omar
30bf40195b
io.OptNoCursorBlink -> io.OptCursorBlink ( #1427 )
2017-11-12 16:06:44 +01:00
omar
669498ff26
Added io.OptNoCursorBlink option to disable cursor blinking. ( #1427 ). Renamed io.OSXBehaviors to io.OptMacOSXBehaviors. Should affect users as the compile-time default is usually enough. ( #473 , #650 )
2017-11-12 16:03:09 +01:00
Branimir Karadžić
9daac64ff8
Clean g.WindowsById storage on shutdown.
2017-11-11 10:01:50 +01:00
omar
06075f20ba
Merge branch 'master' into navigation
2017-11-10 11:42:08 +01:00
omar
ba09de3a39
Begin: Fixed appending into a child window with a second Begin() from a different window stack querying the wrong window for the window->Collapsed test.
2017-11-10 11:38:01 +01:00
omar
8451855a30
ButtonBehavior: Fixed ImGuiButtonFlags_AllowOverlapMode to avoid temporarily activating widgets on click before they have been correctly double-hovered. ( #319 , #600 )
2017-11-09 20:20:02 +01:00
omar
a297cbafdb
Merge branch 'master' into navigation
2017-11-08 23:17:14 +01:00
omar
2df8fa95df
Fixed vertical scrollbar flickering/appearing, typically when manually resizing and using a pattern of filling available height (e.g. full sized BeginChild). THIS IS A GREAT FIX, this glitch was nasty and annoying (and yet somehow nobody reported it?). Hopefully haven't broken anything else...
2017-11-08 23:17:08 +01:00
omar
a4cc3d4637
Minor tweaks/comments. Note that the reordering the one subtraction caused subtle havoc before the patch in 9ac8820ee2
.
2017-11-08 22:36:31 +01:00
omar
9ac8820ee2
Fixed non-pixel aligned bounding box of window resize grip, / which triumphally led to any re-arrangement of operations inside the resize grip code outputting non-exact size_target values which led to unstable window position because clamping code uses size in a subtraction, etc etc. Lovely how a whole system can be made to act weird with a single bad input.
2017-11-08 22:32:22 +01:00
omar
2ab27be3de
Child window with MenuBar use regular WindowPadding.y so layout look consistent in child or in a regular window.
2017-11-07 22:23:20 +01:00
omar
41862b8c0e
ButtonBehavior: Fixed ImGuiButtonFlags_NoHoldingActiveID from incorrectly setting ActiveIdClickOffset, which probably have no known effect, but it is more correct this way. ( #1418 )
2017-11-07 16:41:58 +01:00
omar
1870738880
LowerBound() minor tweaks
2017-11-07 14:05:48 +01:00
omar
571b08f315
Internal: FindWindowByName() faster and doesn't touch every windows
2017-11-07 13:59:55 +01:00
omar
2c7ba21417
Fixed auto-resize allocating too much space for scrollbar when SizeContents is bigger than maximum window size (fixes c0547d358d
) ( #1417 )
2017-11-07 11:37:38 +01:00
omar
0d4c320f88
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_draw.cpp
2017-11-06 23:58:28 +01:00
omar
f0b4097c54
Begin: Simplified code and fixed a bug where appending into a window a second time (from a remote window) would incorrectly overwrite RootWindow with the current window in the stack. Our docking code uses this pattern.
2017-11-06 23:55:40 +01:00
omar
16a5da9521
RenderTriangle() minor tweak to align Left/Right and Up/Down arrow extents visually
2017-11-03 20:20:25 +01:00
omar
982ce50b37
IsWindowHovered() returns true when moving window ( #1382 , #1404 )
2017-11-02 16:44:32 +01:00
omar
ff4d4ca651
IsWindowHovered(): Added ImGuiHoveredFlags_FlattenChilds flag. Made IsRootWindowOrAnyChildHovered() obsolete in favor of IsWindowHovered( ImGuiHoveredFlags_FlattenChilds) ( #1382 , #1404 )
2017-11-02 16:44:24 +01:00
omar
803ac3a5c6
IsWindowHovered() Fix behavior when an item is active to use the same logic as IsItemHovered() ( #1382 , #1404 )
2017-11-02 16:23:03 +01:00
omar
63f6f2dd13
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-11-01 15:09:23 +01:00
omar
6ab20ff9bf
Minor tweaks to the user guide.
2017-11-01 12:33:58 +01:00
omar
e55caf0b95
Merge pull request #1402 from elect86/patch-1
...
