Marc Delorme 
							
						 
					 
					
						
						
							
						
						a5e96ff99e 
					 
					
						
						
							
							Make ImGuiInputTextState not depend on the implicit GImGui context. ( #5856 )  
						
						... 
						
						
						
						This commit is a preparation toward adding ImGui apis with explicit context
and making ImGui applications being able to use multiple context at the same time
whatever their concurrency model.
--
Prior to this commit ImGuiInputTextState::OnKeyPressed was depending on the
global context to know which font and font size to use, and if it should
follow MacOSX behaviors or not (c.f ConfigMacOSXBehaviors).
Instead of using the global context, this commit store the context as
attribute of ImGuiInputTextState. Since this state is forwarded to most
of text edit related function, it possible to access font, font size and
ConfigMacOSXBehaviors from everywhere.
NOTE: I have noticed a bug prior to that commit: if the font or font size
change while editing the same widget, the ImGuiInputTextState become invalid
and there is no code to handle this invalidation. Fixing this bug is out
of scope of current pull request.
# Conflicts:
#	imgui_internal.h 
						
						
					 
					
						2022-12-01 16:48:45 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						45736443be 
					 
					
						
						
							
							Debug Tools: Metrics: added "Inputs" section, moved from Demo for consistency.  
						
						
						
						
					 
					
						2022-11-30 20:14:52 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						87caf27ac4 
					 
					
						
						
							
							Inputs, Scrolling: better selection of scrolling window when hovering nested windows and backend/OS is emitting dual-axis wheeling inputs. ( #3795 ,  #4559 )  
						
						
						
						
					 
					
						2022-11-30 17:49:59 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						a5f3596e6c 
					 
					
						
						
							
							Backends: Allegro5: use al_draw_indexed_prim() or al_draw_prim() depending on version. ( #5937 )  
						
						... 
						
						
						
						+ OSX comments (#5938 )
Amend 185b4dde50aeeff 
						
						
					 
					
						2022-11-30 14:46:45 +01:00 
						 
				 
			
				
					
						
							
							
								Espyo 
							
						 
					 
					
						
						
							
						
						50aeeff96c 
					 
					
						
						
							
							Backends: Allegro5: Brough back al_draw_indexed_prim when available. ( #5937 )  
						
						... 
						
						
						
						Amend 185b4dde 
						
						
					 
					
						2022-11-30 14:44:46 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						bf4c2e00c0 
					 
					
						
						
							
							Docs: retroactively update 1.89 changelog/docs to clarify that strong typing ImGuiKey was technically a breaking change for users of legacy indices. ( #4921 )  
						
						... 
						
						
						
						Amend 4b522e145 
						
						
					 
					
						2022-11-29 21:36:59 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						cc3a2200a9 
					 
					
						
						
							
							Internals: invert logic of mods key<>bool translation to facilitate other experiments and put emphasis on new API. ( #5923 ,  #4921 )  
						
						... 
						
						
						
						Should be no-op, this is mostly to make it easier to store state for ImGuiMod_Shortcut. 
						
						
					 
					
						2022-11-29 19:07:50 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1a497c2499 
					 
					
						
						
							
							Inputs, IO: reworked ImGuiMod_Shortcut to redirect to Ctrl/Super at runtime instead of compile-time. ( #5923 ,  #456 )  
						
						
						
						
					 
					
						2022-11-29 19:07:50 +01:00 
						 
				 
			
				
					
						
							
							
								Teselka 
							
						 
					 
					
						
						
							
						
						969af7c773 
					 
					
						
						
							
							Internal: Disable debug logs macro if IMGUI_DISABLE_DEBUG_TOOLS is defined. ( #5901 )  
						
						... 
						
						
						
						+ needed to rework clipper code to avoid "The 'then' statement is equivalent to the 'else' statement." PVS Studio warning. 
						
						
					 
					
						2022-11-28 15:44:10 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						bd96f6eac4 
					 
					
						
						
							
							Text: Fixed layouting of wrapped-text block when the last source line is above the  clipping region. Regression added in 1.89. ( #5720 ,  #5919 )  
						
						... 
						
