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								 ocornut | 848d21b6b5 | Merge branch 'master' into docking # Conflicts:
#	backends/imgui_impl_sdlrenderer.cpp
#	backends/imgui_impl_sdlrenderer.h
#	imgui.cpp
#	imgui_widgets.cpp | 2021-12-01 15:37:40 +01:00 |  | 
			
				
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								 ocornut | 440824d431 | Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464) Amend/fix 2b0bd40b | 2021-11-30 21:48:29 +01:00 |  | 
			
				
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								 ocornut | 5ccb66794b | Backends: WebGPU: Passing explicit buffer sizes  as validation layers appears to not do what the in-flux specs says. (#4766 | 2021-11-29 12:18:25 +01:00 |  | 
			
				
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								 ocornut | 0b4edf4e94 | Merge branch 'master' into docking # Conflicts:
#	backends/imgui_impl_vulkan.cpp
#	imgui.cpp | 2021-11-03 11:51:37 +01:00 |  | 
			
				
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								 ocornut | bac748fa95 | Backends: Made it possible to shutdown default Platform Backends before the Renderer backends. (#4656) | 2021-10-15 17:16:26 +02:00 |  | 
			
				
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								 ocornut | 19c3773cc0 | Backends: Vulkan: Call vkCmdSetScissor() with a full-viewport at end of render. (#4644) | 2021-10-15 12:11:11 +02:00 |  | 
			
				
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								 ocornut | bbd5119a26 | Backends: Vulkan: comments about user using VK_DYNAMIC_STATE_VIEWPORT / VK_DYNAMIC_STATE_SCISSOR and not calling vkCmdSetViewport() / vkCmdSetScissor(). (#4644) | 2021-10-15 12:01:35 +02:00 |  | 
			
				
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								 ocornut | 1b215ecb01 | Merge branch 'master' into docking # Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp | 2021-10-11 19:25:50 +02:00 |  | 
			
				
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								 ocornut | dde31030e9 | Backends: SDL_Renderer: use SDL_RenderIsClipEnabled() to pass NULL to SDL_RenderSetClipRect (#3926, #4582, #4633) | 2021-10-07 15:07:58 +02:00 |  | 
			
				
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								 Basil Fierz | 30a6873a44 | Backends: WebGPU: Fix missing initialization of local variable (#4634) | 2021-10-07 14:58:09 +02:00 |  | 
			
				
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								 ocornut | 1780579403 | Merge branch 'master' into docking # Conflicts:
#	imgui.cpp | 2021-10-06 17:57:11 +02:00 |  | 
			
				
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								 Basil Fierz | 25332fa5ac | Backends: Emscripten: Update the webgpu API to be compatible with chrome 4633 (#4512) | 2021-10-06 17:51:00 +02:00 |  | 
			
				
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								 ocornut | e443ea139d | Backends: SDL_Renderer: Backup and restore modified ClipRect/Viewport. (#3926, #4582) | 2021-10-06 13:41:39 +02:00 |  | 
			
				
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								 ocornut | 677fe33990 | Backends: DX12: use dxgiformat.h to fix using forward declared DXGI_FORMAT (#4594) | 2021-09-30 11:53:20 +02:00 |  | 
			
				
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								 ocornut | 835a5344b0 | Merge branch 'master' into docking # Conflicts:
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h | 2021-09-24 15:49:28 +02:00 |  | 
			
				
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								 ocornut | fba756176d | Backends: SDL_Renderer: Amend 1d2d246, various tweaks, fixes, sync to latest. (#3926) | 2021-09-21 19:29:48 +02:00 |  | 
			
				
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								 Sylvain | 62b17f928e | Backends: SDL_Renderer: Added renderer backend for SDL 2.0.17+ (#3926) (Squashed 20 commits) | 2021-09-21 19:29:48 +02:00 |  | 
			
				
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								 James McCartney | bc3d267c51 | Backends: OSX: Use mach_absolute_time as CFAbsoluteTimeGetCurrent can jump backwards. (#4557, #4563) | 2021-09-21 12:36:37 +02:00 |  | 
			
				
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								 ocornut | c6ca327fb2 | Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (#4562) | 2021-09-20 18:43:05 +02:00 |  | 
			
				
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								 ocornut | fa9fc05ac6 | Merge branch 'master' into docking # Conflicts:
#	imgui.cpp | 2021-09-07 18:20:12 +02:00 |  | 
			
				
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								 ocornut | 755bf985d2 | Backends: OpenGL3: Made our custom GL loader a bit more tolerant of use of another loader in same compilation unit. (#4445, #4514) | 2021-09-07 14:48:26 +02:00 |  | 
			
				
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								 Jackamilio | 03ce17f0a5 | Backends: Allegro: Fixed clipping rectangles (#4498) broken by 2b0bd40b(#4464) | 2021-08-31 12:52:54 +02:00 |  | 
			
				
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								 ocornut | dedb381c51 | Merge branch 'master' into docking # Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	examples/imgui_examples.sln
#	imgui.cpp
#	imgui.h | 2021-08-30 20:01:16 +02:00 |  | 
			
				
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								 Cort | 80ed4eba87 | Backends: Vulkan: non-dispatchable handles should compare to VK_NULL_HANDLE, not NULL (#4475) | 2021-08-24 21:53:54 +02:00 |  | 
			
				
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								 Rokas Kupstys | 2b0bd40b99 | Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted. (#4464) Backends: Normalize clipping rect handling across backends.
+ Squashed amends. | 2021-08-24 18:23:13 +02:00 |  | 
			
				
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								 Siarhei Fiedartsou | f8bad7e1e3 | Backends: OpenGL3: Add TargetConditionals.h (#4473) + standardize include | 2021-08-24 15:36:44 +02:00 |  | 
			
