omar
9f393c38e9
InputText: Renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete).
2018-08-22 12:46:45 +02:00
omar
4de6e1f7e4
InputText: Internal renaming of some fields + final copy uses edit_state.CurLenA+1 instead of buf_size.
2018-08-21 15:14:10 +02:00
omar
e5f2295398
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2018-08-13 17:50:48 -07:00
omar
9d8a0374d3
Use literals in place of LLONG_MIN, LLONG_MAX ULLONG_MAX if they are not available. Amend 498c0dcb4c
. We prefer using the defines if available in limits.h because they somehow tend to work without warnings when enabling strict C++03 compilation. The 3 literals are fallbacks.. ( #1926 ).
2018-08-06 13:07:19 +02:00
omar
8ef0ca9765
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2018-08-01 12:27:56 +02:00
omar
87e2fea09d
Renamed io.OptResizeWindowsFromEdges to ConfigResizeWindowsFromEdges, io.OptCursorBlink to io.ConfigCursorBlink, io.OptMacOSXBehaviors to ConfigMacOSXBehaviors for consistency. ( #1427 , #1495 , #822 , #473 , #650 )
...
Demo: Exposed flags in Demo.
2018-08-01 11:50:57 +02:00
omar
671e516377
Demo: Fix using ambiguous InputFloat() call which redirect to obsolete version. ( #1990 )
2018-07-31 18:38:15 +02:00
omar
9824bf1ba1
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2018-07-31 12:12:56 +02:00
omar
d5400d9517
Fixes for pre-C++11 compilers.
...
That said, I think we can consider upgrading requirement to an early VS-friendly subset of C++11. The thing I would like the most from C++11 are forward-declared enum (from VS 2012 onward).
2018-07-30 17:42:27 +02:00
omar
2a67aeaa3d
Visual Studio: calling into _vsnprintf. ( #1085 )
2018-07-30 16:01:06 +02:00
omar
6d78045ff8
Demo: Added extra demo in the Basic Horizontal Layout section. ( #1977 ) + PR guidelines
2018-07-30 14:33:27 +02:00
omar
352695bc57
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2018-07-24 16:50:49 +02:00
omar
e07f5d4c78
Changed ImGui::GetTime() return value from float to double to avoid accumulating floating point imprecisions over time.
2018-07-22 18:46:41 +02:00
omar
23b67e6ff5
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
2018-07-17 19:52:14 +02:00
omar
7b4fbf4301
Viewport: Removed the need for the back-end to fill io.MousePosViewport, it seems unnecessary at this point. ( #1542 )
2018-07-17 16:37:10 +02:00
omar
0c207b7bc9
Demo: Clarified the use of IsItemHovered()/IsItemActive() right after being in the "Active, Focused, Hovered & Focused Tests" section. This will be of more importance with the introduction of tabs.
2018-07-17 11:49:41 +02:00
omar
ee98a069f0
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# imgui_demo.cpp
2018-07-16 22:25:36 +02:00
omar
d3be9185b3
Demo: Fixed spacing from b629f90
change.
2018-07-16 22:24:39 +02:00
omar
73e13a0762
Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
2018-07-16 22:17:34 +02:00
omar
badde9a970
Demo: Spacing.
2018-07-12 11:58:50 +02:00
omar
b30b82835a
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
2018-07-12 11:48:49 +02:00
omar
b629f90393
Demo: Re-ordered example app code to match their menu order and forward declaration order + added header to delimitate them.
2018-07-12 11:42:33 +02:00
omar
dd61c4802a
Nav: Added a CTRL+TAB window list and changed the highlight system accordingly. ( #787 )
2018-07-09 19:22:49 +02:00
omar
c7016c25e8
Nav: Added a CTRL+TAB window list and changed the highlight system accordingly. ( #787 )
2018-07-09 19:16:48 +02:00
omar
14cef31467
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
2018-07-09 16:24:01 +02:00
omar
6201cad2b4
Examples: Comments, Demo: Log early out, TODO. ( #1553 )
2018-07-09 11:43:53 +02:00
omar
17efd7b3b0
Demo: Added basic Drag and Drop demo. ( #143 , #1931 )
2018-07-08 20:06:49 +02:00
omar
770cba0bd0
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_glfw.h
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_sdl.h
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
# imgui_internal.h
2018-07-02 20:13:16 +02:00
omar
62b3d7c51e
Fixed software Hand cursor from not actually working. Fixed demo from crashing. Fixed typo and extraneous trailing space. Added Changelogs. ( #1913 , #1914 )
2018-06-29 16:36:40 +02:00
omar
c38fe6b0e1
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
2018-06-26 12:41:36 +02:00
omar
14ceaaf460
ArrowButton: Fixed to honor PushButtonRepeat() setting (and internals' ImGuiItemFlags_ButtonRepeat). Setup current line text baseline so that ArrowButton() + SameLine() + Text() are aligned properly.