Minor fix typo
2017-10-30 09:51:49 +01:00
omar
7f06d385a1
Added assertions and comments for incorrect use/understanding of IsWindowFocused() etc. functions
2017-10-30 09:50:54 +01:00
Giuseppe Barbieri
9e3f9fc2dd
Update imgui.cpp
2017-10-30 09:35:42 +01:00
omar
b13d281356
Maintaining ActiveIdTimer and HoveredIdTimer (the later is useful for drag and drop, both will be of course for creators of custom widgets)
2017-10-29 23:49:01 +01:00
omar
17dd8e7c30
Merge branch 'master' into navigation
2017-10-27 23:01:54 +02:00
omar
b9ebb34a04
Nav: ColorButton: Fixed a case of not using local 'hovered' flag directly, messes with some of my drag and drop work, and I can't find/understand the reason why this was left as is (there _was_ a reason at the time but it appears to be obsolete now?)
2017-10-27 20:54:48 +02:00
omar
f962ca0b01
ColorTooltip: Resize ColorButton to align better with text, now that ColorButton provides a text baseline ( 0260fdd1c6
)
2017-10-27 20:36:51 +02:00
omar
edafbcd630
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-10-27 20:04:51 +02:00
omar
c503a50cff
Styles: Moved Classic colors code to imgui_draw.cpp. Sneakily added a StyleColorsDark() function.
2017-10-27 20:01:30 +02:00
omar
77df1ba9e0
Version 1.53 WIP
2017-10-27 19:54:56 +02:00
omar
b422f35872
IO: Tracking extra mouse dragging data which is convenient for implementating various manual drag and drop patterns.
2017-10-27 18:21:30 +02:00
omar
c0b366b316
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.h
2017-10-27 17:27:53 +02:00
omar
9f200d10d5
Version 1.52
2017-10-27 17:10:41 +02:00
omar
cc78e9a213
Merge branch 'master' into navigation
2017-10-27 16:46:03 +02:00
omar
267ea506de
Begin: Fix for unused "Debug" (fix for 3b83cd24f5
)
2017-10-27 16:45:56 +02:00
omar
5afee1c6f3
Merge branch 'master' into navigation
...
# Conflicts:
# imgui_internal.h
2017-10-27 16:42:06 +02:00
omar
3b83cd24f5
Begin: Moved some code inside of the big if (first_begin_of_the_frame) scope
2017-10-27 16:39:55 +02:00
omar
3656f2c769
NewFrame: Allow MovedWindow setting the ImGuiWindowFlags_NoInputs after moving has started in order to be able to detect windows below it, which is useful for e.g. docking mechanisms.
2017-10-27 16:39:23 +02:00
omar
a6edd10ee6
NewFrame: Removed unnecessary call to FindHoveredWindow() and simplified code (went through this multiple times, hopefully haven't broken anything)
2017-10-27 16:38:14 +02:00
omar
6243252d5a
Internal: BeginTooltipEx() in imgui_internal.h
2017-10-27 16:21:12 +02:00
omar
f10a1d7b9e
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2017-10-27 15:53:59 +02:00
omar
d42f6bb6cc
Merged a bit of code from Navigation branch to ease further merging (InnerRect is currently not required in the Master branch)
2017-10-27 15:52:45 +02:00
omar
c432fcf2bb
Minor renaming.
2017-10-27 12:01:52 +02:00
omar
549f9e3f03
Merge branch 'master' into navigation
...
# Conflicts:
# imgui_internal.h
2017-10-25 16:37:10 +02:00
omar
daef33e268
Comments about mouse setup and clearing HoveredWindow when mouse down isn't owned by imgui (will affect some future hovered test and drag'n drop patterns) ( #143 , #1382 , #1392 )
2017-10-25 11:01:41 +02:00
omar
4faf99eff5
Added most basic form of Disabled flag to disable interactions (but visuals aren't altered), in imgui_internals.h, undocumented/unsupported ( #211 , #1012 )
2017-10-25 09:28:54 +02:00
omar
fc25881207
Merge branch 'master' into navigation
2017-10-24 21:13:24 +02:00
omar
efcd53a0c3
Removed direct dependency on sprintf() in imgui.cpp ( #1038 )
...