				
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								 Corentin Wallez | e652527313 | Backends: WebGPU: Update impl_wgpu for an emscripten change | 2021-08-24 14:55:43 +02:00 |  | 
			
				
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								 Rokas Kupstys | 4c22b3e5d9 | Backends: OpenGL3: Fix gl3wProcs colliding with gl3w. (#4445) | 2021-08-24 14:33:04 +02:00 |  | 
			
				
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								 Nicolas Noble | e3e1fbcf02 | Backends: OpenGL3: OpenGL: Fixed ES 3.0 shader ("#version 300 es") to use normal precision floats. (#4463) | 2021-08-23 15:03:27 +02:00 |  | 
			
				
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								 ocornut | 6bd447c885 | Backends: GLFW: Fixed unused variable warning for empty assert macro. (#4459) | 2021-08-22 18:46:49 +02:00 |  | 
			
				
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								 ocornut | 5a7d18a441 | Merge branch 'master' into docking # Conflicts:
#	docs/CHANGELOG.txt | 2021-08-20 18:15:25 +02:00 |  | 
			
				
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								 ocornut | d2ffbd9b86 | Version 1.84 Fix PVS Studio false positive //-V1020
Fix missing #ifndef for IMGUI_IMPL_OPENGL_LOADER_CUSTOM path | 2021-08-20 18:03:55 +02:00 |  | 
			
				
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								 Rokas Kupstys | fc062e6028 | Backends: OpenGL3: Update loader to include APIs used by test framework. | 2021-08-20 17:22:27 +02:00 |  | 
			
				
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								 ocornut | 0b06c4b2b0 | Merge branch 'master' into docking (will need further for io.AddFocusEvent) # Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_win32.cpp
#	imgui.cpp | 2021-08-19 17:25:12 +02:00 |  | 
			
				
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								 ocornut | e3988a84db | Backends: OpenGL3: Embed our own minimal GL loader (amends). (#4445) | 2021-08-19 16:24:59 +02:00 |  | 
			
				
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								 Rokas Kupstys | 459de65477 | Backends: OpenGL3: Embed our own minimal GL loader based on gl3w and use it in SDL/GLFW examples. (#4445) Loader repository at https://github.com/dearimgui/gl3w_stripped
Removed support for using custom loaders in examples/opengl3 backend | 2021-08-19 16:24:58 +02:00 |  | 
			
				
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								 ocornut | f24abbc47d | Fix various warnings (#4442) | 2021-08-18 12:38:24 +02:00 |  | 
			
				
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								 thedmd | 2f40be638f | IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus (#3532) Amend/fix #2445, #2696, #3751, #4377 | 2021-08-17 20:10:45 +02:00 |  | 
			
				
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								 ocornut | b380d3abe3 | Backends: OpenGL3: Clarify use of GL_POLYGON_MODE. | 2021-08-17 15:16:29 +02:00 |  | 
			
				
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								 ocornut | f99fe72c42 | Backends: Win32: Fixed keyboard modifiers being reported when host window doesn't have focus. (#2622) | 2021-08-02 17:22:33 +02:00 |  | 
			
				
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								 ocornut | 80b5fb51ed | Backends: Win32, SDL, GLFW: only honor io.WantSetMousePos when focused + fix GLFW uninstalling handler + tweaks to reduce branch drift with docking. (#787, #2445, #2696, #3751, #4377) # Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_win32.cpp | 2021-08-02 16:21:13 +02:00 |  | 
			
				
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								 ocornut | 2ad912bb85 | Backends: Win32, SDL, GLFW: only honor io.WantSetMousePos when focused + fix GLFW uninstalling handler + tweaks to reduce branch drift with docking. (#787, #2445, #2696, #3751, #4377) | 2021-08-02 16:19:50 +02:00 |  | 
			
				
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								 ocornut | f9b5168fb3 | Merge branch 'master' into docking # Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_win32.cpp
#	imgui.cpp | 2021-08-02 16:00:50 +02:00 |  | 
			
				
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								 ocornut | db686ad522 | Backends: Win32: Mouse position is correctly reported when the host platform window is hovered but not focused. (#2445, #2696, #3751, #4377) | 2021-07-29 19:38:33 +02:00 |  | 
			
				
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								 ocornut | 044fd0cd2d | Backends: GLFW: Mouse position is correctly reported when the host platform window is hovered but not focused. (#3751, #4377, #2445) | 2021-07-29 19:37:18 +02:00 |  | 
			
				
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								 ocornut | 1cdd110eb4 | Backends: SDL2: Mouse position is correctly reported when the host platform window is hovered but not focused. (#2445, #3751, #4377) (requires SDL 2.0.5 because SDL_GetMouseFocus() is only usable with SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH). | 2021-07-29 18:47:43 +02:00 |  | 
			
				
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								 ocornut | a11f36811f | Merge branch 'master' into docking # Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_vulkan.cpp
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui_internal.h | 2021-07-09 20:16:19 +02:00 |  | 
			
				
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								 ocornut | baa4caf9e3 | Backends: GLFW: Installing and exposed ImGui_ImplGlfw_MonitorCallback() for forward compatibility with docking branch. + Comments (#3934) | 2021-07-07 14:12:48 +02:00 |  | 
			
				
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								 ocornut | 327a5d8253 | Fix warning + apply trailing whitespaces in stb_ libs (as applied on nothings/stb on 2020/02/02, facilitating further diffs) | 2021-07-05 17:52:44 +02:00 |  | 
			
				
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								 ocornut | cf2daf353e | Backends: Cleanup, removed unnecessary create/destroy wrappers. Fix allegro5 backend + use same code as other backend. + Update gallery links (#4280) | 2021-06-30 15:50:15 +02:00 |  |