2018-06-26 12:37:20 +02:00
omar
c1d8dee6c5
Version 1.63 WIP
2018-06-25 09:40:09 +02:00
omar
fb0106fad2
Demo: Fixed incorrect response to Begin() returning false in overlay demo (which cannot happen since we don't have a title bar, but that doesn't make it a good behaving demo!).
2018-06-25 09:32:55 +02:00
omar
00418d13e3
Demo: Fixed mismatched TreePush/TreePop in Property Editor, due to incorrect revert in 826d77185e
( #1895 )
2018-06-22 17:45:03 +02:00
omar
ce500f8727
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_win32.cpp
2018-06-22 12:01:42 +02:00
omar
1b74e3be02
Version 1.62
2018-06-22 09:41:25 +02:00
omar
70b0bd13aa
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# imgui.cpp
# imgui.h
2018-06-14 15:30:15 +02:00
omar
826d77185e
Revert 640c0566
: TreeNode: Fixed nodes with ImGuiTreeNodeFlags_Leaf flag always returning true which was meaningless -> more flexible to keep allowing it by default so it setup an ID scope.
2018-06-14 15:10:46 +02:00
omar
d57fc7fb97
Added IsItemDeactivatedAfterChange() if the last item was active previously, isn't anymore, and during its active state modified a value. Note that you may still get false positive. ( #820 , #956 , #1875 )
2018-06-13 00:10:33 +02:00
omar
be4b8b5615
Internals: Added GetItemID(), GetFocusID() for consistency. Made GetActiveID() inline. Comments, fixed typos, demo tweaks.
2018-06-13 00:02:19 +02:00
omar
3569d74f98
Demo: Moved test of the Hovered/Active/Focused functions to the Widgets section.
2018-06-12 18:51:23 +02:00
omar
cd455a4600
Added IsItemDeactivated() to query if the last item was active previously but isn't anymore. Useful for Undo/Redo patterns. ( #820 , #956 , #1875 )
2018-06-12 18:44:33 +02:00
omar
c725710c6d
Comments
2018-06-12 18:25:04 +02:00
omar
93b032ea92
Merge branch 'master' into viewport
...
# Conflicts:
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# imgui.cpp
2018-06-05 15:51:52 +02:00
omar
2bdf0b54a2
Changelog formatting update, Todo, comments. Tweak Child demo. Shuffle some code in NavUpdate().
2018-06-05 15:34:22 +02:00
omar
03c8a78f04
Merge branch 'master' into viewport
...
# Conflicts:
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
2018-05-25 12:44:56 +02:00
omar
bf56b6b9a5
ColorEdit3, ColorEdit4, ColorButton: Added ImGuiColorEditFlags_NoDragDrop flag to disable ColorEditX as drag target and ColorButton as drag source. ( #1826 )
2018-05-21 10:13:21 +02:00
omar
01429e7d16
Merge branch 'master' into viewport
...
# Conflicts:
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# imgui.cpp
# imgui.h
2018-05-17 15:03:56 +02:00
omar
d5c8f404b2
Remove trailing white spaces.
2018-05-17 14:12:37 +02:00
omar
640c056602
TreeNode: Fixed nodes with ImGuiTreeNodeFlags_Leaf flag always returning true which was meaningless. Tweak demo.