(NB: imgui_demo stills uses it)
2017-10-24 20:57:41 +02:00
omar
1f3372b7f1
ImFormatString, ImFormatStringV(): clarifying specs so that passing a NULL buffer should return the desired length. ( #1038 )
2017-10-24 20:48:29 +02:00
omar
8fd5620277
Renamed IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS/IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCS to IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS/IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS for consistency. (ref #238 , #520 , #738 )
2017-10-24 20:23:42 +02:00
omar
7d2cd0e6ff
Added IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS support in imconfig.h ( #1038 )
2017-10-24 20:19:32 +02:00
Patrick Doane
70cb427469
Add missing CloseClipboard call
2017-10-24 20:12:42 +02:00
omar
d513546325
Merge branch 'master' into navigation
2017-10-24 15:49:01 +02:00
omar
5b062c4c29
Fixed typos
2017-10-24 15:26:04 +02:00
omar
0260fdd1c6
ColorButton: As a small convenience, provide a text baseline.
2017-10-24 14:38:32 +02:00
omar
e9ff7162bc
ColorButton: Fixed rendering color button with a checkerboard if the transparency comes from the global style.Alpha and not from the actual source color.
2017-10-24 10:43:41 +02:00
omar
97bf2131e2
Fixed calling SetNextTreeNodeOpen() on a collapsed window leaking to next frame.
2017-10-23 14:37:47 +02:00
omar
20983773f1
Nav: MainMenuBar now releases focus when user gets out of the menu layer. WindowingTarget when applying focus to a window with only menus automatically sets the layer. ( #787 )
...
This is enough for basic mouse/gamepad usage, but 1- previous window gets an unfocused title bar color temporarily, 2- generaly for gamepad and especially keyboard we need much more to get this done right
2017-10-23 12:38:39 +02:00
omar
025d4f0c97
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-10-23 12:34:46 +02:00
omar
e7922b3fa0
Factorized some code (+ declared as static function without namespace, a pattern with the Nav branch has started to use)
2017-10-23 12:34:15 +02:00
omar
2ef2c104a1
Begin: Minor tweaks
2017-10-23 11:36:43 +02:00
omar
be12f8c55d
Nav: Fixed handling of ImGuiNavInput_KeyMenu so it doesn't set g.NavWindowingTarget at all, reducing size effects + handling menu layer toggle on Alt Release ( #787 )
2017-10-23 11:26:52 +02:00
omar
6f0aa766e1
Nav: Added internal ImGuiNavReadMode_Released test for key releases.
2017-10-23 11:26:30 +02:00
omar
d769e2515a
Merge branch 'master' into navigation
2017-10-23 10:05:36 +02:00
omar
1bc1751670
MenuItem(): Tweaks to mimic exact spacing of BeginMenu() when inside a menu bar, which is a little misleading imho but may be useful. ( #1387 )
2017-10-22 10:56:37 +02:00
omar
b177f2432d
MenuItem(): Tweak to not draw over all horizontal space when in horizontal layout mode. ( #1387 )
2017-10-22 10:36:22 +02:00
omar
5fa81f2a26
Nav: Added ImGuiNavInput_KeyMenu aside from ImGuiNavInput_PadMenu as it is one differenciator between pad and keyboard that's very annoying with the keyboard.
...
Remove the move/resize behavior that appears than holding the button for a while. (#787 )
2017-10-20 22:12:10 +02:00
omar
1c5b3fb1d2
Merge branch 'master' into navigation
2017-10-20 21:17:57 +02:00
omar
f7259e60ee
Comments
2017-10-20 21:17:51 +02:00
omar
23b9060468
Nav: Honoring ImGuiItemFlags_NoNav which is used by color picker ( #787 )
2017-10-20 20:35:39 +02:00
omar
e4bb9102f9
Merge branch 'master' into navigation
2017-10-20 20:32:17 +02:00
omar
6ab737a4bb
Popups: Fixed right-click to close popups not handling modal windows properly. (~#439)
2017-10-20 20:31:01 +02:00
omar
aca23fd3f0
Popups: similarly to previous commit, we fix reopening a popup within a popup stack from truncating the whole stack. This is done by properly refocusing the lower level popup. (~#439)
2017-10-20 19:25:34 +02:00
omar
59a89774d7
Popups: fixed CloseInactivePopups() so that right-clicking to close one level of popups in a popups stack won't close the whole stack. This is done by properly refocusing the lower level popup. Fixes 87ae40843c
(~#439)
2017-10-20 19:24:12 +02:00
omar
43df7eb5ea
Added OpenPopupOnItemClick(); helper which mimic BeginPopupContextItem() but doesn't do the open.
...
Made the color popups uses this standard function so they handle reopening a context menu.