						
						
						+ Update version marker 
						
						
					 
					
						2022-11-28 14:59:13 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6af38b1a43 
					 
					
						
						
							
							Fixed version string for consistency ( #5918 )  
						
						
						
						
					 
					
						2022-11-28 14:42:30 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						a8df192df0 
					 
					
						
						
							
							Version 1.89.1  
						
						
						
						
					 
					
						2022-11-24 21:24:33 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						27c58c3946 
					 
					
						
						
							
							Scrolling, Focus, Combo: fixed SetKeyboardFocusHere()/SetItemDefaultFocus()/ScrollToRectEx() during an appearing form not centering item. ( #5902 ,  #2812 ,  #4242 ,  #2900 )  
						
						... 
						
						
						
						Amend 44f8011868f495e554 
						
						
					 
					
						2022-11-24 20:57:41 +01:00 
						 
				 
			
				
					
						
							
							
								kdchambers 
							
						 
					 
					
						
						
							
						
						233d7ad3f2 
					 
					
						
						
							
							Backends: WebGPU: fixed validation error with default depth buffer settings. ( #5869 ,  #5914 )  
						
						... 
						
						
						
						(initialize WGPUCompareFunction params to valid values) 
						
						
					 
					
						2022-11-24 12:52:38 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						856c6314ec 
					 
					
						
						
							
							Drag and Drop: fixed GetDragDropPayload() returning a non-NULL value before payload is submitted.  ( #5910 ,  #143 )  
						
						... 
						
						
						
						+ Added test "widgets_dragdrop_new_payloads" in Test Suite. 
						
						
					 
					
						2022-11-23 17:58:14 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						ffe0abbfc2 
					 
					
						
						
							
							Internals: added basic localization system ( #5895 )  
						
						
						
						
					 
					
						2022-11-23 16:05:16 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						c3d9f8ee7e 
					 
					
						
						
							
							Layout: fixed End()/EndChild() incorrectly asserting if users manipulates cursor position inside a collapsed/culled window and IMGUI_DISABLE_OBSOLETE_FUNCTIONS is enabled. ( #5548 ,  #5911 )  
						
						
						
						
					 
					
						2022-11-23 15:18:59 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						3a685749cb 
					 
					
						
						
							
							ColorEdit: fixed label overlapping when using style.ColorButtonPosition == ImGuiDir_Left. ( #5912 )  
						
						... 
						
						
						
						Amend 54fb051e5 
						
						
					 
					
						2022-11-23 15:00:50 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						16476f99fd 
					 
					
						
						
							
							Backends: GLFW: cancel out errors emitted by glfwGetKeyName() when a name is missing. ( #5908 )  
						
						
						
						
					 
					
						2022-11-22 18:08:25 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						5bb2874940 
					 
					
						
						
							
							Version 1.89.1 WIP  
						
						
						
						
					 
					
						2022-11-16 17:55:27 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7bee9a8f96 
					 
					
						
						
							
							Inputs: fixed moving a window or drag and dropping from preventing input-owner-unaware code from accessing keys. ( #5888 ,  #4921 ,  #456 )  
						
						... 
						
						
						
						Amend 4448d97 
						
						
					 
					
						2022-11-16 17:53:35 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d60985df7f 
					 
					
						
						
							
							Inputs: fix moving a window or drag and dropping from capture mods. ( #5888 ,  #4921 ,  #456 )  
						
						... 
						
						
						
						Amend change of SetActiveIdUsingAllKeyboardKeys() in 4448d97fd408c97 
						
						
					 
					
						2022-11-16 17:41:24 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						83cee9e091 
					 
					
						
						
							
							InputText: replaced some uses of SetKeyOwner() + IsKeyPressed() with Shortcut()  
						
						... 
						
						
						
						Which makes it easier to hook/disable those keys from outside if needed. 
						
						
					 
					
						2022-11-16 17:09:14 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						81160fee56 
					 
					
						
						
							
							Version 1.89  
						
						... 
						