2018-05-14 23:36:37 +02:00
omar
036dce634e
Version 1.62 WIP
2018-05-14 19:19:19 +02:00
omar
b0fb340b57
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
2018-05-14 13:15:21 +02:00
omar
78b28d545f
Version 1.61 + todo additions
2018-05-14 12:34:47 +02:00
omar
d7cc4bc317
Demo: Tweaked custom rendering custom, added a Thickness drag. Clarified use of vertical/horizontal line. Add a single pixel demo (wowow)
2018-05-13 23:42:19 +02:00
omar
3f29ed6fd5
ColorEdit: Fixed not being able to pass the ImGuiColorEditFlags_NoAlpha or ImGuiColorEditFlags_HDR flags to SetColorEditOptions(). Demo tweak.
2018-05-13 23:41:43 +02:00
omar
d53bae4c14
Demo: Fixing build due to using INT_MAX, UINT_MAX, LLONG_MAX, ULLONG_MAX.
2018-05-12 18:58:59 +02:00
omar
8adbf081af
Demo: Renamed "fixed overlay" to "simple overlay" because it's not fixed any more!
2018-05-12 18:07:22 +02:00
omar
a7a1b3b0a7
Demo: Added demo for DragScalar(), InputScalar(), SliderScalar(). ( #643 )
2018-05-12 17:53:34 +02:00
omar
85f3ba844c
Merge branch 'master' into viewport
...
# Conflicts:
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# imgui.cpp
# imgui.h
2018-05-11 22:22:41 +02:00
omar
fc7fc83f9e
Data types: DragScalar, InputScalar: default parameters. Added IM_STATIC_ASSERT(). Comments.
2018-05-11 19:27:27 +02:00
omar
0dc18a6ca6
Documentation tweaks, comments
2018-05-11 16:54:50 +02:00
omar
8149408408
Merge branch 'data_types'
...
# Conflicts:
# CHANGELOG.txt
# imgui.cpp
2018-05-11 16:48:50 +02:00
omar
14f575ff76
Scrolling: Fixed a case where using SetScrollHere(1.0f) at the bottom of a window on the same frame the window height has been growing would have the scroll clamped using the previous height. ( #1804 )
2018-05-10 14:31:04 +02:00
omar
4ff23d3306
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx9.cpp
# imgui.cpp
# imgui.h
2018-05-07 22:23:58 +02:00
omar
787a475650
Skip missing font glyphs to 1) avoid using space for missing glyphs and 2) allow merging fonts with overlapping ranges. Demo: Fixed displaying ? instead of greyed out empty box. ( #1671 , #1703 )
2018-05-07 18:03:00 +02:00
omar
f4c16fbb99
Internals: Data types: Made format string optional. DragBehavior: Moved a bit of code outside of the template. Slider tidying up. Removed unnecessary call to fabsf().
2018-05-04 17:57:47 +02:00
omar
dcd26f1295
DragFloat, DragInt: Default format string is none is passed to the function. Fixed demo using old style %.0f.
2018-05-04 16:41:48 +02:00
omar
086c3925c4
Internals: Fixed DragInt* default format string. InputScalar(), InputScalarN(), removed InputFloatN(), InputInt(). Note that DragInt2/3/4 will %f format strings will currently be broken. ( #320 , #643 , #708 , #1011 )
2018-05-03 19:42:35 +02:00
omar
4780ac1ca4
Internals: Data types: Added s64, u64 data types. Added support in InputScalar(). Removed internal.h InputScalarEx() to InputScalar(). Removed cheap-relative-operators support in recently added U32 data path, since this is heading toward being legacy code. + Fixed InputDouble parsing code. ( #1011 , #320 , #708 )
2018-05-03 17:34:22 +02:00
omar
d9fa1f869e
Comments about using "power curves". Demo tweaks. ( #648 )
2018-05-03 17:34:15 +02:00
omar
429f48bb4f
Clarified usage of ListBoxHeader() before we rename those functions + fixed demo code that didn't honor it correctly. ( #1783 )
2018-04-29 12:20:22 +02:00
Branimir Karadžić
d317951b37
Demo: Fixed demo from using obsolete functions.
2018-04-28 10:33:48 +02:00
omar
f80314754c
InputFloat,InputFloat2,InputFloat3,InputFloat4: Added variations taking a more flexible and consistent optional "const char* format" parameter instead of "int decimal_precision". This allow using custom formats to display values in scientific notation, and is generally more consistent with other API. Obsoleted functions using the optional "int decimal_precision" parameter. ( #648 )
2018-04-28 00:11:40 +02:00
omar
c47d34cf70
Viewport: Exposing SetNextWindowViewport(). Used in demo and old/obsolete SetNextWindowPosCenter() (which is an interesting case). Fixed back-end likely crash calling GetFocus() after viewport destruction. Fixed metrics crash.
