile
|
2015-02-27 11:00:31 +00:00 |
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ocornut
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3ed38f3313
|
Replaced dependency on glew (inc. prebuilt one for Windows) by gl3w in source form
Expecting something to break now.
|
2015-02-27 10:53:17 +00:00 |
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ocornut
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00270b837f
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Examples: Desperate attempts removing link warnings under Windows. Screw standard librairies.
|
2015-02-27 10:14:20 +00:00 |
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ocornut
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37d8d5c5be
|
Examples: OpenGL2 example doesn't need Glew
|
2015-02-27 10:05:06 +00:00 |
|
ocornut
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40b04a3701
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Renamed ImGuiSetCondition_*** to ImGuiSetCond_*** and ImGuiCondition_FirstUseThisSession to ImGuiCond_Once
|
2015-02-27 09:51:11 +00:00 |
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ocornut
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9c4972ee9d
|
Examples: msvc: output .exe in project directory (not in solution directory).
|
2015-02-24 10:06:13 +00:00 |
|
ocornut
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fc322fde0f
|
Examples: added README file
|
2015-02-24 09:59:56 +00:00 |
|
ocornut
|
546460cd26
|
Examples: Removed unused file
|
2015-02-24 09:49:26 +00:00 |
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ocornut
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0d63e0ce60
|
Examples: DirectX examples applications all have a Console for debugging.
|
2015-02-22 13:45:07 +00:00 |
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ocornut
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cb0a4db048
|
Calculate frame-rate for the user, as a purely luxurious feature
..and to reduce sample code size a little.
|
2015-02-11 18:28:17 +00:00 |
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ocornut
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d65e051a07
|
Minor formatting tweaks, comments
|
2015-02-11 18:14:39 +00:00 |
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ocornut
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b623f97d9f
|
Examples: DirectX11: fixed build setting of Release mode.
|
2015-02-01 09:33:51 +00:00 |
|
ocornut
|
35c0842bcf
|
Examples: DirectX11: fixed handling of unicode character inputs.
|
2015-01-31 23:26:53 +00:00 |
|
ocornut
|
5834297928
|
Examples: DirectX11: increasing vertex buffer size (would really need a dynamic buffer size)
+ Delete unused code
|
2015-01-31 21:12:59 +00:00 |
|
ocornut
|
381c7428c1
|
Examples: changed default background color.
|
2015-01-31 20:08:43 +00:00 |
|
ocornut
|
b24d4d0538
|
Ignore lists
|
2015-01-20 01:04:34 +01:00 |
|
ocornut
|
b0eac255ca
|
Warning fixes for 64-bit architectures
|
2015-01-20 01:01:25 +01:00 |
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ocornut
|
edcf2d3bf6
|
Examples: more comments on loading fonts.
|
2015-01-18 11:38:14 +00:00 |
|
ocornut
|
1916a0c78c
|
Renamed FontAtlas to Fonts. Further cleanup/comments.
|
2015-01-18 10:46:49 +00:00 |
|
ocornut
|
2c31599bcc
|
ImFontAtlas allows loading multiple fonts into same texture. Revamped new init API for 1.30
|
2015-01-17 22:15:29 +00:00 |
|
ocornut
|
cb9a3235be
|
Removed PixelCenterOffset, uncesssary
|
2015-01-17 17:17:18 +00:00 |
|
ocornut
|
43c8b5e0d2
|
Examples: DirectX11: use linear sampler to be in sync with other examples.
|
2015-01-17 16:52:21 +00:00 |
|
ocornut
|
ab8d2782c6
|
Merge remote-tracking branch 'upstream/master' into 2015-01-truetype
Conflicts:
imgui.cpp
imgui.h
|
2015-01-15 18:07:44 +00:00 |
|
ocornut
|
62ecdd21a5
|
Examples: Added a color slider for the background color + tweak first example use of button.s
|
2015-01-15 09:59:18 +00:00 |
|
ocornut
|
0f4d74d614
|
ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font
Examples: OpenGL3 and DirectX11 back to using 32-bits texture solely for
ease of integration.
|
2015-01-11 21:06:57 +00:00 |
|
ocornut
|
241e8086fa
|
Mde it optional to new() io.Font - however it stills needs to be loaded.
|
2015-01-11 18:27:05 +00:00 |
|
ocornut
|
51df5874a6
|
Examples' Says "OpenGL2" vs "OpenGL3" in title bar.
|
2015-01-11 18:03:40 +00:00 |
|
ocornut
|
a09f426b89
|
TAB to spaces
|
2015-01-11 17:56:43 +00:00 |
|
ocornut
|
5ca563b5a5
|
Speculative fix for warnings for GCC/Clang
|
2015-01-11 17:22:04 +00:00 |
|
ocornut
|
20bb6270bc
|
Examples: all supports TextureID in renderer, added LoadFontTexture() function.
|
2015-01-11 17:17:43 +00:00 |
|
ocornut
|
f77490cb2d
|
Cleanup extra_fonts/ folder
|
2015-01-08 23:49:17 +00:00 |
|
ocornut
|
b3a208901a
|
Loading TTF file with stb_truetype. Broke setup API slightly. Font baked, packed with space for custom data. Embeds compressed ProggyClean.
|
2015-01-08 23:35:01 +00:00 |
|
ocornut
|
dd8a7655f5
|
Fixed DirectX11 example.
|
2015-01-08 18:56:47 +00:00 |
|
ocornut
|
c1251d2994
|
Examples: Fixed warnings for Clang
|
2015-01-06 17:43:23 +00:00 |
|
ocornut
|
1c657564ac
|
Examples: Added STB_IMAGE_STATIC in examples to avoid conflicting implementation. Relate to #109
|
2015-01-06 17:35:36 +00:00 |
|
ocornut
|
b3febabc30
|
OpenGL3 example: fix growing of VBO
|
2014-12-22 01:47:34 +00:00 |
|
omar
|
e9e0e36f98
|
New and better Set[Next]Window(Pos|Size|Collapsed) API.