						
						
						+ fix warning from a582d92 
						
						
					 
					
						2022-11-15 15:20:36 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						a582d92c31 
					 
					
						
						
							
							Inputs: modulate wheel lock timer for small amount of wheeling. Slightly lower timer. ( #3795 )  
						
						
						
						
					 
					
						2022-11-15 14:19:29 +01:00 
						 
				 
			
				
					
						
							
							
								macaba 
							
						 
					 
					
						
						
							
						
						03d3343e21 
					 
					
						
						
							
							Docs: Update FAQ.md explaining how to enable hidpi for Windows app. ( #5880 )  
						
						
						
						
					 
					
						2022-11-10 16:58:46 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nimmervoll 
							
						 
					 
					
						
						
							
						
						00b6370848 
					 
					
						
						
							
							Backends: WebGPU: fixed rendering when a depth buffer is enabled. ( #5869 )  
						
						
						
						
					 
					
						2022-11-10 16:28:44 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7380b9816e 
					 
					
						
						
							
							Scrolling: Exposed SetNextWindowScroll() in public API. ( #1526 )  
						
						
						
						
					 
					
						2022-11-09 17:03:07 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						cda26635cd 
					 
					
						
						
							
							Inputs: refacotr/extract CalcRoutingScore() out of SetShortcutRouting(), easier to follow with early returns.  
						
						... 
						
						
						
						+ clarified comments about GetMouseCursor() #5739  
						
						
					 
					
						2022-11-09 16:35:50 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b8b0f9d02e 
					 
					
						
						
							
							Backends: OpenGL3: Reverted use of glBufferSubData(). ( #4468 ,  #4504 ,  #3381 ,  #2981 ,  #4825 ,  #4832 ,  #5127 )  
						
						
						
						
					 
					
						2022-11-09 15:57:54 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f0ad810553 
					 
					
						
						
							
							Inputs: tweak comments, typos.  
						
						
						
						
					 
					
						2022-11-08 22:41:45 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						637ddfce09 
					 
					
						
						
							
							Inputs, Nav: made it possible to remap CTRL+Tab ( #4828 ,  #3255 ,  #5641 )  
						
						
						
						
					 
					
						2022-11-08 20:38:49 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6c9c4879d9 
					 
					
						
						
							
							Inputs: made Shortcut() routing id defaults to current FocusScope ID. ( #456 ,  #2637 ,  #3724 )  
						
						... 
						
						
						
						One idea being that this value can be easily locked (for blind menus) or manipulated (for queries from outside). 
						
						
					 
					
						2022-11-08 20:37:58 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d576724bfd 
					 
					
						
						
							
							Inputs: made ImGuiInputFlags_RouteFocused the default for Shortcut(). ( #456 ,  #2637 ,  #3724 )  
						
						
						
						
					 
					
						2022-11-08 20:37:58 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4d6a9ef93f 
					 
					
						
						
							
							Inputs: added routing priorities. ( #456 ,  #2637 ,  #3724 )  
						
						... 
						
						
						
						- and ImGuiInputFlags_RouteUnlessBgFocused
- will be useful for blind menu handlers. 
						
						
					 
					
						2022-11-08 20:37:58 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7ff2d3353c 
					 
					
						
						
							
							Inputs: added wip/experiment routing system: Shortcut(), RoutingFocused policy, SetShortcutRouting(). ( #456 ,  #2637 ,  #3724 )  
						
						... 
						
						
						
						- InputText() uses Shortcut(). 
						
						
					 
					
						2022-11-08 20:37:58 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						c59ebb2d71 
					 
					
						
						
							
							Inputs: added basic Shortcut() function - no routing yet. ( #456 )  
						
						
						
						
					 
					
						2022-11-08 20:37:58 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						8c95c084cb 
					 
					
						
						
							
							Inputs: changed specs of SetKeyOwner() to alter OwnerCurr immediately.  
						
						... 
						
						
						
						Note the removed comments (hence not squashing)
Amend 4448d97#456 , #2637 , #2620 , #2891 , #3370,, #4828 , #5108 , #5242 , #5641 ) 
						
						
					 
					
						2022-11-08 20:37:58 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4448d975d1 
					 
					
						
						
							
							Inputs: added wip/internal Input Owner system. ( #456 ,  #2637 ,  #2620 ,  #2891 ,  #3370 ,  #4828 ,  #5108 ,  #5242 ,  #5641 )  
						
						... 
						