2018-04-27 15:13:22 +02:00
omar
e3453d0dc4
Misc: Comments and shallow/small changes (merged from viewport branch to minimize branch drift).
2018-04-25 17:58:53 +02:00
omar
3b9b1956cd
Merge branch 'master' into viewport
...
# Conflicts:
# examples/allegro5_example/imgui_impl_a5.cpp
# examples/allegro5_example/imgui_impl_a5.h
# examples/allegro5_example/imgui_impl_allegro5.cpp
# examples/allegro5_example/imgui_impl_allegro5.h
# examples/allegro5_example/main.cpp
# examples/imgui_impl_allegro5.cpp
# examples/imgui_impl_allegro5.h
# imgui.cpp
# imgui_internal.h
2018-04-25 15:32:04 +02:00
omar
dc03c93164
Internals: Removed misleading ImRect::FixInverted + fix minor formatting in Readme.
...
Demo: Fixed Overlay: Added a context menu item to enable freely moving the window.
2018-04-24 14:19:10 +02:00
omar
456bbffcc4
Viewport: Switched to using unified platform-absolute mouse coordinates, which simplify lots of problems and simplify/reduce tricky conversions, makes ImVec2 less ambiguous. Fixed various viewport/windowing/popups/synchronization bugs. Settings on host-viewport are stored as relative (made settings decently compatible between viewport enable/disabled settings). Merged ImGuiViewport::Pos and ::PlatformPos. Tweaked thumbnails. Better, smaller code. ( #1542 )
2018-04-20 21:36:36 +02:00
omar
1c385c2ca4
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.cpp
# imgui_internal.h
2018-04-18 19:06:49 +02:00
omar
6a0b2627ad
BeginMainMenuBar: Followup to 1e41bad9
. Removed public window flag. DisplaySafeAreaPadding defaults to (3,3) instead of (4.4). Comments, tab to spaces, Changelog. ( #1439 )
2018-04-18 17:37:35 +02:00
omar
38e357ef10
Viewport: Virtual mouse position are patched immediately when viewports are moved in the virtual space, avoiding interaction glitchs on a resizing frame. ( #1542 )
2018-04-12 19:57:35 +02:00
omar
56ad2a2d74
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/vulkan_example/main.cpp
# imgui.h
2018-04-09 19:35:14 +02:00
omar
6f1f5cbc20
Version 1.61 WIP
2018-04-09 14:02:32 +02:00
omar
3a29ddbcfa
Version 1.60
2018-04-08 00:45:02 +02:00
omar
f421e73b40
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
2018-04-06 23:36:23 +02:00
omar
72b7f48870
Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793db5
two weeks ago. ( #787 , #1495 , #1202 ) + comments
2018-04-06 18:12:21 +02:00
omar
0cad274b87
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.h
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
# imgui.cpp
2018-04-04 19:39:42 +02:00
omar
c19b27813d
Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. ( #1011 ) May transition the other InputXXX function to use format strings as well.
2018-03-22 18:58:40 +01:00
omar
172570acae
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.h
2018-03-20 22:14:34 +01:00
omar
75c3793db5
IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. ( #787 , #1495 , #1202 )
2018-03-20 21:19:23 +01:00
omar
170f44e6f0
IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming ( #787 )
2018-03-20 20:12:34 +01:00
omar
c29971cf72
Merge branch 'master' into viewport
...
# Conflicts:
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
2018-03-20 16:05:31 +01:00
omar
166411287f
Demo: Added more complete Combo demo. ( #1658 )
2018-03-19 14:44:37 +01:00
omar
33ad8b2f0c
Nav: Track nav input source more generally (gamepad vs keyboard) ( #787 ) + update todos and demo tweaks
2018-03-19 13:20:18 +01:00
omar
c50198debe
Viewport: Obsoleted io.DisplayPos (which was a Viewport branch thing), added ImDrawData::DisplayPos, DisplaySize ( #1542 ) wip
2018-03-13 16:20:27 +01:00
omar
f6fc28dfd2
Merge branch 'master' into viewport (inc Vulkan resize fix merge #1042 )
2018-03-12 17:50:32 +01:00
omar
111ea7af77
Misc comments, todos + reintroduced removed ImGuiCol defines under !IMGUI_DISABLE_OBSOLETE_FUNCTIONS wrap.