Removed rarely useful SetNewWindowDefaultPos() in favor of new API.
|
2014-12-10 19:22:30 +00:00 |
|
omar
|
09bacfbe18
|
OpenGL example: allow resizing window.
|
2014-12-10 15:27:40 +00:00 |
|
omar
|
6523fb263d
|
OpenGL3 example: fixed mouse handling.
|
2014-12-08 17:15:08 +00:00 |
|
ocornut
|
987188d437
|
Fix Clang warning with offsetof() macro? Added -Wall in OpenGL 3 example.
|
2014-12-07 09:58:45 +00:00 |
|
ocornut
|
71e20680db
|
Setup Travis CI integration with Clang + -Wall in Makefiles
|
2014-12-07 09:48:01 +00:00 |
|
ocornut
|
036ed3ea93
|
OpenGL3 example: unregistered mouse callback for mouse click-release faster than frame interval.
|
2014-12-06 20:43:08 +00:00 |
|
omar
|
2e5b81627f
|
Examples: DirectX11: moved shader to be close to its usage location,
|
2014-12-03 18:46:13 +00:00 |
|
omar
|
52b5376d9b
|
Examples: OpenGL3: cleaned up to match features of OpenGL2 example
|
2014-12-03 18:40:28 +00:00 |
|
omar
|
b02eed3e49
|
Examples: adding title to the top of each examples. Cleaning up file headers.
|
2014-12-03 18:29:46 +00:00 |
|
omar
|
6c9edb6db0
|
Examples: removed LICENSE file from MSVC project.
|
2014-12-03 18:19:05 +00:00 |
|
Olivier Chatry
|
2f176033c6
|
fixed indentation mix, removed some unused code, updated different callback using the example_opengl code.
|
2014-12-03 19:11:23 +01:00 |
|
Olivier Chatry
|
a8d2bc69ed
|
added opengl3 sample, mix from @ocornut and @thelinked
|
2014-12-03 18:37:07 +01:00 |
|
omar
|
63ff0ad0ff
|
Examples: OpenGL: fix accessing libraries via ProjectDir instead of SolutionDir
|
2014-12-03 12:00:03 +00:00 |
|
ocornut
|
bd762b559c
|
DirectX11 example: fixed projection matrix offset.
|
2014-12-01 09:34:17 +00:00 |
|
ocornut
|
b4fd216bd2
|
DirectX9/DirectX11 example: fixed window initially showing an hourglass cursor.
|
2014-11-30 18:02:08 +00:00 |
|
ocornut
|
0730ec7577
|
Example apps: accumulate mouse wheel to accodomate for slow framerate.
|
2014-11-30 17:41:08 +00:00 |
|
ocornut
|
0e6f288a2f
|
DirectX11 example: further tweaks/massaging (-15 lines). Syncing example.
|
2014-11-30 17:26:44 +00:00 |
|
ocornut
|
7f804d3d64
|
Tab->Spaces :( visual studio can't even be trusted for that, oh thanks.
|
2014-11-30 16:56:35 +00:00 |
|
ocornut
|
de44af5227
|
DirectX11 example: closing all handler/resources in Cleanup.
|
2014-11-30 16:53:33 +00:00 |
|
ocornut
|
0f29cd7a14
|
Removed Microsoft IME handler in examples, too confusing. Moved to imgui.cpp instruction block.
|
2014-11-30 15:54:58 +00:00 |
|
ocornut
|
a5a84a9b69
|
Tab->Spaces :(
|
2014-11-30 15:53:47 +00:00 |
|
ocornut
|
197b2763fc
|
Fixed DirectX11 example Release build include
|
2014-11-30 15:51:42 +00:00 |
|
ocornut
|
df00fa8113
|
Fixed DirectX11 example to compile with whatever Visual Studio version user has
|
2014-11-30 15:33:57 +00:00 |
|
ocornut
|
9e16317382
|
Added DirectX11 example application (code is too long!)
|
2014-11-30 14:59:21 +00:00 |
|
ocornut
|
b5acb16378
|
Examples: created single .sln solution for all example projects.
|
2014-11-30 12:54:27 +00:00 |
|
ocornut
|
214c967df8
|
Example code: warning fix + comments.
|
2014-11-30 12:28:21 +00:00 |
|
Mikko Mononen
|
54ea495207
|
Updated example code.
|
2014-11-30 12:24:27 +02:00 |
|
ocornut
|
e4a79e9fc8
|
Moved IO.Font*** options to inside the IO.Font-> structure.. Added IO.FontGlobalScale setting (vs Font->Scale)
|
2014-11-29 00:02:46 +00:00 |
|
ocornut
|
df2ad5e899
|
Renamed ImBitmapFont -> ImFont, removed abstraction-pretend typedef
|
2014-11-28 22:38:41 +00:00 |
|
ocornut
|
2aee4419e3
|
Fixed compatibility with std::vector if user decide to #define ImVector
|
2014-11-20 08:15:21 +00:00 |
|