						
						
						- Added SetKeyOwner(), SetItemKeyOwner(), TestKeyOwner().
- Added new IsKeyXXX IsMouseXXX functions with ImGuID owner_id and flags.
- Obsoleted SetItemUsingMouseWheel(). (#2891 )
- Removed IsKeyPresseedEx() which was a recent internal addition 2022-07-08 deemed to be temporary exactly for this.
- Added ImGuiButtonFlags_NoSetKeyOwner, ImGuiButtonFlags_NoTestKeyOwner
- Added ImGuiSelectableFlags_NoSetKeyOwner.
- Added ImGuiInputFlags_LockThisFrame, ImGuiInputFlags_LockUntilRelease for for SetKeyOwner(), SetItemKeyOwner().
- Added ImGuiInputFlags_CondXXX values for SetItemKeyOwner(). 
						
						
					 
					
						2022-11-08 18:47:36 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						44d98bfd6d 
					 
					
						
						
							
							Fix build with IMGUI_DISABLE_DEBUG_TOOLS  
						
						
						
						
					 
					
						2022-11-04 16:35:57 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						529cba19b0 
					 
					
						
						
							
							Debug Tools: Added DebugLocateItem()/DebugLocateItemOnHover() to visually locate items when hovering a 0xXXXXXXXX value. ( #5855 ,  #2673 ,  #4631 )  
						
						
						
						
					 
					
						2022-11-04 16:06:34 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7109f32f96 
					 
					
						
						
							
							Internals: tidying up and stripping more of focus scope code.  
						
						
						
						
					 
					
						2022-11-04 12:19:23 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						9f66a3a9ed 
					 
					
						
						
							
							Internals: rework FocusScope system, current scope doesn't need to be in window + child doesn't inherit.  
						
						... 
						
						
						
						Intended as part of work for input routing + blind menu processing shortcuts. Some of this commit will be stripped by next commit.
Intent was to sort windows along with focus scope to build a hierarchy, but for our needs we'd need a persistant one, so scrapping the idea. Not squashing this with next commit to keep a bit of history for future references. 
						
						
					 
					
						2022-11-04 12:19:20 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1eac0024c0 
					 
					
						
						
							
							InputText: copy and select all shortcuts don't need repeat (tho it was harmless0  
						
						
						
						
					 
					
						2022-11-03 18:33:43 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						90e9465fa5 
					 
					
						
						
							
							Window: Fixed position not being clamped while auto-resizing ( #5843 )  
						
						
						
						
					 
					
						2022-11-02 12:36:41 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6e9dfe1de1 
					 
					
						
						
							
							Window: Auto-fit size takes account of work rectangle (menu bars eating from viewport). ( #5843 )  
						
						
						
						
					 
					
						2022-11-02 12:36:22 +01:00 
						 
				 
			
				
					
						
							
							
								Akira Maezawa 
							
						 
					 
					
						
						
							
						
						86f2af2bc7 
					 
					
						
						
							
							Backends: OSX: Fixed mouse coordinate before clicking on the host window. ( #5842 )  
						
						
						
						
					 
					
						2022-11-02 12:02:39 +01:00 
						 
				 
			
				
					
						
							
							
								Rewtio 
							
						 
					 
					
						
						
							
						
						c2694ef75e 
					 
					
						
						
							
							Examples: Android: Using LoadIniSettingsFromMemory() / SaveIniSettingsToMemory() to save in appropriate location for Android. ( #5836 )  
						
						
						
						
					 
					
						2022-10-31 11:47:05 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						22bcfca700 
					 
					
						
						
							
							IO: Clear AppFocusLost in EndFrame() in order to allow backend or application code to poll and react to it  
						
						... 
						
						
						
						+ Amend a241dc7 
						
						
					 
					
						2022-10-28 20:01:20 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						a241dc7990 
					 
					
						
						
							
							IO: Fixed AddFocusEvent(false) to also clear MouseDown[] state. ( #4921 )  
						
						
						
						
					 
					
						2022-10-27 20:17:19 +02:00