2018-03-12 17:24:15 +01:00
omar
1f6ad7a894
ImFont: Added FindGlyphNoFallback. Fixed MergeMode broken by 1ef1acbd8d
2018-03-10 10:33:12 +01:00
omar
3637193556
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_glfw.h
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
# imgui.cpp
2018-03-06 20:02:40 +01:00
omar
945f4d1ecd
Removed redundant semi colons. ( #1653 )
2018-03-05 16:16:27 +01:00
omar
c4a158656e
Merge branch 'master' into viewport
...
# Conflicts:
# examples/allegro5_example/main.cpp
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx12_example/main.cpp
# examples/directx9_example/main.cpp
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_glfw.h
# examples/imgui_impl_vulkan.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl2_example/main.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
# imgui.cpp
# imgui.h
2018-03-03 23:13:31 +01:00
omar
69e700f869
Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
2018-03-03 20:15:10 +01:00
omar
8a4093f38b
Added ArrowButton(). Exposed ImGuiDir.
2018-03-03 20:08:03 +01:00
omar
b3594a6407
Added ImGuiConfigFlags_IsSRGB, ImGuiConfigFlags_IsTouchScreen (strictly for user storage)
2018-02-28 21:16:47 +01:00
omar
d98a5d54aa
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
2018-02-28 19:03:39 +01:00
omar
2c9f45bbe7
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
2018-02-28 18:51:40 +01:00
omar
735267d27c
Viewport: Initial viewport branch+ platform api commit (squashed from previous commits, still very WIP) ( #1542 )
2018-02-27 23:25:39 +01:00
omar
45cbebad64
Added dummy io.DisplayPos field.
2018-02-18 21:04:17 +01:00
omar
4ec931853e
Demo: Fonts; Added Font Offset.
2018-02-13 21:03:30 +01:00
omar
7c16d52f72
Updated version to 1.60 WIP to emphasis on the addition of required calls CreateContext/DestroyContext + merged the massive Navigation branch ( #1565 , #787 )
2018-02-06 20:20:34 +01:00
omar
5c83b55d04
Nav: Added ImGuiWindowFlags_NoNav shortcut, comments. ( #787 )
2018-02-05 15:49:35 +01:00
omar
8ad88f725c
Nav: Minor tidying up. ( #787 )
2018-02-05 14:53:22 +01:00
omar
efbd8cebe7
Nav: Comments ( #787 )
2018-02-01 22:53:08 +01:00
omar
eaa6f490a2
Merge branch 'master' into navigation
...
# Conflicts:
# imgui_demo.cpp
2018-01-31 23:38:05 +01:00
omar
dbdbf01b9f
Demo: Tweaked the Child demos, added a menu bar to the second child to test some navigation functions.
2018-01-31 23:35:54 +01:00
omar
38d45ee73f
Demo: Tweaked the Child demos, added a menu bar to the second child to test some navigation functions.
2018-01-31 19:13:20 +01:00
omar
47e81a6194
Merge branch 'master' into navigation
2018-01-31 16:00:25 +01:00
omar
cd3dd886de
Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ ( #1569 )
2018-01-31 16:00:07 +01:00
omar
23c11e9764
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-31 15:43:19 +01:00
omar
cca9c3e3da
Examples: Using Dark theme by default. ( #707 ). Tweaked demo code.
2018-01-31 00:15:47 +01:00
omar
bebe03db05
Metrics: Minor formatting tweaks
2018-01-30 21:17:27 +01:00
omar
bd579e5429
Nav: Removed io.NavUsable --> io.NavActive, io.NavActive --> io.NavVisible. ( #787 ). NavActive takes account of NavFlags enable flags.