2017-10-20 18:56:31 +02:00
omar
0ea66dc260
Fixed bad merge from Master
2017-10-20 18:16:53 +02:00
omar
1172ff62e1
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2017-10-20 18:10:07 +02:00
omar
3cc10d25a9
BeginPopupContextItem(), BeginPopupContextWindow(): Using newly introduced IsItemHovered() flags to allow reopening another context menu (over same or not same item) with right-click. ( #439 ) (+1 squashed commits)
2017-10-20 18:02:52 +02:00
omar
695ea45fca
IsWindowHovered(): Changed default behavior to now return false is a widget from another window is active + Added support for ImGuiHoveredFlags_AllowWhenBlockedByActiveItem. (relate to drag'n drop idoms: #143 )
2017-10-20 17:59:48 +02:00
omar
564ff2dfd3
IsItemHovered(), IsWindowHovered(): added flags to enable various and more specific behavior. Will enable improvements for popups/context menus and drag'n drop. (relate ~#439, #1013 , #143 , #925 )
...
The legacy confusing IsItemRectHovered(), IsWindowRectHovered() can be completely removed now.
Changed IsWindowHovered() behavior with default parameter: it now return false is the window is blocked by a popup.
Demo: Added tests for those two functions.
2017-10-20 17:52:22 +02:00
omar
d29a6a5a5a
Moved IMGUI_DISABLE_OBSOLETE_FUNCTIONS block lower in the imgui.h file so obsolete functions can use flags. Also sane to quarantine them outside of the respectable area.
2017-10-20 17:29:52 +02:00
omar
e6f06627e9
Made the ImGuiWindowFlags_NoMove flag inherited from parent to child, so in a setup with RootWindow (no flag) -> Child (NoMove flag) -> SubChild (no flag) user won't be able to move the root window by clicking on SubChild. ( #1381 )
2017-10-20 16:13:13 +02:00
omar
3b485cda51
Fixed a bug allowing to move a _NoMove window from a child that doesn't have the flag. ( #1381 )
...
broken by e56eba44fe
(#1337 )
2017-10-20 16:09:24 +02:00
omar
87ae40843c
Popups: popups can be closed with a right-click anywhere, without altering focus under the popup.(~#439)
2017-10-20 13:26:39 +02:00
omar
853018dd4d
Popups: Fixed a bug introduced in 1a35766356
which made the BeginPopupContextXXX functions create popups without border. (nb: all that border mess is going away in styling clean up)
2017-10-20 13:21:42 +02:00
omar
5f7299e15a
Refactor EndFrame() code that process focusing window with left mouse button. This commit should be no-op.
2017-10-20 13:07:57 +02:00
omar
51eed2f257
Merge branch 'master' into navigation
2017-10-19 19:42:27 +02:00
omar
5b699517d4
Internals: PaintVerts** renamed to ShadeVerts**, moved to imgui_draw.cpp and exposed in imgui_internal.h (+1 squashed commits)
2017-10-19 19:42:19 +02:00
omar
22977ffedb
Documentation: Extra comments + tweaks to make usage of long-line more bearable.
2017-10-19 19:30:46 +02:00
omar
938f1b720f
Merge branch 'master' into navigation
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# Conflicts:
# imgui.cpp
2017-10-19 00:04:53 +02:00
omar
370a48c10b
Internals: RenderCollapseTriangle() -> RenderTriangle(), takes a ImGuiDir
2017-10-18 23:46:16 +02:00
omar
a03093b2d4
CollapsingHeader(bool*) variant: fixed for IsItemHovered() to work properly in the nav branch.Basically the close button now has to use ItemAdd() to be navable into, which overwrite the IsItemHovered data. ( #600 , #787 )
2017-10-18 19:55:08 +02:00
omar
29a652adee
CollapsingHeader(bool*) variant: fixed for IsItemHovered() to work properly in the nav branch.Basically the close button now has to use ItemAdd() to be navable into, which overwrite the IsItemHovered data. ( #600 , #787 )
2017-10-18 19:51:32 +02:00
omar
a126c702d9
Merge branch 'master' into navigation
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# Conflicts:
# imgui_internal.h
2017-10-18 13:09:28 +02:00
omar
ef3f87eec5
Internals: ButtonBehavior: made ImGuiButtonFlags_PressedOnClick and ImGuiButtonFlags_PressedOnDoubleClick set the click offset correctly + hold on g.ActiveId so Held state can be reported. Added ImGuiButtonFlags_NoHoldingActiveId flag to disable the later.
2017-10-18 13:08:25 +02:00
omar
bf778ebb7e
Checkbox: Using checkmark. MenuItem: Tweaked checkmark, thicker.
2017-10-18 13:06:49 +02:00
omar
d96b6ecf88
Merge branch 'master' into navigation
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# Conflicts:
# imgui_demo.cpp
2017-10-17 16:20:35 +02:00