2018-01-30 20:07:12 +01:00
omar
c851b33352
Nav: Added proper version of ImGuiWindowFlags_NavFlattened that handles scrolling nicely. Marked as private as I'm not happy with the name. ( #787 )
2018-01-29 23:59:46 +01:00
omar
6f366fff6b
Demo: Tweaked example menu with colors + menu items, was currently particularly inconvenient for Nav. Will rework later. ( #787 )
2018-01-24 17:41:47 +01:00
omar
455989b8b1
Nav: Added io.NavFlags to hold various options. Added ImGuiNavFlags_EnableGamepad and ImGuiNavFlags_EnableKeyboard for bindings to use ( #787 )
2018-01-24 17:41:47 +01:00
omar
d500113f1d
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2018-01-23 19:16:43 +01:00
omar
9a76fd30fd
Added SetNextWindowBgAlpha() helper. ( #1567 ) particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete.
2018-01-23 19:13:49 +01:00
omar
1493de4f81
Internals: Merge of harmless stuff from Navigation stuff. Added GetHoveredID() internal helper.
2018-01-12 19:53:27 +01:00
omar
c85d7d6e49
Nav: Remove GetItemID(), hide ActivateItem() before this feature is unfinished and has issue (full feature is on hold). Undo part of 59c6f35bf6
( #787 )
2018-01-12 19:28:37 +01:00
omar
cd7e178eac
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-11 16:49:59 +01:00
omar
a8bbb0b7dd
Demo: Using IM_COL32() instead of ImColor() in ImDrawList centric contexts.
2018-01-11 15:47:07 +01:00
omar
12aa3cb09e
Demo: Tweaks format.
2018-01-11 15:22:33 +01:00
omar
a63fbbca8b
Added ImGuiHoveredFlags_AnyWindow, ImGuiFocusedFlags_AnyWindow. Obsoleted IsAnyWindowHovered()/IsAnyWindowFocused() in favor of IsWindowHovered(ImGuiHoveredFlags_AnyWindow)/IsWindowFocused(ImGuiFocusedFlags_AnyWindow). Added to demo. ( #1382 )
2018-01-11 13:51:18 +01:00
omar
2b8224692e
Merge branch 'master' into navigation
2018-01-03 20:26:24 +01:00
omar
a7deb3a394
Demo: Minor tweaks.
2018-01-03 15:36:51 +01:00
omar
9fbecac87e
Demo: Improved Selectable() examples. ( #1528 )
2018-01-03 15:11:14 +01:00
omar
05ec0b0736
Casing tweaks + clarify license copyright (simpler/safer?) ( #1346 )
2018-01-03 14:32:16 +01:00
omar
96ccc484f9
Merge branch 'master' into navigation
...
# Conflicts:
# imgui_internal.h
2018-01-03 12:33:27 +01:00
omar
3c6fbe0849
Renamed ImGuiSizeConstraintCallback to ImGuiSizeCallback, ImGuiSizeConstraintCallbackData to ImGuiSizeCallbackData.
2018-01-03 12:31:56 +01:00
omar
7a15fc8de5
Merge branch 'master' into navigation
2017-12-29 18:28:23 +01:00
omar
2dd2ca0096
Removed CalcItemRectClosestPoint() which was weird and not really used by anyone except demo code. If you need it it's easy to replicate on your side.
...
Removed internal corresponding ImRect::GetClosestPoint() for now.
Essentially revert dcaafffe0e
.
2017-12-29 17:59:13 +01:00
omar
c4e6d622c1
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-12-29 13:39:07 +01:00
omar
4ba2e85744
Demo: Tweak. Comments. Metrics: Added some Drag and Drop info.
2017-12-28 23:53:27 +01:00
omar
49eed6e2d1
Version 1.54 WIP
2017-12-28 15:17:35 +01:00
omar
436cad4bca
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.h
2017-12-26 15:37:31 +01:00
omar
9511f22e8b
Demo: Console: More friendly to text color changes.
2017-12-25 18:47:44 +01:00
omar
e916310b2e
Version 1.53
2017-12-25 17:41:41 +01:00
omar
3d48f5b8c2
Demo: BeginCombo() demo code
2017-12-25 17:41:02 +01:00
omar
de5c304b49
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-12-24 18:59:40 +01:00
omar
8d54b1b7af
Misc comments, removed duplicated IM_ARRAYSIZE macro in imgui_demo.cpp (it is now declared in imgui.h)
2017-12-24 18:59:14 +01:00